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(OLD STUFF) SSB Roster Rework: #43 - Toon Link

Fletchking-Team Dream

Smash Apprentice
Joined
Apr 29, 2021
Messages
157
Fighter Info :ulttoonlink:
Fighter Bio

Fighter: Toon Link
Title: Hero of the Wind
Home: Great Sea & New Hyrule
Related Veterans: Link, Sheik, Zelda, Ganondorf & Young Link
Related Newcomers: Impa
Signature Stage: Great Sea
Series: The Legend of Zelda
Debut: The Legend of Zelda: Wind Waker
Voice Actor: Sachi Matsumoto
Company: Nintendo


Fighter Stats
Playstyle: Melee, Zoner & Puppet
Power: ★★★★★
Defense: ★★★★★
Speed: ★★★★★★★
Size: ★★★★
Weight: ★★★★
Jump: ★★★★
Movement Options: Double Jump and Glide


Fighter Moveset
Normal :GCA:

Jab: Seven Strike Combo - Toon Link performs a seven strike combo with the Hero's Sword. Origin: Hyrule Warriors
Dash: Jump Slash - Toon Link performs a short jump and does a downward slash with the Hero's Sword. Origin: TLoZ: Ocarina of Time
F Tilt: Thrust - Toon Link thrusts the Hero's Sword forward. Can be aimed by tilting the Lift Stick up or down. Origin: TLoZ: The Wind Waker
U Tilt: Up Thrust - Toon Link thrusts the Hero's Sword upwards. Origin: The Legend of Zelda II: The Adventure of Link
D Tilt: Crouch Thrust - Toon Link performs a lower thrust with the Hero's Sword. Origin: The Legend of Zelda II: The Adventure of Link


Smash :GCCN:
F Smash: Deku Leaf Fan - Toon Link fans with the Deku Leaf, creating a gust of air. Origin: The Legend of Zelda: The Wind Waker
U Smash: Snake Whip - Toon Link strikes upwards with the Snake Whip. Origin: The Legend of Zelda: Spirit Tracks
D Smash: Sand Wand - Toon Link uses the Sand Wand to create a sand wall and spins while controlling it. Origin: TLoZ: Spirit Tracks


Aerial :GCX:
N Air: Deku Leaf Combo - Toon Link swings the Deku Leaf three times. The third strike creates a gust of air. Origin: Hyrule Warriors
F Air: Vertical Slice - Toon Link swings the Hero's Sword vertically downwards. Origin: The Legend of Zelda: The Wind Waker
B Air: Horizontal Slice - Toon Link swings the Hero's Sword horizontally backwards. Origin: The Legend of Zelda: The Wind Waker
U Air: Rising Slash - Toon Link performs a short uppercut with the Hero's Sword. Origin: Hyrule Warriors
D Air: Down Thrust - Toon Link Young Link points the Kokiri Sword downwards as he falls. Origin: The Legend of Zelda II: The Adventure of Link


Grab :GCZ:
Pummel: Boko Stick - Toon Link whacks the fighter with a Boko Stick. Origin: The Legend of Zelda: The Wind Waker
F Throw: Skull Hammer - Toon Link slams the fighter with the Skull Hammer. Origin: The Legend of Zelda: The Wind Waker
B Throw: Snake Whip Sling - Toon Link uses the Snake Whip to grab and toss the fighter behind him. Origin: The Legend of Zelda: Spirit Tracks
U Throw: Moblin Spear - Toon Link throws the fighter in the air, then pokes them with a Moblin Spear. Origin: TLoZ: The Wind Waker
D Throw: Iron Boots - Toon Link stomps on the fighter with the Iron Boots. Origin: The Legend of Zelda: The Wind Waker


Special :GCB:
Neutral Special #1: Hero's Bow
Toon Link uses the Hero's Bow to Fire Arrows or Ice Arrows like Young Link.
If held, Link shoots a spread shot of three Arrows from the Hero's Bow.
Origin: The Legend of Zelda: Wind Waker & Tri Force Heroes


Neutral Special #2: Gust Jar
Toon Link uses the Gust Jar to vacuum up anyone near him and launch them.
If no one is caught, the Gust Jar will fire a gust of air once "B" is release. It has three levels of charge
Origin: The Legend of Zelda: The Minish Cap & Tri Force Heroes


Neutral Special #3: Water Rod
Toon Link uses the Water Rod to create a pillar of water that can be used as a platform or attack. If held, Link creates a larger pillar of water.
Origin: The Legend of Zelda: Tri Force Heroes
Side Special #1: Sea Breeze Boomerang
Toon Link tosses a that can hit multiple targets.
Origin: The Legend of Zelda: The Wind Waker


Side Special #2: Roc's Cape
Toon Link jumps in the air and glides forward with Roc's Cape.
Origin: The Legend of Zelda: The Minish Cap


Side Special #3: Magnetic Gloves
Toon Link uses a pair of Magnetic Gloves to repel magnetic blocks.
If inputted backwards, Toon Link uses the gloves to pull fighters towards him.
Origin: The Legend of Zelda: Four Swords
Up Special #1: Deku Leaf
Toon Link fans below himself with the Deku Leaf, launching him in the air. Then Toon Link glides with it.
Origin: The Legend of Zelda: The Wind Waker


Up Special #2: Hookshot
Toon Link uses the grapling to attack fighters or grab the Stage and get closer to it.
Origin: The Legend of Zelda: The Wind Waker


Up Special #3: Hurricane Slash
Toon Link changes his stance, powers up the Hero's Sword and rapidly spins around with his sword outstretched.
Toon Link gets tired afterwards. If used in mid-air, Toon Link rises while using the Spin Attack.
Origin: The Legend of Zelda: The Wind Waker
Down Special #1: Bomb
Toon Link pulls out a throwable bomb that explodes on contact or when the fuse runs out. If held, Toon Link pulls out a larger bomb.
Origin: The Legend of Zelda: Wind Waker & Tri Force Heroes


Down Special #2: Bombchu
Toon Link throws a mouse shaped bomb that moves on the floor. If it hits any fighter or does not hit a fighter at all, it explodes.
Origin: The Legend of Zelda: Ocarina of Time


Down Special #3: Remote Bomb
Toon Link pulls out a spherical and manually detonating bomb.
Origin: The Legend of Zelda: The Minish Cap
Gimmick: Phantom Gauge
The Phantom Gauge is an unique version of the Magic Meter that allows Toon Link to assemble Phantoms (Shield Special = Assemble Phantoms).
If used when the Phantom Gauge is not full, Toon Link assembles a Phantom to that charges forwards while slahsing upwards (Phantom Slash).
If used when the Phantom Gauge is full, Toon Link assembles Phantom Armor in order for a certain friend to posses them and assist Toon Link.


--------------------------------------------------------------------------------------------
:GCA:+:GCB: With Full Phantom Gauge: Zelda's Phantom
After Toon Link assembles a Phantom, Toon Zelda possess it and assists Toon Link in battle.
"A + B" can be pressed again to sync or desync Toon Link and Toon Zelda's movements.
While Toon Zelda is present, Toon Link can wield the Phantom Sword.
Origin: The Legend of Zelda: Phantom Hourglass & Hyrule Warriors

--------------------------------------------------------------------------------------------
Toon Zelda's Moveset
Normal Attacks

Jab: Phantom Flurry - Toon Zelda swings four-fold, thrusts forwards and performs a Jump Slash with her sword. Origin: Hyrule Warriors
Dash: Phantom Flail - Toon Zelda rushes forwards while flailing her arms wildly, then jump stomps on the floor. Origin: Hyrule Warriors
F Tilt: Overhead Strike - Toon Zelda swings her sword in a vertically downwards strike. Origin: The Legend of Zelda: Spirit Tracks
U Tilt: Axe Upper - Toon Zelda performs an uppercut with her axe. Origin: The Legend of Zelda: Phantom Hourglass
D Tilt: Axe Thrust - Toon Zelda thrusts forwards with her axe. Origin: The Legend of Zelda: Phantom Hourglass


Smash Attacks
F Smash: Phantom Jab - Toon Zelda punches twice and then punches again, creating a blast of light magic. Origin: Hyrule Warriors
U Smash: Heavy Blade - Toon Zelda swings her sword vertically upwards, and slams it down behind her. Origin: Hyrule Warriors
D Smash: Light Slash - Toon Zelda performs a Jump Slash that creates two beams besides her. Origin: Hyrule Warriors


Grabs & Throws
Pummel: Phantom Punch - Toon Zelda punches the fighter. Origin: Hyrule Warriors
F Throw: Blast Punch - Toon Zelda punches, creating a blast of light energy that blows the fighter away. Origin: Hyrule Warriors
B Throw: Warp Stab - Toon Zelda telports behind the fighter, then stabs them in the back with her sword. Origin: Hyrule Warriors
U Throw: Axe Launch - Toon Zelda launches the fighter upwards with an upwards swipe with her axe. Origin: Hyrule Warriors
D Throw: Crasher Ball - Toon Zelda becomes morphs her armor into a ball, then crashes down onto the fighter. Origin: Hyrule Warriors


Neutral Special: Wrecker Ball
Toon Zelda transforms her Phantom Armour into a boulder and dashes forwards.
Origin: The Legend of Zelda: Spirit Tracks & Hyrule Warriors


Side Special: Torch Slash
Toon Zelda holds a Torch Sword and performs a stronger version of the Phantom Slash.
Origin: The Legend of Zelda: Spirit Tracks


Up Special: Phantom Eye
Toon Zelda tosses a Phantom Eye in the direction it was aimed and teleports there.
Origin: The Legend of Zelda: Spirit Tracks


Down Special: Gleaming Carpet
Toon Zelda places a rune of light on the floor. Anyone who walks/ lands on it gets blasted away with a light burst.
Origin: Hyrule Warriors


Shield Special: Phantom Burst
Toon Zelda exits her Phantom Armor and makes an explosion of light.
The explosion becomes larger and more powerful if Toon Zelda is hit during her brief exit.
Origin: Hyrule Warriors
Toon Zelda's Pros
  • Fast attack speed and more knockback power.
  • High defense against physical attacks.
  • Can't be dealt any knockback.
  • Immune to any elemental attack dealt to her.
    • Fire attacks make her armor hot, hurting (and burning) anyone who uses physical attacks on her.
Toon Zelda's Cons
  • Toon Zelda's Phantom Armour is very heavy, making her unable to jump or use aerials.
    • As the Phantom Gauge depletes, Toon Zelda's Phantom Armour vanishes making her lighter and more vulnerable.
    • Toon Zelda also has poor mobility with her Phantom Armour.
  • Phantom Armour is weak againt projectiles.
    • Phantom Armour will be destroyed if Toon Zelda is caught in a Final Smash.
Final Smash: Rider of Wind & Spirits
Toon Link jumps on the Spirit Train and rides forwards in an attempt to run over any fighters.
If any fighters are hit by the Spirit Train, they are sent to New Hyrule and run over by the Spirit Train multiple times.
Once the Spirit Train leaves, Toon Link jumps on the King of Red Lions, who summons and rides a wave that knocks the fighters away.


Colors & Costumes
Toon Link (Hero's Tunic - Default) & Toon Zelda (Default)
Toon Link (Hero's Tunic - Green Hair) & Toon Zelda (Green Darknut Colors)
Toon Link (Hero's Tunic - Blue Tunic & Blue Hair) & Toon Zelda (Blue Darknut Colors)
Toon Link (Hero's Tunic - Red Tunic & Red Hair) & Toon Zelda (Red Darknut Colors)
Toon Link (Hero's Tunic - Purple Tunic & Purple Hair) & Toon Zelda (Mighty Darknut Colors)
Toon Link (Hero's Tunic - Aryll Colors) & Toon Zelda (Gohdan Colors)
Toon Link (Hero's Tunic - Niko Colors) & Toon Zelda (Silver Darknut (MC) Colors)
Toon Link (Hero's Tunic - Medli Colors) & Toon Zelda (Mazaal Colors)
Toon Link (Hero's Tunic - Makar Colors) & Toon Zelda (Eox Colors)
Toon Link (Hero's Tunic - Dark Link) & Toon Zelda (Armored Train Colors)
Toon Link (Island Lobster Shirt) & Toon Zelda (Torch Phantom - Default)
Toon Link (Engineer's Clothes) & Toon Zelda (Torch Phantom - Possesed Colors)
Toon Link (Bear Minimum) & Toon Zelda (Torch Phantom - Gohma Colors)
Toon Link (Kokiri Clothes) & Toon Zelda (Warp Phantom - Default)
Toon Link (Energy Gear) & Toon Zelda (Warp Phantom - Possesed Colors)
Toon Link (Sword Suit) & Toon Zelda (Warp Phantom - Cyclock Colors)
Toon Link (Fire Blazer) & Toon Zelda (Wrecker Phantom - Default)
Toon Link (Robowear) & Toon Zelda (Wrecker Phantom - Possessed Colors)
Toon Link (Cursed Tights) & Toon Zelda (Wrecker Phantom - Bellumbeck Colors)
Toon Link (Tri Suit) & Toon Zelda (Wrecker Phantom - Malladus Colors)
Miscellaneous
Animations

Stage Entrance: Toon Link enters on the Spirit Train, then jumps off of it and onto the stage.
Idle #1: Toon Link looks around himself.
Idle #2: Toon Link wipes his shoes on the floor.
Idle #3: Toon Link stretches backwards.
Up Taunt: Toon Link uses the Wind Waker to conduct the "Ballad of Gales".
Right Taunt: Toon Link looks through Aryll's Telescope for a moment.
Down Taunt: Toon Link drinks Elixir Soup.
Left Taunt: Toon Link takes a picture of the stage.
Victory Pose #1: Toon Link sails the sea on the King of Red Lions.
Victory Pose #2: Toon Link is congratulated and hugged by Aryll.
Victory Pose #3: Toon Link sleeps while at sea.
Victory Pose #4: Toon Link looks at a picture of the stage he was in.


Sound Effects
Crowd Cheer: "Toon Link (x16)" (At the tempo of "Realm Overworld")
Victory Theme #1: Overworld (Remix)
Victory Theme #2: Earth & Wind Gods' Harmony (Remix)
Classic Mode Credits Theme: Staff Credits (Remix)

For more Fighter Rework concepts, go to the SSB Roster Rework Project page.
 
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