Changes from SSB4
-walk_speed_max has been increased from 0.9 to 0.945.
-ground_brake has been increased from 0.055 to 0.11.
-dash_speed has been increased from 1.7 to 1.936.
-ground_brake has been increased from 0.055 to 0.11.
-run_speed_max has been increased from 1.6 to 1.76
-air_speed_x_stable has been increased from 0.97 to 1.019.
-Whight has been decreased from 84 to 81.
-Short Hop Height has been increased from 21.354742 to 21.45.
Changes data of attacks except Special move
Jab 1: Total frame has been incresed from 25F to 31F.
Jab 1: The damage has been decreased from 1.5% to 1.4%.
Jab 2: Total frame has been decreased from 30F to 31F.
Jab 2: The damage has been decreased from 1.5% to 1.4%.
Jab 3: Total frame has been increased from 33F to 39F.
Jab 3: Frame Startup has been changed from 11F to 7F.
Jab 3: The damage has been decreased from 2.7% to 2.2%.
Rapid jab: The damage has been decreased from 0.5% to 0.2%.
Finisher: The damage has been decreased from 1% to 0.5%.
Dash Attack: Total frame has been decreased from 46F to 42F.
Forward Tilt 1: The damage has been decreased from 3.5% to 3.0%.
Forward Tilt 3: The damage has been decreased from 8.5% to 7.0%.
Up Tilt: Total frame has been increased from 26F to 31F.
Up Tilt (Hit 1) (ground): The hitbox active has been changed from 7-10F to 9-11F.
Up Tilt (Hit 1) (ground): The damage has been decreased from 5% to 1.5%.
Up Tilt (Hit 1) (air): The hitbox active has been changed from 7-8F to 9-11F.
Up Tilt (Hit 1) (air): The damage has been decreased from 5% to 1.5%.
Up Tilt (Hit 1) (air): The hitbox active has been changed from 9-19F to 12F.
Up Tilt (Hit 2) (ground/air): The hitbox active has been changed from 11F to 15F.
Up Tilt: Frame Startup has been decreased from 7F to 9F.
Down Tilt: Total frame has been increased from 26F to 28F.
Down Tilt: The damage has been decreased from 6%/7% to 5%/6%.
Forward Smash: Up-angled/Down-angled could have been used.
Forward Smash: Frame Startup has been decreased from 19F to 17F.
Neutral Air: The damage has been decreased from 4.5% to 3%.
Neutral Air: Disadv has been increased from 10F to 18F.
Forward Air 1/2/3: Disadv has been decreased from 14F to 12F.
Forward Air 1: Total frame has been increased from 26F to 37F.
Forward Air 1: The damage has been increased from 3% to 4%.
Forward Air 2: Total frame has been increased from 31F to 39F.
Forward Air 2: The damage has been increased from 2.2% to 3.3%.
Forward Air 3: Total frame has been increased from 39F to 46F.
Forward Air 3: The damage has been increased from 6% to 7%.
Back Air: Total frame has been increased from 29F to 34F.
Back Air: Disadv has been decreased from 12F to 10F.
Up Air: The damage has been decreased from 9.0% to 7.5%.
Up Air: Disady has been decreased from 12F to 8F.
Up Air (Bullet Arts extension): The damage has been decreased from 4% to 3%.
Up Air (Bullet Arts extension): Disady has been increased from 12F to 12F.
Down Air: Total frame has been increased from 47F to 52F.
Down Air (hitbox active): The damage has been decreased from 8%/9% to 7%.
Down Air: Disady has been increased from 28F to 30F.
-walk_speed_max has been increased from 0.9 to 0.945.
-ground_brake has been increased from 0.055 to 0.11.
-dash_speed has been increased from 1.7 to 1.936.
-ground_brake has been increased from 0.055 to 0.11.
-run_speed_max has been increased from 1.6 to 1.76
-air_speed_x_stable has been increased from 0.97 to 1.019.
-Whight has been decreased from 84 to 81.
-Short Hop Height has been increased from 21.354742 to 21.45.
Changes data of attacks except Special move
Jab 1: Total frame has been incresed from 25F to 31F.
Jab 1: The damage has been decreased from 1.5% to 1.4%.
Jab 2: Total frame has been decreased from 30F to 31F.
Jab 2: The damage has been decreased from 1.5% to 1.4%.
Jab 3: Total frame has been increased from 33F to 39F.
Jab 3: Frame Startup has been changed from 11F to 7F.
Jab 3: The damage has been decreased from 2.7% to 2.2%.
Rapid jab: The damage has been decreased from 0.5% to 0.2%.
Finisher: The damage has been decreased from 1% to 0.5%.
Dash Attack: Total frame has been decreased from 46F to 42F.
Forward Tilt 1: The damage has been decreased from 3.5% to 3.0%.
Forward Tilt 3: The damage has been decreased from 8.5% to 7.0%.
Up Tilt: Total frame has been increased from 26F to 31F.
Up Tilt (Hit 1) (ground): The hitbox active has been changed from 7-10F to 9-11F.
Up Tilt (Hit 1) (ground): The damage has been decreased from 5% to 1.5%.
Up Tilt (Hit 1) (air): The hitbox active has been changed from 7-8F to 9-11F.
Up Tilt (Hit 1) (air): The damage has been decreased from 5% to 1.5%.
Up Tilt (Hit 1) (air): The hitbox active has been changed from 9-19F to 12F.
Up Tilt (Hit 2) (ground/air): The hitbox active has been changed from 11F to 15F.
Up Tilt: Frame Startup has been decreased from 7F to 9F.
Down Tilt: Total frame has been increased from 26F to 28F.
Down Tilt: The damage has been decreased from 6%/7% to 5%/6%.
Forward Smash: Up-angled/Down-angled could have been used.
Forward Smash: Frame Startup has been decreased from 19F to 17F.
Neutral Air: The damage has been decreased from 4.5% to 3%.
Neutral Air: Disadv has been increased from 10F to 18F.
Forward Air 1/2/3: Disadv has been decreased from 14F to 12F.
Forward Air 1: Total frame has been increased from 26F to 37F.
Forward Air 1: The damage has been increased from 3% to 4%.
Forward Air 2: Total frame has been increased from 31F to 39F.
Forward Air 2: The damage has been increased from 2.2% to 3.3%.
Forward Air 3: Total frame has been increased from 39F to 46F.
Forward Air 3: The damage has been increased from 6% to 7%.
Back Air: Total frame has been increased from 29F to 34F.
Back Air: Disadv has been decreased from 12F to 10F.
Up Air: The damage has been decreased from 9.0% to 7.5%.
Up Air: Disady has been decreased from 12F to 8F.
Up Air (Bullet Arts extension): The damage has been decreased from 4% to 3%.
Up Air (Bullet Arts extension): Disady has been increased from 12F to 12F.
Down Air: Total frame has been increased from 47F to 52F.
Down Air (hitbox active): The damage has been decreased from 8%/9% to 7%.
Down Air: Disady has been increased from 28F to 30F.