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But it'll likely be more like jammies and/or Nega Shantae -inspired alts rather than them being the actual thing. Shantae in her jammies has her hair down, which will likely be kept up in Smash as she uses it to attack. And Nega Shantae I could see just as a color option rather than the actual character (though it's essentially the same lol). But who knows.
I'm happy with color variations based on Risky and Shantae's friends.
But it'll likely be more like jammies and/or Nega Shantae -inspired alts rather than them being the actual thing. Shantae in her jammies has her hair down, which will likely be kept up in Smash as she uses it to attack. And Nega Shantae I could see just as a color option rather than the actual character (though it's essentially the same lol). But who knows.
I'm happy with color variations based on Risky and Shantae's friends.
The more I think about it, the more I think that Shovel Knight may be a sign of something... I don't know why, but something just seems fishy. He may be paving the way for someone.
Or my mind is just desperate for any sign of hope for Shantae.
Speaking of Shovel Knight, this is pretty awesome:
Pretty great consolation prize for Shovel Knight. I am definitely looking forward to getting this game when it finally releases on Switch next year. If Smash doesn't work out for Shantae, maybe she could be a Rivals guest as well?
This has probably been brought up before but I think Shantae would be such a great addition to Ultimate, because she's another tough female character who isn't a princess who needs saving in their respective titles. She'd join the ranks of Bayonetta, Samus, and Lucina.
In addition for everyone on here, I made some minor updates to the front page by updating the message at the top and bottom, putting in the original moveset idea for Shantae in a spoiler, and generally adding some text to define certain categories.
I don't recall if this question has been asked in this thread, but seeing as Dracula and Rathalos seem to be seprate bosses from any of the stages, what would be the Shantae boss if the series were to get representative?
The pattern is all of the 3 Nidie Directs that have happend, they have all taken place roughly 6 months apart
February 28, 2017
August 30, 2017
March 20, 2018
So a safe guess is the next one will be sometime in September.
I don't recall if this question has been asked in this thread, but seeing as Dracula and Rathalos seem to be seprate bosses from any of the stages, what would be the Shantae boss if the series were to get representative?
The Giga Mermaid would be quite a sight to see as a 3D model, I think the Tinker Tub boss from Risky’s Revenge would make a good boss for this game as well
I don't recall if this question has been asked in this thread, but seeing as Dracula and Rathalos seem to be seprate bosses from any of the stages, what would be the Shantae boss if the series were to get representative?
I'd say the Tinker Tub (I think that's what its name was?) from Risky's Revenge would make a good boss fight in Smash Bros. I'd love to have someone like Kirby fight Risky's robot pirate ship.
What I'm concerned for now is that if Shantae made it into the game as a playable character, while Shovel Knight only reached Assist Trophy. There will be blood; a clash of sides. Like "Daisy made it but Waluigi didn't?" but probably worse.
I have always been slightly more Team Shantae. Lets hope she gets at least the same treatment as Shovel Knight as a cool AT.
What I'm concerned for now is that if Shantae made it into the game as a playable character, while Shovel Knight only reached Assist Trophy. There will be blood; a clash of sides. Like "Daisy made it but Waluigi didn't?" but probably worse.
I have always been slightly more Team Shantae. Lets hope she gets at least the same treatment as Shovel Knight as a cool AT.
I don't think it will be nearly as bad, since the whole Daisy and Waluigi thing happened from the same direct. By the time they could reveal Shantae, the reality of SK as an AT will have set hard. Plus, both are liked indie icons, with overlap in there fandoms.
What I'm concerned for now is that if Shantae made it into the game as a playable character, while Shovel Knight only reached Assist Trophy. There will be blood; a clash of sides. Like "Daisy made it but Waluigi didn't?" but probably worse.
I have always been slightly more Team Shantae. Lets hope she gets at least the same treatment as Shovel Knight as a cool AT.
There will always be backlash, for any character. But Waluigi has the whole "is also a meme" going for him and that is where the toxic branch of the Wah supporters come from. SK and Shantae supporters are (i hope) much more civil.
Speaking of Shovel Knight, this is pretty awesome:
Pretty great consolation prize for Shovel Knight. I am definitely looking forward to getting this game when it finally releases on Switch next year. If Smash doesn't work out for Shantae, maybe she could be a Rivals guest as well?
The Giga Mermaid would be quite a sight to see as a 3D model, I think the Tinker Tub boss from Risky’s Revenge would make a good boss for this game as well
Put me up with that support list! I really want to see indie games getting more representation, with Shovel Knight being in an assist, the chances of Shantae being a playable character have increased, let's hope that she makes it into the game!
I don't recall if this question has been asked in this thread, but seeing as Dracula and Rathalos seem to be seprate bosses from any of the stages, what would be the Shantae boss if the series were to get representative?
Hey all--I've enjoyed following along with the discussions on this thread as I'm a huge Shantae fan and she is my most wanted newcomer for Smash. I made a video on YouTube a few days ago where I compiled all of the "evidence" I could come up with as to why Shantae may actually be a playable character in Smash Ultimate. If you want to join me in hoping for our Half-Genie Hero, go check it out
Hey all--I've enjoyed following along with the discussions on this thread as I'm a huge Shantae fan and she is my most wanted newcomer for Smash. I made a video on YouTube a few days ago where I compiled all of the "evidence" I could come up with as to why Shantae may actually be a playable character in Smash Ultimate. If you want to join me in hoping for our Half-Genie Hero, go check it out
yesss! hes one of my favorite villains from the series! it also works because he breaks the 4th wall, saying things like "im tired of only being a first boss! " ect..
and it's actually remedied in-game when he becomes a mid-game boss and he becomes super proud of it. XD
yesss! hes one of my favorite villains from the series! it also works because he breaks the 4th wall, saying things like "im tired of only being a first boss! " ect..
and it's actually remedied in-game when he becomes a mid-game boss and he becomes super proud of it. XD
New Update (reallyshouldofdonethisawhileago): Well guys: as you can see, Smash Ultimate has been around for a while ever since its announcement in March, the true reveal in June, and then the most recent Direct that just so happened to be yesterday. We also so happened to find out about Shovel Knight getting into Smash as an Assist Trophy, which I feel is a huge achievement for the indie scene and it also shows how much of an important impact Shovel Knight himself has made on the indie scene. As for where Shantae stands in all this, I feel it shows that indie characters are not something that Sakurai dislikes, but actually appreciates and doesn't mind adding in content for especially with Shovel Knight being someone that plays an active role on the battlefield. Either way, I'll continue to be around going into the rest of Smash Ultimate's cycle before release and if any DLC gets announced, adding anyone else who wishes to be a supporter along the way: I encourage you all to continue supporting Shantae as you have on all social media websites possible (Facebook and Twitter being the easiest way to do so).
And well... that's all for this update, at least for now!
-Yellowlord( )
The Half Genie Protector of Scuttle Town!
Who is she? Shantae is a half genie who protects Scuttle Town from the evil pirate Risky Boots and other various villains.
Why? Shantae is from an infamous game on the Gameboy Color and an amazing sequel on the DSiware that was well received. She has a lot of move-set potential that can revolve around her using her transformation powers. Another thing to point out is the fact that she is from a company that his been mostly Nintendo friendly.
Shantae has recently had a new game; Shantae: Half Genie Hero released just a couple months ago and has done very well for the first entry in the series on a console! In addition, Shantae: Pirate's Curse released a couple of years or so before Half-Genie Hero, which has kept Shantae relevant and alive.
Gameplay Synopsis Shantae uses her different forms to fulfill certain requirements during the match. Her human form has decent tools to use in all situations, but she can become great at certain tasks by switching to her different forms. For example, her monkey form can be used to approach and start harassing an opponent, her elephant form can be used to punish predictable opponents, her spider form can be used to harass slow characters and heal herself, and her harpy form can be used for edgeguarding. All of her forms are most likely the best in the game at what they do, but they are all severely limited individually and most are scary to be off-stage with. Thankfully, it's easy to transform back into Shantae whenever you are done with whatever you transformed for. Shantae while in her human form has the best all-around abilities by far, but even in this form she is encouraged to transform so that she can still have fun while her Special Moves recover. Custom moves are encouraged for use by players that prefer to be in her animal forms more frequently, as they would not mind that it takes her more powerful Special Moves longer to recover.
Stats
Weight: Medium-Light. A little bit lighter than Marth.
Fall Speed: Medium-Slow. A little faster than Olimar.
Air Speed: Sort of slow. Same as Fox.
Jump Height: Somewhat high. Same as Luigi.
Dash Speed: On the slower side. Same as the Ice Climbers.
Walk Speed: Also slow. Same as Ice Climbers as well. Special Moves
Neutral Special
Pike Ball: One steel ball flies in a circle around Shantae. The ball will fly around Shantae for 3 seconds and hit opponents for 3% and very light knockback. This move can be toggled off by hitting neutral special again. If toggled off, it will save the amount of time it takes to recover from this move. For example if Shantae toggled Pike Ball off one second before it ended, it would shave two seconds off of the recovery time. Normally it would take 6 seconds before Shantae can use it again.
Custom 1: Super Pike Ball - Shantae summons two Pike Balls instead of one. This version takes 9 seconds until it can be used again.
Custom 2: Mega Pike Ball - Shantae summons three Pike Balls instead of one. This version takes 12 seconds before it can be used again.
Forward Special
Fire Ball: Shantae shoots a fireball that travels full screen. It has a very quick start up and almost no end lag. The projectile does 13% and has about as much knockback as a half-charged Charge Shot from Samus. However she can only use it every 12 seconds.
Custom 1: Spitfire - Shoots a Fireball diagonal up, diagonal down, and forward. Can only be used every 24 seconds.
Custom 2: Flamethrower - A huge and powerful flamethrower; bigger than Bowser's and with less lag. Lasts for a maximum of 3 seconds. It takes 12 seconds before it can be used again. Stopping flamethrower early saves recovery time.
Up Special
Storm Puff: Shantae rides a cloud that floats upward for three seconds and then once its reaches its apex, it shoots lightning downward in three directions for 6 seconds. Each lightning strike does 8%. They can be moved left and right by attacking them. Shantae is free to do whatever she wants while on the cloud and it restores her jumps because it acts as a platform. Her Up Special is so practical because it can be used so infrequently. After a storm puff is activated it takes 18 seconds before another one can be activated.
Custom 1: Super Storm Puff - A cloud appears under Shantae that causes an upwards burst of wind 2 seconds later. The wind lasts 1 second. It can be moved left and right with attacks, even while wind is being pushed out. Shantae can use her Up Aerial to maximize the distance that she gets sent by the wind. It takes 26 seconds before this move can be used again.
Custom 2: Mega Storm Puff - Similar to Super Storm Puff, but instead of wind there is large explosion effect. If Shantae is standing on the cloud while it is exploding, Shantae will be blasted in the direction she is in relation to the cloud, much like Ness' Up Special but goes much farther to make up for its long activation time and extremely infrequent use. Being hit by Shantae after she gets blasted does 20% and high knock-back, but she enters free-fall after use. It takes 35 seconds before this move can be used again.
Down Special
Belly Dance: If Belly Dance is pressed and then a direction is immediately pressed afterward, she will transform after 30 frames of doing the corresponding dance. Each form has an "Attack" move and a "Special" move, with the exception of the Harpy. This move can only be used on the ground. Turning back into Shantae uses the same input and also must be on the ground. The transformation back into Shantae only takes one frame. The different transformations are below.
Monkey
Shantae transforms into a monkey with the Right input. Monkey form makes Shantae as light as Kirby, able to dash as fast as Pikachu, jump as high as Falco, and have the aerial movement speed of Wario. The Monkey can also cling to walls.
Attack move: Monkey Claw. A very simple claw attack that comes out fast and retracts quickly. Can be used in the air and on the ground. Does 6% and only moderate knock-back.
Special move: Pressing anything but Down Special will activate the Monkey Bullet. This move functions exactly like Fox's Side Special, but it goes much farther, has no lag, will cling to walls like Lucario's up b. The downside is that it travels much slower and offers no invincibility. 4%
Elephant
Shantae transforms into an elephant with the Left input. Elephant form makes Shantae as heavy as Bowser, slow as Jigglypuff, and the worst jump height in the game.
Attack Move: Elephant Ram. Shantae rams into the opponent as an elephant and it does a whopping 23%. This is Shantae's strongest move. This move functions like Wolf's forward smash, but it goes farther, travels more slowly, does a lot of shield damage, and has super armor during it. This can be used in the air. Despite having high knockback, at low percents this move can combo into the Elephant's Special Move if Shantae falls off an edge during the attack.
Special Move: Elephant Stomp. If used on the ground, this causes the elephant to jump and crash down automatically. This move does 15% and functions like Donkey Kong's Down Special, but with even more range. If used in the air this move causes the elephant to drop to the ground like the Bowser Bomb, but with full super armor. Hitting someone on the way down will also do 15%.
The reason I made Elephant Form so ridiculous is because she has very poor options in this form if the opponent tries to gimp her because she can't use Up Special. This way if the opponent tries to juggle her off the edge, she can get to the ground easily or push her way back on stage with an aerial "Attack Move".
Spider
Shantae transforms into a spider with the Down input. In Spider Form, Shantae retains all of her regular characteristics such as her weight and fall speed.
Attack Move: Spider Venom. This attack shoots balls of venom at the opponent rapidly. This move is exactly like Megaman's blaster while standing, moving and jumping, but it fires larger shots.
Special Move: Web Shot. This move fires a line of web at the opponent. If it touches them, they are stunned for an equivalent amount of time as they would be if they were buried at the same percent. If Shantae passes through their hurtbox while they are stunned, she will stun them even longer as though she is using Robin's Nosferatu. If the line of web she shoots touches the edge, it will act as a grapple. Kind of like Sheik's Brawl Side Special, but longer.
Harpy
Shantae transforms into a Harpy with the Up Input. In Harpy Form, Shantae becomes as light as Kirby, has the fall speed of Link, and has traction even worse than Luigi's. Her traction is really that bad in the game. However, Shantae has 7 jumps in this form.
Attack Move: Harpy Talon. Shantae use her talons to strike at the opponent. The attack is located toward the bottom of her body, so she must be above the opponent or right next to them for the most part. This move does 6% and doesn't have much knock-back. This move can be used in the air or on the ground.
The Harpy has no Special Move. I tried to make the Harpy primarily useful for being offstage and getting gimps.
Custom 1: Aggression Point - All of Shantae's forms do 1.3x as much damage at the expense of being 0.5x as light.
Custom 2: Healing Dance - For every 5% damage that Shantae's opponents have, Shantae can recover 1% by dancing. The move no longer heals her for the % of her opponents that she already used. For example, if Shantae's opponent is at 50% and Shantae uses this move, she will heal 10%. If her opponent gets to 60% and Shantae uses this move again, it will heal her for 2% as opposed to 12%. If multiple opponents are on the screen, it will divide the result by the number of opponents.
Jab/Dash Attack Jab: Whips rapidly with ponytail. Attacks at the same rate as Villager's repeated jabs with the same amount of damage and cooldown, but with more range. 3%
Dash Attack: Does the "Tiara" ability from Shantae. The animation is similar to Megaman's dash attack, but Shantae floats upwards when she does it and it goes farther, which could be both a good and a bad thing. 6% Tilts Forward Tilt: Shantae leaps a bit forward and does a sideways kick with her foot. The same as in the Pirate's Curse trailer. 7%
Up Tilt: Shantae holds up a magic lamp that attacks people on the way up and as a secondary effect, it pulls in items from a distance. Also the same as in the Pirate's Curse trailer. 6%.
Down Tilt: Does exactly the same thing as her jab, but from a crouching position. 3%
Smashes Forward Smash: The "Cuff" ability from Shantae. This ability's quirk is that it has no charging animation, so opponents can't tell what you're doing. When released, Shantae charges forward with an elbow dash that goes considerably farther forward than Wolf's, but at a slower speed. 12%-17%
Up Smash: The "Boot" ability from Shantae. Shantae does a backflip while doing two kicks directly upward. This move puts her into the air at about half her full hop height, where she can do aerial attacks. Kind of like Metaknight's Up Smash in Brawl Minus if you've ever played it. 9%-14%.
Down Smash: Shantae crouches and spins in a circle, while her hair attacks people. 10%-15%
Aerials Forward Aerial: Flintlock Pistol. Shantae fires her pistol at the opponent. Works the same as Villager's slingshot, but is slower and does more damage. 9%
Back Aerial: Same as forward aerial, but in the opposite direction. 9%.
Neutral Aerial: Shantae whips her ponytail forward in a similar animation to her jab. 3%
Up Aerial: Shantae holds her Pirate Hat above her head to attack opponents. Does almost no damage, but slows her decent dramatically and stays out for a while. 1%
Down Aerial: Uses the "Sash" ability. this causes Shantae to do a spinning dive kick at the opponent in a completely diagonal angle. 8%
Throws Initial Grab: Longer than normal throw with slightly more start up.
Bash: Smashes her hips into the opponent while belly dancing. 3% each, about the same pace as Mario's.
Forward Throw: Throws them forward. Pretty straight forward. 7%.
Back Throw: Does a back flip and releases them as she's moving. 8%, better knockback.
Down Throw: Stomps on them while they're on the ground. 6%
Up Throw: Throws them straight upward. 7%
Final Smash Protectors of Scuttle Town: Sky, Wrench, and Bolo appear on screen and follow around Shantae. Bolo swings his morning star weapon around in circles with massive range on both sides. Sky attacks enemies close to Shantae and knocks them forward, while Wrench flies above all of them to catch opponents that try to jump over Shantae.
Click to expand... ↑ Here's a preliminary moveset idea I had:
N-Special: Dance (Shantae begins to dance. Putting in another special input will create a transformation for Shantae to use.)
U-Special: Storm Puff (throws it underneath her as she bounces upward. It can also be used on ground like a shorter and less powerful version of Pikachu's thunder)
S-Special: Fireball (think Din's Fire, but explodes on contact)
D-Special: Pike Ball (Creates a Pike Ball that swirls around her. Hitting an opponent with it will cause it to damage them, and disappear. It has noticable start-up lag, but she can have two at once. They disappear once Shantae uses a transformation.)
Combined with her Dance, these inputs create new transformations. Shantae can actually chain the normal transformations and use two of them in succession, but will always end up in reverting back to normal and going into helpless. Chaining these combos allow for unique attacks and possibilities. However, due to the lag:
N-Special: Using dance twice won't transform her; instead, she'll fire a speedy Flash Bolt. Good for playing mind games.
S-Special: Monkey Bullet (transforms into a monkey and leaps forward in a powerful corkscrew. Can actually wall-cling if directed to a wall. After finishing, she'll transform back and go into helpless.)
U-Special: Harpy (becomes a harpy and bursts upwards. Reverts to normal and becomes helpless.)
D-Special: Elephant Stomp. (transforms into an elephant and does an extremely powerful ground pound. Reverts back to Shantae. Think Bowser Bomb. Unlike other attacks, this one can be acted out of quickly in chains to use one of Shantae's normal specials.)
Shantae's main unique feature is her large amount of possible specials, most of which allow for interesting combos. I might give the rest of the moveset a try eventually. My only problem so far is finding her Final Smash.
Click to expand... Colors: Red/Default
Blue/Sky
Green/Rottytops
Purple/Risky
Gray/Bolo
Black/Concept Art
Other Content, Ideas, and Misc. from the Shantae Franchise:
Assist Trophy: Risky Boots appears on the stage and attacks with her sword and she will also summon a group of Tinkerbats to help out.
Stage Ideas:
Hazards: Risky's boat appears in the background every once in a while and shoots cannonballs at the stage. Sometimes the cannonballs will destroy sections of the bridge.
As always, the image below is meant to represent the original creator of the thread, @8-peacock-8 (the image itself has existed ever since he first started the thread, as a fun fact). He gave me permission way back then to take over ownership for this support thread, and I've held onto it ever since! And because of that, thank you very much!
I'd love too see shantae in smash! The moveset is there, she has the history with Nintendo, always been on a Nintendo platform, she had the support from the ballot, so yes Shantae all day!
You know, I have been thinking, what if being a bit on the older side is a benefit this Smash. As of now, we have no true relevancy picks, and if being older is a benefit, that would give more reason to believe that Shantae would get in over Shovel Knight.
That's what I've been thinking with these picks. The only real outlier among new fighters is Inkling, but it's an immensely popular new first party IP which gives it unique circumstances. It's also why I think Shantae, Isaac, Geno, and Banjo Kazooie will be the four last newcomers.
Now that you mention it, I am curious about what her music list would look like if she gets added in. There shouldn't be any trouble getting access to any music track from her games considering there all from the same composer and as we've seen, the song count for the third party reps can range from 34 to...2. Anyway it seems like her library of music has the potential to be pretty strong.
My name is the Tony, the "T" Man Himself of the Youtube Channel, the Indie DevoTee Show! Huge Shantae fan and dedicated to helping see if our favorite Half-Genie Hero can make it into Smash, be it as an Assist Trophy or Playable Character!
I'm a small, up and coming content creator, Metroidvania and Platformer enthusiast. love good music, and always do my best invoke good vibes and smiles wherever I go!
Let's keep a positive and strong movement towards a possible inclusion of our Queen of the Indie Scene!
If I had to guess, Shantae's music lineup would probably be along the lines of:
Burning Town (Remix)
Risky's Theme (Remix)
We Love Burning Town (Pirate's Curse)
Scuttle Town (Risky's Revenge)
Boss Theme (Pirate's Curse)
Dance Through the Danger (Half Genie Hero)
Dance Through the Danger (Remix)
Mermaid Falls (Half Genie Hero)
Also, if Shantae made it into Smash Bros. as a playable character, would anyone like the idea of another Wayforward game getting some content in the game? (Like say, Mighty Switch Force music or a Patricia Wagon Assist Trophy?)