RepStar
Banned via Warnings
What happened? I get this idea that casual play and definitely items are not popular with the online playerbase. Based on my experiences with elite and, regular quick matches, items are off 98% of the time, no hazards and, no matter the gsp its usually a stock match but, in the hella low numbers (50,000) time match is more frequent. When i hosted an arena match that was 3 stock, 6 minutes, 6 players, bottom two leave(meaning everyone is always guaranteed to play next since its 6 ppl), 4 player smash, stage hazards, random select of like 8 stages and, a few items set to medium (+1 stock flag, both smash balls, reflector badge, static screw attack badge, smart bomb and, jet-pack). from my experience, these were hype matches of clutch moments and a mix of casual/competitive mostly competitive with items of many come-backs and character buffs. I wouldnt even consider those rulesets casual but, nonetheless it flopped in veteran player lobbies and, all skill level lobbies. Ppl left and, never stayed. 4 player, no items, no stage hazards, FD layout, is getting tiring. This game offers more than a traditional fighter with a unique potential of experimenting new ways to play but, its like traditional smash is dead and, nobody likes even the slightest of items anymore or, stage hazards when both can potentially increase the competition, hype, comebacks etc. Its sad really, smh.
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