Sonicdahedgie
Smash Apprentice
Side-B vs Down-B
Things I'm wondering about that aren't on the thread.
Down-B
Launches faster?
Little hop is less responsive (Actually, I'm fairly tired, and can't remember if it even has a hop or not. But I think I remember thinking that a few hours back.)
Side-B
Does anyone else think it's harder to use, just to press side and not repeatedly tab B? It just doesn't feel right to me.
When using the hop, what are the ways to use it? And how exactly do I control when my aerials are executed? (I know these things, but it runs on instinct that's only right a third of the time, I want to KNOW.)
Down aerial
I'm comfortable with this attack. Unfortunately, too comfortable, it seems. I over use this move a lot. I use it to descend quickly, attack opponents when they're below me, even on the ground, just all around too much.
I use this move because it's fast. Trying to hit someone below you with this is much faster than, say, using neutral air and drifting down to them. I'd just like some situations where I should and shouldn't use the move, and some general rules for using others.
(Oh, specifically which move is the best for enemies DIRECTLY below you.)
Up-B
Just yesterday, I realized that Up-B is useful for more than just recovery. Mainly, using the spring to deal damage. But also, randomly using it when close to the enemy confuses the enemy, and it can be nifty to use instead of rolling or sidestep dodges at times.
Mainly, I want to know about using the spring. Would you consider it worth it to use directly above the ground, just for it to hit the enemy? How do other's use it? How can you use it to edge guard?
__________________
Also, if anyone has any visual aides showing the location of hitboxes/hurtboxes during moves, that would kick ***.
Things I'm wondering about that aren't on the thread.
Down-B
Launches faster?
Little hop is less responsive (Actually, I'm fairly tired, and can't remember if it even has a hop or not. But I think I remember thinking that a few hours back.)
Side-B
Does anyone else think it's harder to use, just to press side and not repeatedly tab B? It just doesn't feel right to me.
When using the hop, what are the ways to use it? And how exactly do I control when my aerials are executed? (I know these things, but it runs on instinct that's only right a third of the time, I want to KNOW.)
Down aerial
I'm comfortable with this attack. Unfortunately, too comfortable, it seems. I over use this move a lot. I use it to descend quickly, attack opponents when they're below me, even on the ground, just all around too much.
I use this move because it's fast. Trying to hit someone below you with this is much faster than, say, using neutral air and drifting down to them. I'd just like some situations where I should and shouldn't use the move, and some general rules for using others.
(Oh, specifically which move is the best for enemies DIRECTLY below you.)
Up-B
Just yesterday, I realized that Up-B is useful for more than just recovery. Mainly, using the spring to deal damage. But also, randomly using it when close to the enemy confuses the enemy, and it can be nifty to use instead of rolling or sidestep dodges at times.
Mainly, I want to know about using the spring. Would you consider it worth it to use directly above the ground, just for it to hit the enemy? How do other's use it? How can you use it to edge guard?
__________________
Also, if anyone has any visual aides showing the location of hitboxes/hurtboxes during moves, that would kick ***.