Luigi player
Smash Master
Hey guys! Just like my old thread in Smash 4 (https://smashboards.com/threads/character-survival-rankings.400617/), it's time for one of the new game again.
Just like in Smash 4 there are more factors that help a character survive than just looking at their weight, so this is where this thread comes in handy.
So for surviving these things are factors:
- weight
- gravity (only vertical; each char has their own gravity) (not 100 % sure about fallspeed being a factor, but probably)
- hurtboxes play a role (chars with big hurtboxes or stretched out limbs/whatever touch the blastzone earlier)
- moves that shift hurtboxes (to not touch the blastzone)
- airspeed (only horizontal; can help momentum to the side)
( ! ) For the vertical ranking it seems like the weight is more important now than it was in Smash 4.
I'll probably reformat the survival numbers for the chars from highest to lowest for easier viewing later (horizontal ranking).
Horizontal Survival Ranking:
Vertical Survival Ranking
Updates:
February 21, 2019:
- added Piranha Plant (horizontal rank: 10 | vertical rank: 8)
December 29, 2018:
- posted new vertical ranking (with Mewtwos Uthrow)
- updated all of Pokemon Trainers Pokemon for the horizontal ranking with: downB (it can help them to survive a bit more than just DIing)
Just like in Smash 4 there are more factors that help a character survive than just looking at their weight, so this is where this thread comes in handy.
So for surviving these things are factors:
- weight
- gravity (only vertical; each char has their own gravity) (not 100 % sure about fallspeed being a factor, but probably)
- hurtboxes play a role (chars with big hurtboxes or stretched out limbs/whatever touch the blastzone earlier)
- moves that shift hurtboxes (to not touch the blastzone)
- airspeed (only horizontal; can help momentum to the side)
( ! ) For the vertical ranking it seems like the weight is more important now than it was in Smash 4.
I'll probably reformat the survival numbers for the chars from highest to lowest for easier viewing later (horizontal ranking).
Horizontal Survival Ranking:
Testing method:
KO-% of characters when Mewtwo bthrows them (on the left side of Final Destination), in Training Mode (no staleness, no rage)
I always DI'd 0°/360° (might not be 100 % perfect DI to survive)
AD = Airdodge (I always mean directional airdodge at an angle that is about 320° (~280° might also work and might be easier) | keep in mind that it feels kinda difficult to get the correct angle and if you input a bad angle you could even get KO'd sooner than you would if you didn't do anything but DI)
Super Heavy
1. Bowser - 149 (AD: 150 | upB: 151 | jump: 156 | attacks don't help | no DI: 111)
2. K. Rool - 154 (nothing helped to survive longer | no DI: 112)
3. DK - 148 (jump: 150 | fair: 145 | no DI: 110)
4. Dedede - 146 (attacks don't help | jump: 145 | no DI: 110)
5. Ganondorf - 137 (jump: 142 | jump+fair: 143 | no DI: 103)
6. Incineroar - 138 (fair: 139 | jump: 142 | no DI: 102)
6. Charizard - 135 (fair: 138 | downB: 141 | downB+fair: 142 | jump: 142 | no DI: 100)
Heavy Weight
8. Samus - 136 (jump: 137 | downB: 137 | no DI: 103)
8. Dark Samus (same values as Samus)
10. Simon - 131 (AD: 134 | jump: 136 | no DI: 100)
10. Piranha Plant - 132 (B: 135 | jump: 136 | no DI: 91)
10. Ike - 132 (jump: 136 | attacks don't help | no DI: 100)
10. ROB - 136 (can't do anything at 136 | no DI: 93)
14. Bowser Jr. - 130 (jump: 135 | attacks don't help | no DI: 100)
14. Snake - 129 (fair: 130 | airdodge: 131 | jump: 135 | no DI: 100)
16. Yoshi - 134 (nothing helped | no DI: 98)
16. Richter - 128 (AD: 133 | jump: 134 | no DI: 99)
16. Wario - 132 (AD: 134 | jump: 134 | attacks don't help | sideB: 121 | no DI: 96)
16. C.Falcon - 130 (uair: 131 | jump: 134 | no DI: 96)
20. Ryu - 126 (AD: 129 | jump: 131 | jump+fair: 133 | sideB: 133 | no DI: 95)
20. Ken (same values as Ryu)
22. Ridley - 131 (jump: 132 | no DI: 97)
22. Link - 128 (AD: 129 | jump: 132 | no DI: 95)
22. Megaman - 129 (jump: 132 | no DI: 96)
25. Cloud - 127 (jump: 130 | jump+fair: 131 | no DI: 96)
Mid Weight
26. Corrin - 125 (uair: 126 | AD: 126 | jump: 130 | no DI: 96)
26. Mario - 126 (fair: 127 | jump: 130 | no DI: 96)
26. Dr. Mario - 125 (fair: 126 | jump: 129 | jump+fair: 130 | no DI: 96)
29. Luigi - 125 (dair: 126 | jump: 127 | jump+f/dair: 129 | AD doesn't help | no DI: 96)
29. Shulk - 124 (jump: 128 | jump+fair: 129 | no DI: 94)
* shield - 384 (jump: 392 | jump+fair: 394 | didn't test AD | no DI: 327)
* speed - 125 (jump: 128 | jump+fair: 129 | no DI: 92)
* buster - 121 (jump: 125 | jump+fair: 126 | no DI: 91)
* jump - 120 (jump: 125 | jump+fair: 126 | no DI: 87)
* smash - 81 (jump: 84 | jump+fair: 85 | no DI: 56)
29. Robin - 125 (AD: 126 | dair: 126 | uair: 128 | jump: 129 | no DI: 95)
29. PacMan - 126 (jump: 128 | fair: 129 | no DI: 97)
33. Pit - 126 (jump: 128 | upB: 128 | attacks don't help | no DI: 96)
33. Dark Pit (same values as Pit)
33. Wii Fit - 124 (f/uair: 125 | jump: 128 | no DI: 94)
33. Ivysaur - 126 (downB: 128 | jump: 128 | attacks don't help | no DI: 97)
37. Roy - 122 (upB: 124 | jump: 126 | jump+fair: 127 | no DI: 92)
37. Chrom - 122 (jump: 126 | jump+fair: 127 | no DI: 92)
37. Ness - 124 (jump: 126 | jump+fair: 127 | no DI: 94)
37. Lucas - 123 (bair: 124 | jump: 127 | no DI: 93)
41. Inkling - 124 (jump: 126 | attacks don't help | no DI: 94)
41. Ice Climber - 125 (jump: 126 | attacks don't help | no DI: 93)
43. Wolf - 123 (AD: 124 | jump: 125 | attacks don't help | no DI: 89)
43. Villager - 121 (jump: 125 | sideB: 125 | no DI: 91)
43. Lucario - 122 (jump: 125 | uair: 125 | no DI: 93)
43. Palutena - 124 (jump+fair: 125 | no DI: 89)
43. Toon Link - 121 (jump: 124 | jump+fair: 125 | no DI: 92)
48. Marth - 121 (fair: 122 | jump: 124 | no DI: 92)
48. Lucina (same values as Marth)
48. Diddy - 119 (fair: 120 | jump: 124 | no DI: 88)
51. Peach - 122 (jump: 123 | attacks don't help | no DI: 92)
51. Daisy (same values as Peach)
51. Isabelle - 120 (jump: 122 | jump+fair: 123 | no DI: 90)
51. Young Link - 119 (jump: 123 | attacks don't help | no DI: 89)
55. Greninja - 120 (jump: 121 | jump+f/uair: 122 | no DI: 82)
55. Little Mac - 118 (jump: 122 | sideB: 122 | no DI: 91)
57. Duck Hunt - 118 (jump: 121 | attacks don't help | no DI: 90)
Lightweight
58. Zelda - 116 (fair: 117 | jump: 120 | no DI: 90)
59. Sonic - 116 (fair: 119 | jump: 119 | no DI: 88)
60. Rosalina - 116 (jump: 118 | fair: 118 | no DI: 89)
60. Falco - 116 (jump: 118 | upB: 118 | no DI: 84)
60. Bayonetta - 115 (AD: 116 | jump: 118 | no DI: 84)
60. ZSS - 116 (jump: 117 | downB: 118 | no DI: 85)
64. Kirby - 116 (no DI: 86)
64. Pikachu - 115 (jump: 116 | no DI: 86)
64. Sheik - 113 (jump: 114 | fair: 116 | downB: 116 | no DI: 80)
64. Meta Knight - 114 (jump: 116 | attacks don't help | no DI: 83)
68. Mewtwo - 112 (fair: 115 | jump: 115 | sideB doesn't help | no DI: 87)
69. Olimar - 113 (jump+fair: 114 | no DI: 85)
70. Fox - 111 (fair: 112 | jump: 113 | no DI: 72)
70. Mr.GaW - 113 (jump and attacks don't help | no DI: 85)
70. Squirtle - 111 (fair: 112 | downB: 112 | jump: 113 | no DI: 80)
Feather Weight
73. Jigglypuff - 106 (jump: 109 | attacks don't help | no DI: 81)
74. Pichu - 99 (jump: 101 | dair: 101 | no DI: 72)
Missing:
Mii Gunner
Mii Swordfighter
Mii Brawler
KO-% of characters when Mewtwo bthrows them (on the left side of Final Destination), in Training Mode (no staleness, no rage)
I always DI'd 0°/360° (might not be 100 % perfect DI to survive)
AD = Airdodge (I always mean directional airdodge at an angle that is about 320° (~280° might also work and might be easier) | keep in mind that it feels kinda difficult to get the correct angle and if you input a bad angle you could even get KO'd sooner than you would if you didn't do anything but DI)
Super Heavy
1. Bowser - 149 (AD: 150 | upB: 151 | jump: 156 | attacks don't help | no DI: 111)
2. K. Rool - 154 (nothing helped to survive longer | no DI: 112)
3. DK - 148 (jump: 150 | fair: 145 | no DI: 110)
4. Dedede - 146 (attacks don't help | jump: 145 | no DI: 110)
5. Ganondorf - 137 (jump: 142 | jump+fair: 143 | no DI: 103)
6. Incineroar - 138 (fair: 139 | jump: 142 | no DI: 102)
6. Charizard - 135 (fair: 138 | downB: 141 | downB+fair: 142 | jump: 142 | no DI: 100)
Heavy Weight
8. Samus - 136 (jump: 137 | downB: 137 | no DI: 103)
8. Dark Samus (same values as Samus)
10. Simon - 131 (AD: 134 | jump: 136 | no DI: 100)
10. Piranha Plant - 132 (B: 135 | jump: 136 | no DI: 91)
10. Ike - 132 (jump: 136 | attacks don't help | no DI: 100)
10. ROB - 136 (can't do anything at 136 | no DI: 93)
14. Bowser Jr. - 130 (jump: 135 | attacks don't help | no DI: 100)
14. Snake - 129 (fair: 130 | airdodge: 131 | jump: 135 | no DI: 100)
16. Yoshi - 134 (nothing helped | no DI: 98)
16. Richter - 128 (AD: 133 | jump: 134 | no DI: 99)
16. Wario - 132 (AD: 134 | jump: 134 | attacks don't help | sideB: 121 | no DI: 96)
16. C.Falcon - 130 (uair: 131 | jump: 134 | no DI: 96)
20. Ryu - 126 (AD: 129 | jump: 131 | jump+fair: 133 | sideB: 133 | no DI: 95)
20. Ken (same values as Ryu)
22. Ridley - 131 (jump: 132 | no DI: 97)
22. Link - 128 (AD: 129 | jump: 132 | no DI: 95)
22. Megaman - 129 (jump: 132 | no DI: 96)
25. Cloud - 127 (jump: 130 | jump+fair: 131 | no DI: 96)
Mid Weight
26. Corrin - 125 (uair: 126 | AD: 126 | jump: 130 | no DI: 96)
26. Mario - 126 (fair: 127 | jump: 130 | no DI: 96)
26. Dr. Mario - 125 (fair: 126 | jump: 129 | jump+fair: 130 | no DI: 96)
29. Luigi - 125 (dair: 126 | jump: 127 | jump+f/dair: 129 | AD doesn't help | no DI: 96)
29. Shulk - 124 (jump: 128 | jump+fair: 129 | no DI: 94)
* shield - 384 (jump: 392 | jump+fair: 394 | didn't test AD | no DI: 327)
* speed - 125 (jump: 128 | jump+fair: 129 | no DI: 92)
* buster - 121 (jump: 125 | jump+fair: 126 | no DI: 91)
* jump - 120 (jump: 125 | jump+fair: 126 | no DI: 87)
* smash - 81 (jump: 84 | jump+fair: 85 | no DI: 56)
29. Robin - 125 (AD: 126 | dair: 126 | uair: 128 | jump: 129 | no DI: 95)
29. PacMan - 126 (jump: 128 | fair: 129 | no DI: 97)
33. Pit - 126 (jump: 128 | upB: 128 | attacks don't help | no DI: 96)
33. Dark Pit (same values as Pit)
33. Wii Fit - 124 (f/uair: 125 | jump: 128 | no DI: 94)
33. Ivysaur - 126 (downB: 128 | jump: 128 | attacks don't help | no DI: 97)
37. Roy - 122 (upB: 124 | jump: 126 | jump+fair: 127 | no DI: 92)
37. Chrom - 122 (jump: 126 | jump+fair: 127 | no DI: 92)
37. Ness - 124 (jump: 126 | jump+fair: 127 | no DI: 94)
37. Lucas - 123 (bair: 124 | jump: 127 | no DI: 93)
41. Inkling - 124 (jump: 126 | attacks don't help | no DI: 94)
41. Ice Climber - 125 (jump: 126 | attacks don't help | no DI: 93)
43. Wolf - 123 (AD: 124 | jump: 125 | attacks don't help | no DI: 89)
43. Villager - 121 (jump: 125 | sideB: 125 | no DI: 91)
43. Lucario - 122 (jump: 125 | uair: 125 | no DI: 93)
43. Palutena - 124 (jump+fair: 125 | no DI: 89)
43. Toon Link - 121 (jump: 124 | jump+fair: 125 | no DI: 92)
48. Marth - 121 (fair: 122 | jump: 124 | no DI: 92)
48. Lucina (same values as Marth)
48. Diddy - 119 (fair: 120 | jump: 124 | no DI: 88)
51. Peach - 122 (jump: 123 | attacks don't help | no DI: 92)
51. Daisy (same values as Peach)
51. Isabelle - 120 (jump: 122 | jump+fair: 123 | no DI: 90)
51. Young Link - 119 (jump: 123 | attacks don't help | no DI: 89)
55. Greninja - 120 (jump: 121 | jump+f/uair: 122 | no DI: 82)
55. Little Mac - 118 (jump: 122 | sideB: 122 | no DI: 91)
57. Duck Hunt - 118 (jump: 121 | attacks don't help | no DI: 90)
Lightweight
58. Zelda - 116 (fair: 117 | jump: 120 | no DI: 90)
59. Sonic - 116 (fair: 119 | jump: 119 | no DI: 88)
60. Rosalina - 116 (jump: 118 | fair: 118 | no DI: 89)
60. Falco - 116 (jump: 118 | upB: 118 | no DI: 84)
60. Bayonetta - 115 (AD: 116 | jump: 118 | no DI: 84)
60. ZSS - 116 (jump: 117 | downB: 118 | no DI: 85)
64. Kirby - 116 (no DI: 86)
64. Pikachu - 115 (jump: 116 | no DI: 86)
64. Sheik - 113 (jump: 114 | fair: 116 | downB: 116 | no DI: 80)
64. Meta Knight - 114 (jump: 116 | attacks don't help | no DI: 83)
68. Mewtwo - 112 (fair: 115 | jump: 115 | sideB doesn't help | no DI: 87)
69. Olimar - 113 (jump+fair: 114 | no DI: 85)
70. Fox - 111 (fair: 112 | jump: 113 | no DI: 72)
70. Mr.GaW - 113 (jump and attacks don't help | no DI: 85)
70. Squirtle - 111 (fair: 112 | downB: 112 | jump: 113 | no DI: 80)
Feather Weight
73. Jigglypuff - 106 (jump: 109 | attacks don't help | no DI: 81)
74. Pichu - 99 (jump: 101 | dair: 101 | no DI: 72)
Missing:
Mii Gunner
Mii Swordfighter
Mii Brawler
Vertical Survival Ranking
Testing method:
KO-% of characters when Mewtwo uthrows them (on Final Destination), in Training Mode (no staleness, no rage)
I always DI'd 0°/360°
Note: no hurtbox-shifting values for the vertical ranking, because not a single character could start any action before getting KO'd
Bowser
1. Bowser - 178 (no DI: 174)
Super Heavy
2. K. Rool - 170 (no DI: 167)
3. Dedede - 169 (no DI: 166)
3. DK - 169 (no DI: 165)
5. Ganondorf - 162 (no DI: 159)
6. Incineroar - 161 (no DI: 158)
Heavy Weight
7. Charizard - 159 (no DI: 156)
8. Samus - 155 (no DI: 152)
8. Dark Samus (same values as Samus)
8. Ridley - 155 (no DI: 153)
8. Simon - 155 (no DI: 152)
8. Richter (same values as Simon)
8. Piranha Plant - 155 (no DI: 152)
14. Ryu - 154 (no DI: 151)
14. Ken (same values as Ryu)
16. Snake - 153 (no DI: 150)
16. Ike - 153 (no DI: 150)
16. C. Falcon - 153 (no DI: 150)
19. ROB - 152 (no DI: 149)
19. Bowser Jr. - 152 (no DI: 148)
Mid-Upper
21. Link - 150 (no DI: 147)
22. Wario - 148 (no DI: 145)
22. Yoshi - 148 (no DI: 145)
22. Megaman - 148 (no DI: 145)
22. Cloud - 148 (no DI: 145; limit doesn't change anything)
26. Corrin - 145 (no DI: 142)
26. Shulk - 145 (no DI: 142)
* shield - 437 (no DI: 431)
* speed - 145 (no DI: 142)
* buster - 142 (no DI: 139)
* jump - 142 (no DI: 139)
* smash - 97 (no DI: 95)
28. Mario - 144 (no DI: 141)
28. Dr. Mario - 144 (no DI: 141)
28. Roy - 144 (no DI: 141)
28. Chrom (same values as Roy)
28. Robin - 144 (no DI: 141)
33. Luigi - 143 (no DI: 140)
33. Pit - 143 (no DI: 140)
33. Dark Pit (same values as Pit)
33. WFT - 143 (no DI: 140)
37. Ivysaur - 142 (no DI: 139)
38. Ness - 141 (no DI: 138)
38. Wolf - 141 (no DI: 139)
38. Lucario - 141 (no DI: 139)
38. Lucas - 141 (no DI: 138)
Mid-Lower
42. Pacman - 140 (no DI: 137)
42. Inkling - 140 (no DI: 137)
44. Villager - 139 (no DI: 137)
44. Ice Climbers - 139 (no DI: 136 | Nana: no DI: 123)
44. Palutena - 139 (no DI: 136)
44. Marth - 139 (no DI: 136)
44. Lucina (same values as Marth)
49. Toon Link - 138 (no DI: 135)
49. Peach - 138 (no DI: 135)
49. Daisy (same values as Peach)
49. Young Link - 138 (no DI: 135)
49. Little Mac - 138 (no DI: 135)
54. Diddy - 137 (no DI: 135)
54. Isabelle - 137 (no DI: 134)
56. Greninja - 136 (no DI: 134)
56. Sonic - 136 (no DI: 134)
56. Duck Hunt - 136 (no DI: 133)
59. Zelda - 134 (no DI: 132)
59. Bayonetta - 134 (no DI: 131)
61. ZSS - 132 (no DI: 130)
61. Rosalina - 132 (no DI: 129)
61. Falco - 132 (no DI: 129)
Lightweight
64. Kirby - 129 (no DI: 126)
64. Olimar - 129 (no DI: 126)
66. Meta Knight - 128 (no DI: 126)
66. Fox - 128 (no DI: 126)
66. Sheik - 128 (no DI: 125)
66. Mewtwo - 128 (no DI: 125)
70. Pikachu - 127 (no DI: 125)
71. Squirtle - 124 (no DI: 122)
72. Mr.GaW - 123 (no DI: 121)
Feather Weight
73. Jigglypuff - 120 (no DI: 118)
74. Pichu - 114 (no DI: 111)
Missing:
Mii Gunner
Mii Swordfighter
Mii Brawler
KO-% of characters when Mewtwo uthrows them (on Final Destination), in Training Mode (no staleness, no rage)
I always DI'd 0°/360°
Note: no hurtbox-shifting values for the vertical ranking, because not a single character could start any action before getting KO'd
Bowser
1. Bowser - 178 (no DI: 174)
Super Heavy
2. K. Rool - 170 (no DI: 167)
3. Dedede - 169 (no DI: 166)
3. DK - 169 (no DI: 165)
5. Ganondorf - 162 (no DI: 159)
6. Incineroar - 161 (no DI: 158)
Heavy Weight
7. Charizard - 159 (no DI: 156)
8. Samus - 155 (no DI: 152)
8. Dark Samus (same values as Samus)
8. Ridley - 155 (no DI: 153)
8. Simon - 155 (no DI: 152)
8. Richter (same values as Simon)
8. Piranha Plant - 155 (no DI: 152)
14. Ryu - 154 (no DI: 151)
14. Ken (same values as Ryu)
16. Snake - 153 (no DI: 150)
16. Ike - 153 (no DI: 150)
16. C. Falcon - 153 (no DI: 150)
19. ROB - 152 (no DI: 149)
19. Bowser Jr. - 152 (no DI: 148)
Mid-Upper
21. Link - 150 (no DI: 147)
22. Wario - 148 (no DI: 145)
22. Yoshi - 148 (no DI: 145)
22. Megaman - 148 (no DI: 145)
22. Cloud - 148 (no DI: 145; limit doesn't change anything)
26. Corrin - 145 (no DI: 142)
26. Shulk - 145 (no DI: 142)
* shield - 437 (no DI: 431)
* speed - 145 (no DI: 142)
* buster - 142 (no DI: 139)
* jump - 142 (no DI: 139)
* smash - 97 (no DI: 95)
28. Mario - 144 (no DI: 141)
28. Dr. Mario - 144 (no DI: 141)
28. Roy - 144 (no DI: 141)
28. Chrom (same values as Roy)
28. Robin - 144 (no DI: 141)
33. Luigi - 143 (no DI: 140)
33. Pit - 143 (no DI: 140)
33. Dark Pit (same values as Pit)
33. WFT - 143 (no DI: 140)
37. Ivysaur - 142 (no DI: 139)
38. Ness - 141 (no DI: 138)
38. Wolf - 141 (no DI: 139)
38. Lucario - 141 (no DI: 139)
38. Lucas - 141 (no DI: 138)
Mid-Lower
42. Pacman - 140 (no DI: 137)
42. Inkling - 140 (no DI: 137)
44. Villager - 139 (no DI: 137)
44. Ice Climbers - 139 (no DI: 136 | Nana: no DI: 123)
44. Palutena - 139 (no DI: 136)
44. Marth - 139 (no DI: 136)
44. Lucina (same values as Marth)
49. Toon Link - 138 (no DI: 135)
49. Peach - 138 (no DI: 135)
49. Daisy (same values as Peach)
49. Young Link - 138 (no DI: 135)
49. Little Mac - 138 (no DI: 135)
54. Diddy - 137 (no DI: 135)
54. Isabelle - 137 (no DI: 134)
56. Greninja - 136 (no DI: 134)
56. Sonic - 136 (no DI: 134)
56. Duck Hunt - 136 (no DI: 133)
59. Zelda - 134 (no DI: 132)
59. Bayonetta - 134 (no DI: 131)
61. ZSS - 132 (no DI: 130)
61. Rosalina - 132 (no DI: 129)
61. Falco - 132 (no DI: 129)
Lightweight
64. Kirby - 129 (no DI: 126)
64. Olimar - 129 (no DI: 126)
66. Meta Knight - 128 (no DI: 126)
66. Fox - 128 (no DI: 126)
66. Sheik - 128 (no DI: 125)
66. Mewtwo - 128 (no DI: 125)
70. Pikachu - 127 (no DI: 125)
71. Squirtle - 124 (no DI: 122)
72. Mr.GaW - 123 (no DI: 121)
Feather Weight
73. Jigglypuff - 120 (no DI: 118)
74. Pichu - 114 (no DI: 111)
Missing:
Mii Gunner
Mii Swordfighter
Mii Brawler
Testing Method:
Character KO-% when Luigi upBs them (no DI).
char - FD (- BF - TaC - SV - YI(M) - YI(B) - Kalos - DL64 - PS1 - PS2 - Unova)
___________________________________________________________________________________
Super Heavy
1. Bowser - 67 - 71 - 70 - 70 - 67-69 - 67-69 - 71 - 71 - 67 - 67 - 70
2. K. Rool - 65
3. Dedede - 63
3. DK - 63
Heavy Weight
5. Ganondorf - 59
5. Charizard - 59
5. Incineroar - 59
8. Piranha Plant - 57
8. Bowser Jr. - 57 (51 non-clown)
10. Samus - 56
10. Dark Samus - 56
10. Richter - 56
10. Simon - 56
10. Ridley - 56
Mid High
15. Ike - 55
15. Wario - 55
15. Snake - 55
15. ROB - 55
15. C.Falcon - 55
15. Ken - 55
15. Ryu - 55
22. Link - 54
22. Yoshi - 54
22. Megaman - 54
25. Cloud - 53 (limit too)
Mid Weight
26. Mario - 52
26. Dr.Mario - 52
26. Shulk - 52
29. Corrin - 51
29. Luigi - 51
29. Pit - 51
29. Dark Pit - 51
29. WFT - 51
29. Ivysaur - 51
29. Roy - 51
29. Chrom - 51
29. Robin - 51
29. Pacman - 51
39. Ness - 50
39. Lucas - 50
39. Inkling - 50
39. Wolf - 50
39. Villager - 50
39. Lucario - 50
Mid Low
45. Palutena - 49
45. Toon Link - 49
45. Lucina - 49
45. Marth - 49
49. Diddy - 48
49. Peach - 48
49. Daisy - 48
49. Isabelle - 48
49. Greninja - 48
49. Young Link - 48
49. Little Mac - 48
49. Duck Hunt - 48
57. Sonic - 47
57. Zelda - 47
59. Falco - 46
Lightweight
60. Ice Climb - 45
60. Rosalina - 45
60. Bayonetta - 45
60. ZSS - 45
60. Olimar - 45
65. MetaKnight - 44
65. Kirby - 44
65. Pikachu - 44
68. Sheik - 43
68. Fox - 43
70. Mewtwo - 43
71. Mr.GaW - 42
71. Squirtle - 42
Feather Weight
73. Jigglypuff - 39
74. Pichu - 37
Missing:
Mii Gunner
Mii Swordfighter
Mii Brawler
Character KO-% when Luigi upBs them (no DI).
char - FD (- BF - TaC - SV - YI(M) - YI(B) - Kalos - DL64 - PS1 - PS2 - Unova)
___________________________________________________________________________________
Super Heavy
1. Bowser - 67 - 71 - 70 - 70 - 67-69 - 67-69 - 71 - 71 - 67 - 67 - 70
2. K. Rool - 65
3. Dedede - 63
3. DK - 63
Heavy Weight
5. Ganondorf - 59
5. Charizard - 59
5. Incineroar - 59
8. Piranha Plant - 57
8. Bowser Jr. - 57 (51 non-clown)
10. Samus - 56
10. Dark Samus - 56
10. Richter - 56
10. Simon - 56
10. Ridley - 56
Mid High
15. Ike - 55
15. Wario - 55
15. Snake - 55
15. ROB - 55
15. C.Falcon - 55
15. Ken - 55
15. Ryu - 55
22. Link - 54
22. Yoshi - 54
22. Megaman - 54
25. Cloud - 53 (limit too)
Mid Weight
26. Mario - 52
26. Dr.Mario - 52
26. Shulk - 52
29. Corrin - 51
29. Luigi - 51
29. Pit - 51
29. Dark Pit - 51
29. WFT - 51
29. Ivysaur - 51
29. Roy - 51
29. Chrom - 51
29. Robin - 51
29. Pacman - 51
39. Ness - 50
39. Lucas - 50
39. Inkling - 50
39. Wolf - 50
39. Villager - 50
39. Lucario - 50
Mid Low
45. Palutena - 49
45. Toon Link - 49
45. Lucina - 49
45. Marth - 49
49. Diddy - 48
49. Peach - 48
49. Daisy - 48
49. Isabelle - 48
49. Greninja - 48
49. Young Link - 48
49. Little Mac - 48
49. Duck Hunt - 48
57. Sonic - 47
57. Zelda - 47
59. Falco - 46
Lightweight
60. Ice Climb - 45
60. Rosalina - 45
60. Bayonetta - 45
60. ZSS - 45
60. Olimar - 45
65. MetaKnight - 44
65. Kirby - 44
65. Pikachu - 44
68. Sheik - 43
68. Fox - 43
70. Mewtwo - 43
71. Mr.GaW - 42
71. Squirtle - 42
Feather Weight
73. Jigglypuff - 39
74. Pichu - 37
Missing:
Mii Gunner
Mii Swordfighter
Mii Brawler
Updates:
February 21, 2019:
- added Piranha Plant (horizontal rank: 10 | vertical rank: 8)
December 29, 2018:
- posted new vertical ranking (with Mewtwos Uthrow)
- updated all of Pokemon Trainers Pokemon for the horizontal ranking with: downB (it can help them to survive a bit more than just DIing)
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