smashplayer16
Smash Ace
After seeing that the "official SSB4 discussion thread" is really just a character wish list thread in actuality, I decided to make this thread so that you guys can throw some new ideas around that could improve the game. Here are some of my ideas.
(1)Have the online improved. Since this game is most likely going to come out on the next Nintendo console, and im guessing its going to have better hardware, the production team will have something better to work with.(2)Costume Editor should be on the game so you can personalize your character. Nothing like Soul Calibur 4 or Tekken 6 where its just overdone, but something simple like the Virtuafighter5 where you have 4 preset costumes to work with and being able to edit certain costumes with certain items.
(3)Capture the Flag mode; some people say that this wouldn't work, I don't see how it wouldn't. If the production team would add some kind of lan feature, that would support up to 8 players on certain stages. They could throw in stages such as "Underground Maze" or "Race to the Finish" from "SSBM" as stages that would be able to support up to 8 players. They could make it where the flag carrier speed is reduced, and having their options such as rolling eliminated to make capturing the flag challenging.
(4) I have already covered certain stages that can support a certain amount of players;EXAMPLE;a small stage like "Battlefield" supports 4 players, a medium stage "Hyrule Temple" supports up to 8 players, and a Large stage "Race to the Finish" supports up to 16 players(I know that 16 players would probably be to much, this is just an example)
(5) Here is something else; having different styles, similar to how "Streetfighter alpha 3" and "Capcom vs SNK" does with their "ism's". Just something like choosing between original smashbros. Mario, Melee's Mario, and Brawl's Mario moveset before the start of a match. Or maybe something like "Virtua Fighter" where you have certain character with and offensive/defensive style that you can change as you are already in a match fighting. Or should the mechanics of the game just be kept simple and pure, like all the other Smash titles?
Ive basically thought of idea's from other games that can be used in SSB4. So what do you guys think?, should they speed up the gameplay? or keep it the speed the same as Brawl/64? Just some thoughts that can be discussed in greater detail. Post your ideas and discuss, and lets keep the discussion pertaining to the title of this thread "Game Modes, options, and Mechanics Discussion."
(1)Have the online improved. Since this game is most likely going to come out on the next Nintendo console, and im guessing its going to have better hardware, the production team will have something better to work with.(2)Costume Editor should be on the game so you can personalize your character. Nothing like Soul Calibur 4 or Tekken 6 where its just overdone, but something simple like the Virtuafighter5 where you have 4 preset costumes to work with and being able to edit certain costumes with certain items.
(3)Capture the Flag mode; some people say that this wouldn't work, I don't see how it wouldn't. If the production team would add some kind of lan feature, that would support up to 8 players on certain stages. They could throw in stages such as "Underground Maze" or "Race to the Finish" from "SSBM" as stages that would be able to support up to 8 players. They could make it where the flag carrier speed is reduced, and having their options such as rolling eliminated to make capturing the flag challenging.
(4) I have already covered certain stages that can support a certain amount of players;EXAMPLE;a small stage like "Battlefield" supports 4 players, a medium stage "Hyrule Temple" supports up to 8 players, and a Large stage "Race to the Finish" supports up to 16 players(I know that 16 players would probably be to much, this is just an example)
(5) Here is something else; having different styles, similar to how "Streetfighter alpha 3" and "Capcom vs SNK" does with their "ism's". Just something like choosing between original smashbros. Mario, Melee's Mario, and Brawl's Mario moveset before the start of a match. Or maybe something like "Virtua Fighter" where you have certain character with and offensive/defensive style that you can change as you are already in a match fighting. Or should the mechanics of the game just be kept simple and pure, like all the other Smash titles?
Ive basically thought of idea's from other games that can be used in SSB4. So what do you guys think?, should they speed up the gameplay? or keep it the speed the same as Brawl/64? Just some thoughts that can be discussed in greater detail. Post your ideas and discuss, and lets keep the discussion pertaining to the title of this thread "Game Modes, options, and Mechanics Discussion."