proto235
Smash Rookie
I noticed a while back(and some of you have as well, no doubt), that wolf's laser has a very serious weakness in that it can be SDI'ed or CCed to great effect, seriously hurting the duration of its hitstun, and hence severely limiting wolf's ability to combo out of laser.
I haven't played anyone yet who knows about this, but when people begin to realize this weakness and take advantage, it will come at a huge cost to wolf's already somewhat lacking approach options(at least compared to the other spacies) and his neutral game in general.
So the question is, what are some ways that we can mitigate or work around this weakness? All I have come up with so far is to use it to bait out and/or read unsafe options out of the hitstun, and punish that instead, but I would like more suggestions if you have them.
Edit: I realized I accidentally left out the bit about shine, so here goes:
Shine has a similar problem with sdi, making shining a grounded opponent really bad against someone who can SDI well, since it means he/she doesn't even have to get a true crouch-cancel to counter shine. I'm not sure to what general percent SDIing shine works
Btw, I would appreciate it if someone more experienced than myself could find some concrete numbers relating to SDIing shine and laser, as I don't want to get something wrong.
Edit #2: Also, I would like your guy's opinions on how much this will change Wolf's general game-plan, and what, effect(if any) it will have on his placing on the tier list.
I haven't played anyone yet who knows about this, but when people begin to realize this weakness and take advantage, it will come at a huge cost to wolf's already somewhat lacking approach options(at least compared to the other spacies) and his neutral game in general.
So the question is, what are some ways that we can mitigate or work around this weakness? All I have come up with so far is to use it to bait out and/or read unsafe options out of the hitstun, and punish that instead, but I would like more suggestions if you have them.
Edit: I realized I accidentally left out the bit about shine, so here goes:
Shine has a similar problem with sdi, making shining a grounded opponent really bad against someone who can SDI well, since it means he/she doesn't even have to get a true crouch-cancel to counter shine. I'm not sure to what general percent SDIing shine works
Btw, I would appreciate it if someone more experienced than myself could find some concrete numbers relating to SDIing shine and laser, as I don't want to get something wrong.
Edit #2: Also, I would like your guy's opinions on how much this will change Wolf's general game-plan, and what, effect(if any) it will have on his placing on the tier list.
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