Over9000BPM
Smash Ace
Oh yeah that was totally awful.I was talking more about her personality
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Oh yeah that was totally awful.I was talking more about her personality
Wow a lot changes in 3-4 years, huh?I don't see how ZSS's design is sexist.
She wears heels. How many non-bad ***** fight in heels, let alone use them as a flipping weapon.
Interesting analysis.Wow a lot changes in 3-4 years, huh?
I no longer agree with this but I don't feel like explaining myself so I'll link a video that can explain what I'm trying to say much better (if you're willing to sit through a 21 minute video at least)
Just going to say: being a hulking muscle man is a male power fantasy, primarily for straight men. And they are not typically portrayed in a way that emphasizes their sex appeal.I understand your points and for the most part I really do agree. But let me make another point in regards to objectification in games.
Men are objectified too. Big hulking brutes of men with hues of brown and muscles of steel. Not very realistic huh? And the same goes for women with their flashy outfits and sexualized character design. And I personally don't see an issue with that, it is what it is and it is only human nature to enjoy these things.
My thoughts exactlyJust going to say: being a hulking muscle man is a male power fantasy, primarily for straight men. And they are not typically portrayed in a way that emphasizes their sex appeal.
It's also an element of hero worship. Consider, for example, this cartoon of Donald Trump. Support him or not, his physique is nothing like this portrayal. Yet nothing about this is about sexualizing or objectifying Trump. It is about portraying him as powerful by showing him as muscular and manly, rather than the flabby overweight old man that he is.
That's not to say that there aren't people who are sexually attracted to men who look like Kratos. But if he is so "objectified" as you say, wouldn't the target audience for God of War be people who are sexually attracted to men? But I really don't think that straight women or gay men are the target audience for God of War. Kratos does not look like that primarily in order to titillate straight women or gay men.
Personally, I would say that hulking brutes are also probably not that sexually appealing to most women or gay men anyway. I know they don't appeal to me.
Sure, there might be some instances where male characters are meant to be sexually objectified. But on the whole, it is done with straight male audiences in mind far more often, and characters like Kratos are not counterexamples. Kratos is a male power fantasy.
It's telling that it's generally straight men who argue that men are objectified in games too. I'm a gay guy and I can tell you that I don't notice male characters being sexualized nearly as often as women. I'd think I'd notice. That's not to say it never happens, either, btw!
Would you consider the mention of swimsuit shulk to be "digging deep"?My thoughts exactly
Like if you're going to use a male character whose sexually objectified you'd have to dig real deep. The best example I could think of is Ash Crimson from King of Fighters.
I respect people who like the new ZSS, and their reasoning. It’s just too sudden, too severe and just doesn’t... I can’t, I just can’t.I refrained from weighing in on this because I didn't want to partake in any necroposting, but since this thread isn't going away from the "most recent" I may as well throw in my two cents about this topic...
ahem...
sexualized female characters in fictional media are an oddball conversation for me because it's the only conversation in "HASH TAG LE MODERN INTERNET DISCOURSE XDDDDDDD" where I can still somewhat comprehend where both sides are coming from, as opposed to every other topic where I'm sitting here screaming "bull****, that's racist you ****ing know it!" to people who simply refuse to listen. Maybe it's because I'm just a selfish pervert, or maybe it's because it's the only one where innocent people's lives aren't at stake.
I am of the opinion that, if I were to wake up one day and find out that Zero Suit Samus has been redesigned for smash, only this time to be completely devoid of any sexuality whatsoever, but is still fun to play as and doesn't look like she crawled out of Nuremberg, I'd be completely fine with the change, because fanart of a character that is drawn in such a way that accentuates her... "appearance" does not cease to exist just because the official source of the character stops sexualizing her. Worst-case scenario, I've seen situations where a creator supposedly went out of their way to make a character look as "Gonk" as possible, and fanartists simply spit at the ground and ignored it. ****ing nobody who actually matters is asking for Zero Suit Samus to be "Gonk."
So where does that leave Zero Suit Samus? Well, in Ultimate, they adjusted her by cranking down the cup size (but not outright flat) and toning up her muscle a bit (but not giving her the physique she had in Super Metroid). Judging from the fact that this thread hasn't been locked for inactivity, however, it didn't seem to be enough. So my question to the board is: what do you think a "fully de-sexualized but not Gonk" zero suit samus should/would look like?
Would you consider the mention of swimsuit shulk to be "digging deep"?
And what would your citations be for that from the social science literature?Nobody is harmed by it. We've got mountains of research on media and how it shapes people's actions, and it all points to no correlation between stereotypes/actions in media and real world consequences.
Trying to do some digging for links now. Every other instance of media being linked to attitudes and actions (satanic panic of the 90s and the violence panic of the 00s) has been thoroughly debunked, and I fail to see what makes sexist attitudes so different. Most of the research has been done on violence, since that was a hot button issue for a long time. So far all I've been able to find in regards to sexism is this study done in France that by its own admission doesn't even take the content of the games into question (but is more than happy to make sweeping generalizations about said games), or the cultural backgrounds of the participants. Sexism in the study was defined by only one criteria: a positive response to the statement "A woman is made mainly for making and raising children."And what would your citations be for that from the social science literature?
You kind of have a point there but I think should explain where I'm coming from: I think male sexualization in media is kind of half-hearted when compared to female sexualization. Sexualization is more than just how much clothes a character wears but things like position or camera angles or whatever.Would you consider the mention of swimsuit shulk to be "digging deep"?
Sexism is attitudinal and violence is behavioral, for one. I also don't see much reason to assume that violent behavior in games would function the same.Trying to do some digging for links now. Every other instance of media being linked to attitudes and actions (satanic panic of the 90s and the violence panic of the 00s) has been thoroughly debunked, and I fail to see what makes sexist attitudes so different.
I'm sorry, but the post I was responding to would seem to carry a burden of proof.all I've been able to find in regards to sexism is this study done in France that by its own admission doesn't even take the content of the games into question (but is more than happy to make sweeping generalizations about said games), or the cultural backgrounds of the participants.
[...]
The burden of proof is on those claiming that video games cause sexist attitudes
Now you say that:Nobody is harmed by it. We've got mountains of research on media and how it shapes people's actions, and it all points to no correlation between stereotypes/actions in media and real world consequences.
I guess I could say the same.Sorry if I come off as a bit aggressive on this, that kind of thing just gets under my skin.
It's true that sexism is an attitude, but you could say the same about desensitization to violent acts. There is a clear delineation between attitudes an actions. You say that the violence is imaginary, but is the rush derived from it? How much of a disconnect is there? I would argue that the sexualization of female characters is much the same. There is certainly a state of emotional arousal, but not in the same way that real life stimuli would provide. At least, in the case of anyone in a healthy mental state. There is definitely more research to be done in this area, but given the trends that we've seen with claims about video games and other belief systems and behaviors, I wouldn't hold my breath on video games causing sexism.Sexism is attitudinal and violence is behavioral, for one. I also don't see much reason to assume that violent behavior in games would function the same.
For example, I could point out that the violence in the games is real in the game, but imaginary for the player. Viewing female characters as sexual objects is something that the player is doing, but often is not actually being done by the characters within the game (in many games, the appearance of the outfit of the character has no gameplay relevance). The gaze of the camera in the game often encourages the player to see the characters a certain way, for example, while the camera does not exist within the game world.
There are many other questions one could ask, of course. Not just whether these portrayals encourage sexism, but whether, for example, they discourage girls from playing these video games. Many seem to take it for granted that girls are not interested in these games, therefore it's ok that they cater to (straight) boys sexual preferences, even though it could easily be that it is catering to boys in this way that makes girls less interested.
Nobody hates Bayonetta because of her gender, or even her character. People hate her because she is an over-centralizing force in the meta and because they are sick of seeing her in finals constantly. I don't know if you were around for Brawl, but Meta Knight was much, much more hated and controversial. Why on earth would people hate Bayonetta for being a conventionally attractive female character? If anything, it's gained her fans.I'm glad there's a thread for this because I've noticed how venomous the community has been about Bayonetta. Considering how she's not nearly as bad as Brawl Meta Knight, Melee Fox, or Smash 64 Pikachu, I can't help but wonder if there would be this much concentrated outcry for a male character with the exact same kit.
Smash brings together people who identify as "hardcore gamers," including people from the Mario, Pokémon, Sonic, Final Fantasy, Street Fighter, Star Fox, Fire Emblem, Metal Gear, and Xenoblade communities.Nobody hates Bayonetta because of her gender, or even her character. People hate her because she is an over-centralizing force in the meta and because they are sick of seeing her in finals constantly. I don't know if you were around for Brawl, but Meta Knight was much, much more hated and controversial. Why on earth would people hate Bayonetta for being a conventionally attractive female character? If anything, it's gained her fans.
Could you clarify that last part if you don't mind? I find your point of view quite interesting but i struggle to understand that last part.Do you think that an insignificant number of people in those demographics aren't affected at all by a sexy woman character telling them "If you need to learn how to talk to a lady, ask yer mum" and then beating them in all the tournaments? Does that really have nothing to do with it?
These are fictional characters. Bayonetta isn't a real person. People were hyped for her when she was added, and she was one of the top characters on the Smash ballot. The "toxicity" surrounding Bayonetta has nothing to do with her character, it has to do with her mechanics. So no, I don't think people hate Bayo because they are somehow insecure about a throwaway voice line and not because she dominates finals in tourneys, making them a chore to watch.Smash brings together people who identify as "hardcore gamers," including people from the Mario, Pokémon, Sonic, Final Fantasy, Street Fighter, Star Fox, Fire Emblem, Metal Gear, and Xenoblade communities.
Do you think that an insignificant number of people in those demographics aren't affected at all by a sexy woman character telling them "If you need to learn how to talk to a lady, ask yer mum" and then beating them in all the tournaments? Does that really have nothing to do with it?
You say that like it's only one way or the other. But you are right. Bayonetta is fictional, so it would be absolutely silly for real people to let conscious or unconscious gendered insecurities to sway how they behave.These are fictional characters. Bayonetta isn't a real person. People were hyped for her when she was added, and she was one of the top characters on the Smash ballot. The "toxicity" surrounding Bayonetta has nothing to do with her character, it has to do with her mechanics. So no, I don't think people hate Bayo because they are somehow insecure about a throwaway voice line and not because she dominates finals in tourneys, making them a chore to watch.
Seriously?Smash brings together people who identify as "hardcore gamers," including people from the Mario, Pokémon, Sonic, Final Fantasy, Street Fighter, Star Fox, Fire Emblem, Metal Gear, and Xenoblade communities.
Do you think that an insignificant number of people in those demographics aren't affected at all by a sexy woman character telling them "If you need to learn how to talk to a lady, ask yer mum" and then beating them in all the tournaments? Does that really have nothing to do with it?
The point is that Bayou could be an amorphous blob and people would hate her every bit as much as they do now. Virtually nobody hates the character of Bayonetta, they hate the collection of questionably balanced mechanics that is Bayonetta. If Bayonetta is reasonably balanced in Ultimate, I guarantee you that nobody will hate her. If someone is on the same level balance-wise as Bayonetta in Utlimate, I guarantee you that everyone will hate them every bit as much.You say that like it's only one way or the other. But you are right. Bayonetta is fictional, so it would be absolutely silly for real people to let conscious or unconscious gendered insecurities to sway how they behave.
I you're willing to read about it and confront your ideas to the data:Nobody hates Bayonetta because of her gender, or even her character. People hate her because she is an over-centralizing force in the meta and because they are sick of seeing her in finals constantly.
I'm not commenting on whether or not Bayonetta is broken. I'm commenting on the fact that she is perceived as broken. I fail to see how her looking like something straight men are biologically programmed to desire would somehow make people hate her. If the character's gender played any role at all, I would expect people to defend her because they want to play as their waifu.I you're willing to read about it and confront your ideas to the data:
https://intheloop837.wordpress.com/...own-of-smash-4s-most-controversial-character/
The conclusions to each sections are a good summary if you don't want to go through it all e.g. :
''5.2: The Data Argument
Outside of a few points we will discuss in the pro-ban section, the data as far as I interpret it is overwhelmingly suggestive that the character isn’t dominant, broken, or otherwise a danger to the metagame itself.
She’s prominent, but regions are about as likely to have to deal with Sheik, Diddy, or Cloud.
Her match-up spread is good even against high-tiers, but two years worth of match-up data suggests even when accounting for inflation & outliers that there are characters that are clearly effective against her being used by multiple players.
She’s prominent among top level players, but the panicked interpretation that she carries players or can easily slide into top 8s is wholly inaccurate.
Etc, etc. You’ve presumably read the article and understand all the points that have been made up to this point.''
I'm stuck at step 4 right now...Step 1: complain about sexism
Step 2: dribble misandrist conspiracy nonsense
step 3: fail to see the irony
step 4: ???
step 5: profit
People are reacting stongly to Bayo's presence, 'perceive her as broken' , for some reason (probably her playstyle like NocturnalQuill pointed out). I don't think there's any evidence to prove that this reason has something to do with her gender tho (i guess that what Over9000BPM meant by misandrist conspiracy nonsense).I'm not commenting on whether or not Bayonetta is broken. I'm commenting on the fact that she is perceived as broken.
Well I’ve never been to any kind of event and I think everyone’s in agreement that sexism towards real life women with actual feelings is absolutely unacceptable. So characters is the only thing worth passing comment on for me.I'm stuck at step 4 right now...
People are reacting stongly to Bayo's presence, 'perceive her as broken' , for some reason (probably her playstyle like NocturnalQuill pointed out). I don't think there's any evidence to prove that this reason has something to do with her gender tho (i guess that what Over9000BPM meant by misandrist conspiracy nonsense).
Anyway... if you don't mind me asking again, is anybody ever witnessed direct, real-life sexism toward a real person in a smash tournament? I'm looking to organize tournaments when Ultimate comes out, i would love to have feedback about that before i do.
Edit: i thought this thread would address this issue but apparently 80% of it is about ZSS boobs and Falcon/Snake's butt
I've always found Samus to be acceptable fanservice. She can't be expected to wear much under that suit and of course she's going to be hot if she's superhumanly fit. Pointing that out as any kind of "sexism" is pointless. It's like getting mad over comic book characters.I'm not a fan of Bayonneta or Zero Suit Samus(in smash 4/Ultimate), but I don't think they're sexist. Samus specifically just seems a bit out of character.(Well, you know, from the bit of character she's given.)
I mean, they're definitely fanservice-y. But I'd be a hypocrite to say that I like me some male fanservice when it's done to my tastes.
A fairly skintight suit like ZSS normally wears would make sense. It probably doesn't need to be quite that tight and revealing. The purpose would be to provide protection from the components inside the suit and have more breathability so her skin is not directly against metal/rubber/whatever inside the suit.The reason why ZSS has those last set of outfits is because she wears them in Fusion. She does it because it let's her be more flexible in her suit. Same with the Zero Suit.
Imagine how uncomfortable it would be to wear normal clothes inside that suit.
Samus isn’t one of those regular humans though, she was genetically modified by the Chozo that adopted her, so that she could survive in their environment.Metroid has basically magic in it, magical technology and magical biology. The morph ball is basically magic, sure.
This is just the usual genre of saying that a fantasy/sci-fi universe has XYZ differences from the real world, therefore there is no reason to complain about anything being unrealistic or not making sense. But these universes tend to have some internal logic to them, otherwise the narrative falls apart (or in the case of video games, it could also affect game play). If in the 5th book Harry Potter finds a magic genie lamp and uses it to wish for Voldemort's defeat, sure, you can say that's no more unrealistic than the story in general. But it wouldn't make sense with the Potterverse's internal logic and it wouldn't be a satisfying story. It would be stupid in Star Wars if they said "well, The Force is totally unrealistic, so it's ok if Finn becomes invulnerable to blaster shots when he's wearing just a thong, which makes it practical battle gear." Everyone would conclude that's stupid and makes no sense within the Star Wars universe, and was just an excuse to have John Boyega running around in a thong for sexual appeal. Smash Bros is not at all realistic, but people are still annoyed by hitboxes that extend beyond the character models in weird ways... or don't extend to parts of the animation where it appears they should. Saying a movie, show or game is unrealistic anyway doesn't excuse every choice (or error) the creators make.
Technology may be magic in Metroid, but the humans in Metroid are just regular humans. There is no indication that they have any significant difference from real-life humans. Therefore there's no reason to suppose that booty shorts are practical clothing for Samus when she's in action.
But at any rate, I was responding to the argument that booty shorts are practical for Samus to wear under her suit. Which is an argument that booty shorts are actually meant to make the game more realistic. And I'm saying that makes no sense, booty shorts are not practical or realistic, while the ZSS body suit actually makes sense as the kind of clothing you might wear inside a mech suit.
If you want to defend the fanservice as no big deal, do that. But don't tell me that skimpy clothing is actually practical in contexts where it's clearly not.