Question: Dthrow>Usmash>SH Tether. I did this many times earlier, it's 10,000,000 times more reliable than Dthrow>Usmash>Uair, and it *****. Why does no one do this?
DI does not seem to matter. They don't DI? Perfect. They DI away? I don't think they can DI far enough - I haven't seen anyone do it. Even if they did, grounded tether would still followup, but no one likes grounded tether besides me ^_^ Oh yea - they DI towards/behind? This is one of the reasons why I love tether: in its initial frames before the actual tether comes out, you can change the direction you want it to face, meaning that if you input a rightwards tether and roll the stick to the left of center before it appears, the tether will come out to the left. My reaction time isn't great and it's still good enough to watch the opponent's DI and adjust tether accordingly, so this isn't difficult. A reversed tether will hit both people that DI above and behind Oli, in my experience.
So flaws? I think it's air dodgeable (don't have anyone to test with), but so what; if it misses, you DI away, land, and continue playing - might even get a free punish if they think they can punish you for it. If it's air dodgeable it also may be possible for some characters to jump up to avoid it, but this would only be dangerous against fastfallers, as against anyone else Oli can just land and continue playing. And if they don't do either of those, hey - free damage from the tether.
Thoughts? And I guess the answer is no - I don't sleep, at least not at night ^_^