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Roster Discussion Thread (Closed)

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peeup

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Jesus.


Like... I don't even know how to respond to this man. I feel like I'm getting trolled. Here's what you need to do peeup. Tomorrow, you're gonna go to you nearest dojo, I don't care what Martial Art, Tae-Kwon do, Karate, Muay Thai, Judo, etc... You're gonna sign up, and your gonna stick to it when till you get a Black Belt. Then you can come back and tell me all punches and kicks, or all sword swings are the same. Alternatively, you could just marathon Chinese Kung-fu films till your eyes bleed.




I'm actually interested in reading what you cooked up. You wouldn't mind posting it would you?
Okay I'm being misunderstood. I understand there are differences in fighting styles. I know. I know everything that you think I don't know.

I'm saying that from the perspective of playing a videogame, that is not enough for me, or most people I know IRL. Example:

Game 1 has 3 characters: a boxer, a karate master, and a capoeria fighter
Game 2 has 3 characters: a swordsman, a mage, and a guy who throws pikmin

I am instantly far more drawn towards game 2 because the characters are MORE different than the characters from game 1. That is not to say that characters from game 1 are not completely different from each other. Because they are. But the variety in the second game is more fun.

I do NOT think that all punches/kicks/sword swings are the same. But a character that only punches, a character that only kicks, and a character that only uses swords is more interesting than 3 characters that blend the 3 of them.
 

Moon Monkey

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I hope not. If they are planning on doing that: I don't see why Nintendo would want to make certain characters platform specific; Especially when there is the possibility of them receiving backlash from fans complaining why Character A isn't on this platform. 1 argument I can see people using is "Why did they not include character A!? I mean their move set is done all they needed to do was port the character"

I remember watching an interview with Reggie when the WiiU was coming out and he said some thing along the lines as "Nintendo's philosophy about games/systems is all about giving their users the most bang for their buck." This seems to against that motto.
 

Big-Cat

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Okay I'm being misunderstood. I understand there are differences in fighting styles. I know. I know everything that you think I don't know.

I'm saying that from the perspective of playing a videogame, that is not enough for me, or most people I know IRL. Example:

Game 1 has 3 characters: a boxer, a karate master, and a capoeria fighter
Game 2 has 3 characters: a swordsman, a mage, and a guy who throws pikmin

I am instantly far more drawn towards game 2 because the characters are MORE different than the characters from game 1. That is not to say that characters from game 1 are not completely different from each other. Because they are. But the variety in the second game is more fun.

I do NOT think that all punches/kicks/sword swings are the same. But a character that only punches, a character that only kicks, and a character that only uses swords is more interesting than 3 characters that blend the 3 of them.
That's making the logical fallacy that more variety is more fun. There's also the possibility that game 1 might have really fun spins on those fighting styles. Games like Stret Fighter and KoF go for more an "inspired" take for adapting fighting styles while other games like Virtua Fighter are far more realistic with their takes.
 
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The only 3 females I see having a chance from Fire Emblem are Sheeda, Micaiah, and Lucina. This being based off the recent games (Radiant Dawn, Shadow Dragon, Heroes of Light and Shadow, and Awakening).

I see Micaiah being the more than likely choice out of the three because of the other two basically (and what she offers).

Sheeda's class type (being a Pegasus Knight) sounds like it would be hard to add, and if so would make her a pretty big character. We cannot just take her off the pegasus because that is part of her class. I see her more of as an AT, coming down to attack and then calling in other Pegasus Knights to storm the stage.

Lucina is a great character, but she is way too much like Marth. In not only moveset but also in appearance (she is practically a female Marth). The same hair (although longer) and the same outfit (since she is obviously trying to play Marth). There could be some differences but not too much I believe. She can easily be an alt character for Marth and it would make just as much sense.

Micaiah has none of that. Her appearance is different and her class type would work. She is still fairly new and would be unique for the series Fire Emblem in terms of what she would bring to the table. I think she would be added alongside Chrom (would work for a roster of 4).
 

3Bismyname

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i wouldnt be surprised if there were version exclusives. sure i dont want it but if it did i wouldnt be surprised in the slightest honestly.
 

Big-Cat

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> Sony versions of SF x Tekken.
Not quite the same thing here. Had there been version exclusive Street Fighter and Tekken characters, there'd be a hell of a lot of backlash. No one really cared for the exclusives save for how stupid Megaman looked. Though we did get this awesome song from the cats.
 

~automatic

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lol @ song.

And while the two SFxT versions may not be "playing Pokemon" they did have extras (commissioned by Sony) which are still there whether people wanted them or not.
 

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謹賀新年!
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Personally I'd be surprised if there was version exclusives given the hints of connectivity between the two. The only exclusive things I can see are certain modes, stickers, trophies, bosses, maybe stages.
 

ChronoBound

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I am not sure how many of you realize this, but we are now less than four months away from a Smash 4 unveil. I feel the current period of quiet we have right now is going to slowly disappear as we get closer to E3 (from there it will outright collapse and become chaotic once we actually have some concrete details about Smash 4).

March and April should be the last two months in which we have a relative peace in regards to Smash Bros. speculation. Starting in May, I feel we will start to see more people interested in Smash 4 as a result of the hype surrounding the impending reveal for Smash 4.

We will also see various character fanbases become very excited and anxious seeing as there is a good chance the characters they are supporting may end up being confirmed in only a few months time.

In regards to the pool for potential newcomers for an unveil trailer, I think it looks like this:
Ridley
K. Rool
Mewtwo
Little Mac
Takamaru
Palutena
Mega Man
Pac-Man
Tales Character

I think the fanbases for these characters will be the most excited in the build up to E3 due to their relatively high chances of being selected as being among the first newcomers unveiled.

Its really hard to believe we are getting ever closer to a reveal for Smash 4. I still remember when we were YEARS away from a reveal.
 

peeup

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Over half of your reveals are from new franchises to the Smash world. That's hugely unlikely considering the Brawl trailer only revealed 2 new franchises in Metal Gear and Kid Icarus (unless you count WarioWare as a separate franchise, which is legit, but I don't), and Metal Gear was a third party so that has to be taken with a grain of salt.

I think we probably won't see a third party reveal in this trailer, though it is possible that MegaMan would make an appearance because he'd be the only 3rd party to build sufficient hype.

But hot damn if Mewtwo gets revealed I'm gonna spill MewtwoGlue all over my screen.
 

Croph

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On the version exclusives thing, I'm hoping there won't be any, but nothings guaranteed at this point. Before I leave, I just want to say something about mah boi.

If Roy returns, I really hope that they abuse the Sword of Seals powers. No, no. I don’t mean make it OP, but I mean in terms of creativity for moves. Although, wouldn't it be funny if Roy (and Mewtwo) return and are top tier? Anyway, we all know that the sword has fire properties, but it is capable of doing other things than just physical attacks. It can create fire projectiles and can even heal Roy. I think this can help differentiate Roy from other sword users like Marth, Ike, and Chrom. Though, I guess just having the fiery sword and being luigified is good enough, but I think they can get more creative with Roy (I’m hoping for it, but not expecting it if he does return).

Hmm, on the thought of Mewtwo and Roy becoming top tier...

Mewtwo & Roy: They laughed at me in Melee. I laughed at their slaughtered bodies in Smash 4.


Muwahahahaha! I can't wait until E3.
 

Oasis_S

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On the version exclusives thing, I'm hoping there won't be any, but nothings guaranteed at this point. Before I leave, I just want to say something about mah boi.

If Roy returns, I really hope that they abuse the Sword of Seals powers. No, no. I don’t mean make it OP, but I mean in terms of creativity for moves. Although, wouldn't it be funny if Roy (and Mewtwo) return and are top tier? Anyway, we all know that the sword has fire properties, but it is capable of doing other things than just physical attacks. It can create fire projectiles and can even heal Roy. I think this can help differentiate Roy from other sword users like Marth, Ike, and Chrom. Though, I guess just having the fiery sword and being luigified is good enough, but I think they can get more creative with Roy (I’m hoping for it, but not expecting it if he does return).
You're a good Roy fan. I've been saying for a while now that of the Fire Emblem characters that are actually worth consideration, Roy has the most interesting moveset potential. Should really be played up.

Don't really expect him though. Shame.
 

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謹賀新年!
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Funny thing is, Chrom makes a lot more sense for a semi-clone at this point than Roy does given his fighting style and weapon choice.
 

Swamp Sensei

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Funny thing is, Chrom makes a lot more sense for a semi-clone at this point than Roy does given his fighting style and weapon choice.
You make a good point. What would be a good moveset for Roy?
 

~ Valkyrie ~

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Chrom'd be like Lucas to Marth, essentially. If Roy would also appear in his semicloned form, then I we would start to call the FE Swordsmen "Swordsies" or something similar to "Spacies" (Space Animals = Fox, Falco and Wolf)
 

Oasis_S

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Hmmm... Sakurai more or less made up Ike's playstyle, didn't he? He was probably like "EH. Sword looks heavy, I can work with that."

I'm still not familiar with Chrom but is there any sort of hint for what Sakurai might think to do with him? Chrom becoming the new Roy, and Roy becoming... a new new Roy. That might be pleasing. Though still feels a bit like a GYP.

Gosh I hate Fire Emblem. I mean, if there are only two FE characters in Smash 4, I think, undoubtedly, they would be Marth and Chrom. So because of that I think there would have to be SOMETHING that could be done with Chrom to make him interesting. If we get three characters, it's pretty much a toss-up for what the two non-Marths would be. If we get four, it's obvious who we'll get. WHY DOES THREE HAVE TO BE SO AGGRAVATING.
 

Shorts

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Funny thing is, Chrom makes a lot more sense for a semi-clone at this point than Roy does given his fighting style and weapon choice.
How does that make sense? Roy IS a clone. Chrom hasn't been added yet?
 
D

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You know what we should discuss? Gargoyles

That show needs a revival.


It'll never happen but three words:

Ren and Stimpy
I know it's Nick
**** the new Spoiler tags

[
Ok, serious question. Is it likely to see exclusive characters for the Wii U and 3DS? You see, I was thinking of buying the Wii U over 3DS, but I'm worried that there might be exclusive characters. I don't know how likely it is, but what if there is, for example, an exclusive character for both systems, but they're a different version of the same character (lol sounds weird I know). So like a different appearance and moveset or something. I know there's another fighting game that has this...but I just can't remember the name...urgh...Or am I just being dumb?

Loved Gargoyles btw. It was like, one of my fav cartoons as a kid.
I think exclusives are unlikely. It would cause a degree of backlash and would interfere with cross-platform play, which looking at Monster Hunter 3 Ultimate, it's likely what Sakurai might be going for.


Sakurai's mind is unpredictable. We can't really expect what goes on his head, especially after this.
Now that was an interesting read, I agree with him on his Thesis statement, but the reasons and examples are bit... out there. Anyway, he's right, overly drawn out cutscenes CAN BE cancerous, and the fact that it's prominent in games today is irksome. Exhibit A: TESV Skyrim. You wanna make a new character? Well, enjoy your 30 minute cart-ride and execution scene. Thank you based mods on the PC version. However in RPGs, story-centric elements killing characters and the like is fine imo. It add realism and makes the death more impacting. I never played FF7, but in FF6 for example, the suicide scene... That **** hit like a ton of bricks because you're engaged with the characters, you know them personally. It's.... IMERSHUN.




Okay I'm being misunderstood. I understand there are differences in fighting styles. I know. I know everything that you think I don't know.

I'm saying that from the perspective of playing a videogame, that is not enough for me, or most people I know IRL. Example:

Game 1 has 3 characters: a boxer, a karate master, and a capoeria fighter
Game 2 has 3 characters: a swordsman, a mage, and a guy who throws pikmin

I am instantly far more drawn towards game 2 because the characters are MORE different than the characters from game 1. That is not to say that characters from game 1 are not completely different from each other. Because they are. But the variety in the second game is more fun.

I do NOT think that all punches/kicks/sword swings are the same. But a character that only punches, a character that only kicks, and a character that only uses swords is more interesting than 3 characters that blend the 3 of them.
I suggest you play more fighting games. At least more than Super Smash Bros. You would be surprised how two guys with even similar styles, could have radically different movesets and strategies (Sagat and Adon).

Just take a spin over to this thread to see what I mean:
http://smashboards.com/threads/331574/

Game 2 doesn't have more diversity than game 1, not necessarily. What matters is not the superficial appearance of the character, but the playstyle you build around their combat, that's what makes them diverse. Smash in fact could fall more prone to less diverse ideas because it's limited to 4 special moves, each one mapped out by a different directional input. As opposed to say BlazBlue which could have limitless Special Attacks for one character, in theory. As for which is more fun, well that is entirely subjective. It may be more fun to you, but that doesn't mean it's the better option, especially since More Variety=/=More fun.

Take this idea for example. You you give someone like say... Marth, a Broadsword style like what many want for Ike? You know, like Guts in Berserk. Would it suit his character...? No, definitely not. In fact, despite using swords Ike and Marth are like the Sun and the Moon.


Hmmm... Sakurai more or less made up Ike's playstyle, didn't he? He was probably like "EH. Sword looks heavy, I can work with that."

I'm still not familiar with Chrom but is there any sort of hint for what Sakurai might think to do with him? Chrom becoming the new Roy, and Roy becoming... a new new Roy. That might be pleasing. Though still feels a bit like a GYP.

Gosh I hate Fire Emblem. I mean, if there are only two FE characters in Smash 4, I think, undoubtedly, they would be Marth and Chrom. So because of that I think there would have to be SOMETHING that could be done with Chrom to make him interesting. If we get three characters, it's pretty much a toss-up for what the two non-Marths would be. If we get four, it's obvious who we'll get. WHY DOES THREE HAVE TO BE SO AGGRAVATING.

Sakurai based Ike's playstyle from what he saw in the PoR/RD games, at least according to CrappyCaptureDevice. But yeah, he pretty much though what you said, imo, "sword looks heavy, mercenary, ok, lets do this and that..."


Now with Chrom.


Chrom has a potential to be unique, especially if Ike is changed around, but WILL he be unique...

HAHAHAHAHAHAHAHA

As it stands, Ike and Chrom share too many similarities in their games for there to be much of a distinction between the two.




Anyway, as I see it with FE we have 1 of 3 options:

Option A: Marth and Chrom
-Chrom replaces Ike, gets a slightly different moveset.

Option B: Marth, Ike and Chrom
-Ike gets redesigned to the Radiant Dawn getup and fighting style making him a true heavy weight. Chrom plays the middle ground character with more mix-up.

Option C: Marth, Ike, Chrom and Roy/Lyn/Anna/Micaiah/insert your favorite FE character here.
-This isn't happening imo, but it's got a chance so may as well. Same as option B, but we toss in one more character for variety.

Roy would need a total redesign to declone him from Marth, and well the others are completely new characters, meaning, if we don't count a revamp for Marth, this option means making 3 new Characters for Smash 4: Ike, Chrom, and the 4th rep, knowing Sakurai, this ain't happening. Don't blame him either, it seems excessive to me as well. Perosnally, I find option A the most likely, I'm holding out for B though.

As far as what they could do (Ike and Chrom), here's a copy/pasta from a while back:
For Ike, give him Axes, such as the Tomohawk/Hand Axe as a 5B for some mid/long range zoning. It's a lot like Link's Boomerang but with more of a "slashy" multi-hit ability.

His 2B is now Eruption rather than Counter, it's got strong resistance to hit-stun making it a good defensive move. His 4/6B is modified, giving him less range, but more speed. It also takes much less to charge.

All of his defenses are upped so he has less hitstun, takes less damage, and less knockback from hits, thus making him more of a heavyweight, like he should. His running speed is the same, but his fall speed is faster, this is both a buff and a restriction. His jump height is reduced a bit. His attack range stays the same

His tilts and aerials are all given less delay, thus making them faster. His 4/6A is replaced to be an Anti Air attack, it is an angled hit that hits at 45 degrees above him, the range and speed on his 2A is dramatically increased to compensate for the lack of a horizontal poke. Lastly, like all characters, he's given the ability to chain and string moves together, so a standard combo for him would look like this 5A>5A>2A>8A>8Smash. All of his Smash attacks remain the same in speed, range and power, they are meant to be slow killing moves, and the best way to use them is in combos. Well, his 2Smash can be changed to be a faster move with a little less power, horizontal knockback maybe?

Overall Ike is meant to be a slow defensive character, he has deadly range and good pokes a la Sagat, his Anti Air is very fast and very lethal, his 5B Axe makes for a good defensive poke/zoning move. Due to his poor jump, his air game is terrible however, it is only good defensively, however, Aether makes up for it by giving him a good mix up move and a great recovery attack. Some of his A attacks and Aerials have replaced Ragnell with his dad's Axe, giving them different hitboxes. Likewise, his 4/6 Smash is Ragnell in one hand and his Dad's Axe in the other, thus justifying its power. Obviously he gets his FE10 getup.

Also, all of his stupid "I fight for my friends" taunts and attitude, has been changed to make him a more honorable and heroic figure. However, his personality is more Ruthless and Brutal (think Simon in Gurren Lagann), the kinda guy who get's **** done and counts on his will power to do so. Also, his ruthlessness reflect his vindictive, yet respectful demeanor from his games (he fought to avenge his father, yet still had compassion for his rival).

Chrom

4/6B is Aether, since he too has Aether, he gets it as well, but as a SideB, the only similarity with Ike's Aether here is the name. This Aether steals health from foes on impact, not much, but it still does it (a la Ragna in BB, his drive steals health), it is a Two-hit rush move, and a great combo opener.

His 2B is Holy Shield (I think it was you who suggested this), it is a temporary Ability that increases Chroms frail defenses for a while, while also increasing the power of all his SPECIAL attacks. After being used, it must be recharged before her can use it again. It recharges faster the more hits Chrom lands.

Somewhere in his tilts he has a Javelin as a weapon (Fair? or 4/6A), he throws it but it has a chain attached to it so it returns to him, it hits opponents twice. If you hit with the tip (at peak range) it hits once, but has much greater knockback, a decent killing move.

The rest of the moves will have to wait till I play FE13.

Chrom's general playstyle is a nice contrast between Marth's offence and Ike's defense. He's a very well rounded character, with a lot of diverse abilities, his specials have mediocre power, but once he powers them up with Holy Shield they become very powerful (think Tsubaki in BlazBlue with her specials and power up ability). He's got good ground and air attacks, but has less aerial range than Marth, he's also slower than Marth, his defensive game is good as far as defensive moves, unlike Marth, but like Marth, he's in trouble once takes high damage and can be knocked around easily. UNLESS, he has Holy Shield activated which lets him be more reckless (doesn't make him as tough as Ike, but still better than Marth), however, at high damages, Holy Shield lasts less time.

A far as personality, he inherits that "I fight for my friends" attitude Ike had in Brawl.

As for Marth, he's buffed to be more like in Melee, and his 4/6B is improved to be more like the Astral abillity in FE (what it's based off of), in fact I would make Marth's 4/6B like Noel's Drive in BB, where activating it changes his specials and allows combos to be stung more easlily.

With this, I no longer find them being similar at all. All 3 of them have very unique and diverse moves, playstyles and personlities.



Oh btw, a hark back to what I said last night about loops:
 

FlareHabanero

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E3, the day of the apocalypse. It's going to be a chaotic time to be a fan of Super Smash Bros. since we'll finally have something to talk about for once. We must embrace this chaos in order to survive the slaughter, before we get turned into mince meat. But amiss the chaos, a hero will arrive late onto the scene to guide us to ever lasting peace in a new era of tranquility.

Oh btw, a hark back to what I said last night about loops:
 

Supermario12

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I would see Chrom being more of a fast character while Marth is quick. There is a difference. Bring back Roy as more of heavy/power character. I also feel like people are underestimating Roy's return. He's available as a DLC character in awakening so he's still relevant to FE. Not to mention this game is being VERY well received. Chrom is pretty much a give in, hes popular both here and over seas ( Obviously ), he appeals to both audiences. Don't count Roy out just yet tho! Even if he doesn't make the cut, dont you think the next super smash will have DLC? If there is, Roy and Mewtwo are give ins, i wouldn't even mind pichu as a DLC Charter. He's a veteran of smash....hell, that could be the title of the DLC "Veterans of Smash"
 

PsychoIncarnate

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Fine. What's the difference between being fast and quick?
 

Supermario12

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Fine. What's the difference between being fast and quick?
I usually think of someone being fast as someone who moves around at rapid speed.
I think being quick is more like, no can touch you. To be good at maneuvering around people, or dodging

Being fast is more for affiance, and being quick is more for defense
 

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謹賀新年!
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@Chrom being a clone: After playing Awakening, for the most part Chrom doesn't have any real over-the-top attacks like Ike or Roy, the craziest it gets is him doing a basic jumping slash and his version of Aether which is a basic slash mixed in with a dash attack. Chrom also wields the exact same weapon as Marth, honestly it makes a lot of sense for him to be Marth's Lucas.

As for Roy, more or less what Chrono and other Roy fans have been arguing.
 

Croph

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I usually think of someone being fast as someone who moves around at rapid speed.
I think being quick is more like, no can touch you. To be good at maneuvering around people, or dodging

Being fast is more for affiance, and being quick is more for defense
So like, Marth being quick means he's more agile and evasive, while Chrom being fast is like, well, faster. I guess in terms of speed or velocity (and attacks?).

I haven't played Awakening, but if some people are saying that it would make sense if Chrom is similar to Marth, I wouldn't mind that. However, I don't really have a stance on Chrom yet. I'd certainly welcome is inclusion, but not over Roy, as delusional as that may sound.
 

ChronoBound

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@Chrom being a clone: After playing Awakening, for the most part Chrom doesn't have any real over-the-top attacks like Ike or Roy, the craziest it gets is him doing a basic jumping slash and his version of Aether which is a basic slash mixed in with a dash attack. Chrom also wields the exact same weapon as Marth, honestly it makes a lot of sense for him to be Marth's Lucas.

As for Roy, more or less what Chrono and other Roy fans have been arguing.
I am really curious what Sakurai will do with Chrom if he does get in because he really does not stand out in FE13. I could see him getting a Javelin as one of his specials to reference the ability to wield lances upon promotion.

However, considering that Black/White, the two most successful Pokemon games since Gold/Silver probably won't get a playable character, and X/Y the installment that will launch Pokemon into full 3D probably won't either, then it could be possible that FE13 (while very successful within the context of the FE series) could be passed up for a playable character as well (due to the lack of anyone particularly interesting for a newcomer).

However, then I think again, of Brawl's 18 newcomers, 1/3 of them (Olimar, Zero Suit Samus, Toon Link, Ike, Lucas, Lucario) were characters created after Melee's release (though Olimar's game merely released nearly at the same time as Melee).

If we don't get a Pokemon or FE "flavor of the month", then where will the "fresh faces" comes from? Ghirahim is basically the Midna of Smash 4 (a one-shot character that probably won't ever combe back, combounded with that Skyward Sword was the least successful 3D Zelda). Characters like Isa and Matthew are far less popular than their fathers.

Perhaps Shulk (or the protagonist of "X") would be their new guy, but I can't see Sakurai just throwing in one recently created character when even Melee had more (Pichu, Roy, and maybe Sheik). Perhaps Sakurai will use it as an excuse (the lack of new characters worthy enough to be placed in) to make less newcomers this time. I think we will only know for sure what Sakurai's thinking this time will be for selecting newcomers when we finally get the Smash 4 unveil in a few months.
 

Second Power

Smash Ace
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What about Robin/Tactician/Avatar over Chrom? I haven't finished the game yet (on chapter 19), but it seems like after the business with Gangrel ends, Chrom takes a back seat as Robin becomes the focus. The second seal could be incorporated into his moveset to give him several different forms. I'm thinking primarily Tomes in strategist form, a General form (uses both spears and axes), and a... Well, tomes, spears, and axes pretty much cover the underused weaponry. Maybe a 'cavalier in spirit' one with a spear and a fighter/barbarian instead?
 

PsychoIncarnate

The Eternal Will of the Swarm
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PsychoIncarnate
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@ Manly

Didn't they actually have another thing of Red and Stimpy?

Whole new episodes long after it aired on Nick?

That's what I heard at least
 
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The Fire Emblem debate will never end :awesome:

As will the Pokemon and Zelda debates as well

Regardless I am sticking with Micaiah, Chrom, Ghirahim, Johto Trainer, and Zoroark for now

:joyful:
 

Bowserlick

Smash Hero
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If Crom really does not stand out, as people above have been posting, he should not be added. Two FE lords are enough and both Marth and Ike add diversity in sword styles.

Besides other characters in different worlds spice up the swordplay diversity such as Metaknight and Link.
 
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If Crom really does not stand out, as people above have been posting, he should not be added. Two FE lords are enough and both Marth and Ike add diversity in sword styles.

Besides other characters in different worlds spice up the swordplay diversity such as Metaknight and Link.
Like Isa, Matthew/Adult Isaac, Magnus, Travis Touchdown, Takamaru, Ghirahim, etc?
 

Croph

Hold Baroque Inside
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FE and Pokemon debates are always never ending, but amusing to say the least. Honestly, I'm content with the Zelda reps that we have now, especially if Ganondorf takes on his WW design and a different moveset.
Oh, and Marth should totally be promoted to Pegasus Knight for Smash 4.
 
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