Then he simply shouldn't beat them. At the worst (in their cases) Ike should draw against them. But I think Sonic at least could damage him.
Did you notice my video where I showed that the blessing isn’t really anything more than a huge stat boost in various things pretty much? (In truth, that is what Bowser’s star rod does to him in Paper Mario, but I won’t go there yet)
It’s hard to take the blessing seriously when non blessed characters can beat a bunch of humans who are blessed for Ike’s canon. It really is one of the most overrated things ever besides Ganondorf.
That they'd be stronger, naturally. However, Pikachu has the Light Ball, which makes him about as strong as the legendaries attack wise (far less useful though, but that's logical) or at least, very strong.
Ok, sense you keep on disagreeing with me on the fact that the light ball doesn't make any sense canon wise on a creature that is only a house pet compared to other things, may I remind you that it's hardly like Pikachu is the only character able to hold items.
Things like choice band/specs/scarf up their respectable stats by a level in return for limiting the move pool (compared to Pikachu’s 2 levels for each). So tell me, how on earth would you explain how a pokemon could only do one thing canon wise while they have that item on all the time away from a trainer?
Oh and the other fun fact is that usually all you need is that item or life orb or such to beat what silly advantage Pikachu has, just in case you still think Pikachu's small item makes him special, I mean he can perform a sweep, but so can anything else with enough set ups (remember the Magikarp video?)
Oh and it’s also not like the bulk of legendaries don’t just for the most part have issues with competing in the main Pokemon metagame in general game play wise compared to several other things (It’s hard to take Articuno seriously, just saying).
Well... I think I know why. It's cause the Pikachus you encounter first are about level 5 to 6 in Veridian Forest. I wouldn't think that those Pikachus could create storms either.
So, how come level in pokemon isn’t another thing you have yet to agree with me on for how it makes no sense? Again according to what this thread has said, there are level 100 Magikarp’s in the wild in the 2nd generation game remakes, IVs make a far better explanation as to what power pokemon have, and EVs make a better explanation for possible training of that power. Level just really seems to be there for no reason and I don’t see why it is needed in the end.
Why would that mean that Bowser is limited? But your right though, as proofed in game in the Battle Node.
Look again at the start of the game of BiS where you fight Bowser with Mario only when he crashes that party, Peach uses her white mage skills along with some help from that star spirit to drain Bowser of his energy:
http://www.youtube.com/watch?v=vt1VNEWl9I0
2:45 or so is where it started, and this next video shows that even after being into the game for a bit the drain on Bowser is affecting him:
http://www.youtube.com/watch?v=NpWrwMrbXAk&feature=related
4:34 or so has him saying he isn’t at his “A” game.
Of course it’s not like every character that you play as in that game isn’t limited in some way (no way can you tell me Mario and Luigi aren’t being limited on purpose as well).
Well, we also have stuff like Jigglypuff and Pichu which won't go much higher than that so...
So, where would Pikachu, Diddy Kong, or DK go?
I personally see Diddy and DK wiping the floor with Pikachu TBH.
Heard that before yeah, but I just.. don't think it'll work on most characters here simply said. What exactly did he do to turn them into different things? You mentioned the Yoshi's, but as far as I know, Yoshi made his first apperance in Super Mario World, and looks the same as he does now.
Ok, Mario saved the Yoshi’s, along with those kings in Super Mario Brothers 3.
Bowser’s been showing off his magic sense his 1st appearance, so what do you think he does? He just casts a spell, and usually the spell is broken whenever something is beat, so I’m guessing the spells strength is linked to whatever Bowser wants guarding it.
Plus even to this day in the games Bowser’s been ****ing characters with his magic really.
He still was always far far more powerful than any human before he got the Triforce of Power of coarse.
I’m pretty sure he wasn’t, him being only a power hungry wizard does not make him stronger than everyone.
He was also always refered to as the King of Thieves, and he's already pretty special seeing as he's a male Gerudo.
I’m pretty sure the real reason he is known by the title as the King of Thieves mainly because he really is king for a pack of thieves in the 1st place, which is really only because of his gender.
Of course, I don’t see how being the only male born once every 100 years or so in a tribe makes him special other than the fact that there is something seriously wrong biologically or so with the Gerudo tribe (and on another note I’m pretty sure he didn’t get to know his father on another note based off what the tribe does with men and how they use them anyway).
Heheh, that's true though. Same could be said about any bad guy in this thread. Especially Bowser.
Meh, at the very least Bowser’s at least had some wins because of teaming up with his foe to fight a “greater evil.” It’s not his fault that Mario and Luigi are better than him in pretty much every way, it’s not like with Ganondorf, who clearly has the advantage over Link most of the time.
Don't quite understand what you mean here.
From what I can see from looking at RD, the Black Knight is a unit, I’m wondering if you can use him.
Well, that's one thing. I could try and blame it on the analog stick which needed some use in a awesome way but yeah...
In Mario Galaxy, Mario hits Bowser hard enough to the point where it knocks him off the planets they are fighting on, plus it’s not like Bowser is the only foe that is giant that Mario beats senseless.
But in Mario Galaxy the Bullet Bills are still super slow.
The funny thing about that is it really seems more of a game mechanic than anything else. Again, you don’t see bullets travelling at real life speeds in Sonic games do you?
The reality is Mario in SMG is traveling from planet to planet at whatever speeds stars move at just fine, he clearly is use to moving at very high speeds.
Especially Donkey Kong for example.
I while I’ve seen DK knock a foe from a jet plane, I have yet to see him knock his foes from planet to planet, or move that fast really (Diddy Kong is faster than him for starters according to the games still even to these days).
Well personally I don't think DKC, nor DKJB have slow game play. If that's what you meant of coarse..?
No, I’m talking about the amount of land they overall cover most of the time, which is a by far better judge over what they are doing.
Yeah well, my point was that you could also make DK have some sort of magical powers in his hand clap like you did with Mario and the tornado spinning.
Mario also uproots things buried in the ground/sucks in items to him (koopa shells) with his spin, just saying. DK actually only hits the ground, Mario actually spins hard enough to grab things out.
Sort of like you can see in this once with the star bits:
http://www.youtube.com/watch?v=iQY1qBx5tAI
As the only time I personally saw Wario run over water in your videos was when he ran over some kinda booster item.
And the only time I’ve seen Diddy Kong use his jet pack was after launching out of a barrel, which still makes more sense (fuel/keeping up repairs on that is an issue you know for that item, unlike with Wario, where the idea of running faster isn’t as much of an issue IMO) than Wario needing that machine he has like I said used that bull charge before in WL4.
Of course all items in the Mario games and such are like that in general (also you have to like how Link finds the right items in the place he is at huh?).
If truely every character could just over power any object or enemy easily then what challenge would games be?
The Wario Land games are pretty much that actually. You should try them out; being a god in human form is awesome.
But note that DK's jumps are generally stronger than his hand slap anyways. Seeing as he can kill a Krusha kremling troop with a jump, but not with a hand slap or roll.
Well, I would think an 800 pound ape landing on you would chances are hurt a bit more than it just hitting you (and Chunky of course, well you’re out cold). Of course Mario breaks apart land structures and such with jumps and chances are can’t weigh more than most average humans (well a bit more), and Sonic breaks through metal machines. So of course you can put some force into those drops if you do them right, personally I like Mario’s “homing attack” that he has in SMG as well.
Who where we talking about? Fox? I think Ike should either draw, or lose. Snake? Ike should win imo. Sonic, draw orlose. Bowser; lose, deffinatly.
Ike hasn’t had a match with Snake yet, so I don’t care about that ATM.
Falcon, Pit, Fox, Sonic, and Bowser were the matches I don’t agree on with Ike.
Ike beat Falcon, Pit, Fox, Sonic, and had a draw with Bowser.
Feel free to guess how I don’t like those 5 matches.
Oh and just in case you don’t want to look back at older posts, we were talking about Pit vs. Ike where you said Ike still beats him, and I’m asking why.
True, but I still find it strange.
What, I just don’t see how having a small amount of god power is worth as much as this thread has been saying it is worth, especially when that god power is only linked to a weapon, which isn’t even attached to the user physically or something.
Plus in general the feelings about gods vary with games/humanity’s history even.
Nothing, except that Zero Suit Samus can't do anything with the weapons anyway. Roy still has other swords to attack with.
Roy is still a normal human wearing armor, and him being tased will keep him down because of that, I mean have you ever been shocked by a taser before or at least watch what happens if you are? I mean if he is hit, he chances are will be stunned long enough for Zamus to go over to him, disarm him, and restrain him.
http://www.youtube.com/watch?v=UncMrAt5gE4
They are being held up while that happens for a reason. Now, imagine a super human athlete running around with a by far better projectile version of that (instead of having to deal with an electrical wire)?
I'll admit that I didn't payed attention to it a lot. So uhm, you could post it 1 more time couldn't you?
I might very well agree with you if you have solid proof.
Ok, here are some things about the game’s script:
http://www.gamefaqs.com/portable/gbadvance/file/914622/42740
The power in the 1st place that is linked to the dragon is named PK Love and that power is “inside of Lucas” as you can see from this thing here:
What? You don't know what PSI is? That's
strange. I can feel magic power coming off you like a cloud.
Wait...just a little longer. Don't fight it. Hold out just a little
bit more. Almost there. O----------K!
"Something has awoken inside Lucas."
"Lucas learns Life-up."
"Lucas learns Healing."
"Lucas learns PK (insert the thing you selected as cool at the beginning of
the game)(I chose random and it came up PK LOVE)"
"Lucas can now use PSI."
Ionia: What! You've mastered PK Love, a power that no Magypsy has ever
been able to use.
Also, “the dragon” and what it is in the 1st place doesn’t seem to be a “creature” IMO, it is more of just “power” as the game goes on shows, and it is power with a similar name from Mother 2 (power of the land):
Pokey is planning on removing the needles,
waking the dragon, and then using that power as his own. The dragon
is the power of the land. The one who removes the needles is said to
be the dragon's master. However, the only ones who can remove the
needles are the extremely limited humans.
The one who removes the needles as in unlocks the power is said to be the rightful owner of the power in the 1st place, because the power in the 1st place is the power of the land/world, and the number of people who can deal with them in the 1st place are very limited.
Now this part is fun:
6 needles have already been removed. The dragon slumbering below
is starting to wake.
The dragon comes closer and closer to waking up as more needles were pulled, what did that have to do with Lucas again? Well:
PULL OUT THE NEEDLE.
"Lucas learns PK LOVE Ħ."
So, as the dragon gets closer to waking up, more power as in higher levels of PK Love is unlocked for Lucas, neat. I hope you understand that as Ness played on, they showed there was far more ways to improve power than just give him PK Rockin for leveling (in fact, that huge stat boost he got at the end says it all).
Naturally that has something to do with Claus as well, because the game clearly shows that Lucas and Claus gain their “Dragon power” at the same rate, when you fight Claus before having 6 needles pulled, Claus only has the 3rd level of PK Love like Lucas as you can see from this video:
http://www.youtube.com/watch?v=dX8Jm7duPuQ
However, when you fight him as the final boss right by the 7th needle, he has the 4th level like Lucas, who for the record has only had it for that chapter:
http://www.youtube.com/watch?v=Q66PgnDjKUo&feature=related
That can only mean that the power is linked to both of them and Porky really couldn’t fully control it unless Lucas was gone, which is why Claus was waiting for you at the end of the game instead of just pulling the final needle and destroying you all.
Also, naturally Claus’ equipment was better than Lucas’ to the point where Lucas’ power really didn’t amount to jack at that point, so instead of losing that advantage and fighting a full out “twin god,” why not fight when you have the advantage somewhat still and do it when the “bulk of the power” is still sleeping in them?
I think it was more about Ness overcomming his inner fears, which made him stronger. Physically, he probably didn't even went there anyways (even though he gets new equipment and stuff there) and it was only mentally / psychic.
Actually he absorbed the power of the earth as well according to the game’s script:
http://www.gamefaqs.com/console/snes/file/588301/34560
'Ness made all of the hidden powers his own.
'Ness absorbed the power of the land into his heart, and Magicant was no more.
Magicant was linked to the power of the land, when Ness absorbed the power of the land Magicant was destroyed (however, it’s not like it is the only land that is destroyed in the Mother series though of course that had some real tones to it ^_^).
Of course the funny thing about this is that the 8 spots don’t heal you fully anymore after you absorb them in the game, did you know that?
As I said before, she'd die easier and she has no real method of killing. Or at least, not nearly as effective as the other characters.
She is super human because of machine implants from the GF and her Chozo DNA and you think she has no real method of killing? What about just breaking your neck when you are tased and helpless? Snake does it just fine from sneaking up on most characters.
How about instead of killing you she just ties you up? I mean the thread only says you have to beat them, why does everyone have to kill?
I mean the only reason I see Snake beating her in the 1st place outside of the suit is because of his stealth stuff.
I don't think canoncally, that Mario would be able to still use those sort of moves outside the universe those stars and crystals and stuff belong to.
Wait, so you are going to try this now even though there is no proof that Mario wouldn’t be unable to use it in another dimension? What about Ganondorf or any of those other characters with god powers? Are you going to try and stop their power as well? At least characters like Ness/Lucas, Mario characters, Kirby, Pit, Falcon, and such have the advantage of
having actual natural god power. Zelda characters, and FE characters don’t even call the god powers their own AT ALL!
Oh and Mario being a star child makes it more than just an item, Mario is a living Macguffin!
But generally, Link is already pretty skilled with the sword.
Yes, because jumping at a foe, stabbing a foe, doing a horizontal or vertical slice is so skilled. Again the fact remains that “skilled” foes don’t even show up until later in the games. Plus I don’t know why the idea of “transference of skills” wouldn’t affect Link somewhat when it comes to aiming a bow and using it, the Link in TP has been trained in dealing with out of control farm animals and stuff like that.
I can't think of no real fight where Link gets overpowered, badly.
You miss my point, by the time harder foes come along in the Zelda games, Link has had a sword and bow for a while or such. It’s more of this:
http://tvtropes.org/pmwiki/pmwiki.php/Main/SortingAlgorithmOfEvil
Cause he's a kid?
Funny, with you saying that for the record only proves my point about how Link isn’t super human.
I also think Link could kill ZSS with the bow eventually. Theres also the Mirror Shield which might reflect ZSS's paralyser, or at least stop it I think.
So, magic like Din’s fire and such with a start up time makes you think Link wins? Plus what makes you think Link will hit Zamus with that bow before being just shot with a taser? What makes you think Link is going to be holding out the bow and firing AND blocking at the same time? If any character is going to be multitasking in this thread with weapons and such, I’d put my money on psychic’s before I put money on the guy with a million tools and only two arms.
It's just more that it's.. hard to find a way to beat him really according to Zelda's canon.
How? You need some blessed weapon or some other Macguffin, what character in this thread really doesn’t get a weapon that fights evil again?
Did Link had the Triforce then?
He has the mark of it on his arm, which allowed him to remove various barriers and such.
For the record, I think OoA/OoS Link is the strongest out of the Link’s total, just saying.
Maybe he wanted a fair fight?
What makes you think he wants a fair fight? The guy killed his own men to get the triforce according to the back story of LttP.
Could explain why he turned bitter in the later games.
If LttP didn’t just have an example of him being fully destroyed and needing a revive in order to come back in the time line I would agree.
Not to mention, really unfair in some places. That game could truely make you feel frustrated.
Sorry, but do you think the SNES game was fair and not just Nintendo hard? GnG and the spin offs it has beats them all in unfairness, but sense we aren’t talking about characters that walk with Death (Maximo for example, how is Ganondorf going to beat him? Death owes Maximo for having his job) I don’t care ATM.
Still, I think it might still be deeper than most Mario games.
How, the guy (guess WHO!?) who made both of them has flat out said he doesn’t care about Zelda’s story so much for starters (makes me pretty sure he doesn’t care about Mario’s as well).
But the funny thing is, he isn’t the only one touching the games these days, so chances are both stories have gone beyond the complexion that they started off as (as in rescue the princess!)
I still like Mario’s more, even if the one time characters it has for its games should have more than one time having them. Sort of like Zedla’s one time characters it has.
So yeah, Meta Knight is fast as we also see in his games (almost impossible to dodge his attacks when he's close) but Kirby can also still beat him. With Sword ability even.
So, I see you are underestimating Kirby again, which makes you think Link can beat him, WTF? Am I the only one who thinks that with Kirby being a MIMIC would make him MIMIC MK’s sword play at the least? (As in, allowing Kirby to swing a sword at the speed of sound and such as well as MK).
I'm not thinking he's anything special compared to others. But yeah, I think he'd beat Kirby as well.
Right, the guy who travelled from planet to planet to stop a universe threat is nothing special. I like how you are impressed by Bowser almost becoming the ruler of the universe, but you aren’t impressed by the two guys who pick apart his plans bit by bit (oh and Luigi is there, he just never gets any credit, and even Bowser has issues remembering the “Great Hero” name of Luigi, because that is what his name means, just letting you know).
It would still damage him a lot I think.
About as much as an arrow would, but only because of an “arrow,” not for any magic part of it. I don’t see how an arrow is going to hurt that much either, really Link is better off saving his magic for better things.
Mario & Luigi: Mega Mushroom, thus yes. Not really convinced though, might as well be the other way around.
Oh yes, because they don’t have 50 different ways of just flying up there in an instant as well.
Wario: Only if he's truely immortal, in which case he should beat anyone.
He has ways of flying up there as well. Oh and if mega mushrooms are all you need, then you should be aware of the fact that Wario can use them, just letting you know.
As in, Fox or Falco without their Arwing or Landmaster? Then yeah, I also think they'd be screwed. But didn't they also fought battle ships like the Halberd before?
Again, I’m saying they can take him out of the ship with their ships, but as for actually beating MK w/o the ship, the answer is no. The Halberd isn’t MK’s best weapon for most of these matches, he is still.
Just him teleporting onto their ships would be a bad start.
Cause of this combo canon right? Wouldn't it be hard to get inside the Halberd when that thing is there?
Kirby did it two times in the game itself, Just fly to where the thing isn’t at and land there!
DK only becomes king after he beats them sencelessly. And it's not like those other apes aren't strong or anything. They were the kings of those kingdoms before DK came and beat them down (for no apperant reason at all so far).
According to the story of the game actually from what I’ve seen from things like the Mario Wiki, DK “saved” them from the main bad guy of the game as far as I can tell. He isn’t just invading their lands, the final boss for example ****ed everything up somehow.
Why can't it be as overpowered as it is to you? It clearly shows limitation by having to use magic in the first place.
Tink’s magic armor for starters isn’t allowing him to walk wherever he wants. Kind of hard to take seriously when the “areas” can still be reset.
Giygas didn't have a mind anymore iirc. He became too powerful, so his brain assploded. But he was still reffered to as the Devil's Machine, so...
Actually the thing that was the “Devil’s Machine” was the thing he was in at the start of the match, you know that eye that had Ness’ face on it. That thing was limiting his powers (as you could see from him only having Rockin beta) so that he could have some control over them at least. The gloves came off when he was let out of it, but so did any control that he had over his powers and himself, someone who isn’t in control over his actions isn’t evil in case you don’t get it.
Porky is more evil cause he still has a evil brain. It's that simply
Porky was the one who had control over Giygas in the end actually, as in logically he is the one who used Giygas to end the universe the 1st time when you think about the time travel theories in the games. Then he tried to do it again in Mother 3 using Claus, only this time he would have full control over the power because of his brainwashing goo that made people his slaves.
Yeah, Samus DOES kinda have a huge advantage over most of her enemies. But still, she shows enough skill to take down the likes of Ridley and such. Not that you wouldn't know but..
My point is that she has more plus’ over her foes than what things like the EB characters have actually, she still has the overall minus though, but it isn’t as great as some other character’s odds in this thread.
Of course Mario and Luigi have more advantages than her; it must suck for Bowser’s troops to be fighting a pair of super humans and to see your men wiped out one by one. Granted they still have number and the element of surprise 100% of the time, but just one super human made from Chozo DNA and “nanomanchines” is a lot, so what happens when you have two of them being powered by the stars?
But that's like the main story of a good 99% of all RPGs.
Besides pokemon, the Mario RPGs (well maybe for some of them and their characters, Mallow is like the only one who makes sense though, along with the babies in the 2nd M&L game), plus some characters in general like certain Phantasy Star characters (Rune) don’t make sense.
Yeah, but Pokemon is kinda different. It is also possible with real life animals for example to hae a stronger 'breed' of sorts.
IVs would make sense for having a “stronger breed,” and there are no such things as powerful Magikarp as well, but guess what a level 100 says to that theory and how the most powerful legendary is usually level 70 or so?
The deffinition is kinda overpowered yeah. At least, if put in a realistic way.
It’s in a realistic way in EB, Giygas destroys the universe however, he is afraid of Ness, Lucas is playing with a power that has unlimited potential to destroy or create, and so on.
That was in EarthBound?? O.o That would've been pretty cool, as I never managed to get it to work.
5th, 6th, and 8th’s 1st part Sanctuary are three bosses that are doomed if PK flash’s 2nd level is nice. (plus those bosses will actually chances are have you packing the 2nd level by then) PK paralysis works on Porky at the end game 50% of the time as well. Really a lot of bosses are OHKOed by Ness, Master Barf is KOed a good % of the time with paralysis as well.
EB and M3 are really ****ing easy if you know what you are doing (of course any game is like that really I guess).
Well, you alone basically changed the whole concept of the thread so... Yeah, your following the rules pretty fine.
So, I should just be happy with game mechanics being defined as how Link got the Fire arrow in OoT? Or now when everything seems to be out the window when my 1st complaint was that some of them don’t make sense but that doesn’t mean everything does?
No... But that was different.
How would Lucas having his team be any different than MK having a crew take over the Halberd and fight with it while he is fighting on foot when you can see in certain canon that the halberd is just fine with one man on the wheel?
Diddy was able to ride mine karts and rat-skull shaped rollercoaster cars to, as well as a couple of animals. But lets just keep it as simple as possible.
Mine carts and rat-skull shaped rollercoaster cars sound like they have to stay on a track, you don’t see me bringing up the cars Wario has on a track do you? (because he has them) Oh and I’m pretty sure all of those cars and for the most part animals moved faster than Diddy did as well, unlike with most of Wario’s things.
Diddy does have better handling than Wario in Mario Kart Double Dash and Wii though.
^_^
Yes, and I’m ok with spin offs where they make Mario the 3/5 guy despite the fact that I’m like 100% sure he is stronger than characters like Wario, Bowser, and DK in a good % of his games (not saying that “everything” is wrong with them, some of them like Brawl have background info on the characters, like how they say Olimar was changed to be playable in Brawl, but still, a lot of them have bad info).
Of course just so because I feel like it, here is another flying machine Wario’s money has got for him, and he seems to handle it just fine:
http://www.youtube.com/watch?v=_ldou5J96xc&feature=related
Heh, I don't even own Donkey Konga,
Well, just so you know it sort of only backs my point about how I have trouble taking the DK game’s story seriously.
Flying pigs are only in Donkey Kong Land though, and I kinda liked them.
Well, here is your ****ing cookie:
But in DKC2; he build his own giant island (which he could use to get a good economy going for example, most likely for evil) and in DKC3 he was.. weird. In DK64, he suddenly wanted to destroy DK Isle. The least to say about his personality is that he's unpredictable.
He didn’t build his own island in DKC2, he just had proof of having a home once in that game before it was destroyed, and if anything his best came in DKC3, where he ****ed a banana bird and locked her up.
DK64 seemed like he started to go crazy, but that is the real example of him building an island (or in this case “rebuilding” it).
That, and Jungle Climber is a game faaar improved on King of Swing. Better story, faster gameplay, new game mechanics while keeping the good old ones and pretty challenging actually. Best DK game in years.
JC’s story really only sounds like it is there for the sake of having a story actually, and I still want to know why a race of banana people would be ok with the idea of people/monkeys eating bananas, or why a guy who’s only real goal before was to steal bananas, or be a ****er to a pack of apes would now want to rule the universe somehow with a macguffin that will never be brought up again pretty much like certain Mario RPG objects (of course a recurring theme for those games is things like the “star road,” so I’m more forgiving with them and their BS, which they really seem to be only poking at and making fun of it, I don’t see how it is always 100% serious with them either).
However, I don’t have any issues with game play in it, other than the fact that I would rather have a new DKC like game but know that Nintendo would rather pump out ****ing racing games of DK or such these days. Of course another improvement on the game series in general I guess is that there is a clear limit to how often DK can turn on his “help me” buttons (invulnerability) instead of just blowing 10 bananas or so a pop.
Yeah maybe I underestimated the Mario RPGs a little. But I liked the ones I played. Super Paper Mario imo is still the best. Second comes Mario & Luigi 1.
Super Paper Mario is weak compared to the other two Paper Mario games IMO. Mario RPG was the start of them and was the one that started to make Bowser seem to have a crush on Peach and such.
I'd think the blast would do the damage actually, not the bad playing.
It has pretty bad start up time though, so Diddy would need to get out of Wario's range.
So, how would the blast from the guitar damage Wario? That alarm clock I showed was destroying parts of the castle and it didn’t do **** to Wario.
But that's all in one game right? Is there any explanation of why Wario survives those crazy things?
Again, reaction abilities are in more than one game, and not every game has the same ones (and there are a few I’ve left out).
There has never been any reason for why Wario lives from those things, but considering how his back story has him being a master at “various” magic like Bowser and considering how he is a star child like Bowser, I’m going to say that is the reason (he has been shown to hypnotize entire lands you know, as well as use growth changing magic and such).
I mean Bowser is knocked into a star in SMG, and he is just fine after that.
Sure he can, but where exactly in the way DK does it like in Jungle Beat?
Well considering how Wario has been shown to dart across water and such at a super high speed, but you clearly have the game not showing “true” speed, I’d say the game play is slowed down on purpose in those games.
Of course that ability is just DK slapping his hands, which is really only as fast as the game shows it, considering how that is his main source of attack, defense, puzzle sloving, and everything in that game, it only makes sense to have it be “fast” despite several other games clearly showing DK has never attacked at those speeds.
Of course, I think you would agree on the fact that DK in that game is completely sort of in a different tone than what he was in the DKC games right?
Personally I don’t see why a timer matters for abilities when said timer is very short in the 1st place.
That's a pretty similar ability I must say...
Except Wario’s “adjusts” the land, or “destroys” large parts of it, and said wave is about as large as the screen.
Just saying I’m more impressed by what Wario uses his for, which includes setting off bombs and such.
DK can do stuff like that to in DK64 when holding in the attack button. You'll then charge up and release a shockwave to as well, so DK has different options with this as well.
Said shock wave from Wario slamming the ground creates the same effect as him just punching the ground at the right height.
Also, how come DK’s ground slam costs a crystal coconut, and like his ground pound his ground slam is at the same power as Tiny Kong’s again somehow? Or how come it doesn’t have any other method of play other than really just getting a 5 coin for all of the Kongs you have unlocked, other than the fact that “balance” for DK64 is very bad (as you could see from the multiplayer part of the game)?
DK:JB did have a sequal, but it wasn't on a console, it was a arcade game called Jungle Fever.
So, there are more games out there that have no supporting back story to the DKC games or what? God, no wonder DK being a star child makes no sense; we don’t even know which one that DK is! ^_^
Anyway, got any game play examples from those games?
DK isn't close to Wario in power, he beats him in it.
I’m still waiting for a reason why. I mean DK’s strength still just seems natural from a great ape minus things like the shock wave, where as Mario/Luigi/Wario are clearly super human+ with his traits (and Bowser is just a monster).
Speed: check this:
http://www.youtube.com/watch?v=k1ScmdkywTg . DK was never really slow to begin with. He could use his strenght to gain speed.
So, DK using his strength to gain speed makes him faster than a guy who darts across water? Plus it’s not like Wario doesn’t use his strength to gain speed when he just busts through every obstacle out there in general w/o slowing down.
Durability: except for never being crushed, or cut in half, DK has survived nasty stuff. He's been under heavy fire many times (DKC2 boss battle, Jungle Beat and even Jungle Climber and King of Swing) and is pretty much immortal in Jungle Beat.
What makes you think Wario has never been under “heavy fire” many times? All of the treasure in one of his game’s comes to life and pretty much want him dead.
That enemy probably has much less range than DK anyways. What happens to Wario anyway when he's hit by that sound attack?
He:
A. Wakes up and is POed, the game then actually starts. Of course that is only if you start to move him of course.
B. Sleeps through it and you get an alternate path through the story.
The story for the game really only has him robbing Syrup after getting his own loot back, pretty much anything that happens, could have happened.
That'd only work if Wario is able to stun DK hard. You have any vids where this situation is happening?
What makes you think DK can’t be stunned? All he needs is a good hit at the right moment and he “loses a life” (because he has to take a “break”) as he holds his head rubbing “where it hurts” in a good % of his games. My point is, DK can be thrown for a loop pretty well, hell Wario can, but it’s not like he won’t “recover” from it.
Plus it’s not like DK can just fly in the air throwing off his shock wave, he has to come down some time. That sounds like a great time if any to launch a “quake” and stun him.
But please explain why you think invurnerability is BS??
Maybe because it is common as dirt game mechanic in platform/adventure games where a character dies in two hits usually anyway just from
touching a foe, and there are things in the platform games in the 1st place showing off how it isn’t really “invulnerability” in the 1st place, such as pitfalls, walls crushing you, and an actual definition in some cases later on in the game for what the stuff really is and the like.
here DK is resisting lava.
Actually DK has to redo the start of the lava flow instead when he hits the stuff (not the level, just where the lava starts), unlike with characters like Mario and Wario for the most part these days (and btw, when you have to “redo an area” in a video game, it means logically, you “died” when you hit the thing that makes you have to redo it).
At 03.00 you also see him destroying big *** meteors with the Sound Wave attack.
I wouldn’t call those “fireballs” that he is knocking away “meteors.”
Plus I’m pretty sure reflecting projectiles from bosses, stages, or whatever is something pretty common in games in general as well with pretty much every character in some way in this thread.
Mario games, Zelda games, some Kirby games, even a boss or so in Metroid Prime 3, some pokemon moves give this off, and Sonic has done it a few times as well off the top of my head.
I think you are giving too much credit to that shock wave, I know for a fact that it doesn’t stop everything that is thrown at DK for one, plus some foes aren’t affected by it unlike with his hands (which btw an great ape grabbing you should be a bad thing).
Do you mean the part where he bounces an armadillo a bit after stunning him before finishing him off? Mario and such do that as well if they want to (play with their foe); ever notice just how “outmatched” Bowser really is vs. Mario?
And you only focus on how Wario can run across water but what other feats of agility / speed does he show? Diddy dodges canonballs and stuff like crazy for example. Can Wario do that?
How is me proving that Wario can run across water not pretty much a deal breaker for feats of agility/speed compared to a character that can’t? Chances are if you can handle something like that you are pretty agile in general. I mean it’s not like running across water is the only thing he does at those speeds. He also turns around while keeping the speeds (something I think Samus has shown to have issues with doing), slides, jumps, and dodges various obstacles in general.
But if you must, there are other things he does to show off his agility, such as this one boss I showed you before:
http://www.youtube.com/watch?v=fnVcP9XiA24&feature=related
However for some levels, personally I like this level and I feel it does a nice job showing off some of the things Wario can do as well (Wario can take a lot of head abuse, just saying. Plus the level has some nice rope work in it as well):
http://www.youtube.com/watch?v=6CPqOuWjJKE&feature=related
And this level is just evil in the game (give you a hint, it has a lot of water in it, with Wario jumping from log to log on a out of control river and Wario feeds man eating plants with his enemies for starters), but watching someone else’s work is just fine for me:
http://www.youtube.com/watch?v=9jqKUQ7u1ko&feature=related
He didn't survived the microwave room did he?
He did survive it game story wise, however that video I showed just had the guy dying in it.
Why? It's a good quality game.
Ah, it is not a good quality game IMO. There are plenty of issues with it despite the fact that Fox could have just blasted the entire area up normally if he wasn’t forced into a world that didn’t belong to Star Fox anyway.
-Fox climbs for sure (and I don’t like how slow he runs as well) like he has that staff shoved up somewhere uncomfortable on him instead of just what it does normally and changes size (god even other “realistic” games like for example Ico don’t have the 12 year old little kid moving that slow while he climbs, and Fox is a trained gun for hire).
Plus a lot of areas don’t even have the option to “jump down” on top of the super slow climbing motion. So if you want to visit the shop like the game forces you to do 5 or so times in the game, you have to watch Fox move up and down that wall a lot, and he is ok with moving slow at it.
Plus I love how in the Krazoa shrines for the 3rd one they gave you rocket booster launch pads and the magic to use them, but for the rest of the shrines they still give you magic, but you have a latter or 4 to climb instead of just a super easy jump up there.
-In fact there is
a lot of “filler” spend running and returning to old areas in that game despite the game having a ****ing teleporting warp stone (that doesn’t want to do its job because of it being a lazy ****, yet they couldn’t of just had the thing “agree” to warp Fox if Fox found it’s warp points or something. Then it could have been lazy still, but still useful if you don’t want to run around the planet 15 times to the same areas).
So, why didn’t rare think that a Zelda clone shouldn’t have warp points in order to cut back on time spent running around is my question? Why does rare want to punish the player for trying to play their games other than the fact that they did a ****ing poor job testing them and have a history of making ****y games at this time? (And chances are we will have someone like the AVGN playing in the future at some time)
-It’s too ****ing easy as well, to the point where it is just stupid, **** I don’t mind if the game can be easy to a point, but this is “beyond” easy, and for bad reasons.
I mean pretty much every natural upgrade is given to you just from playing the story normally except for maybe those staff energy bar power ups (I know they are a side tract along the main path though, just saying). Health upgrades are given to you as you play the story (and Fox could take like 12 hits to die before you got your 1st one, and unlike oh say Zelda, only like one or two foes take off like more than a ¼ of energy), and Fox can carry up to 10 life up restore items with a single upgrade bought for $20 (I mean even Link usually only gets 4 and you have to at least work for them) that activate when he dies and gives a full cure at that (unlike “oh say” Link’s revive items, plus Link also has a variety of them as well).
The SharpClaw foes just let Fox beat the **** out of them one at a time. Did people even test the fighting before saying it would be a highlight for the game, because only one foe with a weapon attacking you at a time while his buddies cheer from the sidelines as he gets his head handed to him because Fox happens to do for damage either 1 damage per hit, or 20 damage for a “finisher” (and “maybe” throw a punch if you get too close) isn’t that exciting IMO.
Oh and I love how people were saying that the lock on system for this game is good, yet IIRC you can’t change targets unless you put the staff away.
Oh and Fox doesn’t have much if any “flinching” animation as well, so climbing up a wall that has fire blowing out of it is easy as **** because
nothing stops Fox like it would with oh say “Link” (not like I would want to stop of course, because Fox climbs like a ****er as well like I said before).
So, adding on to how Fox has a ton of health and a large supply of life up restore items (and it’s not even hard to restore life w/o using them, just bust open the crates the game gives you every small walk or so), you can really just blow through the game w/o any issue at all. I mean **** DK in DKJB never running out of life because people don’t know that a difficulty is ok as long as it is fair, Fox in Dinosaur Planet is where it is at for easy difficulty for the wrong reasons.
-There really is no reason to get sidetracked except for those Cheat Tokens (which don’t even unlock anything nice btw besides a shoddy sound test option that doesn’t even give you the names of the sounds or what sound you are on, WTF rare?) or saving the Lightfoot village kids (which doesn’t even really give you anything nice as well again besides a few fuel cells and a cheat token).
-I love how Fox is the only one playable for 95% of the game despite that the art work for the game shows Fox fighting with Krystal, Slippy, and Peppy by his side along with Tricky as well. Oh and how the game originally was going to have more than just one PC as well for more than a small % of the game.
I mean Krystal was trapped in a Crystal and Slippy and Peppy just vegged out in the Great Fox for the entire game and made Fox do all the physical work (overall I can sort of forgive Peppy though of course, for clear reasons).
Still, Snake was able to beat things like Metal Gears right? Would a Landmaster be harder to take down?
Things like the Star Fox team’s Landmaster was more advanced than stuff used even by the Cornerian army (because Slippy isn’t 100% worthless somehow) and has been shown to launch nova bombs (why don’t they just say “big ****ing nukes” for sci-fi instead of “nova?”) and stuff like that around freely, plus the rate of fire can be very fast or somewhat slow depending on the type of Landmaster (and can be charged of course the Landmaster is build for anti-air combat just to let you know), create a barrier shield while rolling, and has limited flight/hovering ability even, of course all of the abilities such as rolling or flight is because the thing is built with the same design on what makes an Arwing. Oh and said tanks can be delivered anywhere with radar (and said radar can be hidden/blocked out as well).
Things like Metal Gear REX had the ability to launch a nuke at any point on a planet and it would be completely undetectable and untraceable (due to the type, size, and speed of the projectile, plus the fact that it isn’t a missile is another thing at the time, not for any magical reason, but because it is packing a Railgun). Before this Metal Gear was just an on land ballistic missile launchers or so pretty much according to the Wiki. Of course Metal Gear can be built for more than just one thing and there are of course many types; so you have some close up Metal Gear weapons with a focus on speed such as Metal Gear RAY as well. Of course the fact remains that things like REX and such are walking tanks, but it’s not like Landmasters aren’t just packing 4 all terrain tires for the latest model used on them and don’t just do things like hover and such. Oh and then you have this as far as largest sizes go:
http://metalgear.wikia.com/wiki/Arsenal_Gear
I think Landmasters > some land Metal Gear such as REX or RAY (Arsenal Gear is for the water, but it’s not like Fox doesn’t have a submarine, just saying), but I do know a lot MG happen to be biomechanical, really it is hard to give a general rate of LM vs. MG when there are only like five versions of the Landmaster as it went on and 20 different MG.
Of course you are aware right that Arwing > Landmaster canon wise right? Just wondering…
Wario's powers have been rather random in most of his games.
So has everyone else's, still it's not like he doesn't have some defining characteristics such as reaction abilities.
However, DK seems to have a range advantage over Wario with his weapons,
Wario is packing a ton of projectiles as well actually:
-Cosmic Wario for example is packing a nice little "rapid" fire laser gun
-he has also been shown with things like fire flower fireballs
-other various fire power stuff include a dragon hat breath in "short range bursts" to long range "fire balls"
-he can create defensive/offensive projectiles with his Arty Wario form (and life up as well)
-I've brought up some other treasure found like his "ice rod" or his "thunder trident" that he has been seen using to open up paths in a game like Wario Land 3.
I could go on if it wasn't for the fact that I want to end this post.
I don't see how it is better than Wario's shock wave from him just punching the ground, it clearly has more issues with semi range if the foe isn't touching anything or so, but it's not like the range isn't "long" range because of that.
"Standing" on the ground is an issue for a lot of characters (of course, the funny thing is the shock wave sets off explosives even if they aren't touching the ground), DK certainly can't stay in the air forever.
and his own physical body.
Well if you mean by "arm length" normally than yes, but I don't see how being like that is that big of a deal when size is one of those things Wario can grow.