• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Random codes I've made

standardtoaster

Tubacabra
Joined
Nov 26, 2009
Messages
9,253
Location
Eau Claire, Wisconsin
Gameplay Codes

No special fall after glide attack or end[Standardtoaster]
04FB31E0 0000000F
04FB3240 0000000F


Useless Random Codes

Crouch spamming [Standardtoaster]
80FAEF00 00000011

Crouch and then release the control stick.

http://www.youtube.com/watch?v=ZN7oKLYiAYs


Infinite charging on all smashes [Standardtoaster]
06FB2AAC 00000010
00000000 0000002B
00000006 00000001
06FB2C84 00000010
00000000 0000002E
00000006 00000001
06FB2D6C 00000010
00000000 00000031
00000006 00000001

01:03 camelot ok, it sorta works
01:03 trololol sorta?
01:03 standardtoaster ?
01:03 camelot like, the charge keeps looping
01:04 camelot but when it loops the damage does also
01:04 camelot meaning
01:04 camelot damage increases, then decreases, then increases, etc
01:08 Strong_Bad lol marth can just charge fsmash at the ledge for edgeguarding
01:08 Strong_Bad 222good


Currently working on: Zair Reversal
 

standardtoaster

Tubacabra
Joined
Nov 26, 2009
Messages
9,253
Location
Eau Claire, Wisconsin
Well, my current zair reversal code doesn't make you turn around. O.o Although, if you land while doing a zair, you don't go into lightlanding. You finish the zair on the ground and can move left and right. lol If anyone can help with this, please do so.

Code:
Zair Reversals v1.1 [Standardtoaster]

	        4A000000	9019BCA0	Set pointer	
                16000000	00000098	String write	Bytecount
@9019BCA0	00000000	00000009	Value	Air Landing
@9019BCA8	00000000	00000002	Value	Loop twice
@9019BCB0	00000006	00000004	Requirement	In Air
@9019BCB8	00000006	00000007	Requirement	Compare
@9019BCC0	00000005	0000521D	Variable	IC-Basic[21021]
@9019BCC8	00000000	00000000	Value	Less than
@9019BCD0	00000005	00005A05	Variable	IC-Basic[23045]
@9019BCD8	00000005	0000A815	Variable	IC-Basic[43029]
@9019BCF0	00000003	00000000	Boolean	False
@9019BCF8	00000002	9019BD00	Pointer	@9019BD00
@9019BD00	020A0100	80FB6E84	Selective IASA	Air Landing
@9019BD08	020A0100	9019BCA0	Selective IASA    Air Landing	
@9019BD10	00040100	9019BCA8	Set Loop	Loop twice
@9019BD18	000A0100	9019BCB0	If Req	In Air
@9019BD20	000B0400	9019BCB8	And Comparison	Reversal
@9019BD28	20000200	9019BCD8	Turn 00	
@9019BD30	05000000	00000000	Reverse Direction	
@9019BD38	000F0000	00000000	End if	
@9019BD40	00050000	00000000	Execute Loop	
@9019BD48	00080000	00000000	Return	
                4A000000	80F9FC20	Set Pointer	@Fighter.pac
                16022EF0	00000008	String write	
                00070000	9019BCA0	Subroutine	@9019BCA0
 

shanus

Smash Hero
Joined
Nov 17, 2005
Messages
6,055
4A000000 80F9FC20 Set Pointer @Fighter.pac
16022EF0 00000008 String write
00070000 9019BCA0 Subroutine @9019BCA0


lol.

Pointing a subroutine to an empty data line that isn't even a pointer!

Should be 9019BCF8 and will likely fix everything.

I'm amazed your code doesn't crash since it points to data with no commands (hence why it doesn't even IASA during landing).

L2Pointer
 

shanus

Smash Hero
Joined
Nov 17, 2005
Messages
6,055
Yeah, you really need to QC your pointers, especially when a change as radical as not IASAing occurs.
 

standardtoaster

Tubacabra
Joined
Nov 26, 2009
Messages
9,253
Location
Eau Claire, Wisconsin
Changed it to point to the proper pointer. Also checked if everything was pointing to the right places. They were. I still get the glitch of not going into landing if you land while zairing. Maybe it's because I have a selective iasa line right before the loop? I don't know, I'm just guessing here. Anyway, changed it a little bit. Thinking it's the selective iasa before the loop, I put it in the loop and directly after the loop is done. If someone could test this code and tell me if you still don't go into normal landing or aren't able to reverse your zair, that'd be great. I have to get back to school now, so please, someone test this or find any errors that I may have made.

Zair Reversals [Standardtoaster]
4A000000 9019BCA0
16000000 000000A8
00000000 00000009
00000000 00000004
00000006 00000004
00000006 00000007
00000005 0000521D
00000000 00000000
00000005 00005A05
00000005 0000A815
00000003 00000000
00000002 9019BD00
020A0100 80FB6E84
00040100 9019BCA8
000A0100 9019BCB0
000B0400 9019BCB8
20000200 9019BCD8
05000000 00000000
020A0100 9019BCA0
000F0000 00000000
00050000 00000000
020A0100 9019BCA0
00080000 00000000
4A000000 80F9FC20
16022EF0 00000008
00070000 9019BCF8
 

standardtoaster

Tubacabra
Joined
Nov 26, 2009
Messages
9,253
Location
Eau Claire, Wisconsin
Sure, gimme a sec.

Code:
	        4A000000	9019BCA0	Set pointer	
	        16000000	000000A8	String write	Bytecount
@9019BCA0	00000000	00000009	Value	Air Landing
@9019BCA8	00000000	00000004	Value	Loop twice
@9019BCB0	00000006	00000004	Requirement	In Air
@9019BCB8	00000006	00000007	Requirement	Compare
@9019BCC0	00000005	0000521D	Variable	IC-Basic[21021]
@9019BCC8	00000000	00000000	Value	Less than
@9019BCD0	00000005	00005A05	Variable	IC-Basic[23045]
@9019BCD8	00000005	0000A815	Variable	IC-Basic[43029]
@9019BCF0	00000003	00000000	Boolean	False
@9019BCF8	00000002	9019BD00	Pointer	@9019BD00
@9019BD00	020A0100	80FB6E84	Selective IASA	Air Landing
@9019BD08	00040100	9019BCA8	Set Loop	Loop Four Times
@9019BD10	000A0100	9019BCB0	If Req	In Air
@9019BD18	000B0400	9019BCB8	And Comparison	Reversal
@9019BD20	20000200	9019BCD8	Turn 00	
@9019BD28	05000000	00000000	Reverse Direction	
@9019BD30	020A0100	9019BCA0	Selective IASA	Air Landing
@9019BD38	000F0000	00000000	End if	
@9019BD40	00050000	00000000	Execute Loop	
@9019BD48	020A0100	9019BCA0	Selective IASA	Air Landing
@9019BD50	00080000	00000000	Return	
    	        4A000000	80F9FC20	Set Pointer	@Fighter.pac
	        16022EF0	00000008	String write	
        	00070000	9019BCF8	Subroutine	@9019BCA0
 

shanus

Smash Hero
Joined
Nov 17, 2005
Messages
6,055
Remove the If In Air, Change the And an If, and why are you using some whereas If Held Back....

Use:

ICBA: 1012>=3149 (used for RollBack)
 

standardtoaster

Tubacabra
Joined
Nov 26, 2009
Messages
9,253
Location
Eau Claire, Wisconsin
I tried changing the ICBAs, and it still didn't work. I'll change the rest of it later.

Anyway, another random code for you all. :V

Tethers don't go away [Standardtoaster]
06FC2B88 00000008
00020000 00000000
06FC2D20 00000008
00020000 00000000
06FC2CA0 00000008
00020000 00000000
06FC2BF8 00000008
00020000 00000000
06FC2CE0 00000008
00020000 00000000

Will fix tether ledge grabbing bug later.
 

standardtoaster

Tubacabra
Joined
Nov 26, 2009
Messages
9,253
Location
Eau Claire, Wisconsin
Took another try at it. Changed it how you said to, shanus. Hopefully this one works. :/ Syntax: https://spreadsheets.google.com/ccc...1VtcC03SjN2dm9pQ3EzVEE&hl=en&authkey=COW39roO

I need someone to test this for me.

Zair Reversals [Standardtoaster]
4A000000 9019BCA0
16000000 00000098
00000000 00000009
00000000 00000004
00000006 00000007
00000005 000003F4
00000000 00000004
00000005 00000C4D
00000005 0000A815
00000003 00000000
00000002 9019BD00
020A0100 80FB6E84
00040100 9019BCA8
000A0400 9019BCB0
20000200 9019BCD0
05000000 00000000
020A0100 9019BCA0
000F0000 00000000
00050000 00000000
020A0100 9019BCA0
00080000 00000000
4A000000 80F9FC20
16022EF0 00000008
00070000 9019BCF0
 
Top Bottom