Gotmilk0112
Smash Apprentice
- Joined
- Apr 10, 2015
- Messages
- 151
Just seems weird. You have characters like Inkling that have enough hitstun on their throws that they can true combo into aerials up to a certain percent, but then you have characters like Mewtwo where, even at 0%, non-elite players online can airdodge or jump out of down throw at 0%.
Like seriously, what is even the point of a low knockback throw if it doesn't have enough hitstun for any kind of follow up?
Like seriously, what is even the point of a low knockback throw if it doesn't have enough hitstun for any kind of follow up?
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