1. Marvel is a good game, thats why people play it. Not only is it fun to play, but possibly more importantly, its fun to WATCH even if you dont play the game.
2. Im glad people are finally starting to admit that Brawl is a good game.
Just for the record, I think Brawl and UMVC3 are very fun games and good games from a non-competitive perspective.
However, from a competitive perspective and the perspective of a competitive game designer, I think both games are terribly designed and made.
While I'm not going to tell people to stop playing these games, If I'm asked an opinion, I'd will always steer them away to a game that is more suited for what they're looking for.
Sakurai and Niitsuma definitely have made more than a few poor design choices in their latest game and really wish they would cater more towards the competitive crowd.
I do believe that UMvC3 is better design than Brawl, but even still, they're both terrible competitive games in my eyes.
I meant the success of building a scene for a game that you love is what's rewarding. Having 1-2 people who play P:M with me on a semi-regular basis to a handful of people who play on a regular and frequent basis has been extremely rewarding in the sense I'm able to play this game with more friends, learn more about Melee and P:M, and simply enjoy a hobby that much more frequently.
Nah you definitely don't have to be in a "top player community" lol. You don't even have to be in a state with 200 amazing players - you just have to THINK a lot in game and you will win. It always boils down to who is thinking more.
You deff need to be apart of a "high level/top level community" in order to place well against players around your state/region/country/world simply because it's the meta at high level that you need to learn, adapt, and counter. Learning how to counter low level to mid level players will not win against high level players. While it does boil down to who is the smartest and most technical as well as consistent, you need to be able to readily analyze and predict what they're going to do, when they're going to do something, how they'll set it up, etc etc. And the only way to learn this at a high level is to either play said high/top level players.
I quit to play p4u and marvel and because brawl's metagame is beginning to bore me. Im getting better at a faster rate in p4u, but I'm also improving pretty fast at marvel. Brawl just isn't fun at the moment. I won't say that I'm quitting forever, but I'm having so much fun learning new games right now.
Stick to P4U. The game is far more legit than UMVC3, because I can assure you that as time goes on, people WILL start abusing the TAC Infinites more and more frequently because it's a stupid good stalling/time running tactic and also a huge meter builder. And while it's generally harder than standard ToD combos, it's still another ToD mechanic at everyone's disposal and is just a poor oversight which holds more cons than pros for the health of the game.
It's more degenerate than anything else. And when it comes down to it, people will use it when they're back is against the wall lol.
On top of that, Niitsuma and Capcom have made it clear they're not going to patch it any time soon so we're stuck with what we have when it comes to UMVC3.