Lizam
Smash Cadet
Phew
Well.... I'll just grind on rarecandy steak to evolve
Well.... I'll just grind on rare
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lol OCD much?WAAIIT GREEEENSTREEET!
Change the title of your Character Discussion thread so it doesn't say any character's name specifically!
True that the werehog was a gimmick but it could come back for example sheik was a 1 game gimmick for Orcarina Of Time but she came back.Werehog was a single-game gimmick that let most old-school fanboys down. SSBB is the ultimate fanservice game.
It doesn't match :3
I know even I can give a better move set and I can when I get my job as a video game designer but first thing is first I gotta get my edcuation then I'll bring back Sonic.As much as I just facepalmed.... srsly, I think Sonic could have just done with a better moveset entirely, with more..... colour. It seemed obvious to me, anyway, they could have just used some of the "shield" items from Sonic 3.... side-B = flame shield, that alone would've been much better. There really isn't any reason to have side-B and down-B as separate attacks; if down-B could shield-cancel the charge, that'd be fine.
*sigh* oh well. I agree with most of what KID said. Comparing MK's Nair to Sonic's, makes me cry.
If you want to play extremely aggressive, you better have the prediction ability to back it upMy Sonic is growing by leaps and bounds. I've learned alot from playing Mr. 3000, but I've been trying to make my Sonic an extremely aggressive one that keeps things confusing and hard to guess.
The longer I think about it, the more I don't mind Sonic's moveset. It encompasses "Classic" Sonic very well.
Edit: My prediction has gotten much better recently, which is what is allowing me to play Sonic decently at all. Before I'd end up running into attacks I wasn't expecting and looking ********.
Excellent. As long as you're not running into attacks without being prepared for them... ;]![]()
MINDGAMES
Just as planned.
Hmm. I've never seen Tenki play. I suppose I have a very good chance of winning since I do play every character in the game not named ZSS pretty well. I'd have the inherent counterpick advantage in that respect assuming we were both of the relatively same skill level.
lol who was it against?I've only ever played one Sonic ditto...it went the full 8 minutes -_-; It was horrendous. At least in Falcon dittos I get to hear manliness.
lolIt was against -Affinity- in a Bi-weekly gimmick tournament. The gimmick was that the first match wasa random ditto, then you counterpicked each other's characters for the next matches. Our first match was a Sonic Ditto that I won by time and the second was me as Link vs his Sheik. I won by Stage Spiking him with my recovery on my last stock even though I couldn't recover. XD
>____>Well with random making things complicated that explalins also sorry you got Gannondorf three times he is just one of the worst characters in the roster no offense but bascially he is a Captain Falcon ditto with his moves.
+1 steak to KIDaggressive + no prediction = Sonic's dash attack not picking up bananas.
steaks to everyone who gets the reference.
inferno would win, he is a better player.Hey infernorage1 if you fight Tenki who whould win?
ive been trying to say this for forever lol.I'm more of a coach type ^^; I can pick off when people could be doing things better, but it doesn't necessarily make me better than the people I'm coaching.
RoflzI've only ever played one Sonic ditto...it went the full 8 minutes -_-; It was horrendous. At least in Falcon dittos I get to hear manliness.
the way to avoid that is to just keep doing damage moves. the majority of sonics moves have moderate knockback and can kill at higher percentages. so if you keep hitting with spindash combos, airials, and f-tilt eventually they will die from it. f- tilt kills sonic at about 180 from the edge of final D and if all else fails, know the up throw killing percents. sonic should die at about 200 from up throws on final D. with full DIActually yeah it was mostly just me chasing Affinity. The problem was we'd both be trying so hard not to die that landing kill moves became a problem. The last stock ended at high damage when the timer ran out it was pretty bad.
loll.Actually yeah it was mostly just me chasing Affinity. The problem was we'd both be trying so hard not to die that landing kill moves became a problem. The last stock ended at high damage when the timer ran out it was pretty bad.
.... I was talking about brawl releated stuff Infernorage1.um...did you know Sherlock Holms never said "elementary my dear Watson" in any of the original novels?