ruhtraeel
Smash Ace
After the 3.6 patch, grounded side-B hits them too far away to have some 3.5 combos be viable. For example, in training mode on a Fox, or against a computer, try dash attack to side B to dash attack to side B in 3.5. Now try it in 3.6. Half the time, it doesn't work, because they get hit too far.
On floatier characters, another almost guaranteed combo would be dash attack to side B to SH f-air to either a jab then a side B, or another side B immediately. This also doesn't work well anymore because they get hit too far.
In general, I think side-B is a much worse combo move now. This has been bugging me the most out of every change Lucario got, including not being able to air dodge out of an up-B, and the ASC nerf.
On floatier characters, another almost guaranteed combo would be dash attack to side B to SH f-air to either a jab then a side B, or another side B immediately. This also doesn't work well anymore because they get hit too far.
In general, I think side-B is a much worse combo move now. This has been bugging me the most out of every change Lucario got, including not being able to air dodge out of an up-B, and the ASC nerf.
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