What makes the MU impossible on FD and where should I CP Sheik then? I wanted to CP her to a big stage at a previous tournament but my opponent banned DL and just won game 2 on PS... we played game 1 on BF and I knew I needed a lot of space to work with based on games 1 and 2 so I went FD and won a very tight game 3... this guy was on the PR btw (though he occupies the lowest spot, and it's a local PR, nothing terribly impressive).
For the record, I was worried about needles and the CG, but I remembered this trick IE suggested once in commentating footage of him vs M2K - if you see them charge needles from a ways away, charge bow, since bow will usually eat through all the needles [and can still hit]. Then I made sure to constantly have rang or bomb out, unless I was comboing, and the moment I dropped it, instead of any over-extension (except on stock 3 where I went for broke and got the dair), I would immediately grab a bomb and put rang out somewhere favorable.
I'm not saying all this WORKS or is good enough to avoid the problem, mind you, but is the CG bad enough to make this stage a 100-0 stage in the MU? And what are my CPs in this MU? [Feel free to just tag me in the Q&A thread - I'll edit this post then to be something else.]