Pippin (Peregrin Took)
Formerly “ItalianBaptist”
- Joined
- Jan 28, 2014
- Messages
- 949
- Switch FC
- SW-0542-4021-7641
I’m seeing a lot of people saying the same thing, that stage morph was something we didn’t know we wanted but now that it’s in it’s fantastic. With 103 stages to choose from there's so many different combination possibilities. Of course any two stages can be put together in this mode, but some stages seem like they're meant to coexist. Do you have any super cool ideas on what two stages you’re gonna combine? Here are some of my ideas.
Peach’s Castle 64/Princess Peach's Castle (Melee) - How the 64 stage works is that the castle is in the background, so it would be like the fight transitions from the sky to the ground (semi-ground seeing as they're on the rooftop).
Hyrule Castle/Hyrule Temple - Two stages that serve very similar purposes in their respective games; they're large and represent Zelda well. Together at last.
Hyrule Castle/Saffron City - My two favorite N64 stages meet. I remember people making combinations of these two in the stage builder that were pretty fun but usually insanely big.
Kalos Pokemon League/Hyrule Temple - For some reason this stage reminds me of the Zelda portion of Melee's Adventure mode, so it can serve as the underground with Temple on top.
Dream Land GB/Fountain of Dreams - Start with the classic Game Boy screen and ultimately transition to gorgeous HD visuals.
Saffron or New Donk City/Wrecking Crew - Transition through different portions of the city of your choice including a construction site.
Smashville/Tortimer Island - This hearkens back to the Animal Island GBA gimmick from the Gamecube version; considering that game is still my favorite of the series, this just makes me smile
I can't wait to hear everybody else's ideas. Trying to think of a stage that syncs up well with Dracula's Castle.
Peach’s Castle 64/Princess Peach's Castle (Melee) - How the 64 stage works is that the castle is in the background, so it would be like the fight transitions from the sky to the ground (semi-ground seeing as they're on the rooftop).
Hyrule Castle/Hyrule Temple - Two stages that serve very similar purposes in their respective games; they're large and represent Zelda well. Together at last.
Hyrule Castle/Saffron City - My two favorite N64 stages meet. I remember people making combinations of these two in the stage builder that were pretty fun but usually insanely big.
Kalos Pokemon League/Hyrule Temple - For some reason this stage reminds me of the Zelda portion of Melee's Adventure mode, so it can serve as the underground with Temple on top.
Dream Land GB/Fountain of Dreams - Start with the classic Game Boy screen and ultimately transition to gorgeous HD visuals.
Saffron or New Donk City/Wrecking Crew - Transition through different portions of the city of your choice including a construction site.
Smashville/Tortimer Island - This hearkens back to the Animal Island GBA gimmick from the Gamecube version; considering that game is still my favorite of the series, this just makes me smile
I can't wait to hear everybody else's ideas. Trying to think of a stage that syncs up well with Dracula's Castle.
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