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SSB4 Game Modes, Options, and Mechanics Discussion

smashplayer16

Smash Ace
Joined
Dec 31, 2006
Messages
589
Location
Gainesville Fl
After seeing that the "official SSB4 discussion thread" is really just a character wish list thread in actuality, I decided to make this thread so that you guys can throw some new ideas around that could improve the game. Here are some of my ideas.

(1)Have the online improved. Since this game is most likely going to come out on the next Nintendo console, and im guessing its going to have better hardware, the production team will have something better to work with.(2)Costume Editor should be on the game so you can personalize your character. Nothing like Soul Calibur 4 or Tekken 6 where its just overdone, but something simple like the Virtuafighter5 where you have 4 preset costumes to work with and being able to edit certain costumes with certain items.

(3)Capture the Flag mode; some people say that this wouldn't work, I don't see how it wouldn't. If the production team would add some kind of lan feature, that would support up to 8 players on certain stages. They could throw in stages such as "Underground Maze" or "Race to the Finish" from "SSBM" as stages that would be able to support up to 8 players. They could make it where the flag carrier speed is reduced, and having their options such as rolling eliminated to make capturing the flag challenging.

(4) I have already covered certain stages that can support a certain amount of players;EXAMPLE;a small stage like "Battlefield" supports 4 players, a medium stage "Hyrule Temple" supports up to 8 players, and a Large stage "Race to the Finish" supports up to 16 players(I know that 16 players would probably be to much, this is just an example)

(5) Here is something else; having different styles, similar to how "Streetfighter alpha 3" and "Capcom vs SNK" does with their "ism's". Just something like choosing between original smashbros. Mario, Melee's Mario, and Brawl's Mario moveset before the start of a match. Or maybe something like "Virtua Fighter" where you have certain character with and offensive/defensive style that you can change as you are already in a match fighting. Or should the mechanics of the game just be kept simple and pure, like all the other Smash titles?

Ive basically thought of idea's from other games that can be used in SSB4. So what do you guys think?, should they speed up the gameplay? or keep it the speed the same as Brawl/64? Just some thoughts that can be discussed in greater detail. Post your ideas and discuss, and lets keep the discussion pertaining to the title of this thread "Game Modes, options, and Mechanics Discussion."
 

mariorocks64

Smash Journeyman
Joined
Oct 14, 2008
Messages
386
Location
Mushroom Kingdom
You didn't really need to post this. If you look in previus posts, you'll see stuff other than Character ideas. post this in SSB4 disscussion.
 

smashplayer16

Smash Ace
Joined
Dec 31, 2006
Messages
589
Location
Gainesville Fl
You didn't really need to post this. If you look in previus posts, you'll see stuff other than Character ideas. post this in SSB4 disscussion.
majority of the post are people discussing what characters they want. This also seems like a more organized method.

Lets discuss SSB4 Game Modes, Options, and Mechanics, and see where this goes.
 

camelot

Smash Ace
Joined
Feb 28, 2009
Messages
597
Location
Northfield, MN
Modes:

1. Re-make Adventure Mode. Have more Nintendo characters! And make it more like Melee's!
2. Have character-specific Target Test stages.
3. Bring back Race to the Finish.
4. Put the Fighting Polygons/Wireframes/Alloys in a Classic Mode stage, right before Master/Crazy Hand.
5. More parts for Stage Builder. Allow overlapping parts in Stage Builder.
6. "Costume Mode". Make your own alternate colors for characters. People online can see them, too.


For online:

1. Race to the Finish mode. Race on one of a few specially-made stages. Everyone's running speed is modified to be the same as the fastest runner (or at least close to it).
2. The Brawling Pit. Does random matches with Special mode (Metal, giant, etc.).
3. Stock matches. Either 2 or 3 stocks, with a 5 min. time limit.
4. Allow a choice of whether or not you want a 1v1 match, or 4-man free-for-all.
5. Stamina mode. Take down your opponent's HP instead of building percentages.
6. A better friend/lobby system.
7. Ability to spectate friend's matches.


In general:

1. Bring back techniques like L-canceling and dash-dancing.
2. Make new character-specific advanced techniques.
3. Shorten ledge grab distance.
4. Increase the gravity.
5. Make the game overall harder to play. Smash isn't supposed to be easy to get good at!
6. Make a Smash engine with Melee as the base. Not havok.
7. Re-balance the roster.
8. Bring back momentum gains from running and jumping.
9. Revert the handicap system back to 64/Melee's.
 

SymphonicSage12

Smash Master
Joined
Feb 6, 2009
Messages
3,299
I agree with everything except for l-cancelling. Call me an EZ mode noob...I just don't like it.

Everything else sounds awesome, especially the brawling pit.
 

libertyernie

Smash Ace
Joined
Oct 5, 2009
Messages
929
Location
Eau Claire, WI
Kirby & The Amazing Mirror had the paint spray thing where you could collect different colors for Kirby. This is something I'd love to see in SSB4; definitely for Kirby, if not for everyone.
 

rPSIvysaur

[ɑɹsaɪ]
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Messages
16,415
I think that they should even allow even better custom texturizing by allowing us to edit the .targas and the game will read it so it would be even more customizeable...
 

n88

Smash Lord
Joined
Oct 10, 2008
Messages
1,542
You know you can post whatever in the SSB4 thread, right? (Well, so long as it's about SSB4) People argue about characters most because it's the most controversial aspect of the game, but they do talk about other things too. Bring up a new topic and people will go along with it.

Lock Please.
 

smashplayer16

Smash Ace
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Dec 31, 2006
Messages
589
Location
Gainesville Fl
You know if "Sora" was really aiming to make SSB4 competitive, a good idea would be to team up with Sega, like Nintendo teamed up with them to make "Fzero GX" which was a great game. Why? because if they were to team up with the "Virtua Fighter" production team(Sega-AM2), the people who made the game that is recognized as the most complex fighting game, then they could pull off something amazing. The Brawl production team got together with "Team Ninja" I wouldn't see why it couldn't happen with Sega.

Since Hal Labs which is Sora now, have been strictly focusing on casual play for the last game, they should change it up a bit and release something that we can really dig into, and what better way of doing that than teaming up with one of the best fighting game companies.
 

smashplayer16

Smash Ace
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Messages
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Anybody who wants this thread locked needs to contact one of the moderators and send a request for this thread to be locked. There is no point in coming in here if you don't anything to contribute to this thread. Also I wouldn't think that anybody who goes into the " official SSB4 Discussion" thread goes in there with the mentality of discussing anything other than what characters they want in the next game. You guy's can discuss characters in that thread and this thread can be used to discuss new ideas for the next smashbrothers game.
 

ThatGuyYouMightKnow

Smash Champion
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But there's no point of this thread being separate from GENERAL SSB4 discussion, considering it's talk of the wanted future. If you want to discuss SSB4 at all, it should be there. It's not all about characters.
 

smashplayer16

Smash Ace
Joined
Dec 31, 2006
Messages
589
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Gainesville Fl
In general:

1. Bring back techniques like L-canceling and dash-dancing.
2. Make new character-specific advanced techniques.
3. Shorten ledge grab distance.
4. Increase the gravity.
5. Make the game overall harder to play. Smash isn't supposed to be easy to get good at!
6. Make a Smash engine with Melee as the base. Not havok.
7. Re-balance the roster.
8. Bring back momentum gains from running and jumping.
9. Revert the handicap system back to 64/Melee's.[/QUOTE]



Don't forget that the smashbros. wasn't really intended for competitive play, Sakurai pulled an MK3, but I do agree with you that it would be cool for them to focus on making a well balanced game with a huge skill gap. If you every played Quake you know what kind of rediculous skill gap im talking about.
 

Roy-G-Biv

Smash Journeyman
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Apr 21, 2008
Messages
267
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Roanoke, VA
I really only want 2 things.

Make the game like Melee.
Balance the characters.

Tier Lists have bigger gaps than most other fighting game.
 

Mario & Sonic Guy

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Bring back Melee's handicap system. That system actually does affect the player's power. Brawl's handicap only affects damage, which hinders the versatility of the matches that you want to create.
 

DQP

Smash Ace
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Messages
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Anchorage, AK
i had a couple ideas for ssb4.

1) a new adventure mode, much more fleshed out. a subspace sequel, perhaps?
2) Choose whichever engine you want to play on, be it 64, Melee, or Havok.
3) Smash 64 stages.
4) Alternate costumes for more than just Wario. Dr. Mario, Phazon Suit, etc.
5) more online options, such as 1v1s, no items, stock, etc.
6) reduce online lag. I know it's possible because Mario Kart Wii's online is virtually lagless.
7) No time limit for replays.
8) more stage builder parts.
9) upload your own music from an sd card.

i could just go on and on.
 

smashplayer16

Smash Ace
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Messages
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Location
Gainesville Fl
i had a couple ideas for ssb4.

1) a new adventure mode, much more fleshed out. a subspace sequel, perhaps?
2) Choose whichever engine you want to play on, be it 64, Melee, or Havok.
3) Smash 64 stages.
4) Alternate costumes for more than just Wario. Dr. Mario, Phazon Suit, etc.
5) more online options, such as 1v1s, no items, stock, etc.
6) reduce online lag. I know it's possible because Mario Kart Wii's online is virtually lagless.
7) No time limit for replays.
8) more stage builder parts.
9) upload your own music from an sd card.

i could just go on and on.
keep the ideas coming guys what do you all think about an in game ranking system. What do you think about them implementing something like a playlist, that allows you to choose from 1v1s, Teams, FFA, and other game modes, like CTF that I suggested?

What kind of items/weapons could be thrown into the put in to add to the gameplay.
 

n88

Smash Lord
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Oct 10, 2008
Messages
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@smashplayer16

People go into the SSB4 thread when they want to post about SSB4.There's not much discussion about game mechanics/modes because most people want them like Melee's again, and a better story. Of course people want a more balanced roster and better Wi-Fi. There's nothing to discuss there. Look at this thread, for example. IT'S THE SAME IDEAS POSTED BY DIFFERENT PEOPLE. Characters, however, are extremely controversial, and generate a large difference in opinion.

Believe it or not, though, there are large periods of time during which no-one posts about the roster, and multiple conversations are always going on within the thread anyway. Post what you want in the SSB4 thread, and people will talk about it.

Maybe there'll be a reason for this thread to exist once SSB4 is announced, but that's years away. Right now, just put it in the SSB4 thread.
 

Untouch

Smash Master
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Aug 4, 2009
Messages
3,783
I'd love something on online that 2 players start playing, and when 1 player gets knocked out another joins from the waiting room or something.
 

rPSIvysaur

[ɑɹsaɪ]
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Messages
16,415
I personally wouldn't want any change in physics, because to balance Melee, would be to make everyone play Fox and Sheik...
 

ScoobyCafe

Smash Journeyman
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People go into the SSB4 thread when they want to post about SSB4.There's not much discussion about game mechanics/modes because most people want them like Melee's again, and a better story. Of course people want a more balanced roster and better Wi-Fi. There's nothing to discuss there. Look at this thread, for example. IT'S THE SAME IDEAS POSTED BY DIFFERENT PEOPLE. Characters, however, are extremely controversial, and generate a large difference in opinion.

Believe it or not, though, there are large periods of time during which no-one posts about the roster, and multiple conversations are always going on within the thread anyway. Post what you want in the SSB4 thread, and people will talk about it.
Watch him post in there and get overlooked for those who find it more worthwhile to argue about characters. That's one thing I don't necessarily like about that thread. It should really be renamed to 'SSB4 Character Discussion,' because that's really the only thing going on there; it's prevalent throughout the whole thread, dwarfing anything else that gets brought up.

Threads like this are needed for those who want to discuss things other than characters. We wouldn't talk about this otherwise, certainly not in the same breath as the character arguing. You know this.

I consider myself to be a competitive smasher, I want to talk about different mechanics and tweaks, I can't do that in the SSB4 Discussion.

Im moving all of my ideas to the "Official SSB4 Discussion Thread"

My fault for taking up forum space
I really don't think you're doing anything wrong here. There needs to be a thread devoted to topics like this.
 

n88

Smash Lord
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Oct 10, 2008
Messages
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@Scooby

No it isn't. If you bring up other stuff, people will talk about it, believe it or not. Most people are just too freakin' intimidated by massive debates to change the subject. Like I said, characters get talked about more because they're more controversial. If you have some fantastic idea for a new mode, post it in there and people wil comment. It happens all the time.
 

ScoobyCafe

Smash Journeyman
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Messages
385
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Ryokusame Castle
@Scooby

No it isn't. If you bring up other stuff, people will talk about it, believe it or not. Most people are just too freakin' intimidated by massive debates to change the subject. Like I said, characters get talked about more because they're more controversial. If you have some fantastic idea for a new mode, post it in there and people wil comment. It happens all the time.
They'll comment on it, yes, then immediately go straight back to character arguing; that's not discussion.

Because people like to argue about character inclusion more so than anything else in that thread, stuff other than characters that get brought up usually gets pushed to the side. It's rare for someone to bring up mechanics there, and even rarer for a actual discussion to take place that revolves around mechanics.

So I ask for a thread where people like me, smashplayer16, and others can have that discussion about mechanics and so forth, because it certainly won't take place in the SSB4 "Character" Discussion thread. I don't see any harm in that.
 

n88

Smash Lord
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Messages
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@Scooby

This thread has little to no actual discussion in it. It's just a place people are posting ideas. Which, Hey! They could do in the SSB4 thread! I might agree with you was there actual discussion in the thread, but there's no point in having a separate thread if all the posts are gonna be "I want [Insert Whatever here]."
 

Big-Cat

Challenge accepted.
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Scooby raises an excellent point. Unless I or some of the other posters come in to change the topic, it's constantly about character inclusion. People in the thread are even aware that topics get swallowed quickly in favor of character discussion.

Anyway, right now, assuming it doesn't get closed real soon, is fair game for mechanics and what not. Until someone like Scooby or me brings up the Super Meter in a constructive post, it's like the universe is waiting for the big bang to happen.
 

ScoobyCafe

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@Scooby

This thread has little to no actual discussion in it. It's just a place people are posting ideas. Which, Hey! They could do in the SSB4 thread! I might agree with you was there actual discussion in the thread, but there's no point in having a separate thread if all the posts are gonna be "I want [Insert Whatever here]."
There's no discussion going currently because of the people telling the OP that his ideas should go in the SSB4 thread. Also, look at the thread title. He removed the topic for discussion due to said people posting 'move this to there.'

Another thing, discussion isn't going to blossom in the first few post. This is true for plenty of threads. It's gonna take one person to bring up something interesting to trigger discussion, like Kuma pointed out.
 

Sovereign

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@Scooby

This thread has little to no actual discussion in it. It's just a place people are posting ideas. Which, Hey! They could do in the SSB4 thread! I might agree with you was there actual discussion in the thread, but there's no point in having a separate thread if all the posts are gonna be "I want [Insert Whatever here]."
Why should he get rid of this topic, so that his ideas, and other posters' ideas can be swallowed up by the monotonous posting that talks about nothing but more characters for SSB4, which is clearly not helping their argument for better mechanics or the like. What will adding more characters to a game that has no hitstun do? This thread is fine as it is, and it doesn't need to be closed, because people like you feel as though it's a waste of space. If you think so, then get out of it, and let it close on it's own, because a moderator or someone of actual power will find it pointless or otherwise.
 

n88

Smash Lord
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1,542
???
No-one has ever made an argument to remove hitstun, to my knowledge.

There is no argument for better mechanics, because the argument would go something like this:
Group 1: "We want better mechanics!"
Group 2: "Uhh.....Okay."

As is, I'm willing to bet that the ideas in the thread will be swallowed up by other ideas in this thread anyway, should it remain open, but if you find the need ot have your ideas swallowed by a separate thread, be my guest.

Elvis has left the building.
 

smashplayer16

Smash Ace
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Gainesville Fl
What do you all think about the item/system.

What about items spawn a specific locations, and being able to choose certain items have at the start of the match, or having an inventory with items/weapons at your disposal?

What do you think about having the option to carry more than one item, being able do combination attacks with certain weapons?
 

ScoobyCafe

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What about items spawn a specific locations, and being able to choose certain items have at the start of the match, or having an inventory with items/weapons at your disposal?
I'm thinking ATs in particular will work with this. I don't like the fact that they're basically Pokemon in Brawl. They're assistants or partners and should be treated or handled as such.

What I'm thinking about is giving the D-pad more use. For example: There would be a menu that pops up when you click on your character on the select screen. You can toggle through the menu, choose one of three taunts, an alternate costume, and a assistant. Once you choose what AT you want, you map him to a direction on the d-pad. In battle, you just press that direction for the AT to come out.

All I need to think of is requirements for their usage.

What do you think about having the option to carry more than one item, being able do combination attacks with certain weapons?
Eh, I don't know about that.
 

GenoGar

Smash Apprentice
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Feb 26, 2008
Messages
126
Location
California
Customizable Stock
Example: 3 stock match. First stock MK, second stock, Bowser, third stock Kirby. Think SSE.

Periodic Online Updates to balance/glitches

Choosing costumes from different eras.
Example: NES Blocky Link, Ocarina of Time Link, Twilight Princess Link / Ocarina of Time Ganon, Wind Waker Ganon, Twilight Princess Ganon.

6 - 8 Player support
Obviously this would be in a new generation Wii HD or w/e. 3v3, 2v2v2, and Ganon Challenge 1v5 would be hectic.

New generation Wii HDD w/ installation option
This'll make Melee's load times look pitiful.

Better online integration.
A "With Anyone" according to specific rules. A lobby or hub would also be nice. From the lobby you can also download replays of tournament matches or HRC records.

Option to use STICKERS in regular matches.

More Team colors
I want some Team PURPLE, WHITE, BLACK, YELLOW, PINK etc

The option to turn off moves or move them around.
Does anyone hate doing an Up Smash while trying to Jump + U-Air really quickly?

Custom "Event Matches"


Well, those are actually all the disappointments I had in Brawl :laugh:.
 

smashplayer16

Smash Ace
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That is kinda the idea what I had with items. Having a menu that you could activate with the d-pad and choosing which items you want to use right in the battle. Something like Rainbow Vegas 6, or any of the similar FPS games.
 

Hero Dude

Smash Journeyman
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IMO SSE should NOT UNLOCK EVERY SINGLE FRACKIN CHARACTER IN THE GAME!!!

I cannot stress this enough.
 

mofo_

Smash Ace
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Jan 12, 2009
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The 808 State
i agree with hero dude! i saw kinda disappointed about that :\

and using stickers in matches would be awesome!! and there should be a rule option about that STICKERS - [ ON ] / [ OFF ]

i think the HRC highscore should also show the damage %
ex: you choose Ness and it says at the bottom Best Score : 3567 ft , 203%


items: yeah item combos would be cool for example, battering items should have different animations from each other you can use them in the air

i want adventure mode to be kinda character specific ex: you choose mario and his first level would be a remake of super mario level

now game modes: each char has one ( or more? ) of their own target test levels and then every character shares some generic levels too. same could be said for board the platforms, race to da finish, etc.
events: be able to save replays of them and play them online and maybe have downloadable events also!
 

smashplayer16

Smash Ace
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Messages
589
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Gainesville Fl
So would you guys want all the characters unlocked at the start, but with plenty of other content to unlock which would include alt. costumes and items so that you can personalize your character?

Also for the new controller design for the next Nintendo console. What If they kept the same design tweaked it a little like Microsoft and Sony have done with their console. Nintendo could a another shoulder button on top of the L trigger. If they were to do this, what feature do you all think could be added to the game with that button?
 

mofo_

Smash Ace
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no ! not all characters unlocked from start! its just that SSE was easy! and i want it so that some charss are unlocked thru SSE but majority are from ex: Play 3000 brawl matches/ Beat Targest Test with 20 characters/ Complete Event ## like in Melee! cuz after i completed sse and found out about all characters being unlocked i felt kinda sad cuz i never got to see the "Challeneger Approaching..!" and i loved that cuz i felt so nervous "OMG i haz to beat dis guy!!"
 

GenoGar

Smash Apprentice
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Feb 26, 2008
Messages
126
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California
Give us aerial clanking and we won't have "wh0renado" and "Disjointed Hitboxes = Too Good" garbage anymore. But then again, think of how many things would change if you can clank aerials.

It would be neat to have tech jump (shield + UP) along with tech roll and and teching in place.

And I'm still baffled on how we can't grab opponents off the floor.
 
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