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Star Fox Zero Switch port?

Star Fox Zero Switch port?

  • No; just play 64 instead

    Votes: 0 0.0%
  • No; the Wii U version is good as is

    Votes: 0 0.0%

  • Total voters
    11

Dusk Mane Koopa

Smash Rookie
Joined
Dec 22, 2018
Messages
3
Switch FC
SW-6430-7504-4526

Star Fox Zero is often criticized for its janky controls and similarities to 64, as well as drab aesthetic. However, the graphics, voice acting, writing and (especially) music are all top-notch. I think the game would be decent if it just didn't rely on the dual-screen gimmicks and if it used a more conventional control scheme similar to 64's. Nintendo's experimentation just overbore Platinum's artistic freedom too much. That's why it should get the Switch port treatment like Donkey Kong and Captain Toad and NSMBU. The control scheme and program should also be retooled to fit the Switch's single screen. What do you think?
 

VillageofFitness

Smash Apprentice
Joined
Jun 11, 2013
Messages
92
I am 1000 percent down for this. Zero was such a pretty game with beautiful music. The only thing that made it unplayable was the **** controls
 

Gallowglass

Smash Lord
Joined
Jan 27, 2010
Messages
1,165
Location
Wanderer
Like everyone else the game was really good except for the controls. The problem is that some of the levels I don't think you could beat with standard N64 control pattern. I think they'll have to make a new control style. I don't know why they didn't do motion control for the flying like Wii Sports Resort. That was fun and much more natural than the motion control used for aiming.
 

PurpleEyedGuma

Smash Rookie
Joined
Jan 17, 2020
Messages
7
Location
AAAAAAAAAAAAAAAA
Switch FC
SW-6430-7504-4526
Hello, crappy old account! I still think the hypothetical Switch port should switch to an SF64 control scheme, or have it be a toggle in the options menu. About the gyro reticle, remove it entirely.
 
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