Tristan_win
Not dead.
Update: This data is now outdated.
Hey everyone this thread was a joint effort between
Everything you see in this chart has been tested in Vs mode with the DI direction listed while spamming air dodge. It has also been double check to see if it's a real combo in training mode. Your opponent will not be able to escape bouncing fish if you read their DI and react quickly enough or predict correctly.
When your opponent are in these percents Sheik grab game becomes outstanding as you force your opponent into really just two options, up and toward Sheik or away. They may try other directions but Bouncing fish covers the majority of theses. With really only two options they have to make the choice of risking DI away to avoid your uair,fair,nair only to possibly taking a BF to the face, which does 19% total with grab or DI up and towards Sheik and get uair, fair, nair but avoid the BF. For a few select characters within a certain % range though Fthrow into Bouncing Fish is a true combo and is completely unavoidable.
TL;DR
- This works on everyone if they fail to DI up and towards Sheik until 20% but on Jigglypuff, ness, kirby, Luigi, Olimar, Villager, Palutena, Peach, Rob, Mario, Toon link, Game and watch. So don't try to do it on these characters unless you know their percents.
- This will work no matter how Diddy Kong DI until 15%
- This will work no matter how Dedede, Lucario, Rob, Charizard, DI until 30%. I highly suggest learning their individual percents Dedede 60%, Lucario 50%, Rob 35%, Charizard 30%
Fthrow into Bouncing fish is a bread and butter combo for Sheik
- This chart is very user friendly. To rearrange the order from greatest to least or least to greatest click at the top of the column. You can also alphabetize the list using this method.
- The reason why some characters like Mario are listed as 0-05% is because this chart is a bit silly, it's just the normal 0% to 5%. Oh also the majority of these were tested to the closest factor of 5 or 10 so it might be possible to squeeze in a bit more then what's listed.
- All testing was done in Vs's mode with Sheik below 40% so rage was not a factor into these combo's.
- You don't have to jump or extend bouncing fish to get these to work, just make sure the attack comes out as soon as possible.
- In fact you should be able to connect bouncing fish for even longer then what's listed if you extend the range.
Mario | 0-20% | 0-05%
Luigi | 0-05% | None
Peach | 0-15% | None
Yoshi | 0-25% | 0-10%
Bowser | 0-55%* | 0-15%
Rosalina | 0-30%* | None
Bowser Jr | 0-60% | 0-03%*
Wario | 0-30%* | None
Game and watch | 0-20%* | None
DK | 0-80% | 0-05%
Diddy Kong | 0-30% | 0-15%
Link | 0-55% | None
Zelda | 0-35% | None
Sheik | 0-45% | None
Ganondorft | 0-45% | None
Toon link | 0-20%* | None
Samus | 0-40% | None
Zero suit Samus | 0-55%* | None
Dedede | 0-70% | 0-60%*
Lucario | 0-50%* | 0-50%
Greeninja | 0-30%* | None
Little mac | 0-55% | None
meta knight | 0-40% | None*
Kirby | 0-05% | None
Robin | 0-55% | None
Ike | 0-60% | None*
Marth | 0-60% | None
Palutena | 0-15% | None
Pit | 0-65% | 0-15%
ROB | 0-20% | 0-35%
Duck Hunt Dog | 0-40% | None*
Jigglypuff | -,- | LOL
Charizard |0-35% | 0-30%*
Pikachu | 0-40% | None*
Falco | 0-40% | 0-04%*
Fox | 0-30% | None
Ness | 0-05% | None
Captain Falcon | 0-60% | None
Villager | 0-10% | None
Olimar | 0-05% | 0-05%
Wii Fit Trainer | 0-25% | None
Shulk | 0-35%* | None
Pac Man | 0-33%* | None
Mega man | 0-45% | None*
Sonic | 0-25% | None
While @ _Tree was making his video he took the time to check our numbers and found some differences. Because of this I updated the data with the lower numbers until we can retested. All change percentages have been marked with a *
Differences
Boswer 0-65% vs 55%
Rosalina 0-40% vs 30%
Boswer Jr 0-3% vs 4%
Wario 0-35% vs 30%
Game and watch 0-20% vs 21%
Toon link 0-25% vs 20%
Zero suit Samus 0-63% vs 55%
Ike None vs 5%
Dedede 69% vs 60%
Meta knight None vs 5%
Falco 5% vs 4%
Pikachu None vs 5%
Charizard 0-40% vs 30%
Lucario 0-60% vs 50% (inward)
Greeninja 0-40% vs 30%
Duck hunt dog None vs 5%
ROB 0-20% vs 30%
ROB 0-35% vs 20%
Dr Mario -Not tested- vs 0- 25% 0-5% (so 5% more for away then normal mario)
Shulk 0-45% vs 35%
Pac Man 0-40% vs 33%
Mega man None vs 5%
Rosalina 0-40% vs 30%
Boswer Jr 0-3% vs 4%
Wario 0-35% vs 30%
Game and watch 0-20% vs 21%
Toon link 0-25% vs 20%
Zero suit Samus 0-63% vs 55%
Ike None vs 5%
Dedede 69% vs 60%
Meta knight None vs 5%
Falco 5% vs 4%
Pikachu None vs 5%
Charizard 0-40% vs 30%
Lucario 0-60% vs 50% (inward)
Greeninja 0-40% vs 30%
Duck hunt dog None vs 5%
ROB 0-20% vs 30%
ROB 0-35% vs 20%
Dr Mario -Not tested- vs 0- 25% 0-5% (so 5% more for away then normal mario)
Shulk 0-45% vs 35%
Pac Man 0-40% vs 33%
Mega man None vs 5%
Slightly easier to learn list for away.
Away
5%
Olimar, Luigi, Kirby, Ness
10%
Villager
15%
Peach, Palutena,
20%
Mario, Rob, Game and Watch
25%
Yoshi, Toon link, WFT, Sonic
30%
Diddy kong, fox,
35%
Charizard, Wario, Zelda
40%
Falco, Rosalina, Samus, Greeninja, Meta knight, DHD, Pikachu, Pac Man,
45%
Sheik, Ganondorft, Shulk, Mega Man,
55%
Link, Little mac, Robin,
60%
Bowser Jr, Lucario, Marth, Captain Falcon, Zero suit Samus
65%
Bowser, Pit
70%
Dedede,
80%
DK
5%
Olimar, Luigi, Kirby, Ness
10%
Villager
15%
Peach, Palutena,
20%
Mario, Rob, Game and Watch
25%
Yoshi, Toon link, WFT, Sonic
30%
Diddy kong, fox,
35%
Charizard, Wario, Zelda
40%
Falco, Rosalina, Samus, Greeninja, Meta knight, DHD, Pikachu, Pac Man,
45%
Sheik, Ganondorft, Shulk, Mega Man,
55%
Link, Little mac, Robin,
60%
Bowser Jr, Lucario, Marth, Captain Falcon, Zero suit Samus
65%
Bowser, Pit
70%
Dedede,
80%
DK
Extra knowledge:
KB = Knock Back
Fthrow decay very slowly so sadly you wont see much improvement with multiple throws around the same time.
Three 300% Mario fthrow by 0% Sheik, three throws in a row, one fthrow per Mario. Throw1 KB96, Throw2 KB95,Throw3 KB95. Barely any change.
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Honorary mention of @ saviorslegacy as he did help with the Dedede DI up and towards Sheik and was willing to help test.
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