ZodiakLucien
Smash Ace
I use Falcon as my low tier (I think everyone should have a low tier in any fighting game they play), and I have been using falcon a lot in training and have found some legit combos with him. Legit combos are one that actually raise the counter in traning. I have tested these and they do work. All these combos are tested on snake cause his utilt is a *****. DI is obviously taken isnt taken in account but these should help advance falcon. I also made a thread about it with my discoveries with fox here: http://smashboards.com/showthread.php?t=172447
0-25% - uair to jab combo - uair has to be done deep.
0-999%- first hit of nair to jab combo- the nair has to be deep enough that the 2nd hit doesnt come out.
0-20%- both hits of nair to jab - fastfall the nair makes it easier
0-30% - nair to ftilt - fastfall the nair makes it easier, near 30% you have to tilt the ftilt up.
0-35% - bair to dash attack - this one is tricky as you have to do a falling bair while having it still autocancel.
40-65% - dair to jab - the dair has to be done fast enough to autocancel.
65- 120%- dair to knee - the dair has to be done fast enough to autocancel. The dair creates a surprsing amount of hit stun and gives you enough time to double jump knee at the higher percents and still count it as 2 hits. You can of course substitue the knee for other aerials (but why would you do that?)
0-55% - nair to uair - YOU HAVE TO FASTFALL THE NAIR, to get this to work. at near the 50% range you have to have forward momentum on your nair
0-45% - nair to nair to uair- AGAIN YOU MUST FASTFALL THE NAIRS to get this to register.
0-25% - uair to jab combo - uair has to be done deep.
0-999%- first hit of nair to jab combo- the nair has to be deep enough that the 2nd hit doesnt come out.
0-20%- both hits of nair to jab - fastfall the nair makes it easier
0-30% - nair to ftilt - fastfall the nair makes it easier, near 30% you have to tilt the ftilt up.
0-35% - bair to dash attack - this one is tricky as you have to do a falling bair while having it still autocancel.
40-65% - dair to jab - the dair has to be done fast enough to autocancel.
65- 120%- dair to knee - the dair has to be done fast enough to autocancel. The dair creates a surprsing amount of hit stun and gives you enough time to double jump knee at the higher percents and still count it as 2 hits. You can of course substitue the knee for other aerials (but why would you do that?)
0-55% - nair to uair - YOU HAVE TO FASTFALL THE NAIR, to get this to work. at near the 50% range you have to have forward momentum on your nair
0-45% - nair to nair to uair- AGAIN YOU MUST FASTFALL THE NAIRS to get this to register.