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Smashboards Creates: Animation Superstar Showdown, a Cartoon Super Smash Bros. (Animated Smash Bros. Reboot)

DragonRobotKing26

Smash Master
Joined
Sep 26, 2021
Messages
3,006
Location
Earth-201769
Godzilla Earth ( BowserKing BowserKing )
Colossal Titan ( D darkvortex )
Majin Boo ( Northsouthmap Northsouthmap )

well, that's it we have for Anime Boss, you have to vote on all the 3 of them, while the Oniline Mode?,we have just 1, BowserKing BowserKing , your submission of Online Mode is good, but i don't think it works as mode to play online,but i'll add it for the front page as a normal mode and put in a different title, and let's skip job 31 and i gonna to add just the Online Mode

1. Colossal Titan
2. Majin Boo
3. Godzilla Earth

-------------------

Bonu Bonu No Mi: 3 Y, 0 N
Buzz Cola & Pop Box: 3 Y, 0 N
Explosive Tag: 3 Y, 0 N

Elysion: 2
Crystal Place: 1

all the items will be added and the stage for Sailor Moon is Elysion, nice job BonafideFella BonafideFella

------------------

The Next Job Is...

Job 32: Submit an Assist From An Anime

yes, this next job is you have to submit an assist from an anime,manga-originated characters are allowed and you can submit a character from a universe that have the own playable character

Job 33: Submit Alternate Costumes for Any Character

is see that nobody submited alternate costume for the characters, you can choose any character that is on the roster and submit 7 alternate costume for them, and this job don't have any vote

Character Movesets and Film Reels are open
 

BowserKing

Smash Lord
Joined
Feb 16, 2019
Messages
1,982
Location
winnipeg
1.Colossal Titan
2.Godzilla Earth
3.Majin Buu

I FWI don’t use only mode for any game, so my Confusion is understandable.

SpongeBob alternate costume: Hall Monitor
 

TheGipper

Smash Cadet
Joined
May 22, 2024
Messages
28
1. Colossal Titan
2. Majin Boo
3. Godzilla Earth

If BowserKing BowserKing doesn't mind, I can fill in the rest?
1. Hall Monitor as suggested by him
2. Fry Cook Spongebob (kinda obvious one)

3. Karate Spongebob

4. The Quickster Spongebob


5. The iconic Bandkeep Spongebob


6. To represent some of the newer stuff, Kamp Koral Spongebob


7. For fun, a Doodlebob variant.
 

DragonRobotKing26

Smash Master
Joined
Sep 26, 2021
Messages
3,006
Location
Earth-201769
1. Colossal Titan
2. Majin Boo
3. Godzilla Earth

If BowserKing BowserKing doesn't mind, I can fill in the rest?
1. Hall Monitor as suggested by him
2. Fry Cook Spongebob (kinda obvious one)

3. Karate Spongebob

4. The Quickster Spongebob


5. The iconic Bandkeep Spongebob


6. To represent some of the newer stuff, Kamp Koral Spongebob


7. For fun, a Doodlebob variant.
Look,i don't want to be boring,but the alternate costumes are alternate colors same from smash,like,the first costume is the default design,or if you want that the alternate costumes would be similar to Pikachu,Jigglypuff and Pichu or other characters who have an alternate skin with different clothes as Kazuya that he have a suit as alt costume
 

BonafideFella

Smash Journeyman
Joined
Jul 17, 2018
Messages
456
Location
Over there! (Note: Not a 100% guarantee)
JOB 32 - ANIME ASSIST SUBMISSION
THE PARADE // {PAPRIKA}

tumblr_ngtd6oo2g01tkq006o1_400.gif

upon a spurt of the inkwell brush, the ink dispelled will turn into a flood of animate appliances {refrigerators, newsstands, etc.} with a chant of "it's showtime!" - any items; projectiles or miscellaneous hazards caught in the march will turn into marching ducks, violins, etc.
any opponents that are caught, however, are imbued with a status effect that turns them into one of these walking tools whenever they shield - still a defensive manuevre but a less reliable one since they're forced to saunter forward as its held.
satoshi kon is a LEGEND and i think showcasing a portion of his work this way, a representation of the loss of lucidity that comes with identity crisis without misrepresenting the larger themes at play - would be nice :>
 
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BowserKing

Smash Lord
Joined
Feb 16, 2019
Messages
1,982
Location
winnipeg
FWI, I heavily considered the Hat of Smitty Werbenjägermanjensen as an alt, but after finding out this, it is surprising that Nickelodeon would allow alternate colors that are reskins.

They didn’t allow that in the Nickelodeon All Star Brawl games.

More Alts coming, I might have ideas to use.
 
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BowserKing

Smash Lord
Joined
Feb 16, 2019
Messages
1,982
Location
winnipeg
Alts for Bugs Bunny

2 and 3.White and Grey with beige head bottom (Refrencing Happy Hare, Bugs Bunny’s Prototype) (Note: second and third pic)

4.Blue (refrencing Buster Bunny)

5.Pink (refrencing Babs Bunny)

6.Beige (refrencing Lola Bunny)

7.Yellow Gloves (Early Bugs Bunny and Looney Tunes Cartoons)

8.Conductor Suit (Rhapsody Rabbit and Baton Bunny)
 

ssbashworld

AKA nirvanafan
Premium
Joined
Oct 14, 2016
Messages
2,828
Homer Simpson Alts
1 Default
2 Astronaut

3 Stonecutters

4 Pink Work Uniform

5 Mr Plow

6 Pin Pals

7 Clown

8 Young


Anime Assist - Light Yagami (Death Note)

Everyone will have a bar above them which indicates how close Light is to writing their name from the stage background. Is filled by being located close to opponent, the higher the damage you have the quicker the bar will fill. When full opponent is instantly KOed.
 
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DragonRobotKing26

Smash Master
Joined
Sep 26, 2021
Messages
3,006
Location
Earth-201769
Homer Simpson Alts
1 Default
2 Muu Muu

3 Stonecutters

4 Pink Work Uniform

5 Mr Plow

6 Pin Pals

7 Clown

8 Young


Anime Assist - Light Yagami (Death Note)

Everyone will have a bar above them which indicates how close Light is to writing their name from the stage background. Is filled by being located close to opponent, the higher the damage you have the quicker the bar will fill. When full opponent is instantly KOed.
i think that Muu Muu costume would be so weird as Homer's alternate costume, that probably the costume have a big model for Homer, i would you submit another image for be a good alt costume for Homer
 

DragonRobotKing26

Smash Master
Joined
Sep 26, 2021
Messages
3,006
Location
Earth-201769
1. Colossal Titan
2. Majin Boo
3. Godzilla Earth

If BowserKing BowserKing doesn't mind, I can fill in the rest?
1. Hall Monitor as suggested by him
2. Fry Cook Spongebob (kinda obvious one)

3. Karate Spongebob

4. The Quickster Spongebob


5. The iconic Bandkeep Spongebob


6. To represent some of the newer stuff, Kamp Koral Spongebob


7. For fun, a Doodlebob variant.
TheGipper TheGipper change the post, the first costume is the default character appearence
 

DragonRobotKing26

Smash Master
Joined
Sep 26, 2021
Messages
3,006
Location
Earth-201769
You can just mentally bump everything up a number and assume the first costume is default, really if the first costume is always the default then theres no reason to bring it up
i'm not bumping mentally,i'm just saying for the user change the post,and also,it are 7 alternate costumes that can be similar to Smash,and sounds that the user putted 8 alternate costumes
 

DragonRobotKing26

Smash Master
Joined
Sep 26, 2021
Messages
3,006
Location
Earth-201769
Genuinely just do whatever you want bud tbh. Unfortunately I'm kinda checked out because how you've went about multiple things here so do what you gotta do.
okay, i was stupid by saying for you change, i don't want to force you. i just forget to add the rules of submit an alternate costume
 

DragonRobotKing26

Smash Master
Joined
Sep 26, 2021
Messages
3,006
Location
Earth-201769
Godzilla Earth: 6
Colossal Titan: 15
Majin Buu: 9

the Anime Boss will be Colossal Titan, congratulations D darkvortex

the alternate costumes will be added on the game, and they are still open

and TheGipper TheGipper , i don't want to force you, but let you decide to if you want to edit the Spongebob Alts, here is a page of SmashWiki for you know, and it's 7 Alt Costumes

-------------------

The Parade ( BonafideFella BonafideFella )
Catbus ( D darkvortex )
Light Yagami ( ssbashworld ssbashworld )

we have 2 options for Anime Assist, but here is to you vote on Strawpoll

---------------

The Next Job Is...


Job 34: Submit a Stage for Goku

Goku is the next one to get a stage, you can get a stage for him based from Classic Dragon Ball,Z,GT,Super or Daima or from the movies

Job 35: Submit a Saturday Morning Cartoon Character

1745888870573.png


the cartoons had their own golden era on the past,and one of them is the Saturday Mornings cartoons, that got vany and iconic classic cartoons that were launched on that years, and you have you submit a character from a cartoon who became a Saturday Morning classic,and you can't submit video game adaptations as Super Mario Bros. Super Show, Sonic SatAM, Pac-Man from Hanna-Barbera and others, Animes are allowed to submit that they also can considered Saturday Morning animations, and cartoons from a toyline are allowed too as Transformers, He-Man, My little Pony and others

---------------

and one thing, do you want Astro Boy on the roster?,this can't count as vote, i just know that he was very voted and i really wanted to add him,since we was submitted
 
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MartianSnake

Smash Ace
Joined
Aug 30, 2023
Messages
845
Godzilla Earth: 6
Colossal Titan: 15
Majin Buu: 9

the Anime Boss will be Colossal Titan, congratulations D darkvortex

the alternate costumes will be added on the game, and they are still open

and TheGipper TheGipper , i don't want to force you, but let you decide to if you want to edit the Spongebob Alts, here is a page of SmashWiki for you know, and it's 7 Alt Costumes

-------------------

The Parade ( BonafideFella BonafideFella )
Catbus ( D darkvortex )
Light Yagami ( ssbashworld ssbashworld )

we have 2 options for Anime Assist, but here is to you vote on Strawpoll

---------------

The Next Job Is...


Job 34: Submit a Stage for Goku

Goku is the next one to get a stage, you can get a stage for him based from Classic Dragon Ball,Z,GT,Super or Daima or from the movies

Job 35: Submit a Saturday Morning Character

View attachment 402192


the cartoons had their own golden era on the past,and one of them is the Saturday Mornings cartoons, that got vany and iconic classic cartoons that were launched on that years, and you have you submit a character from a cartoon who became a Saturday Morning classic,and you can't submit video game adaptations as Super Mario Bros. Super Show, Sonic SatAM, Pac-Man from Hanna-Barbera and others, Animes are allowed to submit that they also can considered Saturday Morning animations, and cartoons from a toyline are allowed too as Transformers, He-Man, My little Pony and others

---------------

and one thing, do you want Astro Boy on the roster?,this can't count as vote, i just know that he was very voted and i really wanted to add him,since we was submitted
As the person who submitted Astro Boy, no. Not yet, let him come up in a vote, he should naturally win a round, and not randomly join a few pages later. It's not like he was single point away from winning or anything either.
 

BowserKing

Smash Lord
Joined
Feb 16, 2019
Messages
1,982
Location
winnipeg
My choice: the Warners

(Note I considered Darkwing Duck and Zilla Jr, but I decided to go with them)

Available on both Fox and Kids WB, they are an iconic trio and they are zany to the max.

Also having a trio would be a great choice
 

BonafideFella

Smash Journeyman
Joined
Jul 17, 2018
Messages
456
Location
Over there! (Note: Not a 100% guarantee)
MOVESET SUBMISSION - BETTY BOOP
Before the presentation of her moveset proper, I'd like to make a proposal as to how Betty is represented; as most are aware, Betty Boop originated as a caricature of Helen Kane and Esther Jones, both popular flapper stars. As time marches forward however, Esther Jones is often considered the true progenitor of Betty Boop - as such, I would like Betty Boop to possess a darker skin tone similar to her earliest cartoon appearances. I believe its remarkably important to pay tribute to her inspiration, and the roster could always use POC inspiration anyways.
-----
betty boop is arguably the character on the roster most characteristic of her time so far. i mean that not in terms of being outdated {in and of herself anyways, the content of the shorts themselves is another matter} but in that she never truly emerged from that period like mickey, bugs or her fleischer costar popeye did. her shorts are laden with peculiar imagery, more ancillary to betty than drawn forth from her. and still, she is a magnetizing presence, a true star without enigma modelled off the beaus of the roaring twenties’ stage.
as such, betty employs a remarkably surreal gameplan, carrying opponents offscreen via her own platform manipulation and stage control -- commanding presence even if not always directly. she brings with her a fair amount of heft, the heavier end of the middleweight. to counter this, her overall mobility isn't sublime -- possessing a great walk speed for tilts but average run and air speeds respectively.

MECHANIC - SINGING SPIRITS
maxresdefault.jpg

betty has the ability to summon ghastly apparitions through her voice, using her up tilt; up strong; up aerial; upward aerial strong and up special. they will remain suspended in midair after the attack is enacted, slowly descending downward - they operate as active hitboxes, although they can be dispersed by opponents and lack priority after their initial attack/summoning period.
if betty jumps atop these singing spirits, however, they'll flatten out and operate as a makeshift platform - servicing as such for two seconds maximum plus however long betty stands atop them - they cannot be refreshed after the two-second limit, as they disperse after betty jumps or is knocked off. additionally, betty's tilt attacks directionally influence the platform, allowing for manipulation of its position. betty can have four spirits active at a time, allowing for long-term trap set-ups and combo extensions.

---
jab // betty performs a wry backfist with a wink; her jab has AMAZING priority, likely the best in the game, if not for its middling range.
dash attack // betty performs a heel spin with accompanying skid sound effect. timing the revolution will careen betty off the edge.
forward tilt // corking her body around a full revolution; betty does a chorus line knee lunge - short range. if betty's atop a singing spirit platform, her side tilt sends it one character length forward.
up tilt // betty flares both palms up in a "jazz-hands"-like motion before shaking them down with a wail, effective anti-air with lag. will steer a singing spirit platform half a character length upward. will similarly summon a singing spirit above betty on use.
down tilt // betty juts her leg outward before tapping her heel against the ground. covers decent distance and stunlocks opponents. sends singing spirit platforms at a downward velocity.

forward strong // baring a paper fan, betty fans her face dripping with sweat for the duration of the charging animation. when the charge concludes, betty swipes with it upward a short range -- fire effects accompanying the trail. ultimately a very short-range attack but sends opponents at a slight diagonal at early percentages; good for comboing into singing spirits.
up strong // unfurling the fan, betty shuffles behind it cavalierly for the duration of charging. when released, betty emerges from behind the fan and holds a crescendo -- a singing spirit will emerge from her maw, albeit one imbued with flame effects for the initial attack.
down strong // betty crouches downwards fan in hand, with the archetypal fleischer left-and-right sway for the duration of charging. upon release, betty quickly spins whilst dragging the rim against the ground, invoking a circle of flame to spark. similarly short range but covers both sides and can low-profile enemy fire. if used atop a singing spirit platform, it'll combust under the pressure.

neutral aerial // betty employs the befittingly titled sex kick; she covers a short but wide area ahead but employs considerable recovery.
forward aerial // wolf whistling in an arc, betty sends a musical note projectile straight forward - premier zoning tool in midair. think villager's forward air.
back aerial // effectively similar to her forward aerial, sending a projectile behind with longer starting lag at a slightly lower trajectory.
up aerial // betty croons, her head enlarging slightly as a singing spirit is summoned above her. overall a good move for ladders.
down aerial // knees positioned at a 45° angle, betty swings them in an arc descending - good for trading anti-airs though her hurtboxes are extended.

aerial strong // betty tightens her fist and rears her arm back for the duration of charging, and when released, performs the dunk. her arm exaggeratedly swells to match the raw power of the attack, sending opponents downward on the sweetspot -- inarguably good for bouncing spirit platform setups.
upward aerial strong // betty adopts an almost pleading expression for the duration of charging, hands clasped. when released, betty swings both arms upwards to the skies in an arc, her arms similarly exaggeratedly swollen. her exaltations take the form of two singing spirits, one low enough to combo from the initial hit. covers wider distance in and of itself of her singing spirit attacks, albeit necessitating that combo.
downward aerial strong // betty raises one knee as though she were preparing a dive kick, and when released, she rockets down briefly before her dress catches wind like a parasol. this allows betty a reprieve of suspension/floating, allowing her to mix up platform landing or simply to careen opponents into larger set-ups. betty will not enter freefall, but her aerial momentum will be severely reduced if she attacks out of the float.

grab // betty pinches the opponent, elbow raised with a contemptuous smirk.
pummel // a peck on her captive's cheek, betty's opponents taking brief fire damage upon each kiss.
forward throw // betty scoffs and cudgels the opponent into the ground, bouncing them upward at a high diagonal.
back throw // apropos to the forward throw, betty pirouettes and similarly beats the opponent against the ground - killing at higher percentages.
up throw // betty kicks the opponent once then twice, chorus-line style, sending them straight above for follow-ups.
down throw // twisting her pinch ever so slightly, the opponent is briefly stunlocked - betty being able to act with her jab; side tilt; up tilt or down tilt.

neutral special - initiation // betty blows a kiss, a small flaming heart quickly descending downward a la the belmonts' holy water - upon contact with the ground or an opponent, the fire morphs into a candlelight perched atop a waxen model of betty herself. this candlelight acts as a beacon for the singing spirits, drawing them closer as long as its active. betty can have two candlelights active at any time, the spirits gravitating to whichever is closest. to compensate, these candlelights are relatively weak, suffering about 20% or so before flickering out in puffs of ash. good for recovery set-ups.

side special - staff rap // with a flourish, betty unfurls a crimson, partially translucent musical staff outward - a total of two measures extending 2/5's the length of battlefield's main platform. the musical staff acts as an accelerative channel, allowing both betty; opponent and opponent's projectiles to travel through at high velocity - if the staff is situated in midair, they can even perform aerials. upon a singular travel through the staff, it'll shorten by a measure - and a second travel will cause it to dissipate entirely.
however, should a singing spirit pass through the channel - either by themselves or as platforms betty's standing upon - they are rocketed forward at high propulsion as projectiles. candlelights can similarly pass through the staff. utility move with high versatility; the staff can be destructed by enemy fire.

up special - hotsteppin' // betty sings three notes of an ascending scale, summoning three respective singing spirits - one beneath her, and two more ascending on a diagonal forming a staircase. opponents are comboed into each consecutive hit should betty use hotsteppin' at close range, dispersing the spirits on contact. since betty can only have four spirits active at a time, its a remarkably fringe recovery option that drastically reduces the amount of traps you have onstage - granted if they stick around, they still possess utility.

down special - fatal attraction // brandishing a large microphone with an affixed magnet, betty raps her fist against it twice - emitting an electromagnetic pulse that emits a short radius around betty; most importantly, when activated, any active spirits will be rapidly magnetized straight down to the ground. upon contact, they'll serve as physics-based projectiles, curling into a wheel-like shape before peeling out towards opponents in range. the initial pulse serves as a quick get-off-me tool, albeit with follow-ups best anticipated with smart placement of your singing spirits. combos well into staff rap.

super attack - swing you sinners! // betty flourishes, knocking over a row of gravestones as though they were dominoes half of battlefield's length forward. should the opponent collide with the headstones, they'll transported to a cavernous void - betty corralling in the center of deadly ghoulish figures. these ghouls taunt and prod the opponent backwards continuously, before they are bullied into falling backwards into their grave. a spotlight flourishes on the tomb, as spontaneously flowers grow from the soil which betty takes a sniff off. the cinematic ends and opponents are appropriately launched and KO'd if over 130%.

entrance animation // a miniature stage with apropos curtain emerges from the battlegrounds; the curtain, emblazoned with betty’s face, unfurls to reveal her striking a pose -- a spotlight shines upon her as the stage deconstructs and she assumes fighter stance.

taunt i // "boop-oop-a-doop! - betty performs her iconic line with an accompanying pose and flourish.
taunt ii // betty tucks her head beneath her fan in seeming shock -- although a small slit opens in the fan's center for betty to peer through.
taunt iii // turning seemingly her whole body in an arc, left to right -- betty strikes a pose of intense tragedy, hand to her brow.

victory fanfare // an entirely string-led orchestration of betty's "you think i'm beautiful? i'm not that beautiful."
victory i //
betty waves both her arms in the air as a chorale, catching a bouquet of flowers as she sways left and right giddily.
victory ii // betty holds her arms outward; as two singing spirits hoist her up as though they were a swing, betty raising one leg ang winking.
victory iii // betty performs a shuffle with two waxen candles in the background; they break open to reveal two smaller betty boops performing the same dance in unison for the remainder of the victory screen.
losing i // head bowed solemnly, betty claps for the opponent; each clap a slight bob up and down.

series symbol - i'd reckon that an inkwell is best indicative of the fleischer era betty imparts.
please comment on the moveset if you're willing - if there's anything i can clarify or touch up :>
this is probably one i'll edit a good few times in the future, LMAO
sailor moon is next!
 
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Louie G.

Smash Legend
Joined
Aug 21, 2013
Messages
10,355
Location
Rhythm Heaven
and one thing, do you want Astro Boy on the roster?,this can't count as vote, i just know that he was very voted and i really wanted to add him,since we was submitted
Truthfully, I was a bit confused why we had three web cartoon characters added and only two from anime (and movies?). So I wouldn't be averse to adding one more if Astro Boy was the next in line. But otherwise we can just wait til the next job... if you don't mind me asking though, why is this? I was wary on adding two web characters this early, let alone three. Not saying we should walk it back but it just struck me as weird, when anime and movies arguably have way way more sensible choices and were limited to the two.

Job 33: Skeletor (Masters of the Universe)

1745902483698.png


I'm going to submit kind of a competing nomination to Qwerty, who suggested He-Man. I'm not that interested in He-Man himself personally, who I consider to be on the bland side, but I think Skeletor would be a blast. It would give us a villainous character (something we're currently lacking, and I think we should consider building on) and I'd argue his legacy is more interesting. 80s cartoons like He-Man are inherently a little silly to me, for their low production value and corniness, and I think adding Skeletor kind of plays to the strange charm of this era on top of just being a fun addition to the roster dynamically.

Note, I suggest if He-Man and Skeletor both get voted in, we should just choose whoever has the highest number of votes.
 
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darkvortex

Smash Champion
Joined
Jul 1, 2023
Messages
2,598
Job 34
World_Martial_Arts_Tournament_DB_Ep_92_004.png

World Martial Arts Tournament
A pretty standard fighting stage. You can knock foes off of the arena.

Job 35
pngimg.com - ninja_turtles_PNG46.png

Teenage Mutant Ninja Turtles
The 80s version specifically. I'm thinking it would be handled like of like they where in Injustice 2, with the player picking a turtle and the others coming in for assists.
 
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BonafideFella

Smash Journeyman
Joined
Jul 17, 2018
Messages
456
Location
Over there! (Note: Not a 100% guarantee)
JOB 35 - GOKU STAGE SUBMISSION
PLANET NAMEK
OIP (21).jpg

forgive my inclinations, but planet namek seems like a remarkably fitting stage for battle - i think the main gimmick being its capacity for destructibility with particularly strong attacks, changing the layout and heavily altering the outside appearance would be neat. every fight is a high- stakes saiyan brawl!

JOB 34 - SATURDAY MORNING SUBMISSION
HEXADECIMAL {REBOOT}
Original_Hexadecimal.png

an insistently commanding presence within the realm of reboot, seeming to be the fan favourite of the programme due to her infinite power and personality with which she dispenses it - hexadecimal is the harbinger of chaos and sister to megabyte, the show's lead antagonist. i imagine she'd be a conjurer with highly aggressive attacks and distortions reminiscent of her source material.
i deliberated between her and bob, the lead protagonist, but i agree with Louie G. Louie G. that the roster is in desperate need of villains {great submission btw louie, you got my vote!} - though bob could also make a great defensive conjurer type with glitch --
either way you slice it, reboot is a landmark work in television animation - and i think it deserves playable representation!
maybe i'll submit bob for a later job if hexadecimal is turnt down , hmm ...
 
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DragonRobotKing26

Smash Master
Joined
Sep 26, 2021
Messages
3,006
Location
Earth-201769
Job 35: Optimus Prime (Transformers)

1745947122394.png


i can't explain, it's Optimus Prime, the greatest leader of Autobots, and also Transformers is a biggest iconic toy series, and it could be good to see him is this game "But Optimus is so big", dude, he can just same from Ridley, just shrink his size
 

Mamboo07

Smash Hero
Joined
Mar 23, 2019
Messages
9,648
Location
Agartha, Hollow Earth
Job 35: Saturday Morning
jr.png

Zilla Jr. (GODZILLA: The Series)
Son of the 1998 Godzilla, Survivor of Madison Sqaure Garden's destruction, and New York's Protector!

He would be shrunken down like Ridley in Smash, as well being nimble and fast, using his green atomic breath, burrowing underground, and his intelligence to outwit foes.
 

DragonRobotKing26

Smash Master
Joined
Sep 26, 2021
Messages
3,006
Location
Earth-201769
Job 35: Saturday Morning
View attachment 402216
Zilla Jr. (GODZILLA: The Series)
Son of the 1998 Godzilla, Survivor of Madison Sqaure Garden's destruction, and New York's Protector!

He would be shrunken down like Ridley in Smash, as well being nimble and fast, using his green atomic breath, burrowing underground, and his intelligence to outwit foes.
counting that it's a sequel from Tristar Godzilla, i think Zilla Jr. can get a equivalent from Sora in Smash, that no Disney characters, but with Zilla Jr. is no film originated characters
 

Otoad64

Smash Champion
Joined
Oct 22, 2020
Messages
2,134
Location
Who Knows Where?
Fred Flintstone
9DDC3456-D24B-4A18-9912-F951F384D79D.png

He’s been submitted before, and I do think he’s of pretty grand importance.
Truthfully, I was a bit confused why we had three web cartoon characters added and only two from anime (and movies?). So I wouldn't be averse to adding one more if Astro Boy was the next in line. But otherwise we can just wait til the next job... if you don't mind me asking though, why is this? I was wary on adding two web characters this early, let alone three. Not saying we should walk it back but it just struck me as weird, when anime and movies arguably have way way more sensible choices and were limited to the two.
Yeah, I thought it was weird too, but tbf anime and movie characters probably have a higher chance of being added from other jobs than web characters.

In regards to Astro Boy, on one hand, I do think he should be in the game, but on the other it feels weird to randomly have a vote on it instead of letting him be added naturally.
 

DragonRobotKing26

Smash Master
Joined
Sep 26, 2021
Messages
3,006
Location
Earth-201769
for the Anime Assist vote results, we have a tie who is Light Yagami or All the Assists, but i'll decide the winner,it's..All the Assists to be an Anime Assist, nice work to ssbashworld ssbashworld , BonafideFella BonafideFella and D darkvortex

---------------------

He-Man ( Qwerty UIOP Qwerty UIOP )
Wakko, Yakko & Dot ( BowserKing BowserKing )
Skeletor ( Louie G. Louie G. )
Scooby Doo ( Northsouthmap Northsouthmap )
Teenage Mutant Ninja Turtles ( D darkvortex )
Hexadecimal ( BonafideFella BonafideFella )
Optimus Prime ( DragonRobotKing26 DragonRobotKing26 )
Zilla Jr. ( Mamboo07 Mamboo07 )
Fred Flintstone ( Otoad64 Otoad64 )

that's we have to vote, you have to vote on 4 of these characters and i'll add 3 of them,you can't submit your own vote on first

1. TMNT
2. Optimus
3. He-Man
4. Scooby Doo

World Martial Arts Tournament ( D darkvortex )
Planet Namek ( BonafideFella BonafideFella )

and for Goku's stage we have 2 options, you have to vote on 2 of them

1. Martial Arts Tournament
2. Planet Namek

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The Next Job Is...

Job 36: Submit a Bonus Level

yes, you have to submit another Bonus Level for Classic Mode

Job 37: Submit An Item from a Series Represented

this job is you have to submit an item who is from a series that is represented, the series are:

  • Mickey Mouse & Friends
  • Looney Tunes
  • Betty Boop
  • The Simpsons
  • Spongebob Squarepants
  • Popeye The Sailor Man
  • Sailor Moon
  • Dragon Ball
  • Shrek
  • Wallace & Gromit / Aardman Studios
  • Homestar Runner
  • Nyan Cat / Web Animation
  • The Amazing Digital Circus
and thanks to BonafideFella BonafideFella to make Betty Boop's moveset and Misc and okay,Astro Boy won't be added (but maybe in the future)
 
Last edited:

Louie G.

Smash Legend
Joined
Aug 21, 2013
Messages
10,355
Location
Rhythm Heaven
1. Fred Flintstone
2. Skeletor
3. Hexadecimal
4. Optimus Prime

I nominated Fred earlier, so I’m gonna continue to back him here. He’s the face of Hanna Barbera in my eyes and he serves a really clear bruiser archetype using his club and big chunky caveman limbs. On the flipside I’m not really compelled towards Scooby… yeah, he’s an iconic character, but does anyone have any fun moveset ideas? Right now I’d honestly be content with just a really nicely fleshed out Scooby stage.

Skeletor was my nomination and I hope I made a strong case for myself. Hexadecimal is a really cool out-there pick from a truly innovative and historic show, I think maybe it’s a hard sell right now but I wanna voice my support. Optimus is… fine. I don’t feel that strongly about any of the others but I see the value in a “giant” fighter. Especially one that can become a truck.
 
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