Think about it. Waft itself is a comeback mechanic and rage is also a mechanic that will boost up the knockback of Waft. Thus, it’ll make an already outrageous comeback tool even more outrageous. I’m asking for a change to nerf the waft itself by disassociating it with the affects of the rage mechanic so Wario can’t kill a 40% character, mid-stage, because they are at 130% from said character. Keep in mind that Wario is also stupidly heavy with a great recovery so it makes these kinds of unfair comebacks very likely.