SlayerKillz
Smash Cadet
Mmm... I found that I can't have CSPs.. Solution anyone?
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Even though the XML says to load from /shared before /BrawlPlus or /BrawlMinus, the hack specific files take precedence over files in /shared. I don't know exactly why, but it works for whatever reason (maybe files loaded later overwrite the same file loaded earlier?). .gct files goes in /codes still, rename them properly to match the hacks.Hozu...On your XML does it run through the shared folder completely, and whatever isn't in there is loaded by the hack? Because if not, I'd recommend doing that for all of the folders other than the stage folder, in which it'd need to run through the hack's folder first. That way you can use textures on the mods that don't use specific tweaks on the collisions.
EDIT: And where do the GCTs go?
You'll have to add lines to load up each stage you add unfortunately. So if you have say... 10 stages to load through the ASL, you'll need 10 lines to add each of the 10 stages to the disc through Riivolution. The codes will then load said stages (I'm guessing that the FPC adds whatever you have to the disc in a similar manner). You just need to change the stage name from my example.Hey Hozu, does your Brawl+/Brawl-/vBrawl super detectable XML w/support for PW's Stage Expansion code work with Dantarion's ASL code?
EDIT: Does it count as being ninja'd if the last time you refreshed a page was a good 3 and a half hours ago?
To edit my question, if what you wrote up theoretically works, does that work with all stages and letters? Or does that have to be written manually?
Gamedominator06 is correct, the first post of the thread doesn't contain the file for it though... You can find the file here if you're using NTSC-U Brawl (I see you're in Japan :/). It goes in /riivolution. Credit to Dantarion for the file.Is there a tutoral about using 255 lines over code with Riivolution ?
I really want to use this.
Ok but which XML do I put it on and where? New one, one already in use? Do I have to make an option at the Riivolution menu? By example I meant for how a whole XML would look with this included<file external="/private/wii/app/RSBE/shared/stage/melee/STGFINAL_A.pac" disc="/stage/melee/STGFINAL_A.pac" create= "true"/>
The yellow is the important part that can't be changed, the red is the name of the stage. The rest is to be changed to match your directory setup on your USB device.
[4/4/2010 9:12:26 PM] - 192.168.1.104:59239 - System.IO.IOException: Unable to w
rite data to the transport connection: An established connection was aborted by
the software in your host machine.
[4/4/2010 9:12:29 PM] - 192.168.1.104:59239 - System.Net.Sockets.SocketException
: An established connection was aborted by the software in your host machine
[4/4/2010 9:14:18 PM] - 192.168.1.104:59239 - Ping Timeout (131.607 seconds)
[4/4/2010 9:14:18 PM] - 192.168.1.104:59239 - Disconnected.
[4/4/2010 9:11:59 PM] - 192.168.1.104:59239 - File_Open("C:\Users\SHAUN\Net\riiv
olution\root\ssbb\menu2\mu_menumain_en.pac", 0x0);
[4/4/2010 9:11:59 PM] - 192.168.1.104:59239 - Return 60
[4/4/2010 9:11:59 PM] - 192.168.1.104:59239 - File_Read(60, 524288);
[4/4/2010 9:12:00 PM] - 192.168.1.104:59239 - Return 524288
[4/4/2010 9:12:00 PM] - 192.168.1.104:59239 - File_Read(60, 524288);
[4/4/2010 9:12:01 PM] - 192.168.1.104:59239 - Return 524288
[4/4/2010 9:12:01 PM] - 192.168.1.104:59239 - File_Read(60, 524288);
[4/4/2010 9:12:02 PM] - 192.168.1.104:59239 - Return 524288
[4/4/2010 9:12:02 PM] - 192.168.1.104:59239 - File_Read(60, 524288);
[4/4/2010 9:12:04 PM] - 192.168.1.104:59239 - Return 524288
[4/4/2010 9:12:04 PM] - 192.168.1.104:59239 - File_Read(60, 524288);
[4/4/2010 9:12:06 PM] - 192.168.1.104:59239 - Return 524288
[4/4/2010 9:12:06 PM] - 192.168.1.104:59239 - File_Read(60, 524288);
[4/4/2010 9:12:07 PM] - 192.168.1.104:59239 - Return 524288
[4/4/2010 9:12:07 PM] - 192.168.1.104:59239 - File_Read(60, 524288);
Copy the xml text from the first post, paste it into Notepad and save it. Change the extension from .txt to .xml (you'll probably have to enable the option to show known extensions, to do this you open any folder, go to Tools > Folder options, choose the View tab and toggle the box). Put the XML file in /RiivolutionThank you.
...But I tried it though. I heard gameconfig.txt's difference between NTSC-U and NTSC-J is the reason. Can you tell me how to make .xml of NTSC-J?
You just need to add the lines to where you're giving the file references. For example, using the XML on the first page:Ok but which XML do I put it on and where? New one, one already in use? Do I have to make an option at the Riivolution menu? By example I meant for how a whole XML would look with this included
<wiidisc version="1">
<id game="RSB" />
<options>
<section name="Files">
<option name="File Code Replacements">
<choice name="Enabled">
<patch id="filecode" />
</choice>
</option>
</section>
<section name="Ocarina">
<option name="Ocarina Handler">
<choice name="VI Hook"><patch id="ocarinabase_vi" /></choice>
<choice name="KPAD Hook"><patch id="ocarinabase_kpad" /></choice>
<choice name="Joypad Hook"><patch id="ocarinabase_joypad" /></choice>
<choice name="GXDraw Hook"><patch id="ocarinabase_gxdraw" /></choice>
<choice name="GXFlush Hook"><patch id="ocarinabase_gxflush" /></choice>
<choice name="OSSleep Hook"><patch id="ocarinabase_ossleep" /></choice>
<choice name="AxNextFrame Hook"><patch id="ocarinabase_axnextframe" /></choice>
</option>
<option name="Codes">
<choice name="Brawl-"><patch id="ocarinabase" /><patch id="ocarinacodes" /></choice>
</option>
</section>
</options>
<patch id="filecode">
<folder external="/private/wii/app/RSBE/pf/menu2" disc="/menu2"/>
<file external="/private/wii/app/RSBE/pfmenu2/mu_menumain.pac" disc="/menu2/mu_menumain_en.pac"/>
<file external="/private/wii/app/RSBE/pf/info2/info.pac" disc="/info2/info_en.pac"/>
<folder external="/private/wii/app/RSBE/pf" disc="/" />
<file external="/private/wii/app/RSBE/pf/system/common2.pac" disc="/system/common2_en.pac"/>
<file external="/private/wii/app/RSBE/pf/system/common3.pac" disc="/system/common3_en.pac"/>
<file external="/private/wii/app/RSBE/pf/system/common4.pac" disc="/system/common4_en.pac"/>
<file external="/private/wii/app/RSBE/pf/system/common5.pac" disc="/system/common5_en.pac"/>
<folder external="/private/wii/app/RSBE/pf/fighter" disk="/fighter/" />
<file external="/private/wii/app/RSBE/pf/fighter/captain/FitCaptain01.pcs" disc="/fighter/captain/FitCaptain01_en.pcs"/>
<file external="/private/wii/app/RSBE/pf/fighter/poketrainer/FitPokeTrainerFinal00.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal00_en.pcs"/>
<file external="/private/wii/app/RSBE/pf/fighter/poketrainer/FitPokeTrainerFinal01.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal01_en.pcs"/>
<file external="/private/wii/app/RSBE/pf/fighter/poketrainer/FitPokeTrainerFinal02.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal02_en.pcs"/>
<file external="/private/wii/app/RSBE/pf/fighter/poketrainer/FitPokeTrainerFinal03.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal03_en.pcs"/>
<file external="/private/wii/app/RSBE/pf/fighter/poketrainer/FitPokeTrainerFinal04.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal04_en.pcs"/>
<file external="/private/wii/app/RSBE/pf/fighter/poketrainer/FitPokeTrainerFinalSpy.pac" disc="/fighter/poketrainer/FitPokeTrainerFinalSpy_en.pcs"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGDXONETT.pac" disc="/stage/melee/STGDXONETT_en.pac"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGDXPSTADIUM.pac" disc="/stage/melee/STGDXPSTADIUM_en.pac"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGGW.pac" disc="/stage/melee/STGGW_en.pac"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGHOMERUN.pac" disc="/stage/melee/STGHOMERUN_en.pac"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGMADEIN.pac" disc="/stage/melee/STGMADEIN_en.pac"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGNEWPORK.pac" disc="/stage/melee/STGNEWPORK_en.pac"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGPICTCHAT.pac" disc="/stage/melee/STGPICTCHAT_en.pac"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGRESULT.pac" disc="/stage/melee/STGRESULT_en.pac"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGSTADIUM.pac" disc="/stage/melee/STGSTADIUM_en.pac"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGVILLAGE_00.pac" disc="/stage/melee/STGVILLAGE_00_en.pac"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGVILLAGE_01.pac" disc="/stage/melee/STGVILLAGE_01_en.pac"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGVILLAGE_02.pac" disc="/stage/melee/STGVILLAGE_02_en.pac"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGVILLAGE_03.pac" disc="/stage/melee/STGVILLAGE_03_en.pac"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGVILLAGE_04.pac" disc="/stage/melee/STGVILLAGE_04_en.pac"/>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGFINAL_A.pac" disc="/stage/melee/STGFINAL_A.pac" create= "true"/>
</patch>
<patch id="ocarinabase_vi">
<memory ocarina="true" value="7CE33B783887003438A7003838C7004C" offset="0x000018A8" />
</patch>
<patch id="ocarinabase_kpad">
<memory ocarina="true" value="9A3F005E38AE0080389FFFFC7E0903A6" offset="0x000018A8" />
<memory ocarina="true" value="801D0060901E0060801D0064901E0064801D0068901E0068" offset="0x000018A8" />
</patch>
<patch id="ocarinabase_joypad">
<memory ocarina="true" value="3AB500013A73000C2C1500043B18000C" offset="0x000018A8" />
</patch>
<patch id="ocarinabase_gxdraw">
<memory ocarina="true" value="3CA0CC01380000613C80450098058000" offset="0x000018A8" />
</patch>
<patch id="ocarinabase_gxflush">
<memory ocarina="true" value="90010014800305FC2C00000041820008" offset="0x000018A8" />
</patch>
<patch id="ocarinabase_ossleep">
<memory ocarina="true" value="90A402E0806502E4908502E42C030000" offset="0x000018A8" />
</patch>
<patch id="ocarinabase_axnextframe">
<memory ocarina="true" value="3800000E7FE3FB78B005000038800080" offset="0x000018A8" />
</patch>
<patch id="ocarinabase">
<memory valuefile="codehandler.bin" offset="0x00001800" />
<memory offset="0x00001CDE" value="8057" />
<memory offset="0x00001CE2" value="0000" />
<memory offset="0x00001F5A" value="8057" />
<memory offset="0x00001F5E" value="0000" />
<memory offset="0x000042B8" value="60000000" />
<memory offset="0x003E9930" value="60000000" />
</patch>
<patch id="ocarinacodes">
<memory valuefile="/codes/RSBE01.gct" offset="0x00570000" />
</patch>
</wiidisc>
Thanks for the info, sorry to say it doesn't work thoughYou just need to add the lines to where you're giving the file references. For example, using the XML on the first page:
Can you see where I addedCode:<wiidisc version="1"> <id game="RSB" /> <options> <section name="Files"> <option name="File Code Replacements"> <choice name="Enabled"> <patch id="filecode" /> </choice> </option> </section> <section name="Ocarina"> <option name="Ocarina Handler"> <choice name="VI Hook"><patch id="ocarinabase_vi" /></choice> <choice name="KPAD Hook"><patch id="ocarinabase_kpad" /></choice> <choice name="Joypad Hook"><patch id="ocarinabase_joypad" /></choice> <choice name="GXDraw Hook"><patch id="ocarinabase_gxdraw" /></choice> <choice name="GXFlush Hook"><patch id="ocarinabase_gxflush" /></choice> <choice name="OSSleep Hook"><patch id="ocarinabase_ossleep" /></choice> <choice name="AxNextFrame Hook"><patch id="ocarinabase_axnextframe" /></choice> </option> <option name="Codes"> <choice name="Brawl-"><patch id="ocarinabase" /><patch id="ocarinacodes" /></choice> </option> </section> </options> <patch id="filecode"> <folder external="/private/wii/app/RSBE/pf/menu2" disc="/menu2"/> <file external="/private/wii/app/RSBE/pfmenu2/mu_menumain.pac" disc="/menu2/mu_menumain_en.pac"/> <file external="/private/wii/app/RSBE/pf/info2/info.pac" disc="/info2/info_en.pac"/> <folder external="/private/wii/app/RSBE/pf" disc="/" /> <file external="/private/wii/app/RSBE/pf/system/common2.pac" disc="/system/common2_en.pac"/> <file external="/private/wii/app/RSBE/pf/system/common3.pac" disc="/system/common3_en.pac"/> <file external="/private/wii/app/RSBE/pf/system/common4.pac" disc="/system/common4_en.pac"/> <file external="/private/wii/app/RSBE/pf/system/common5.pac" disc="/system/common5_en.pac"/> <folder external="/private/wii/app/RSBE/pf/fighter" disk="/fighter/" /> <file external="/private/wii/app/RSBE/pf/fighter/captain/FitCaptain01.pcs" disc="/fighter/captain/FitCaptain01_en.pcs"/> <file external="/private/wii/app/RSBE/pf/fighter/poketrainer/FitPokeTrainerFinal00.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal00_en.pcs"/> <file external="/private/wii/app/RSBE/pf/fighter/poketrainer/FitPokeTrainerFinal01.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal01_en.pcs"/> <file external="/private/wii/app/RSBE/pf/fighter/poketrainer/FitPokeTrainerFinal02.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal02_en.pcs"/> <file external="/private/wii/app/RSBE/pf/fighter/poketrainer/FitPokeTrainerFinal03.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal03_en.pcs"/> <file external="/private/wii/app/RSBE/pf/fighter/poketrainer/FitPokeTrainerFinal04.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal04_en.pcs"/> <file external="/private/wii/app/RSBE/pf/fighter/poketrainer/FitPokeTrainerFinalSpy.pac" disc="/fighter/poketrainer/FitPokeTrainerFinalSpy_en.pcs"/> <file external="/private/wii/app/RSBE/pf/stage/melee/STGDXONETT.pac" disc="/stage/melee/STGDXONETT_en.pac"/> <file external="/private/wii/app/RSBE/pf/stage/melee/STGDXPSTADIUM.pac" disc="/stage/melee/STGDXPSTADIUM_en.pac"/> <file external="/private/wii/app/RSBE/pf/stage/melee/STGGW.pac" disc="/stage/melee/STGGW_en.pac"/> <file external="/private/wii/app/RSBE/pf/stage/melee/STGHOMERUN.pac" disc="/stage/melee/STGHOMERUN_en.pac"/> <file external="/private/wii/app/RSBE/pf/stage/melee/STGMADEIN.pac" disc="/stage/melee/STGMADEIN_en.pac"/> <file external="/private/wii/app/RSBE/pf/stage/melee/STGNEWPORK.pac" disc="/stage/melee/STGNEWPORK_en.pac"/> <file external="/private/wii/app/RSBE/pf/stage/melee/STGPICTCHAT.pac" disc="/stage/melee/STGPICTCHAT_en.pac"/> <file external="/private/wii/app/RSBE/pf/stage/melee/STGRESULT.pac" disc="/stage/melee/STGRESULT_en.pac"/> <file external="/private/wii/app/RSBE/pf/stage/melee/STGSTADIUM.pac" disc="/stage/melee/STGSTADIUM_en.pac"/> <file external="/private/wii/app/RSBE/pf/stage/melee/STGVILLAGE_00.pac" disc="/stage/melee/STGVILLAGE_00_en.pac"/> <file external="/private/wii/app/RSBE/pf/stage/melee/STGVILLAGE_01.pac" disc="/stage/melee/STGVILLAGE_01_en.pac"/> <file external="/private/wii/app/RSBE/pf/stage/melee/STGVILLAGE_02.pac" disc="/stage/melee/STGVILLAGE_02_en.pac"/> <file external="/private/wii/app/RSBE/pf/stage/melee/STGVILLAGE_03.pac" disc="/stage/melee/STGVILLAGE_03_en.pac"/> <file external="/private/wii/app/RSBE/pf/stage/melee/STGVILLAGE_04.pac" disc="/stage/melee/STGVILLAGE_04_en.pac"/> <file external="/private/wii/app/RSBE/pf/stage/melee/STGFINAL_A.pac" disc="/stage/melee/STGFINAL_A.pac" create= "true"/> </patch> <patch id="ocarinabase_vi"> <memory ocarina="true" value="7CE33B783887003438A7003838C7004C" offset="0x000018A8" /> </patch> <patch id="ocarinabase_kpad"> <memory ocarina="true" value="9A3F005E38AE0080389FFFFC7E0903A6" offset="0x000018A8" /> <memory ocarina="true" value="801D0060901E0060801D0064901E0064801D0068901E0068" offset="0x000018A8" /> </patch> <patch id="ocarinabase_joypad"> <memory ocarina="true" value="3AB500013A73000C2C1500043B18000C" offset="0x000018A8" /> </patch> <patch id="ocarinabase_gxdraw"> <memory ocarina="true" value="3CA0CC01380000613C80450098058000" offset="0x000018A8" /> </patch> <patch id="ocarinabase_gxflush"> <memory ocarina="true" value="90010014800305FC2C00000041820008" offset="0x000018A8" /> </patch> <patch id="ocarinabase_ossleep"> <memory ocarina="true" value="90A402E0806502E4908502E42C030000" offset="0x000018A8" /> </patch> <patch id="ocarinabase_axnextframe"> <memory ocarina="true" value="3800000E7FE3FB78B005000038800080" offset="0x000018A8" /> </patch> <patch id="ocarinabase"> <memory valuefile="codehandler.bin" offset="0x00001800" /> <memory offset="0x00001CDE" value="8057" /> <memory offset="0x00001CE2" value="0000" /> <memory offset="0x00001F5A" value="8057" /> <memory offset="0x00001F5E" value="0000" /> <memory offset="0x000042B8" value="60000000" /> <memory offset="0x003E9930" value="60000000" /> </patch> <patch id="ocarinacodes"> <memory valuefile="/codes/RSBE01.gct" offset="0x00570000" /> </patch> </wiidisc>
<file external="/private/wii/app/RSBE/pf/stage/melee/STGFINAL_A.pac" disc="/stage/melee/STGFINAL_A.pac" create= "true"/>
?
Basically you need to add lines for every stage you make. Also, notice how the directory has changed slightly for this XML since it's different from my hack changer XML (/private/wii/app/RSBE/pf instead of /private/wii/app/RSBE/shared).
<?xml version="1.0" encoding="utf-8"?>
<wiidisc version="1">
<id game="RSB" />
<options>
<section name="Brawl+ 7.0 Gold">
<option name="Ocarina Handler" default="1">
<choice name="VI Hook">
<patch id="ocarinabase_vi" />
</choice>
<choice name="KPAD Hook">
<patch id="ocarinabase_kpad" />
</choice>
<choice name="Joypad Hook">
<patch id="ocarinabase_joypad" />
</choice>
<choice name="GXDraw Hook">
<patch id="ocarinabase_gxdraw" />
</choice>
<choice name="GXFlush Hook">
<patch id="ocarinabase_gxflush" />
</choice>
<choice name="OSSleep Hook">
<patch id="ocarinabase_ossleep" />
</choice>
<choice name="AxNextFrame Hook">
<patch id="ocarinabase_axnextframe" />
</choice>
</option>
<option name="Brawl+ Codes" default="1">
<choice name="Enabled">
<patch id="ocarinabase" />
<patch id="ocarinacodes" />
<patch id="filecode" />
</choice>
</option>
</section>
</options>
<patch id="filecode">
<file external="/private/wii/app/RSBJ/pfmenu2/mu_menumain.pac" disc="/menu2/mu_menumain_ja.pac" />
<file external="/private/wii/app/RSBJ/pfmenu2/sc_title.pac" disc="/menu2/sc_title_ja.pac" />
<file external="/private/wii/app/RSBJ/pf/info2/info.pac" disc="/info2/info_ja.pac" />
<file external="/private/wii/app/RSBJ/pf/system/common2.pac" disc="/system/common2_ja.pac" />
<file external="/private/wii/app/RSBJ/pf/system/common3.pac" disc="/system/common3_ja.pac" />
<file external="/private/wii/app/RSBJ/pf/system/common4.pac" disc="/system/common4_ja.pac" />
<file external="/private/wii/app/RSBJ/pf/system/common5.pac" disc="/system/common5_ja.pac" />
<file external="/private/wii/app/RSBJ/pf/module/st_custom1.rel" disc="/module/st_custom1.rel" create="true" />
<file external="/private/wii/app/RSBJ/pf/module/st_custom2.rel" disc="/module/st_custom2.rel" create="true" />
<file external="/private/wii/app/RSBJ/pf/module/st_custom3.rel" disc="/module/st_custom3.rel" create="true" />
<file external="/private/wii/app/RSBJ/pf/module/st_custom4.rel" disc="/module/st_custom4.rel" create="true" />
<file external="/private/wii/app/RSBJ/pf/module/st_custom5.rel" disc="/module/st_custom5.rel" create="true" />
<file external="/private/wii/app/RSBJ/pf/module/st_custom6.rel" disc="/module/st_custom6.rel" create="true" />
<file external="/private/wii/app/RSBJ/pf/module/st_custom7.rel" disc="/module/st_custom7.rel" create="true" />
<file external="/private/wii/app/RSBJ/pf/module/st_custom8.rel" disc="/module/st_custom8.rel" create="true" />
<file external="/private/wii/app/RSBJ/pf/module/st_custom9.rel" disc="/module/st_custom9.rel" create="true" />
<file external="/private/wii/app/RSBJ/pf/stage/melee/STGCUSTOM1.pac" disc="/stage/melee/STGCUSTOM1.pac" create="true" />
<file external="/private/wii/app/RSBJ/pf/stage/melee/STGCUSTOM2.pac" disc="/stage/melee/STGCUSTOM2.pac" create="true" />
<file external="/private/wii/app/RSBJ/pf/stage/melee/STGCUSTOM3.pac" disc="/stage/melee/STGCUSTOM3.pac" create="true" />
<file external="/private/wii/app/RSBJ/pf/stage/melee/STGCUSTOM4.pac" disc="/stage/melee/STGCUSTOM4.pac" create="true" />
<file external="/private/wii/app/RSBJ/pf/stage/melee/STGCUSTOM5.pac" disc="/stage/melee/STGCUSTOM5.pac" create="true" />
<file external="/private/wii/app/RSBJ/pf/stage/melee/STGCUSTOM6.pac" disc="/stage/melee/STGCUSTOM6.pac" create="true" />
<file external="/private/wii/app/RSBJ/pf/stage/melee/STGCUSTOM7.pac" disc="/stage/melee/STGCUSTOM7.pac" create="true" />
<file external="/private/wii/app/RSBJ/pf/stage/melee/STGCUSTOM8.pac" disc="/stage/melee/STGCUSTOM8.pac" create="true" />
<file external="/private/wii/app/RSBJ/pf/stage/melee/STGCUSTOM9.pac" disc="/stage/melee/STGCUSTOM9.pac" create="true" />
<file external="/private/wii/app/RSBJ/pf/fighter/captain/FitCaptain01.pcs" disc="/fighter/captain/FitCaptain01_ja.pcs" />
<file external="/private/wii/app/RSBJ/pf/fighter/poketrainer/FitPokeTrainerFinal00.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal00_ja.pcs" />
<file external="/private/wii/app/RSBJ/pf/fighter/poketrainer/FitPokeTrainerFinal01.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal01_ja.pcs" />
<file external="/private/wii/app/RSBJ/pf/fighter/poketrainer/FitPokeTrainerFinal02.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal02_ja.pcs" />
<file external="/private/wii/app/RSBJ/pf/fighter/poketrainer/FitPokeTrainerFinal03.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal03_ja.pcs" />
<file external="/private/wii/app/RSBJ/pf/fighter/poketrainer/FitPokeTrainerFinal04.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal04_ja.pcs" />
<file external="/private/wii/app/RSBJ/pf/fighter/poketrainer/FitPokeTrainerFinalSpy.pac" disc="/fighter/poketrainer/FitPokeTrainerFinalSpy_ja.pcs" />
<file external="/private/wii/app/RSBJ/pf/stage/melee/STGDXONETT.pac" disc="/stage/melee/STGDXONETT_ja.pac" />
<file external="/private/wii/app/RSBJ/pf/stage/melee/STGDXPSTADIUM.pac" disc="/stage/melee/STGDXPSTADIUM_ja.pac" />
<file external="/private/wii/app/RSBJ/pf/stage/melee/STGGW.pac" disc="/stage/melee/STGGW_ja.pac" />
<file external="/private/wii/app/RSBJ/pf/stage/melee/STGHOMERUN.pac" disc="/stage/melee/STGHOMERUN_ja.pac" />
<file external="/private/wii/app/RSBJ/pf/stage/melee/STGMADEIN.pac" disc="/stage/melee/STGMADEIN_ja.pac" />
<file external="/private/wii/app/RSBJ/pf/stage/melee/STGNEWPORK.pac" disc="/stage/melee/STGNEWPORK_ja.pac" />
<file external="/private/wii/app/RSBJ/pf/stage/melee/STGPICTCHAT.pac" disc="/stage/melee/STGPICTCHAT_ja.pac" />
<file external="/private/wii/app/RSBJ/pf/stage/melee/STGRESULT.pac" disc="/stage/melee/STGRESULT_ja.pac" />
<file external="/private/wii/app/RSBJ/pf/stage/melee/STGSTADIUM.pac" disc="/stage/melee/STGSTADIUM_ja.pac" />
<file external="/private/wii/app/RSBJ/pf/stage/melee/STGVILLAGE_00.pac" disc="/stage/melee/STGVILLAGE_00_ja.pac" />
<file external="/private/wii/app/RSBJ/pf/stage/melee/STGVILLAGE_01.pac" disc="/stage/melee/STGVILLAGE_01_ja.pac" />
<file external="/private/wii/app/RSBJ/pf/stage/melee/STGVILLAGE_02.pac" disc="/stage/melee/STGVILLAGE_02_ja.pac" />
<file external="/private/wii/app/RSBJ/pf/stage/melee/STGVILLAGE_03.pac" disc="/stage/melee/STGVILLAGE_03_ja.pac" />
<file external="/private/wii/app/RSBJ/pf/stage/melee/STGVILLAGE_04.pac" disc="/stage/melee/STGVILLAGE_04_ja.pac" />
<folder external="/private/wii/app/RSBJ/pfmenu2" disc="/menu2" resize="true" />
<folder external="/private/wii/app/RSBJ/pf" disc="/" recursive="true" resize="true" />
</patch>
<patch id="ocarinabase_vi">
<memory ocarina="true" value="7CE33B783887003438A7003838C7004C" offset="0x000018A8" />
</patch>
<patch id="ocarinabase_kpad">
<memory ocarina="true" value="9A3F005E38AE0080389FFFFC7E0903A6" offset="0x000018A8" />
<memory ocarina="true" value="801D0060901E0060801D0064901E0064801D0068901E0068" offset="0x000018A8" />
</patch>
<patch id="ocarinabase_joypad">
<memory ocarina="true" value="3AB500013A73000C2C1500043B18000C" offset="0x000018A8" />
</patch>
<patch id="ocarinabase_gxdraw">
<memory ocarina="true" value="3CA0CC01380000613C80450098058000" offset="0x000018A8" />
</patch>
<patch id="ocarinabase_gxflush">
<memory ocarina="true" value="90010014800305FC2C00000041820008" offset="0x000018A8" />
</patch>
<patch id="ocarinabase_ossleep">
<memory ocarina="true" value="90A402E0806502E4908502E42C030000" offset="0x000018A8" />
</patch>
<patch id="ocarinabase_axnextframe">
<memory ocarina="true" value="3800000E7FE3FB78B005000038800080" offset="0x000018A8" />
</patch>
<patch id="ocarinabase">
<memory valuefile="/riivolution/codehandler.bin" offset="0x00001800" />
<memory offset="0x00001CDE" value="8057" />
<memory offset="0x00001CE2" value="0000" />
<memory offset="0x00001F5A" value="8057" />
<memory offset="0x00001F5E" value="0000" />
<memory offset="0x000042B8" value="60000000" />
<memory offset="0x00[COLOR="Red"]3E99A8[/COLOR]" value="60000000" />
</patch>
<patch id="ocarinacodes">
<memory valuefile="/codes/RSBJ01.gct" offset="0x00570000" />
</patch>
</wiidisc>
Most likely, it was created to work with the File Patch Code which uses a different method of replacing filesDantarion's Alternate Stage Loader didn't work for me either using the above method. Is it possible that the ASL code itself needs to be altered to work with riivolution.
Which ones in particular?I've ported a lot of US codes to JP codes. And it was useful to port US .xml to JP .xml.
But it looks not to read some files. Is there a list of files that are not read by Riivolution?
File Patch Code3.5.1,4.0Beta, and so on.Which ones in particular?
Oh dant... D:Wow, I go on vacation and you guys create some scary looking XML's
LOL at PAL and JPN needing seperate XML's
LOL at lines for every file.
LOL at no one realizing Riivolution doesn't work for files that normally exist in common*.pac's
<patch id="BMocarinacodes">
<memory valuefile="/codes/RSBE01BM.gct" offset="0x00570000" />
<folder external="/private/wii/app/RSBE/shared/" disc="/" />
<folder external="/private/wii/app/RSBE/BrawlMinus" disc="/" />
<file external="/private/wii/app/RSBE/BrawlMinus/menu2/mu_menumain.pac" disc="/menu2/mu_menumain_en.pac"/>
<file external="/private/wii/app/RSBE/shared/info2/info.pac" disc="/info2/info_en.pac"/>
<file external="/private/wii/app/RSBE/shared/menu2/sc_title.pac" disc="/menu2/sc_title_en.pac"/>
<file external="/private/wii/app/RSBE/BrawlMinus/system/common2.pac" disc="/system/common2_en.pac"/>
<file external="/private/wii/app/RSBE/BrawlMinus/system/common3.pac" disc="/system/common3_en.pac"/>
<file external="/private/wii/app/RSBE/BrawlMinus/system/common4.pac" disc="/system/common4_en.pac"/>
<file external="/private/wii/app/RSBE/BrawlMinus/system/common5.pac" disc="/system/common5_en.pac"/>
<file external="/private/wii/app/RSBE/shared/fighter/captain/FitCaptain01.pcs" disc="/fighter/captain/FitCaptain01_en.pcs"/>
<file external="/private/wii/app/RSBE/shared/fighter/poketrainer/FitPokeTrainerFinal00.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal00_en.pcs"/>
<file external="/private/wii/app/RSBE/shared/fighter/poketrainer/FitPokeTrainerFinal01.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal01_en.pcs"/>
<file external="/private/wii/app/RSBE/shared/fighter/poketrainer/FitPokeTrainerFinal02.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal02_en.pcs"/>
<file external="/private/wii/app/RSBE/shared/fighter/poketrainer/FitPokeTrainerFinal03.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal03_en.pcs"/>
<file external="/private/wii/app/RSBE/shared/fighter/poketrainer/FitPokeTrainerFinal04.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal04_en.pcs"/>
<file external="/private/wii/app/RSBE/shared/fighter/poketrainer/FitPokeTrainerFinalSpy.pac" disc="/fighter/poketrainer/FitPokeTrainerFinalSpy_en.pcs"/>
<file external="/private/wii/app/RSBE/shared/stage/melee/STGDXONETT.pac" disc="/stage/melee/STGDXONETT_en.pac"/>
<file external="/private/wii/app/RSBE/shared/stage/melee/STGDXPSTADIUM.pac" disc="/stage/melee/STGDXPSTADIUM_en.pac"/>
<file external="/private/wii/app/RSBE/shared/stage/melee/STGGW.pac" disc="/stage/melee/STGGW_en.pac"/>
<file external="/private/wii/app/RSBE/shared/stage/melee/STGHOMERUN.pac" disc="/stage/melee/STGHOMERUN_en.pac"/>
<file external="/private/wii/app/RSBE/shared/stage/melee/STGMADEIN.pac" disc="/stage/melee/STGMADEIN_en.pac"/>
<file external="/private/wii/app/RSBE/shared/stage/melee/STGNEWPORK.pac" disc="/stage/melee/STGNEWPORK_en.pac"/>
<file external="/private/wii/app/RSBE/shared/stage/melee/STGPICTCHAT.pac" disc="/stage/melee/STGPICTCHAT_en.pac"/>
<file external="/private/wii/app/RSBE/shared/stage/melee/STGRESULT.pac" disc="/stage/melee/STGRESULT_en.pac"/>
<file external="/private/wii/app/RSBE/shared/stage/melee/STGSTADIUM.pac" disc="/stage/melee/STGSTADIUM_en.pac"/>
<file external="/private/wii/app/RSBE/shared/stage/melee/STGVILLAGE_00.pac" disc="/stage/melee/STGVILLAGE_00_en.pac"/>
<file external="/private/wii/app/RSBE/shared/stage/melee/STGVILLAGE_01.pac" disc="/stage/melee/STGVILLAGE_01_en.pac"/>
<file external="/private/wii/app/RSBE/shared/stage/melee/STGVILLAGE_02.pac" disc="/stage/melee/STGVILLAGE_02_en.pac"/>
<file external="/private/wii/app/RSBE/shared/stage/melee/STGVILLAGE_03.pac" disc="/stage/melee/STGVILLAGE_03_en.pac"/>
<file external="/private/wii/app/RSBE/shared/stage/melee/STGVILLAGE_04.pac" disc="/stage/melee/STGVILLAGE_04_en.pac"/>
<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM1.pac" disc="/stage/melee/STGCUSTOM1.pac" create= "true"/>
<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM2.pac" disc="/stage/melee/STGCUSTOM2.pac" create= "true"/>
<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM3.pac" disc="/stage/melee/STGCUSTOM3.pac" create= "true"/>
<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM4.pac" disc="/stage/melee/STGCUSTOM4.pac" create= "true"/>
<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM5.pac" disc="/stage/melee/STGCUSTOM5.pac" create= "true"/>
<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM6.pac" disc="/stage/melee/STGCUSTOM6.pac" create= "true"/>
<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM7.pac" disc="/stage/melee/STGCUSTOM7.pac" create= "true"/>
<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM8.pac" disc="/stage/melee/STGCUSTOM8.pac" create= "true"/>
<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM9.pac" disc="/stage/melee/STGCUSTOM9.pac" create= "true"/>
<file external="/private/wii/app/RSBE/shared/module/st_custom1.rel" disc="/module/st_custom1.rel" create= "true"/>
<file external="/private/wii/app/RSBE/shared/module/st_custom2.rel" disc="/module/st_custom2.rel" create= "true"/>
<file external="/private/wii/app/RSBE/shared/module/st_custom3.rel" disc="/module/st_custom3.rel" create= "true"/>
<file external="/private/wii/app/RSBE/shared/module/st_custom4.rel" disc="/module/st_custom4.rel" create= "true"/>
<file external="/private/wii/app/RSBE/shared/module/st_custom5.rel" disc="/module/st_custom5.rel" create= "true"/>
<file external="/private/wii/app/RSBE/shared/module/st_custom6.rel" disc="/module/st_custom6.rel" create= "true"/>
<file external="/private/wii/app/RSBE/shared/module/st_custom7.rel" disc="/module/st_custom7.rel" create= "true"/>
<file external="/private/wii/app/RSBE/shared/module/st_custom8.rel" disc="/module/st_custom8.rel" create= "true"/>
<file external="/private/wii/app/RSBE/shared/module/st_custom9.rel" disc="/module/st_custom9.rel" create= "true"/>
</patch>
<patch id="BMocarinacodes">
<memory valuefile="/codes/RSBE01BM.gct" offset="0x00570000" />
<folder external="/private/wii/app/RSBE/shared/" disc="/" />
<folder external="/private/wii/app/RSBE/BrawlMinus" disc="/" />
<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM1.pac" disc="/stage/melee/STGCUSTOM1.pac" create= "true"/>
<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM2.pac" disc="/stage/melee/STGCUSTOM2.pac" create= "true"/>
<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM3.pac" disc="/stage/melee/STGCUSTOM3.pac" create= "true"/>
<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM4.pac" disc="/stage/melee/STGCUSTOM4.pac" create= "true"/>
<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM5.pac" disc="/stage/melee/STGCUSTOM5.pac" create= "true"/>
<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM6.pac" disc="/stage/melee/STGCUSTOM6.pac" create= "true"/>
<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM7.pac" disc="/stage/melee/STGCUSTOM7.pac" create= "true"/>
<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM8.pac" disc="/stage/melee/STGCUSTOM8.pac" create= "true"/>
<file external="/private/wii/app/RSBE/shared/stage/melee/STGCUSTOM9.pac" disc="/stage/melee/STGCUSTOM9.pac" create= "true"/>
<file external="/private/wii/app/RSBE/shared/module/st_custom1.rel" disc="/module/st_custom1.rel" create= "true"/>
<file external="/private/wii/app/RSBE/shared/module/st_custom2.rel" disc="/module/st_custom2.rel" create= "true"/>
<file external="/private/wii/app/RSBE/shared/module/st_custom3.rel" disc="/module/st_custom3.rel" create= "true"/>
<file external="/private/wii/app/RSBE/shared/module/st_custom4.rel" disc="/module/st_custom4.rel" create= "true"/>
<file external="/private/wii/app/RSBE/shared/module/st_custom5.rel" disc="/module/st_custom5.rel" create= "true"/>
<file external="/private/wii/app/RSBE/shared/module/st_custom6.rel" disc="/module/st_custom6.rel" create= "true"/>
<file external="/private/wii/app/RSBE/shared/module/st_custom7.rel" disc="/module/st_custom7.rel" create= "true"/>
<file external="/private/wii/app/RSBE/shared/module/st_custom8.rel" disc="/module/st_custom8.rel" create= "true"/>
<file external="/private/wii/app/RSBE/shared/module/st_custom9.rel" disc="/module/st_custom9.rel" create= "true"/>
</patch>
So, people have been doing this all the wrong ways?Wow, I go on vacation and you guys create some scary looking XML's
LOL at PAL and JPN needing seperate XML's
LOL at lines for every file.
LOL at no one realizing Riivolution doesn't work for files that normally exist in common*.pac's
You make music? What kind?I'm eventually gonna release my stuff, idk, I honestly don't feel like bothering working on anything anymore. I don't play anymore, and I need to get back to making music and real gamedev.
Also, to add onto the problems, I got the RiiFS server working but it frequently freezes my Wii and drops the connection.
After I end a brawl or when the match is over, my Wii stops reading the disc and a menu pops up on my TV saying there was an error and to restart, so I can't even finish one match.
Also, and this happens a lot, even before my Wii loads the **** game, the command propmt will just say:
And this happened as it was trying to read the main menu lol I didn't even get to start the game, this is what came right before what's above:Code:[4/4/2010 9:12:26 PM] - 192.168.1.104:59239 - System.IO.IOException: Unable to w rite data to the transport connection: An established connection was aborted by the software in your host machine. [4/4/2010 9:12:29 PM] - 192.168.1.104:59239 - System.Net.Sockets.SocketException : An established connection was aborted by the software in your host machine [4/4/2010 9:14:18 PM] - 192.168.1.104:59239 - Ping Timeout (131.607 seconds) [4/4/2010 9:14:18 PM] - 192.168.1.104:59239 - Disconnected.
?Code:[4/4/2010 9:11:59 PM] - 192.168.1.104:59239 - File_Open("C:\Users\SHAUN\Net\riiv olution\root\ssbb\menu2\mu_menumain_en.pac", 0x0); [4/4/2010 9:11:59 PM] - 192.168.1.104:59239 - Return 60 [4/4/2010 9:11:59 PM] - 192.168.1.104:59239 - File_Read(60, 524288); [4/4/2010 9:12:00 PM] - 192.168.1.104:59239 - Return 524288 [4/4/2010 9:12:00 PM] - 192.168.1.104:59239 - File_Read(60, 524288); [4/4/2010 9:12:01 PM] - 192.168.1.104:59239 - Return 524288 [4/4/2010 9:12:01 PM] - 192.168.1.104:59239 - File_Read(60, 524288); [4/4/2010 9:12:02 PM] - 192.168.1.104:59239 - Return 524288 [4/4/2010 9:12:02 PM] - 192.168.1.104:59239 - File_Read(60, 524288); [4/4/2010 9:12:04 PM] - 192.168.1.104:59239 - Return 524288 [4/4/2010 9:12:04 PM] - 192.168.1.104:59239 - File_Read(60, 524288); [4/4/2010 9:12:06 PM] - 192.168.1.104:59239 - Return 524288 [4/4/2010 9:12:06 PM] - 192.168.1.104:59239 - File_Read(60, 524288); [4/4/2010 9:12:07 PM] - 192.168.1.104:59239 - Return 524288 [4/4/2010 9:12:07 PM] - 192.168.1.104:59239 - File_Read(60, 524288);
It won't even let me load the main menu now it just freezes
AND NO, it's not my files or my USB because:
1) I copied the exact files I had on my computer onto my USB and ran it normally and had no problems
2) I've tried using 2 different USBs and an SD card all with the same problem
3)I tried having only the necessary files on my USB with the rest on my computer and that still didn't help or make a difference at all
4) Sometimes RiiFS WON'T EVEN CONNECT when I open up Riivolution, and other times it freezes while loading from my computer
5) I have my firewall OFF so it's got nothing to do with restrictions
I think I'm going back to an SD card with Gecko and File Replacement, at least with that you could pull the card out while Brawl was running, go to your computer and change a few things, then put it back in your wii and it would run
You can't do that with Riivolution, the Wii just freezes when you pull out the USB or SD card
Unless someone is willing to help me out with this? I don't have time to waste on trying a million different things to get this working on my own, I have a crapload of schoolwork so help would be very much appreciated.
RSB?01:
codeliststart = 80570000
codelistend = 80580000
poke(800042B8, 60000000)
pokeifequal(80000000, 52534245, 803E9930, 60000000)
pokeifequal(80000000, 5253424A, 803E99A8, 60000000)
pokeifequal(80000000, 52534250, 803E9D5C, 60000000)
pokeifequal(80000000, 52534245, 801D5F60, 4800000C)
pokeifequal(80000000, 52534245, 80016C50, 60000000)
pokeifequal(80000000, 5253424A, 801D5FD8, 4800000C)
pokeifequal(80000000, 5253424A, 80016C50, 60000000)
pokeifequal(80000000, 52534250, 801D6740, 4800000C)
pokeifequal(80000000, 52534250, 80016CC4, 60000000)
Riivolution won't even read ANY of my SD cards, at least you got it to actually load something, I wasted money on a higher GB SD and it doesn't even work >_>Hmm... sorry to be yet another problem, but I pretty much gave up on RiiFS because of the long loading times so I went back to old fashioned SD loading. I put everything in \ssbb with absolutely no folders inside and no organization, and gave everything its _en suffix back, but when I load the game, the game freezes at the "Now Loading" part, and the smash-ball thing spins once around and then freezes. Is there an explanation?
I put SSBBTemplate from the website into \riivolution and everything...
When I do this, it either crashes when loading the Character Select, or crashes when loading the Stage Select.. so.. yeah. :/ That's why I was hoping to get it to load it outside of common5.pacBrawl doesn't load files contained within any of the common .pacs, even though they're also separate from them. sc_selcharacter_en.pac is in /menu2, but it's also in common5.pac. What you need to do to load your custom sc_selcharacter_en.pac in Riivolution is to open up common5.pac in BrawlBox, select sc_selcharacter_en.pac that's in there, and replace it with your custom one. The only reason that sc_selcharacter_en.pac loaded while using Gecko OS is because the File Patch Code told the game to load it.
No it doesn't.Hmm... It could be crashing if you're not using the right codes for it. Like the CSS that comes with Brawl- crashes the game if you don't use the CSS fix codes (at least that's what I remember).