#HBC | Red Ryu
Red Fox Warrior
- Joined
- Jun 15, 2008
- Messages
- 27,486
- Location
- Milwaukee, Wisconsin
- NNID
- RedRyu_Smash
- 3DS FC
- 0344-9312-3352
So, I'm gonna see what I can find in terms of percentages for his moves with Aura but here is what I have mostly confirmed myself from what another poster @PhantomMewtwoX has gotten. So I can confirm this is pretty dang close to accurate.
I want to stress this first, I do not know any decimals outside of his pummel which is literally exactly how it was in Brawl, does .5% per pummel below 70%.
So with Aura fresh moves are looking like,
Jab: 4% at 0%, 5% at 10-20%, 6% at 30-50%, 7% at 60-80%, 8% at 90-100%, 9% at 110-120%, 10% at 130-140%, 11% at 150-170%, and 12% starting at 180%.
Ftilt: 6% at 0%, 7% at 10-20%, 8% at 30-40%, 9% at 50-60%, 10% at 70-80%, 11% at 90-100%, 12% at 110-120%, 13% at 130%, 14% at 140-150%, 15% at 160-170%, 16% at 180%, and 17% at 190%.
Dtilt: 3% at 0-20%, 4% at 30-60%, 5% at 70-100%, 6% at 110-130%, 7% at 140%-170%, and 8% starting at 180%.
Utilt: 3% at 0-20%, 4% at 30-60%, 5% at 70-100%, 6% at 110-130%, 7% at 140-170%, and 8% starting at 180%.
Fair: 3% at 0%, 4% at 10-30%, 5% at 40-60%, 6% at 70-90%, 7% at 100-120%, 8% at 130-150%, 9% at 160-180%, and 10% at 190%.
Bair (!): 9% at 0%, 10% at 10%, 11% at 20%, 12% at 30-40%, 13% at 50%, 14% at 60%, 15% at 70-80%, 16% at 90%, 17% at 100%, 18% at 110%, 19% at 120%, 20% at 130%, 21% at 140%, 22% at 150-160%, 23% at 170%, 24% at 180%, and 25% at 190%. Ridiculous scaling.
Nair: 5% at 0-10%, 6% at 20-40%, 7% at 50-60%, 8% at 70-90%, 9% at 100-110%, 10% at 120-130%, 11% at 140-150%, 12% at 160-170%, and 13% at 180%.
Dair: 7% at 0-10%, 8% at 20%, 9% at 40%, 10% at 60%, 11% at 70%, 12% at 90%, 13% at 110%, 14% at 120%, 15% at 140%, 16% at 150%, 17% at 170%, and 18% at 180%.
Uair is the same damage as dair, literally at every point it does the exact same damage when fresh.
Dash attack: 5% at 0%, 6% at 20%, 7% at 50%, 8% at 70%, 9% at 100%, 10% at 120%, 11% at 140%, 12% at 160%, and 13% at 180%.
Pummel: .5%(?) at 0% and 1% at 70%. It never goes above or to 2% damage.
Fthrow: 5% at 0%, 6% at 20%, 7% at 50%, 8% at 70%, 9% at 100%, 10% at 120%, 11% at 140%, 12% at 160%, and 13% at 180%.
Bthrow: 6% at 0%, 7% at 10%, 8% at 30%, 9% at 50%, 10% at 70%, 11% at 90%, 12% at 110%, 13% at 130%, 14% at 140%, 15% at 160%, 16% at 180%, and 17% at 190%.
Uthrow: 7% at 0%, 8% at 20%, 9% at 40%, 10% at 60%, 11% at 70%, 12% at 90%, 13% at 110%, 14% at 120%, 15% at 140%, 16% at 150%, 17% at 170%, and 18% at 180%.
Dthrow: 4% at 0%, 5% at 20%, 6% at 50%, 7% at 70%, 8% at 100%, 9% at 120%, 10% at 150%, and 11% at 170%.
Fsmash uncharged: 10% at 0%, 13% at 30%, 15% at 60%, 18% at 90%, 21% at 120%, 24% at 150%, 27% at 180%, and 28% at 190%.
Charged: 14% at 0%, 18% at 30%, 21% at 60%, 25% at 90%, 28% at 120%, 32% at 150%, 36% at 180%, and 38% at 190%.
Dsmash uncharged: 9% at 0%, 11% at 30%, 13% at 60%, 16% at 90%, 18% at 120%, 21% at 150%, 23% at 180%, and 24% at 190%.
Charged: 12% at 0%, 15% at 30%, 18% at 60%, 21% at 90%, 25% at 120%, 28% at 150%, 32% at 180%, and 33% at 190%.
Usmash uncharged: 11% at 0%, 14% at 30%, 17% at 60%, 20% at 90%, 23% at 120%, 26% at 150%, 29% at 180%, and 30% at 190%.
Charged: 16% at 0%, 20% at 30%, 23% at 60%, 28% at 90%, 32% at 120%, 36% at 150%, 41% at 180%, and 42% at 190%.
Aura Sphere: 11% at 0%, 13% at 20%, 14% at 40%, 16% at 60%, 18% at 80%, 20% at 100%, 22% at 120%, 24% at 140%, 26% at 160%, 28% at 180%, and 29% at 190%.
FP flame tip: 4% at 0%, 6% at 30%, 7% at 60% , 8% at 90%, 9% at 120%, 11% at 150%, and 12% for 180-190%.
FP flame bulk: 7% at 0%, 9% at 30%, 11% at 60%, 13% at 90%, 15% at 120%, 17% at 150%, 19% at 180%, and 20% at 190%.
FP grab: 8% at 0%, 10% at 30%, 12% at 60%, 14% at 90%, 16% at 120%, 19% at 150%, 21% at 180%, and 22% at 190%.
Double Team: 7% at 0%, 8% at 30%, 10% at 60%, 12% at 90%, 14% at 120%, 16% at 150%, and damage caps at 18% around 180%. I pushed it to 190%, yet got the same damage. DT also hits reliably and hard from my tests with it. May change in the future.
I'll make a chart around this but yeah, the aura multiplier isn't global and more specific to each move. I'll be checking customs when I can get them unlocked and seeing what the long end of stale gets.
I want to stress this first, I do not know any decimals outside of his pummel which is literally exactly how it was in Brawl, does .5% per pummel below 70%.
So with Aura fresh moves are looking like,
Jab: 4% at 0%, 5% at 10-20%, 6% at 30-50%, 7% at 60-80%, 8% at 90-100%, 9% at 110-120%, 10% at 130-140%, 11% at 150-170%, and 12% starting at 180%.
Ftilt: 6% at 0%, 7% at 10-20%, 8% at 30-40%, 9% at 50-60%, 10% at 70-80%, 11% at 90-100%, 12% at 110-120%, 13% at 130%, 14% at 140-150%, 15% at 160-170%, 16% at 180%, and 17% at 190%.
Dtilt: 3% at 0-20%, 4% at 30-60%, 5% at 70-100%, 6% at 110-130%, 7% at 140%-170%, and 8% starting at 180%.
Utilt: 3% at 0-20%, 4% at 30-60%, 5% at 70-100%, 6% at 110-130%, 7% at 140-170%, and 8% starting at 180%.
Fair: 3% at 0%, 4% at 10-30%, 5% at 40-60%, 6% at 70-90%, 7% at 100-120%, 8% at 130-150%, 9% at 160-180%, and 10% at 190%.
Bair (!): 9% at 0%, 10% at 10%, 11% at 20%, 12% at 30-40%, 13% at 50%, 14% at 60%, 15% at 70-80%, 16% at 90%, 17% at 100%, 18% at 110%, 19% at 120%, 20% at 130%, 21% at 140%, 22% at 150-160%, 23% at 170%, 24% at 180%, and 25% at 190%. Ridiculous scaling.
Nair: 5% at 0-10%, 6% at 20-40%, 7% at 50-60%, 8% at 70-90%, 9% at 100-110%, 10% at 120-130%, 11% at 140-150%, 12% at 160-170%, and 13% at 180%.
Dair: 7% at 0-10%, 8% at 20%, 9% at 40%, 10% at 60%, 11% at 70%, 12% at 90%, 13% at 110%, 14% at 120%, 15% at 140%, 16% at 150%, 17% at 170%, and 18% at 180%.
Uair is the same damage as dair, literally at every point it does the exact same damage when fresh.
Dash attack: 5% at 0%, 6% at 20%, 7% at 50%, 8% at 70%, 9% at 100%, 10% at 120%, 11% at 140%, 12% at 160%, and 13% at 180%.
Pummel: .5%(?) at 0% and 1% at 70%. It never goes above or to 2% damage.
Fthrow: 5% at 0%, 6% at 20%, 7% at 50%, 8% at 70%, 9% at 100%, 10% at 120%, 11% at 140%, 12% at 160%, and 13% at 180%.
Bthrow: 6% at 0%, 7% at 10%, 8% at 30%, 9% at 50%, 10% at 70%, 11% at 90%, 12% at 110%, 13% at 130%, 14% at 140%, 15% at 160%, 16% at 180%, and 17% at 190%.
Uthrow: 7% at 0%, 8% at 20%, 9% at 40%, 10% at 60%, 11% at 70%, 12% at 90%, 13% at 110%, 14% at 120%, 15% at 140%, 16% at 150%, 17% at 170%, and 18% at 180%.
Dthrow: 4% at 0%, 5% at 20%, 6% at 50%, 7% at 70%, 8% at 100%, 9% at 120%, 10% at 150%, and 11% at 170%.
Fsmash uncharged: 10% at 0%, 13% at 30%, 15% at 60%, 18% at 90%, 21% at 120%, 24% at 150%, 27% at 180%, and 28% at 190%.
Charged: 14% at 0%, 18% at 30%, 21% at 60%, 25% at 90%, 28% at 120%, 32% at 150%, 36% at 180%, and 38% at 190%.
Dsmash uncharged: 9% at 0%, 11% at 30%, 13% at 60%, 16% at 90%, 18% at 120%, 21% at 150%, 23% at 180%, and 24% at 190%.
Charged: 12% at 0%, 15% at 30%, 18% at 60%, 21% at 90%, 25% at 120%, 28% at 150%, 32% at 180%, and 33% at 190%.
Usmash uncharged: 11% at 0%, 14% at 30%, 17% at 60%, 20% at 90%, 23% at 120%, 26% at 150%, 29% at 180%, and 30% at 190%.
Charged: 16% at 0%, 20% at 30%, 23% at 60%, 28% at 90%, 32% at 120%, 36% at 150%, 41% at 180%, and 42% at 190%.
Aura Sphere: 11% at 0%, 13% at 20%, 14% at 40%, 16% at 60%, 18% at 80%, 20% at 100%, 22% at 120%, 24% at 140%, 26% at 160%, 28% at 180%, and 29% at 190%.
FP flame tip: 4% at 0%, 6% at 30%, 7% at 60% , 8% at 90%, 9% at 120%, 11% at 150%, and 12% for 180-190%.
FP flame bulk: 7% at 0%, 9% at 30%, 11% at 60%, 13% at 90%, 15% at 120%, 17% at 150%, 19% at 180%, and 20% at 190%.
FP grab: 8% at 0%, 10% at 30%, 12% at 60%, 14% at 90%, 16% at 120%, 19% at 150%, 21% at 180%, and 22% at 190%.
Double Team: 7% at 0%, 8% at 30%, 10% at 60%, 12% at 90%, 14% at 120%, 16% at 150%, and damage caps at 18% around 180%. I pushed it to 190%, yet got the same damage. DT also hits reliably and hard from my tests with it. May change in the future.
I'll make a chart around this but yeah, the aura multiplier isn't global and more specific to each move. I'll be checking customs when I can get them unlocked and seeing what the long end of stale gets.