Gimj
Smash Journeyman
- Joined
- Oct 12, 2013
- Messages
- 220
KNUCKLES THE ECHIDNA
Who?
What?Knuckles is the anthropomorphic, 16-year-old red echidna from the Sonic the Hedgehog series. He is the last guardian of the Master Emerald, a powerful ancient relic which is his solemn duty to protect from anyone who wants to abuse it or its usage. For a long time, he was thought to be the last of the echidna race, until the Nocturnus Clan was revealed to still be active. His dominant traits are his superhuman strength, and the two spike-like knuckles on each of his hands, from which his name is derived from, that he can use to dig with and climb up walls with ease. He can also trap the wind under his dreadlocks to glide through the air.
A loner by nature, Knuckles is independent, headstrong and serious, yet gullible and short-tempered to a fault. He is fully devoted to his duty, spending most of his time on Angel Island protecting the Master Emerald, and rarely cares for anything else. When his friends and others are in need of his help, however, Knuckles can always be relied on being willing to leave his post and prove himself as a true and good-hearted hero. He is also one of Sonic's oldest friends and rivals.
MOVESET:Glad you asked! Knuckles will be a powerhouse with unseen techniques and unique abilities. He will behave for the most part like a stereotypical heavy-weight with a few differences. One, he is not large like usual powerhouses such as Bowser, Ganondorf, and King Dedede or even Ike. Two, he will run very fast, most likely being the second fastest character in the game; behind Sonic of course. Appropriately, he could have major acceleration issues for the sake of balancing, unlike Sonic. Three, he will have great recovery and yes I know not all heavyweights have horrid recovery. That brings me to my last point, namely his weight. Knuckles will be the lightest powerhouse in the game. He weighs in at 88lbs, and Sonic weighs 77lbs...so logically he would be very slightly heavier than Sonic, but not by much. With all this in mind, what would a moveset look like? Let's take a look:
B Moves:
Up B - Spiral Upper
Knuckles spins with knuckles pointed horizontal to the ground. This spiral traps enemies in while ascending with Knuckles. Each spin is damaging in short succession until he reaches the peak of his rise and finishes with an uppercut with moderate damage but high knockback
(Sonic Adventure 2, Sonic Adventure 2: Battle, Sonic Advance 3 - http://sonic.wikia.com/wiki/Spiral_Upper)
Visual below:
*In air - Same concept
Neutral B - Drill Claw/Dig
In air -(Drill Claw)Similar to Spiral Upper, but downward. Knuckles instantly spirals directly downwards(fists pointing downwards) at an alarming rate, locking in, damaging, and descending with any enemies in the vortex. If B is held after impact with ground, Knuckles will Dig.
(Sonic Adventure 2, Sonic Adventure 2: Battle, Sonic Advance 2, Sonic Advance 3 - http://sonic.wikia.com/wiki/Drill_Claw)
Visual below:
*Drill Claw can be canceled by letting go of B
*Can move left and right slightly while in Drill Claw with the control stick
On ground -(Dig) Knuckles burrows into the stage(by Drill Claw from the air, by curling into a ball by ground) and may reappear at a different place as determined by the control stick. Knuckles emerges to deliver an uppercut to those directly above him. Again, these mechanics are identical to the teleportation mechanics of Mewtwo/Zelda/Shiek/MetaKnight.
(Sonic Adventure, Sonic Adventure 2, Sonic Generations - http://sonic.wikia.com/wiki/Dig)
Visual below:
*There is only so far Knuckles can go when he is digging, it has limits.
Side B - Spin Dash
Similar to Sonic's Down-B, except it may be charged by simply holding B. Knuckles travels a tad bit slower and cannot jump out of it like Sonic. However, Knuckles' spin dash does considerably more damage, has higher priority, and can KO at decent percentages, and he may turn around and still be rolling like Sonic.
Demonstration: http://www.youtube.com/watch?v=bbkYxmjr2IY
Down B - Hammer Punch
On ground - After a short delay, Knuckles jumps up and punches the ground with an immense force, causing tremors; enemies on the same grounding take damage and get knocked in the direction of the control stick.
(Sonic Adventure 2, Sonic Adventure 2: Battle - http://sonic.wikia.com/wiki/Hammer_Punch)
Visual below:
*Doesn't work in air
*If no input, then the foe(s) simply fall down
*Control stick input must be before the impact, similar to a teleportation mechanics.
Ground Moves:
Neutral A(3 presses) - Jab, Cross, Uppercut
Knuckles punches his foe(s) once with each hand, then finishes with a fiery slightly-rising uppercut. Knocks enemies upward.
(Sonic Advance - http://sonic.wikia.com/wiki/Punch_Attack#Sonic_Advance)
Visual below:
U-tilt - Knuckles Upper
Knuckles does a large sweeping uppercut. Enemies that are in front of him are knocked above him. Enemies above him in the air, get hit upward.
(Sonic Battle: http://sonic.wikia.com/wiki/Kuckles_Upper)
Visual below:
Side-tilt - Double Punch
Knuckles uses both his knuckles at the same time to shove enemies back. Good knockback and damage, slight delay in startup and some ending lag.
(Sonic Battle - http://sonic.wikia.com/wiki/Double_Punch_(skill)
Visual below:
Down-tilt - Low Blow
Knuckles sweeps his opponents leg area with a low punch, causing them to fall down at higher percentages.
Up Smash - Tornado Claw
Jumps into the air while delivering a twisting uppercut with his left fist. Knuckles punches anyone above him or closely in front of him. Good damage and knockback, but high ending lag.
(Sonic Adventure 2, Sonic Adventure 2: Battle -http://sonic.wikia.com/wiki/Punch_Attack#Sonic_Adventure_2_and_Sonic_Adventure2:_Battle)
Visual below:
Side Smash - Deep Impact
As a wink to Sonic's forward smash, Knuckles charges up a punch while circling his fist. Knuckles performs a punch which is so powerful that it causes friction with the air, creating a small explosion.
(Sonic Battle - http://sonic.wikia.com/wiki/Deep_Impact)
Demonstration: http://www.youtube.com/watch?v=kK_1LQRtigQ&t=0m08s
Down Smash - Megaton Hook
Knuckles swings around a full 360 degrees to deliver a hook punch. Large knockback and range, moderate damage.
(Sonic Battle - http://sonic.wikia.com/wiki/Megaton_Hook)
Visual below:
Demonstration: http://www.youtube.com/watch?v=kK_1LQRtigQ&t=0m36s
Running Attack - Dash Punch
Knuckles punches while running without losing speed until he finishes the punch. This leaves a red trail and creates a red energy field around him briefly. This can be used to punch through many projectiles.
(Sonic Adventure, Sonic Adventure DX, Sonic Heroes - http://sonic.wikia.com/wiki/Punch_Attack)
Visual below:
Grabs:
Knuckle grabs their collar like a bully would with one hand.
Pummel: Knuckles elbows foe with his idle arm.
Up Throw - Thunder Arrow
Knuckles throws his foe in the air with both hands then shortly after points to the mid-air target and uses Thunder Arrow. This shock strikes 3 times in short succession and each shock gives vertical knockback. The last shock gives the greatest vertical knockback. These shocks last just long enough for follow-up.
(Sonic Adventure 2, Sonic Adventure 2: Battle - http://sonic.wikia.com/wiki/Thunder_Arrow )
Forward Throw - Fire Dunk
Knuckles holds them in his large hands while the foe acts like his "volleyball." Then, by jumping into mid-air, he releases them by "serving" them forward with such force that they turn into fireballs briefly. This can be used for gimping.
(Sonic Heroes - http://sonic.wikia.com/wiki/Fire_Dunk)
Demonstration: http://www.youtube.com/watch?v=_HW4Ra8QxK4&t=2m31s)
Back Throw
As knuckles curls his free arm around the opponent, he turns around and rolls them with a great force as if they were a bowling ball.
Down Throw
Knuckles grabs them with both hands and slams them against the ground. Next, he jumps above them and performs a Drill Claw on them for a short period; damaging them rapidly.
Aerial Moves:
Knuckles has the ability to use Glide.
Knuckles has the ability to Wall Cling.
Gliding Attack - Spiral Attack
Knuckles spins horizontally with fists in front of him while leaving a fiery trail without losing speed until he finishes.
(Sonic Advance 2 - http://sonic.wikia.com/wiki/Double_Punch#Spiral_Attack)
Neutral A - Spin Attack
Almost identical to Sonic's neutral A, but with different values based on Knuckles' playstyle.
Forward A - Knuckles Chop
Knuckles executes a downward chop that can serve as a meteor smash if sweet-spotted.
(Sonic Battle - http://sonic.wikia.com/wiki/Knuckles_Chop)
Visual below:
Down A - Meteor Punch
Knuckles swings his fists downwards to slam opponents into the ground. As name suggests, this too can serve as a meteor smash.
(Sonic Battle - http://sonic.wikia.com/wiki/Meteor_Punch)
Visual below:
-(Alternative)Stationary Drill Claw
Essentially a Drill Claw, but stationary. This could be seen as Sonic's Forward A just pointing Knuckles' fists towards the ground. Behaves similarly to Sonic's Forward A.
Back A - Body Blow
Knuckles glides backwards briefly while standing upright. Using this momentum, he slams the foe(s) behind him with his body and back.
Shielding Pose: Knuckles Guard
Knuckles guards his face by rising his fist to brace himself for impact
(Sonic Battle - http://sonic.wikia.com/wiki/Knuckles_Guard)
Visual below:
Fighting Stance: Knuckles Style
Knuckles rocks back and forth whilst moving his fists.
(Sonic Battle - http://sonic.wikia.com/wiki/Knuckles_Style)
Visual below:
Where?
So where does Knuckles fit into all of this you might ask? Well Knuckles will be the first, second representative of a third-party franchise in the Super Smash Bros series. I believe this is not a "willy-nilly" addition, since Sega and Nintendo have been working in cohesion for quite some time with a number of Mario+Sonic characters to boot. I think adding a second, fan-favorite character of the Sonic series will show even greater respect for Sega and their franchise. Knuckles,as a longtime rival and best friend of Sonic fits seamlessly into the Super Smash Bros franchise. He's the fighter of the series, with so many fighting moves it's almost as if he fits in better than Sonic himself!
But where are your arguments, readers? I challenge you to list any, and every argument against his addition to the next Super Smash Bros...I will start!
When?ARGUMENTS:
- What about Tails? Do you really think Knuckles will be able to join before Sonic's first best friend? He is much more deserving.
Response: I hope so. Look, Tails is not a fighter like Knuckles and even Sonic, so that's one point to Knuckles. I'm aware that in and of itself doesn't work, but it's worth considering. Tails, the vast majority of the time, is portrayed as a scared, but loyal friend of Sonic who is almost dependent on him. Most of his fighting, if he does fight is done by machinery...as his specialty is building things. I reiterate, none of this shows Tails will not be in; virtually any character in existence can fight in Super Smash Bros. All I am trying to show is that Knuckles fits the "fighting" aspect, or main aspect of the game much much better. I would not be surprised if we got both Tails and Knuckles to complete the trio of heroes from the Sonic franchise. This is by far the best argument against Knuckles getting in, even I feel that Knuckles would be pushed aside in favor of Tails.
Also, DLC.
- He's not really that popular.
Response: According to http://sonic.wikia.com/wiki/Knuckles_the_Echidna, he is the fourth most popular character of the Series, and has been out since Sonic the Hedgehog 3. Any person who has played video games with tiny comittment has known, heard of, or seen Knuckles before. Popularity doesn't necessarily indicate entry anyway, Game & Watch, Pit, Wolf are all not "that popular" but seem very fitting in Super Smash Bros.
- This is a Nintendo game, you can't just add another Sonic character. Sakurai doesn't want the focus of the game to be third-party characters nor Sonic.
While this is reasonable, it fails to prove that adding a third, third-party character will definitively make the game "lose focus" of the Nintendo characters. Brawl added 2 third-party characters for the first debut of third-party characters in the Super Smash Bros franchise. So it's not much of a stretch to add one more; it's less than the amount Brawl added and still is consistent with a "lessening" of third-party additions.
- He's too big.
Response: True.
(remember, you can add, improve, or debunk any arguments here. speak up!)
Knuckles was originally created and designed by Takashi Thomas Yuda during the conception of Sonic the Hedgehog 3. The development team wanted to create a new rival for Sonic who had an emphasis on the ability to break walls. The final design of Knuckles was the result of dozens of possible designs inspired by numerous different animals. Knuckles's shoes are based on the color of the Jamaican flag, and he has the Jamaican look as well. Knuckles was originally to be created with a Jamaican accent. Although his first appearance was in Sonic the Hedgehog 3, his first appearance in Super Smash Bros was suprisingly in the latest addition; Brawl. If all goes according to plan, he will enter the fray in the fourth installment of Super Smash Bros.
Why?
Knuckles is one of my favorite video-game characters of all time, and he seems to have all the necessary qualifications to be added to Super Smash Bros 4. He's a brawler with pre-made abilities for the picking that can literally be copy and pasted into SSB4. Not to mention all his unique ones that could bring something new to the fray, such as Dig and Hammer Punch. His playstyle would be a never before seen fighting style, a light-powerhouse with great running speed. I've always had the due respect of Tails being before Knuckles, but I honestly think Knuckles's badassery and fitting design scream for an addition to Sm4sh. He would be such a pleasant surprise, I think, to everyone who buys the game. He isn't just another happy-go-lucky-friend of Sonic, but a strong,silent-typed, loner who's man enough to rival Sonic and attempt to outdo him. He has been in good relations with Mario and the gang for quite a few games now...and he seems to even be part of Nintendo, I feel.
Would you like to see Knuckles in the fray? Or would you rather him be excluded? Do you possibly think it's more fitting or likely to have Tails and Knuckles added? Post below and thanks for reading!