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ROM 5 !! November 17-18 ! Road to Apex! NEW VENUE! Streamed by VGBootCamp!!

Alukard

Smash Hero
Joined
Jan 16, 2007
Messages
6,446
Location
Bronx
MELEE STILL LIVES!! I'm sorry for the late confirmation/thread of ROM 5 happening, but its definitely going down !! I will be further updating this thread as time goes on hopefully with nothing but more hype and good news !!

Streamed by VGBootCamp

TUNE IN AND WATCH!
http://www.twitch.tv/vgbootcamp



WE GOT THE NEW VENUE !!! ITS JUST DOWN THE BLOCK ... STILL TOY WIZ BUT WE GET ABOUT 8,000 SQUARE FEET TO OURSELVES !!!



SETUPS!!!

Ok first off as always... we need tv's and set ups ... the venue i believe only has 8 tv's and a 3 cubes.

We really need tv's and set ups!!! Please if you can bring a Set up ... DO IT! =]

NEW VENUE!!!!!!

ITS JUST DOWN THE BLOCK ... STILL TOY WIZ BUT WE GET ABOUT 8,000 SQUARE FEET TO OURSELVES !!!

Toy Wiz
347 West Rt.59
Nanuet, NY 10954

845-624-2224

HOTEL INFORMATION

its 99$ a night ... u guys really just need to stay there 2 nights max ... 1 if u drive out or come the day of

Once again i Quote my homie toasty aka toastada

Venue Address:
253 W Route 59, Nanuet, NY 10954

Hotel Address:
270 W Route 59, Nanuet, NY 10954

rofl

too good


haha Alu, I'm really happy with the prices, trust me. I was just tryin to help out my friends and who doesn't like for things to be cheaper? People won't be sleeping much anyway...we just need a place to be at for the night and sleep if we need to XD I just wanted to know if it was a deal requiring that I reserve the room ahead of time. But considering that I already got my plane ticket, I'm just gonna go ahead and get the room ASAP

DIRECTIONS FROM PENN STATION IN NYC!

Go to Penn Station, take a train that goes to Secaucus (which is the first stop the train makes), then at Secaucus transfer to a train thats heading towards Spring Valley and stop at Nanuet

DATE:

THIS IS A TWO DAY EVENT!!!

NOVEMBER 17-18, 2012!

TIME:

I have a poll up deciding the layout for the tournament but either way the tournament will start at 1:00pm. Sign ups till noon.

SCHEDULE

THIS IS A TWO DAY EVENT ... POOLS FOR BOTH EVENTS WILL HAPPEN DAY 1 ... AS WILL CREWS ... BRACKET IS ON THE FOLLOWING DAY!

Entrance Fee

Venue Fee: $20 -Covers BOTH days
$15 IF you bring a FULL setup

Doubles: $10 (PER PERSON)
Singles: $10

PAYOUTS

If we get nearly as much people as last time this will be payouts.

[SIZE="4[COLOR="Red"][/COLOR]"]SINGLES[/SIZE]

1st 50%
2nd 25%
3rd 15%
4th 5%
5th 2.5%
5th 2.5%

DOUBLES

1st 50%
2nd 25%
3rd 15%
4th 5%
5th 2.5%
5th 2.5%

RULES:

Foreword:

The contents of this ruleset are still up for debate. If you see anything you disagree with, have questions about, or we missed and you would like to see, you are strongly encouraged to speak your mind. Posts that give a thorough explanation of your opinion and the reasoning behind it will be noticed. Posts that complain with no basis for said complaint will be ignored. I will be participating in the discussions as much as possible.

That said, this is what we have so far:



MBR Recommended Rule Set
Super Smash Brothers: Melee (Singles and Teams)

Singles Stage List

Starters/Neutrals:
  • Yoshi’s Story
  • Fountain of Dreams
  • Battlefield
  • Final Destination
  • Dream Land
Counterpick:
  • Pokemon Stadium
Stage Bans
  • For Best of 3 sets, each player gets 1 stage ban.
  • For Best of 5 sets, there are no stage bans.
  • For Best of 7 sets, DSRM is enabled for the 7th match, but the winner of the 6th match is allowed one stage ban, to be used after the 6th match is played.


Doubles Stage List

Starters/Neutrals:
  • Yoshi’s Story
  • Pokemon Stadium
  • Battlefield
  • Final Destination
  • Dream Land
Counterpick:
  • DK 64
  • Jungle Japes
Stage Bans
  • For Best of 3 sets, each team gets 2 stage bans. Teams may ban up to one neutral stage and one counterpick stage. One team cannot ban both counterpick stages.
  • For Best of 5 sets, each team gets 1 stage ban.
  • For Best of 7 sets, there are no stage bans.

General Rules

  • Items are set to off.
  • Stock and Time are set to 4 stock and 8 minutes, respectively.
  • Double Blind*: If elected.
  • Contest Port Priority*: If elected.
  • Neutral Start*: If elected.
  • Standard DSR*
  • Gentleman’s Clause*
  • Forced Character Selection*: Off
  • Matches that time out will be determined by the remaining number of lives, then percentage of the current stock. In the event of a percentage tie, the match should be replayed in full. Sudden Death is not to be played, and will not count.

Additional Rules for Teams Play
  • Team Attack: ON.
  • Life Stealing is allowed.
  • If the game is paused accidentally while attempting to steal a life, the opposing team may deem that life forfeit. Wait until the announcer has finished saying defeated before pressing start, or turn pause off prior to beginning the match.

How to Play a Set
  1. Players select their characters. Either player may elect to Double Blind.
  2. Use Stage Striking* to determine the first stage.
  3. The players play the first match of the set.
    Prior to starting this match, either player may elect to Contest Port Priority or Neutral Start.
    Note: Only one of these two may be used, as both have a built in Port Selection mechanism using RPS. If there is a situation where a player would like to change which option they elected after playing the game of RPS, it is the opponent’s choice to allow it. The results from the previously played game of RPS will carry over.
  4. Winning player of the preceding match bans a stage/stages (if applicable).
  5. The losing player of the preceding match picks a stage for the next match.
  6. The winning player of the preceding match may choose to change characters.
  7. The losing player of the preceding match may choose to change characters.
  8. The losing player of the preceding match gets first pick of port. Either player may elect for a Neutral Start, but RPS will not be played to determine first pick.
  9. The next match is played.
  10. Repeat Steps 4 through 9 for all subsequent matches until the set is complete.
General Knowledge

Players are responsible for their own general welfare in regard to the tournament environment. In other words, players are responsible for:

  1. Stage List and Rule Set Familiarity
  2. Venue and Entry Fees
  3. Arriving On Time
  4. Maintaining Personal Hygiene
  5. Controllers and Character Knowledge
  6. Minimizing Whining

Tournament Hosts should keep the following in mind:

  • Tournament sets are usually based on bracket positions, which may be seeded at your discretion. If your tournament is to be run in any other format, you must advertise it accordingly.
  • Some kind of stalling prevention is highly recommended. Since a definition of stalling is too potentially ambiguous here, all instances of stalling are determined by you.
  • Unnecessary delays in a set should be discouraged. These delays can occur before (players not playing the set), during (players taking an unnecessary amount of time to counterpick) or after (players not reporting results) a set. The tournament Host is recommended to keep tabs on set status and completion.
  • No more than the previous match should be replayed in the event of a rule violation. It is recommended that any disputes be brought promptly and quickly to the Tournament Host’s attention. Special exceptions may be made to this rule per your discretion.
  • When running a pool, the game count of each set should be recorded (whether the set was 2-0 or 2-1). Ranking in a pool is determined by the number of sets won. There are several methods of determining a tie-break, but each has advantages and disadvantages. It is the TO's responsibility to determine which method they will be using, advertise which method they will be using in the tournament thread, and to consistently use that method across all pools during the tournament.
  • The semi-final and championship sets should be, at minimum, Best of 5.
  • Wireless controllers should be discouraged or banned due to interference, unreliability, and time hindrance.
  • The Tournament Host reserves the right to, at any time, make anyone leave the premises of the tournament.
  • For all Melee Tournaments, Metaknight is banned.

***Term Definitions***

  • Double Blind: Either player may request that a double blind selection occur. In this situation, a 3rd party should be told, in secret, each of player’s choices for the first round. Both players are to then select their first round character, with the 3rd party validating that the character selected is the same as their word.
  • Contest Port Priority: If an agreement cannot be made as to who gets what port, the players may enact a best of 1 game of Rock Paper Scissors. Winner gets their port selection, loser selects any other port.
  • Neutral Start: Either player may enact this rule. Once enacted, both players may only use one of the two “Neutral Starting Positions”. A best of one game of Rock Paper Scissors may be used to determine who gets the higher port. If one player elects to Contest Port Priority and the other elects to Neutral Start, Neutral Start takes priority.
    Singles:
    Stage|Port 1|Port 2|Port 3|Port 4
    FD|*|*
    FoD|*|*
    YS|*|*
    DL||*||*
    BF|||*|*
    PS|||*|*

    Doubles:
    Stage|Port 1|Port 2|Port 3|Port 4
    FD|Team A|Team B|Team A|Team B
    PS|Team A|Team B|Team B|Team A
    BF|Team A|Team B|Team B|Team A
    YS|Team A|Team B|Team B|Team A
    DL|Team A|Team B|Team B|Team A
    For the counterpick stages not listed here: Take the 20 seconds to figure it out. This will get updated later.

  • Standard DSR: A player/team may not counterpick to a stage they have won on.
  • DSR Modified: A player/team may not counterpick to the stage they last won on.
  • Gentleman’s Clause: Any stage may be played on if both players agree to it. This rule takes priority over DSR.
  • Forced Character Selection: The losing player once had the option to select Random Stage as their counterpick and remove the option to change characters from the winner of the previous round. This is no longer legal. If a player wishes to select Random Stage as their counterpick, the winner of the previous round may choose to change their character.
  • Stage Striking: Players eliminate stages from the Starter/Neutral list until there is one stage remaining.
    Players strike stages in this order:
    Strike|Player 1|Player 2
    Strike 1|*|
    Strike 2||*
    Strike 3||*
    Strike 4|*

 

LLDL

Smash Hero
Joined
Apr 27, 2007
Messages
7,128
Nah he only put it in the title once. It shows up twice because you enter the date in tournament listings and smashboards automatically displays it, but some people cannot see that automatically generated date on their browser for whatever reason, so he puts it in the title as well.
 

TheCrimsonBlur

Smash Master
Joined
Jan 2, 2005
Messages
3,407
Location
LA, CA near Santa Monica
Nah he only put it in the title once. It shows up twice because you enter the date in tournament listings and smashboards automatically displays it, but some people cannot see that automatically generated date on their browser for whatever reason, so he puts it in the title as well.
Woah

didn't know that

forgive me alu ~_~
 

Ryobeat

Smash Ace
Joined
Jan 22, 2012
Messages
800
Location
Fairview, NJ
HYPEEEEEEEEEEEEEEEEEEEEEE. lets go NY, my first ROM,and first national since Apex, which was my first tournament, SO YOU BET YOUR *** IM GONNA BE HERE. Btw, are you gonna update the schedule? Because im not gonna be in the hotel, im driving back and forth so i need to know when to wake up/leave
 

.Ðempt

Certified Ponch
Joined
May 2, 2010
Messages
982
Location
Mantua, OH
Would like to attend, for sure. It's just going to be rough trying to do this and Apex with work.
 

unknown522

Some guy
Joined
Aug 17, 2005
Messages
8,047
Location
Toronto, Ontario
dude, you messed up quoting and sizes in the OP

Also, yee hype

edit: busses are mad expensive in that general time frame. Chances have dropped :/
 
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