Gichan
Smash Champion
Just For Kicks
445 Midwest road
Unit 34
Scarborough
Saturday, October 24th, 2009
Schedule: (will be updated)
11am-9pm
11am: doors open
11-11:30: set up and friendlies
11:30: Singles and Doubles registration, BlazBlue registration
1:00pm: Brawl singles pools begins
Prices:
Brawl
Venue fee: $5
Singles: $10
Doubles: $20 ($10 per person) (if enough interest)
Brawl +
Singles: $2
BlazBlue & SF IV
Singles: $2
Food:
There is a Tim Hortons that is right across the street and a Subway that is about a 5 minute walk away.
Also the owner wants to do a BBQ with hamburgers, hot dogs and cans of pop. The hamburgers and hot dogs would be $2 each and pop would be $1.
Directions from TTC transit:
1)From the TTC subway ( on Bloor-Danforth line, green) take the train to Midland station.
or
2) From the Yonge- University line (yellow) transfer to the Danforth line either on Spadina, St. George, or Bloor-Yonge and follow directions above (Bloor-Danforth)
3) Once you reach Midland station, take the 57 to ellesmere road. 5 minute walk to venue.
There are other ways to reach the venue, choose your preference.
For driving:
google maps people, google maps
update on parking soon.
Super Smash Brothers: Brawl
SBR Certified
General rules:
-3 Stock
-8 minute timer
-Items are set to "off" and "none"
-All sets with the possible exception of winner's finals, loser's finals, and the championship are best of 3 matches (best of 5 and above is recommended for any "finals" matches)
-In the event of a dispute, controller ports will be selected by Rock-Paper-Scissors
-No player may choose a stage they have already won on in that set unless agreed upon by both players.
-In team matches, the ports will be determined in a 1221 fashion; whoever wins the RPS will choose first, then the opposing team will get their ports, and then the teammate of the RPS winner will get the last port.
-If the timer runs out, the victor is determined first by stock and then by percentage.
-Metaknight's Infinite Cape glitch is banned.
-If a game ends with Bowser doing his suicide klaw and it ends in sudden death, the sudden death will be ignored and that game will count as a win for Bowser.
-You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility, so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. If a match is to be restarted due to controller functions, it must be agreed upon by both parties.
-Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
Stalling is banned.
Stalling: The act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling, while doing an infinite grab endlessly against a wall is. Any infinite chain grabs most end quickly after 300% has been reached so as to prevent excessive stalling.
Infinite Grabs: Gentlemen's rule (we don't like it, but if you need to do it to win, go right ahead).
Set format (In Order of Procedure):
1. Opponents choose their characters for the first match *
2. Opponents start the stage striking procedure
3. Each player may announce one stage to be banned for counterpicks of the set
4. The first game is played, using the stage chosen during step 2
5. The loser of the previous match announces the next match's stage from either the Starter Stage List or the Counter Stage List
6. The winner of the previous match chooses their character
7. The loser of the previous match chooses their character
8. Repeat steps 5-7 for all proceeding matches
*Double blind character selection may be called for the first match
Stage Lists
Starter:
Battlefield
Final Destination
Smashville
Yoshi's Island
Lylat Cruise
Counterpicks:
Castle Siege
Delfino
Distant Planet
Halberd
Jungle Japes
Pokémon Stadium 1
Brinstar
Frigate Orpheon
Rainbow Cruise
Banned:
Everything else.
Additional Rules for Double's Play:
Life Stealing is allowed
Set team attack to ON
Optional Rules:
-Resolving Ties: Any games ending in time running out should always be decided by stock, and then percents. If percents are the same or both players die simultaneously, there will be a 1 stock overttime or the sudden death will be played out. The TO needs to decide which of these will be used before the tournament. Bowser's suicide klaw is exempt from this rule.
-Color Blind rule: Should a player have a color-based disability, he or she may request in a teams match to have a specific color for their team. This is so characters such as Lucario or
-Sonic and Lucario can be granted the blue team so that there is not unnecessary confusion.
-Wiimotes and Classic Controller users should know to take the batteries out of their controllers after finishing a set; not only will this save battery life, but it prevents accidental intereference and delay for tournament matches.
General Rules:
-no illegal substances, no alcohol, no green.
-don't smell, please shower
-Tournament matches have priority over friendlies. MMs have priority over friendlies
-Keep trash talking casual, no need for us to witness someone getting a punch in the face
Staff:
Gi
Mikey
Silverdoc
5ive
Wii + Brawl:
Gi x1
F1ZZ x1 (Brawl +)
5ive x1 (Brawl +)
Painted Ghost x1 (Brawl +)
JustNoOne x1 (brawl)
Jack x1
Rikana x1
Doc x1
Decoy x1
T.V.s:
F1ZZ x1
5ive x1
Painted Ghost x1
Mikey x1
owner of Venue (proooo) x1
Niagara x4 (mother****ing beasts!)
Decoy x1
Extension Cords:
Mikey x3
Power Bars:
Niko X ?
Recording Stations:
5ive x1
Attendance:
1. Gi
2. 5ive
3. F1ZZ
4. Painted Ghost
5. Distructo
6. Mikey
7. Silverdoc
8. Illiad
9. Niko
10. Fool
11. Jack
12. Dimmy
13. Nickcam
14. Violent-nin (maybe)
15. Idea
16. Jasuke (maybe)
17. Izzo
18. Erix (worldjem)
19. Pause
20. AvariceX
21. Eugene
22. SkylerSilver
23. Cruxis
24. Dinner
25. JustNoOne
26. i1337 (from AiB)
27, Ray Kalm
28. Inle~Orichas
29. Looftwaffles
30. SaiyanMaster (from AiB)
31. Raidos
32. Kuenzel
33. Lawlbot
34. KC
35. Culex (maybe)
36. KingAce
37. Hollow Corex
38. Vincenzo
39. Patches
40. Tippr
41. PK-Ow
42. Decoy
43. Rikana(maybe)
44. Uber Noob
45. Akatsuki-Knight
46. Zetsu
47. Decoy+4
52. Ray Kalm's +2
Dud's bringing the rest of her shirts. Meta Knight, Peach and Snake shirts are only $10 now and there are only a few Falcon shirts left!
Everyone please bring equipment, we can make this tourney pro with the more **** we got.
445 Midwest road
Unit 34
Scarborough
Saturday, October 24th, 2009
Schedule: (will be updated)
11am-9pm
11am: doors open
11-11:30: set up and friendlies
11:30: Singles and Doubles registration, BlazBlue registration
1:00pm: Brawl singles pools begins
Prices:
Brawl
Venue fee: $5
Singles: $10
Doubles: $20 ($10 per person) (if enough interest)
Brawl +
Singles: $2
BlazBlue & SF IV
Singles: $2
Food:
There is a Tim Hortons that is right across the street and a Subway that is about a 5 minute walk away.
Also the owner wants to do a BBQ with hamburgers, hot dogs and cans of pop. The hamburgers and hot dogs would be $2 each and pop would be $1.
Directions from TTC transit:
1)From the TTC subway ( on Bloor-Danforth line, green) take the train to Midland station.
or
2) From the Yonge- University line (yellow) transfer to the Danforth line either on Spadina, St. George, or Bloor-Yonge and follow directions above (Bloor-Danforth)
3) Once you reach Midland station, take the 57 to ellesmere road. 5 minute walk to venue.
There are other ways to reach the venue, choose your preference.
For driving:
google maps people, google maps
update on parking soon.
Super Smash Brothers: Brawl
SBR Certified
General rules:
-3 Stock
-8 minute timer
-Items are set to "off" and "none"
-All sets with the possible exception of winner's finals, loser's finals, and the championship are best of 3 matches (best of 5 and above is recommended for any "finals" matches)
-In the event of a dispute, controller ports will be selected by Rock-Paper-Scissors
-No player may choose a stage they have already won on in that set unless agreed upon by both players.
-In team matches, the ports will be determined in a 1221 fashion; whoever wins the RPS will choose first, then the opposing team will get their ports, and then the teammate of the RPS winner will get the last port.
-If the timer runs out, the victor is determined first by stock and then by percentage.
-Metaknight's Infinite Cape glitch is banned.
-If a game ends with Bowser doing his suicide klaw and it ends in sudden death, the sudden death will be ignored and that game will count as a win for Bowser.
-You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility, so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. If a match is to be restarted due to controller functions, it must be agreed upon by both parties.
-Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
Stalling is banned.
Stalling: The act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling, while doing an infinite grab endlessly against a wall is. Any infinite chain grabs most end quickly after 300% has been reached so as to prevent excessive stalling.
Infinite Grabs: Gentlemen's rule (we don't like it, but if you need to do it to win, go right ahead).
Set format (In Order of Procedure):
1. Opponents choose their characters for the first match *
2. Opponents start the stage striking procedure
3. Each player may announce one stage to be banned for counterpicks of the set
4. The first game is played, using the stage chosen during step 2
5. The loser of the previous match announces the next match's stage from either the Starter Stage List or the Counter Stage List
6. The winner of the previous match chooses their character
7. The loser of the previous match chooses their character
8. Repeat steps 5-7 for all proceeding matches
*Double blind character selection may be called for the first match
Stage Lists
Starter:
Battlefield
Final Destination
Smashville
Yoshi's Island
Lylat Cruise
Counterpicks:
Castle Siege
Delfino
Distant Planet
Halberd
Jungle Japes
Pokémon Stadium 1
Brinstar
Frigate Orpheon
Rainbow Cruise
Banned:
Everything else.
Additional Rules for Double's Play:
Life Stealing is allowed
Set team attack to ON
Optional Rules:
-Resolving Ties: Any games ending in time running out should always be decided by stock, and then percents. If percents are the same or both players die simultaneously, there will be a 1 stock overttime or the sudden death will be played out. The TO needs to decide which of these will be used before the tournament. Bowser's suicide klaw is exempt from this rule.
-Color Blind rule: Should a player have a color-based disability, he or she may request in a teams match to have a specific color for their team. This is so characters such as Lucario or
-Sonic and Lucario can be granted the blue team so that there is not unnecessary confusion.
-Wiimotes and Classic Controller users should know to take the batteries out of their controllers after finishing a set; not only will this save battery life, but it prevents accidental intereference and delay for tournament matches.
General Rules:
-no illegal substances, no alcohol, no green.
-don't smell, please shower
-Tournament matches have priority over friendlies. MMs have priority over friendlies
-Keep trash talking casual, no need for us to witness someone getting a punch in the face
Staff:
Gi
Mikey
Silverdoc
5ive
Wii + Brawl:
Gi x1
F1ZZ x1 (Brawl +)
5ive x1 (Brawl +)
Painted Ghost x1 (Brawl +)
JustNoOne x1 (brawl)
Jack x1
Rikana x1
Doc x1
Decoy x1
T.V.s:
F1ZZ x1
5ive x1
Painted Ghost x1
Mikey x1
owner of Venue (proooo) x1
Niagara x4 (mother****ing beasts!)
Decoy x1
Extension Cords:
Mikey x3
Power Bars:
Niko X ?
Recording Stations:
5ive x1
Attendance:
1. Gi
2. 5ive
3. F1ZZ
4. Painted Ghost
5. Distructo
6. Mikey
7. Silverdoc
8. Illiad
9. Niko
10. Fool
11. Jack
12. Dimmy
13. Nickcam
14. Violent-nin (maybe)
15. Idea
16. Jasuke (maybe)
17. Izzo
18. Erix (worldjem)
19. Pause
20. AvariceX
21. Eugene
22. SkylerSilver
23. Cruxis
24. Dinner
25. JustNoOne
26. i1337 (from AiB)
27, Ray Kalm
28. Inle~Orichas
29. Looftwaffles
30. SaiyanMaster (from AiB)
31. Raidos
32. Kuenzel
33. Lawlbot
34. KC
35. Culex (maybe)
36. KingAce
37. Hollow Corex
38. Vincenzo
39. Patches
40. Tippr
41. PK-Ow
42. Decoy
43. Rikana(maybe)
44. Uber Noob
45. Akatsuki-Knight
46. Zetsu
47. Decoy+4
52. Ray Kalm's +2
Dud's bringing the rest of her shirts. Meta Knight, Peach and Snake shirts are only $10 now and there are only a few Falcon shirts left!
Everyone please bring equipment, we can make this tourney pro with the more **** we got.