Razanak7
Smash Ace
Observe the following pictures:
To be specific with what I'm referring to, both pictures depict the same stage with the same lighting.
Now draw your attention to the lava and Pleiades ships: in one they're dark, and the other is light. I don't know for sure why this is, but I believe it connects directly to what other models are present. You'll notice version 2 uses Pokemon Stadium instead of a Stage Builder block, which is the only notable difference between the two that I figure could cause the problem.
So my question is this: is it, in fact, the addition of models that causes this glitch, or is it something else entirely; and subsequently, once I have all the models in, if I were to texture the problems away, is there a risk of it changing again? Or, can editing materials fix it?
To be specific with what I'm referring to, both pictures depict the same stage with the same lighting.
Now draw your attention to the lava and Pleiades ships: in one they're dark, and the other is light. I don't know for sure why this is, but I believe it connects directly to what other models are present. You'll notice version 2 uses Pokemon Stadium instead of a Stage Builder block, which is the only notable difference between the two that I figure could cause the problem.
So my question is this: is it, in fact, the addition of models that causes this glitch, or is it something else entirely; and subsequently, once I have all the models in, if I were to texture the problems away, is there a risk of it changing again? Or, can editing materials fix it?
Also, when I'm done this stage, I'm going to assemble a team for my Boss Pack.