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Should King Dedede's infinite chaingrab be banned?

Should King Dedede's infinite chaingrab be banned?


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Arturito_Burrito

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Fletch

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Aren't viable? Like who?

"Capable of working successfully; feasible"

Notice how "capable" and "feasible" are in that definitive description?

Exactly who isn't viable? You are always capable of winning with any character, there is just a certain amount of skill involved in order for you to win depending upon the circumstances.

The bottom line is, with King Dedede, those five characters are not capable of working successfully, or are even feasible. They are not viable. You can sit here all day and tell me how "Ganondorf isn't viable boo hoo, so the infinite is fine". I have players like Sliq that would disagree with you.
In Brawl, there are about 5 viable characters at the top of the metagame, and I think that is even pushing it. If you're going to say these lower tier characters are "capable" and "feasible" to win with, then I say that it is both capable and feasible to win with these 5 characters as well. Sure it's next to impossible, but if you don't get grabbed, you can definitely win the matchup. It really isn't much different than playing the low tiers against the high tiers, it's just a really bad matchup, and every characters barring the tops have bad matchups.
 

BentoBox

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I'm not sure that's a double standard. Having a lots of "unviable" characters versus 6 "unviable" seems like a large enough difference to me.
If you have your mind set on a philosophy, you either take action or you don't. You don't half-*** it and then come and tell me that finishing the job is unnecessary.

REGARDLESS OF THE NUMBER OF CHARACTERS IT AFFECTS. THAT IS I-R-R-E-L-E-V-A-N-T.

<33 Ulevo
 

DRaGZ

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If you have your mind set on a philosophy, you either take action or you don't. You don't half-*** it and then come and tell me that finishing the job is unnecessary.

REGARDLESS OF THE NUMBER OF CHARACTERS IT AFFECTS. THAT IS I-R-R-E-L-E-V-A-N-T.
Why is it irrelevant?
 

Woozle

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**** I missed this. I play Fox in Melee, sure don't play him in Brawl at all, although to be fair, I quit Brawl.
You quit brawl?

Then, with all do respect and dignity, your opinion of what should and shouldn't be banned in the game may be a little underdeveloped.

Since Brawl isn't Melee and all.

Maybe that's just me. :urg:
 

Calixto

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DDD's infinite only discourages the use of those 6 rather than encourage the use of DDD (as I've stated before around here somewhere).


Allowing the infinite does nothing but subtract from the metagame. Why do we leave it in?
 

Ulevo

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Sure it's next to impossible,
Think before you post please.

"Sure it's next to impossible" =/= feasible. Do you have no sense of logic?

And lower tiers are unviable? Laugh out loud? Just because they're low tiers and don't have easy learning curves or amazing statistical advantages doesn't mean they can't compete. Look at Boss, look at Sliq, look at Edreese, look at Snakeee, look at Bum. Only five viable characters? You have no clue about Smash at all.
 

BentoBox

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Why is it irrelevant?
...You just quoted the answer to your question?

And again, who are you to decide that such or such number of characters being rendered unviable is low enough as a threshold, thus warranting no further actions? Nobody can come up with an argument backing that based on logic alone. The only LOGIC route would be to follow through OR unban the banned stages.
 

PKNintendo

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Honest question:

Ness and Mario are pretty close right?
Does the infinite affect the tier list placement of Mario. I mean, because of this, will Mario drop below Ness? Or does the tier list not include the infinite?


(Im pretty sure the old tier list included Ness' *apparent* infinite by Marth. )

I would like this question to be answered please.
 

XienZo

Smash Lord
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Apr 12, 2008
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I don't know why I didn't say this earlier but why is someone who doesn't play our game telling us how to play it who are you sakurai jr.?
Cause he could easily see our flaws in the our arguments, and coming from an unbiased point of view, will help us find the best action as soon as possible.

Well, in the best case scenario, but he has tons of potential to help us.
 

Woozle

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...You just quoted the answer to your question?

And again, who are you to decide that such or such number of characters being rendered unviable is low enough as a threshold, thus warranting no further actions? Nobody can come up with an argument backing that based on logic alone. The only LOGIC route would be to follow through OR unban the banned stages.
I feel as though rendering any character useless is cause for alarm.

But I may come from a different part of town.
 

Flayl

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Nobody but SBRoomer's know how the middle-low part of the tier list is made. But if they're worth their salt it will be considered.
 

Punishment Divine

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Honest question:

Ness and Mario are pretty close right?
Does the infinite affect the tier list placement of Mario. I mean, because of this, will Mario drop below Ness? Or does the tier list not include the infinite?


(Im pretty sure the old tier list included Ness' *apparent* infinite by Marth. )

I would like this question to be answered please.
Mario is an extremely underrated character that can only be hindered by the infinite. I'm not a mind reader, but I can predict he would rise above Ness if this was banned.
 

DRaGZ

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...You just quoted the answer to your question?

And again, who are you to decide that such or such number of characters being rendered unviable is low enough as a threshold, thus warranting no further actions? Nobody, can come up with an argument backing that based on logic alone. The only LOGIC route would be to follow through.
Because banning a level is easier to do and much more acceptable than banning something a character does. And if the easier thing is has a greater impact than the harder thing, then we'll just do the easy thing, and if the effect is good enough, we're chill.

And I'm not deciding anything. None of us are...right?
 

The Halloween Captain

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This was a rather big problem in the Meta Knight debate. It is an unfortunate stigma of these boards that we are infested with. :ohwell:
Yeah, but people who don't play Brawl shouldn't make Brawl tourney rules. Why would you trust rulesets to people who don't play the game or have matchup experience.

Technically, the only people that should be here are those that play D3 or a character that D3 infinities, no one else has anything at stake.

With that, I am leaving this discussion myself. I don't have any authority here.
 

Ulevo

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Honest question:

Ness and Mario are pretty close right?
Does the infinite affect the tier list placement of Mario. I mean, because of this, will Mario drop below Ness? Or does the tier list not include the infinite?


(Im pretty sure the old tier list included Ness' *apparent* infinite by Marth. )

I would like this question to be answered please.
That is a rather bad example, since Ness can be caught in an infinite too.

But to answer your question, I would be willing to assume the infinite does effect tier placement. And not just for the character being stuck by the infinite. It effects the entire list.
 

Arturito_Burrito

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Cause he could easily see our flaws in the our arguments, and coming from an unbiased point of view, will help us find the best action as soon as possible.

Well, in the best case scenario, but he has tons of potential to help us.
maybe unbiased but its also unexperienced. Doesn't matter if hes really good in melee since this isn't melee.
 

PKNintendo

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Mario is an extremely underrated character that can only be hindered by the infinite. I'm not a mind reader, but I can predict he would rise above Ness if this was banned.
I see.

Let's pray that it's banned then. Not because I think Mario would beat Ness. Far from it, but I want Ness to beat Mario because he can without the infinite. Not with it!
 

pure_awesome

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I think the main argument here is what we want the counterpick system to be about.

It's painfully obvious that DDD's amazing grab range, along with the fact that he can perform the infinite easily and everywhere, breaks the match-ups that they effect. Noone can truly main DK against a DDD main. The DK main is forced to play as a secondary for fear of an unwinnable match-up, despite the fact that DK is a great character who makes for a solid main outside of this match.

So what do we want the counterpick system to be about? Do we want it to be an intrinsic part of the game? Do we want the counterpick portion of the game to have just as much weight, take just as much strategy, as some in-game play? Do we want the match-ups to start on the character selection screen? If that's the case, then DDD's infinite shouldn't be banned. It emphasizes the counterpick system. A player who's afraid of an opponent's DK can choose DDD in an effort to force him to play a weaker character.

Or do we want the counterpick system to be more of a sidenote? An almost irrelevant part of the match that only the elite need to pay attention to? Do we want the outcome of the match decided, for the most part, after the words "Ready... Go!"? If this is the case, then DDD's infinite needs to be banned. It pushes the counterpick system onto us, which is the opposite of what we would want. Deciding the outcome of the match before the match begins is the opposite of what we're gunning for.

The counterpick system as it is takes brains. You need to know each character's strengths and weaknesses, ins and outs, who counters who, and how your opponent is likely to react. But does it matter? Should that, ultimately, be part of the way the game is played? This is the question we need to answer. Once we answer that, whether or not to ban DDD's infinite is easy.
 

BentoBox

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Because banning a level is easier to do and much more acceptable than banning something a character does. And if the easier thing is has a greater impact than the harder thing, then we'll just do the easy thing, and if the effect is good enough, we're chill.

And I'm not deciding anything. None of us are...right?
The ease of the process, again, is irrelevant. Why would you even bring that up? You clearly have no argument as to why we shouldn't ban the technique. And for you to vote no because it would be a hassle is laughable. As you've said, we're not the ones enforcing anything, we are giving our opinions. You vote for what you feel is the right decision, not the easy way out.

>_>"

Oh, and good enough according to whose standards? Seriously.

This has to be banned.

I mean, come on.
Lol, you've either been watching Arrested development lately or BrawlLover is your trolling account XD.
 

Fletch

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You don't play dedede, any of the infinitables and you don't even play Brawl. Amaaaaaaaaaazing.
To be fair, I admit to no longer playing Brawl, but I played D3 while I played, along with a little bit of Falco. If the game didn't frustrate me to no end and if I couldn't still play Melee, I would still be playing Brawl.

You quit brawl?

Then, with all do respect and dignity, your opinion of what should and shouldn't be banned in the game may be a little underdeveloped.

Since Brawl isn't Melee and all.

Maybe that's just me. :urg:
Experience. Like I said, I played Brawl before, but I'm not going to sit here and lie and pretend like I still do. I feel I offer a good unbiased point of view now. That and I'm procrastinating from studying which is why I'm posting here now.

Think before you post please.

"Sure it's next to impossible" =/= feasible. Do you have no sense of logic?

And lower tiers are unviable? Laugh out loud? Just because they're low tiers and don't have easy learning curves or amazing statistical advantages doesn't mean they can't compete. Look at Boss, look at Sliq, look at Edreese, look at Snakeee, look at Bum. Only five viable characters? You have no clue about Smash at all.
Tires don exits? Don't kid yourself. Please take the best Captain Falcon player in the world in Brawl, pit him against M2K's MK, and tell me the matchup is feasible.
 

Ulevo

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Yeah, but people who don't play Brawl shouldn't make Brawl tourney rules. Why would you trust rulesets to people who don't play the game or have matchup experience.

Technically, the only people that should be here are those that play D3 or a character that D3 infinities, no one else has anything at stake.

With that, I am leaving this discussion myself. I don't have any authority here.
How do you not? Well, sure, you don't have authority, but that doesn't mean this discussion doesn't pertain to you. It doesn't who you main or who you don't, it effects you either way.

That is like saying that only Meta Knight mains should participate in the discussion of his ban. That's silly talk. Meta Knight effects the whole cast. Whether or not you play him, or even play against him often, doesn't make this exclusive. It is a more extreme example, but it's true.

I don't play any character that can be infinite by King Dedede, but think of it this way. I main Marth, okay? Meta Knight is my worst match up flat out. Now, the more Meta Knights I have to deal with, the harder a tournament will be in order to win. Donkey Kong is a character that, potentially, can give Meta Knight a hard time. He is not a sure fire counter, but he certainly does better than Marth. Now, with the infinite in place, Donkey Kong is less likely to be played, and thus the chances of Meta Knights use increases. If the infinite is not in place however, Donkey Kong is no longer threatened by King Dedede, and Meta Knights may have to be forced to switch to another character, such as Snake.

The point I am trying to make here is that these infinite skew match ups in such a way that it drastically effects the match ups for the entire cast, because of how this one character makes five others unplayable. One way or another, drastic or minimal, it will effect you as long as you play.

I say the most important credentials who could be in this debate are the TO's themselves. They're the ones who have to deal with the issue at heart.
 

PKNintendo

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How do you not? Well, sure, you don't have authority, but that doesn't mean this discussion doesn't pertain to you. It doesn't who you main or who you don't, it effects you either way.

That is like saying that only Meta Knight mains should participate in the discussion of his ban. That's silly talk. Meta Knight effects the whole cast. Whether or not you play him, or even play against him often, doesn't make this exclusive. It is a more extreme example, but it's true.

I don't play any character that can be infinite by King Dedede, but think of it this way. I main Marth, okay? Meta Knight is my worst match up flat out. Now, the more Meta Knights I have to deal with, the harder a tournament will be in order to win. Donkey Kong is a character that, potentially, can give Meta Knight a hard time. He is not a sure fire counter, but he certainly does better than Marth. Now, with the infinite in place, Donkey Kong is less likely to be played, and thus the chances of Meta Knights use increases. If the infinite is not in place however, Donkey Kong is no longer threatened by King Dedede, and Meta Knights may have to be forced to switch to another character, such as Snake.

The point I am trying to make here is that these infinite skew match ups in such a way that it drastically effects the match ups for the entire cast, because of how this one character makes five others unplayable. One way or another, drastic or minimal, it will effect you as long as you play.

I say the most important credentials who could be in this debate are the TO's themselves. They're the ones who have to deal with the issue at heart.
But the less Marth the more Ness' ^_^
Even with EIDI we'll get *****.
 
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