• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Shugo++++

Status
Not open for further replies.

Shugo-Chan

Smash Lord
Joined
Oct 8, 2008
Messages
1,570
Location
Ohio
Are you really that far away gf2tw? Because i wont/cant play sonic in button lag especially dittos rofl XD!
 

Jim Morrison

Smash Authority
Joined
Aug 28, 2008
Messages
15,287
Location
The Netherlands
No, it's a lie, I actually live in China -.-... You never know, maybe the connection is reasonable. Don't count on it though :p. If you don't want to play, no problem.
 

Camalange

Moderator
BRoomer
Joined
May 12, 2008
Messages
9,420
Location
Seattle
NNID
Camalange
3DS FC
1160-9836-5007
Switch FC
SW-4197-1438-9208
lol, we should get this thread changed to "The OFFICIAL WiFi Shugo Challenge Thread!"

:093:
 

Terios the Hedgehog

Smash Hero
Joined
Jun 25, 2006
Messages
6,452
Location
Shenandoah, PA
Every time a good Sonic comes out of nowhere I think.

****. I wonder how many good Sonic's we scared off with our talk of steak.

Malcolm and Blue don't even like talking to us IIRC.

Blue moreso than Malcolm. I think he just doesn't have much to say.
 

Jim Morrison

Smash Authority
Joined
Aug 28, 2008
Messages
15,287
Location
The Netherlands
I get nervous when I play someone deemed good. First time I got nervous was Wifi with Puffball. Probably was the only one. But it wasn't a serious match.
 

Camalange

Moderator
BRoomer
Joined
May 12, 2008
Messages
9,420
Location
Seattle
NNID
Camalange
3DS FC
1160-9836-5007
Switch FC
SW-4197-1438-9208
LIES!

I get nervous alot too. Like for not alot of reasons. I was kinda nervous the first time I played Cama because his title on the AiB sonic group is NAO IZ 2 GUD. XD
XD

For real? lol, that's too good. I think the tag though is NAO IZ 2 GOOD, but it should totally be GUD, lol.

I was a bit nervous playing you because you've been around so much longer than I have and you is teh modz of allisbarwl.

:093:
 

Terios the Hedgehog

Smash Hero
Joined
Jun 25, 2006
Messages
6,452
Location
Shenandoah, PA
Modship on there has nothing to do with skill. T_T

I'm okay. I have a lot of work to do. I still need to catch up with Tenki.

I just have crappy self-esteem over this game. Regardless of people saying I'm pretty good I think, "****, I suck. That was too readable. Why did I run into that?" Like things I know I SHOULDN'T do but I'll do them anyway. It's like, "Maybe it'll work THIS time" I've gotten out of that habit mostly though.

Oh yeah. When I get around to playing Shugo I'll probably be tweaked out of my mind.

Or maybe I'm saying that to trick him.

UH-OH! MINDGAMES!

3 Rules of gaming

1. Always act like you have the upper hand
2. Hold your trump card till the end.
3. Some third thing.
 

Browny

Smash Hater
Joined
Mar 22, 2008
Messages
10,416
Location
Video Games
So like, if the IC's are allowed to infinite chaingrab, Sonic should be allowed to counterpick with a large stage and stall for 7 minutes to win. Its just as cheap?

*shameless plug for people to read my sig*
 

chimpact

Smash Lord
Joined
Mar 11, 2008
Messages
1,300
Location
South Jersey
3DS FC
0361-7166-1377
Wow I played both Shugo and KC and even with everyone saying Shugo is better than KC, I still think KC is better. Shugo has some epic mindgames, but I am pretty sure I beat him a few times. KC is just too good for me. I still won't forget the time though when Shugo had 160% or something and he DI'd my fair.....HAX!
 

infomon

Smash Scientist
Joined
Mar 11, 2008
Messages
5,559
Location
Toronto, Canada
Shugo: (I do this to everyone lol) your momentum-cancelling instincts are a bit off. You gotta remember to use a fastfalled Fair, then quickly use down-B. You might have survived at 1:36 in [this]. Use that method also against vertical KOs. Side-B is okay for horizontal ones, though not quite as good as down-B (for avoiding the killzone; it might help better to return to the stage though, obv).

So like, if the IC's are allowed to infinite chaingrab, Sonic should be allowed to counterpick with a large stage and stall for 7 minutes to win. Its just as cheap?
Pick RAINBOW CRUISE!!!! ICs have it pretty rough on that stage, and Sonic does fine there IMO. Pirate Ship was obv a good call too, tho.

Lain is amazing. Shugo is very good tho, I really enjoyed watching those matches.
ICs + Sonic <3
 

Terios the Hedgehog

Smash Hero
Joined
Jun 25, 2006
Messages
6,452
Location
Shenandoah, PA
RC rocks for Sonic. I played a MK on BF and almost got JV 3 stocked. I went to RC and won. Then I lost on Frigate. T_T But RC is good for MK. Better for Sonic. He ***** there.
 

Kinzer

Mammy
Joined
Jun 2, 2008
Messages
10,397
Location
Las Vegas, NV
NNID
Kinzer
3DS FC
2251-6533-0581
The opponents get screwed over on RC harder than Sonic would, that's for sure.
 

Jim Morrison

Smash Authority
Joined
Aug 28, 2008
Messages
15,287
Location
The Netherlands
Yes. Or you just play Sonic and stay in the air all the time. Or second Bowser and use infinite jump and constant F-airs and koopa klaws lol.
 

KingChaos

Smash Journeyman
Joined
Aug 5, 2008
Messages
494
Location
Ohio
hmm ive thought about it and next time ima try brinstar against the IC's or Norfair they seem like they will be good stages.I to Shugo he should try RC.
 

Shugo-Chan

Smash Lord
Joined
Oct 8, 2008
Messages
1,570
Location
Ohio
Yeah infzy thanks i just forgot about picking RC Norfair and brin. I learned something new with sonic and so far its been working great. Also ydiddy i dont think we have played 1vs1 before.
 

Tenki

Smash Hero
Joined
Apr 3, 2008
Messages
6,966
Location
GA
Yeah infzy thanks i just forgot about picking RC Norfair and brin. I learned something new with sonic and so far its been working great. Also ydiddy i dont think we have played 1vs1 before.
what'd you learn? XD
 

da K.I.D.

Smash Hero
Joined
Aug 22, 2006
Messages
19,658
Location
Rochester, NY
anything with a slope really kinda ***** them.

even pipes, its great cus its that much easier to kill nana.

also, any characters with moves that seperate them is good.
like lucario, his down air tears them apart
 
Status
Not open for further replies.
Top Bottom