muscrester
Smash Rookie
- Joined
- Oct 27, 2019
- Messages
- 13
Hey All.
I would like to build a guide to suggest ways to punish or intercept each character's recovery.
I presume it would be best to have it all in one place here, rather than a different thread in each character's subforum?
As a Jigglypuff main, I want these guides as a way to help with edge-guarding and gimping as that seems to have become much harder since brawl.
So, as a Puff user, this means I can get to pretty much any point in a character's recovery, I just need a detailed analysis of each one, to know where the vulnerable points are for a cheeky leg poke.
Obviously, having a detailed look at how each character recovers and when and where hitboxes aren't active will also be invaluable to any character that is able to intercept recoveries. So the first step would just be to outline the different ways a character tends to recover and the respective weak spots. Then perhaps we can talk about whether any character could intervene, or only some with specific moves.
But let's get started. No character order to follow, just anyone chime in with ideas, and we can build from there. I think this resource could be really appreciated and useful. So thanks in advance to any contributors.
I would like to build a guide to suggest ways to punish or intercept each character's recovery.
I presume it would be best to have it all in one place here, rather than a different thread in each character's subforum?
As a Jigglypuff main, I want these guides as a way to help with edge-guarding and gimping as that seems to have become much harder since brawl.
So, as a Puff user, this means I can get to pretty much any point in a character's recovery, I just need a detailed analysis of each one, to know where the vulnerable points are for a cheeky leg poke.
Obviously, having a detailed look at how each character recovers and when and where hitboxes aren't active will also be invaluable to any character that is able to intercept recoveries. So the first step would just be to outline the different ways a character tends to recover and the respective weak spots. Then perhaps we can talk about whether any character could intervene, or only some with specific moves.
But let's get started. No character order to follow, just anyone chime in with ideas, and we can build from there. I think this resource could be really appreciated and useful. So thanks in advance to any contributors.