Sluigi123
R64/Brawl- Dev; AI Coder; Balancer
I think I should do something for the 4th of July. Heck, I'll just bring out the stage itself!
Enjoy on what is up here!
--- Future updates in this OP will be colored Pink. ---
I bring you Subspace Emissary
Beautiful isn't it?
The pictures below are some layouts after 8 min.

Beautiful isn't it?
The pictures below are some layouts after 8 min.





This stage transforms its layout from time to time.
There are a total of 31 layouts including the starting layout.
Comes with these songs:
Tabuu's Theme
Subspace Ver. 1 theme
Songs added with v1.1:
Crumbling Laboratory (SSF4 Series)
Final Destination (Tales of Symphonia)
Songs Added with v1.2:
Final Destination (Smash Bros. Crusade)
Final Round (Street Fighter Alpha 3)
Macho Grubba! (Paper Mario: Thousand Year Door, The)
Metal Battle (Melee)
Song Added with 1.2.5:
Steel Beast (Metal Slug)
Songs Added with 1.2.75:
Battlefield (Super Smash Flash 2)
Gen's Theme (Street Fighter 4 Series)
Final Boss (Street Fighter Alpha 3)
C. Viper Theme (Street Fighter 4 Series)
Songs Added with Final:
Night of Nights - Sakuya Izayoi Theme Remix
Songs Added with Gold: (Not Yet Released)
More Than Just Comrades - By DJ The S
Final Destination M - By Mikaela Hernandez
Blinded By Light (Final Fantasy XII)
Darkness of the Unknown (Kingdom Hearts 2)
Steel Beast (Metal Slug) will be the Metal Slug 6 Ver.
There are a total of 31 layouts including the starting layout.
Comes with these songs:
Tabuu's Theme
Subspace Ver. 1 theme
Songs added with v1.1:
Crumbling Laboratory (SSF4 Series)
Final Destination (Tales of Symphonia)
Songs Added with v1.2:
Final Destination (Smash Bros. Crusade)
Final Round (Street Fighter Alpha 3)
Macho Grubba! (Paper Mario: Thousand Year Door, The)
Metal Battle (Melee)
Song Added with 1.2.5:
Steel Beast (Metal Slug)
Songs Added with 1.2.75:
Battlefield (Super Smash Flash 2)
Gen's Theme (Street Fighter 4 Series)
Final Boss (Street Fighter Alpha 3)
C. Viper Theme (Street Fighter 4 Series)
Songs Added with Final:
Night of Nights - Sakuya Izayoi Theme Remix
Songs Added with Gold: (Not Yet Released)
More Than Just Comrades - By DJ The S
Final Destination M - By Mikaela Hernandez
Blinded By Light (Final Fantasy XII)
Darkness of the Unknown (Kingdom Hearts 2)
Steel Beast (Metal Slug) will be the Metal Slug 6 Ver.
Chang-Log V1
Initial Release.
Change-Log V1.1
The "Block" is gone.
Most of the transitions are faster. (300 frames ->180 frames)
Some layouts have been readjusted to be the exact same as in the Great Maze.
The Camera and Death Boundaries have been readjusted
The entire stage has been slightly lowered. (By about 2 Brawl Units)
The camera uses P:M Battlefield's camera angle.
Change-Log V1.2
Black flickering is gone.
Some other layouts are readjusted.
Special Edition added with the release.
Change-Log V1.2.5
Smaller Editions of both versions have been added.
Blast-Lines are now similar to Luigi's Mansion's Blast-lines.
Normal Size Vers. Only: Camera Boundaries are similar to
Change-Log V1.2.75
All Normal Size Vers. Only: Side Boundaries/Blastlines
Change-Log Final Ver.
Background Darkened slightly. (Don't worry, you'll notice it.)
Rel files added:
Change-Log Gold Ver. (Not Released)
1.0.0
All layouts are completely different and weird altogether, and will still be competitive as its other versions.
There'll be no Smaller version of this stage. (Hard to Explain; Don't Ask Me Why)
Color Pack V1
4 Different Colors of the Stage (Red, Blue, Green, and Yellow)
Color Pack V2 (Unreleased)
Rainbow Textures Added
4 Other Colors UTD w/ Gold Version
Hard Mode Pack #1 (Unreleased; vBrawl Only)
Pit, Kirby, Link, Yoshi, Diddy Kong
Initial Release.
Change-Log V1.1
The "Block" is gone.

Most of the transitions are faster. (300 frames ->180 frames)
Some layouts have been readjusted to be the exact same as in the Great Maze.
The Camera and Death Boundaries have been readjusted
The entire stage has been slightly lowered. (By about 2 Brawl Units)

The camera uses P:M Battlefield's camera angle.
Change-Log V1.2
Black flickering is gone.
Some other layouts are readjusted.
Special Edition added with the release.
Difference? All layouts aren't slightly clones anymore.

Change-Log V1.2.5
Smaller Editions of both versions have been added.
Blast-Lines are now similar to Luigi's Mansion's Blast-lines.
Normal Size Vers. Only: Camera Boundaries are similar to
Luigi's Mansion's Camera Boundaries.
Change-Log V1.2.75
All Normal Size Vers. Only: Side Boundaries/Blastlines
are similar to Project: M's Dracula's Castle.
All Smaller Size Vers. Only: STPM file will be the same as inDracula's Castle, but not the Boundaries.
Crazy Version Added.Change-Log Final Ver.
Background Darkened slightly. (Don't worry, you'll notice it.)
Rel files added:
Shadow Moses Island
Big Blue
Onett
Summit
Brinstar
Frigate Orpheon
Beta Layout added as last layout in Crazy Edition.Big Blue
Onett
Summit
Brinstar
Frigate Orpheon
Change-Log Gold Ver. (Not Released)
1.0.0
Gold Edition Added
Color Pack V2 Added
All players on the NON-Smaller stages, now start closer to the center of the stage than usual.
All Item spawns have been fixed to make sure the items don't fall off to the side of the stage.
Apperently, the main platform isn't fully together with the floor collision properly, it's technically off
Crazy Version v1.0Color Pack V2 Added
All players on the NON-Smaller stages, now start closer to the center of the stage than usual.
All Item spawns have been fixed to make sure the items don't fall off to the side of the stage.
This only happens in the smaller versions of the stage.
There'll be 2 styles of each version of this stage: one for Project M, and one for VBrawl. This is forsystem mechanic differences from one style to another. There'll be a 3rd style, but it'll be a while for this to even be happening.
The color "Rainbow" is being added to all versions. Sadly, it'll not go like: Red to Orange to Yellowto etc. All colors will be out at once. There'll be one more color being added; it'll just be my little secret.
All colors will be up-to-date in general. The platforms itself and the background will be slightlydifferent to one another: ( Platforms / Background )
There's a graphical problem that causes the base and floating platforms' textures to not loopOrange / Red
Light Green / Hunter Green
Yellow / Slightly Dark Yellow
Teal / Blue
Light Gray / Rainbow
Light Green / Hunter Green
Yellow / Slightly Dark Yellow
Teal / Blue
Light Gray / Rainbow
properly; this is indeed being fixed as of right now, with help from my buddies of course! (DIE GLITCH!!!)
All SSS stuff needed for Project M is up-to-date with version 3.5.The rest of the REL files areadded in order to have this stage to go over any stage you desire.
More than 8 pieces of music is being added into this update!Apperently, the main platform isn't fully together with the floor collision properly, it's technically off
by 0.1 units. This is barely noticeable, and is indeed fixed.
More animations are being added to the tornadoes in the background, so it won't just do nothingthroughout half of it's entire animation.
The Z-scale on all the platforms are shortened dramatically; they'll be moved forward/backwardslightly to compensate it. (1.5 -> 1.0)
All layouts are completely different and weird altogether, and will still be competitive as its other versions.
There'll be no Smaller version of this stage. (Hard to Explain; Don't Ask Me Why)
Color Pack V1
4 Different Colors of the Stage (Red, Blue, Green, and Yellow)
Color Pack V2 (Unreleased)
Rainbow Textures Added
4 Other Colors UTD w/ Gold Version
Hard Mode Pack #1 (Unreleased; vBrawl Only)
Pit, Kirby, Link, Yoshi, Diddy Kong
Enjoy on what is up here!
--- Future updates in this OP will be colored Pink. ---
Last edited: