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.Sawnd ripped from bsrar keeps crashing... ;(

D

Deleted member

Guest
There are two sound hacks which I wanted to convert from the smashbros_sound.bsrar to .sawnd to use for gecko, so I used Super Sawnds to turn them into thier respective .sawnd files with there corresponding ID numbers. I used hex editing to put the sounds into the .bsrar and then ripped them out as .sawnds...
Then when I use them in battle...
as soon as a sound is called upon, it crashes ;(
Why!? How!? I don't get it. I did nothing wrong... (The hacks were sound hacks for Dedede and Shadow BTW.)
 
D

Deleted member

Guest
Super Sawndz corrupts exported .sawnd files randomly sometimes. Have you tried exporting it again?
Is that so? I'll try again when I get home. And maybe I could try using regular sawnds and see if that works.
 
D

Deleted member

Guest
I don't have access to my computer until Monday, so I'll say something if it goes well or not.
 
Last edited by a moderator:
D

Deleted member

Guest
Mehhhhhhh... I was wrong, I won't be getting the computer back for a while now... I should have started this thread later. I'll post here if there are any problems when I actually get to try again.
 
D

Deleted member

Guest
Super Sawndz corrupts exported .sawnd files randomly sometimes. Have you tried exporting it again?
After looking into it more it appears the file size is too big. When it was in the .bsrar it worked fine though. Do I have to shorten the length of the sounds or is there a way to get it to work outside of the .brsar?
 
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