DHD
Smash Cadet
- Joined
- Jun 24, 2015
- Messages
- 44
I've found that if you do a rising whatever and tap up after you reach the peak of the jump arch, you'll do a little pause before starting your descent, meaning in some situations you'll be able to sweet spot some falling aereals better. Or just delay your descent to throw the opponent off. Both of which are useful. The latter more so when you're recovering and the opponent wants to grab or do a grounded move. or if you're going high and they're right at the correct range.
As usual, nothing major or game changing, but it's worth noting at least
As usual, nothing major or game changing, but it's worth noting at least