Sleek Media
Smash Lord
- Joined
- Jan 29, 2006
- Messages
- 1,399
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and then proceeds to either state some "facts" that are completely false or options that aren't being used correctly?Don't react with a bunch of defensive nonsense telling me how wrong I am, how pellets are the best neutral in the game, how we have no disadvantages, how Kamemushi proves that Mega Man is top tier despite barely winning Shiek sets where he had three favorable SDs, etc. I will not respond.
I guess I'm one of them then XD*puts up a section in bold red italic text specifically stating that this isn't a debate thread, and that I won't respond when people get defensive*
Most of the regular posters get defensive and try to provoke a debate anyway.
Sure, because we always ignore the faults of our character. That's why we try to find out what situations to use those moves. That's why we're well aware of our faults and do everything we can to work with those faults. It also doesn't help that Megs doesn't exactly have a concrete MU spreadsheet. We all have our own ideas, but there's not one that the majority of us can agree on. We don't just go "Hey guys, we need to discuss Megs' faults," because we know them by now. It's almost as if you're oversimplifying things because we don't bring up the cons as often as you would like them, or better yet, maybe we think Megs is better than what you give him credit for. I feel the same way about Pac-Man since I don't think he's as good as some people make him out to be.Actually, yes it does exempt me. I don't know how it works in Canada, but in the US, I'm not beholden to your every whim and insecurity. Mega Man is an average character with big flaws that hold him back. Deny it if you want, but it's just talk. None of you are getting results.
It's one thing to want to work on a character and figure out a way to advance the meta. It's another thing to flatly deny a character's flaws, bad MUs, etc like this board does endlessly. That's why I'm not interested in a discussion. You don't want to discuss anything. You just want reassurance.
I don't think that's entirely true. Having a strong neutral is still a very important aspect to have, but the meta is progressing in a way that is gearing towards being fast with how much damage you can rack up. Also, the footstool combo isn't that hard to pull off. It takes some practice, yes, but it's a very good punish option, something else this current meta seems to be incorporating.I'm debating dropping mega man as well sadly. I've got strong with much of his tech, but ultimately I just don't think I'm good enough or have enough time to dedicate to this game to overcome his weaknesses. In particular, his minimal combo game and difficulty killing. There are just too many characters that can combo mega man like crazy and have good kill set ups (mario, sheik, fox, greninja, mewtwo, etc).
I think the game has progressed from one where a strong neutral is critical (which mega man does have), to a meta where it is all about how much damage you can secure with a single opening, and how reliably you can quickly secure a kill. I think this is why a player like an abandogos mewtwo is doing so well right now for example.
Unless you can perfect the footstool combo and the setups for them, I think all mega man players will truly struggle in this meta. Footstool combos are cool, but it's not something I'm really interested in trying to get down and certainly would hate to feel like I must get them to beat good players.
We weren't arguing with Sleek to make him reconsider dropping Megs. We were upset because he gave his reasons as to why he dropped Megs and basically said "Don't even try to talk about this," in a rather degrading way. You can drop a character without making announcing it publicly.Eh, im worried about people learning the MU after kame's success so... yea, more people dropping him = more success for me.
No reason to argue people to stay guys. No reason to play a character you dont enjoy.
It's a shame that you couldn't find the time to play some of Megs's games. When I decided to main Kirby in Smash 4, I went back and played the entries in his series I haven't played, like Amazing Mirror and Dream Land 3. I still have to play a few of his games like Mass Attack and Epic Yarn, but I played the majority of the main series. I mean, you could still play Megs without playing his games, but I see that you're one of those people who would rather be familiar with the character and series before considering the idea of playing them. I'm the same way, hence why I made the time to play more of Kirby's games.Such bold responses here. Honestly, I don't care if someone drops a character for whatever reasons that person has, there is no point debating them over it especially if they made up their minds.
Mega Man was one of my mains since the 3DS version came out but sadly, I made the painful decision to drop him not because of some lame competitive reasons but because I didn't have time to play some more of his games. I can't play a character I could not find the time to get into playing their games.
I still play as him from time to time though. I guess a part of me will always be with Mega Man...or "Megs"...especially after all the good times...and bad...I had with him and I'm thankful for that.It's a shame that you couldn't find the time to play some of Megs's games. When I decided to main Kirby in Smash 4, I went back and played the entries in his series I haven't played, like Amazing Mirror and Dream Land 3. I still have to play a few of his games like Mass Attack and Epic Yarn, but I played the majority of the main series. I mean, you could still play Megs without playing his games, but I see that you're one of those people who would rather be familiar with the character and series before considering the idea of playing them. I'm the same way, hence why I made the time to play more of Kirby's games.
You're still welcome here. It's not like you aren't allowed back here if you don't play Megs anymore.
Ran into some of the same stuff in my own character struggles back in the past (https://smashboards.com/threads/pro...suggestions-on-how-to-make-him-viable.438704/). I can't say whether or not the stuff you said is wrong or not, but I definitely know the feeling you're talking about. From my perspective, your OP was just a vent that didn't come off as inflammatory to an uninformed reader (me.)It's one thing to want to work on a character and figure out a way to advance the meta. It's another thing to flatly deny a character's flaws, bad MUs, etc as this board does endlessly.
Not to mention when you get rid of Luma, she can't land. (even then her floatiness is a problem for characters who juggle well.) She has problems herself.This is funny, Mega Man is not a bad character. He is top 20 and completely solo viable with one of the best matchup spreads (other than the top 5-7)
If you are going to say those things than leaving mega man is the right choice for you, although you are going to have a tough time learning another character and not saying similar things about your new character.
Every char has weaknesses, you are not acknowledging the strengths enough.
*Waits for Sleeks post about Rosa's problems*
Too Light
No hitbox recovery
No get off me move
Dies at 50% to fsmash on the ledge
and the list goes on....