Brawl is so good.
So is Cok.
So is Cok.
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Eldin is counterpick/banned stage for other reasons as well, not just the D3 rule.Not like that lol.
I meant, most of the stages that are or have been banned with the D3 rule in mind.
I.e Eldin.
I mean, imagine if Eldin was neutral stage.
EDIT: I say we unban stages that are helpful to us beating MK.
Hmm Cao, all the other stuff in your post seems logical and raises some helpful points. However, that last comment seems more like one out of a hatred of MK more than anything. If we have characters dying from 1 hit, I would view that as an even more broken scenario than the one we have now.
seeing MK die in a 1 hit-KO from 0% is like the seeing a pot of gold at the end of the rainbow... <3
I never hate you Nick(aslong as you aren't overly emo) =DChris with a our current crew system
Being better is the only way to get a spot in the crew battles ATM
Which is what i have been saying. I HAVE BEEN SAYING ATM
Doesnt mean it has to be all the time
Dont hate me because i point out facts
I just think a balance is needed if stages are going to be opened up to disadvantage MK more, and that the scenario of a 1 hit KO would make the game too imbalanced. If a character can 1 hit KO MK, then you have essentially destroyed the game of pikachu/jigglypuff and others who really don't need it
So all I'm saying is that yes fine, think about opening stages and what not to give other characters an advantage, but be careful that you don't go too far.
And my matches on FD take like 5 mins already, if there was a battle between samus and TL on Eldin it would take an age, so I'm still up in the air about that one
A) No, we don't want to play for money.Thanks Yokai. I'll see if I can put in my 2 cents in regards to some things.
A) If Smash was about money, there wouldn't be a Smash Scene in Australia. In my opinion, money is a form of corruption and an obsession that destroys the elements which people came to play Smash for in the first place. The American Smash scene is disgusting and nasty, and it appears as if many are not enjoying themselves, playing only to win money. Monetary rewards serve as a nice bonus, or a fund to attract those out of state (but for the purposes of having local tournaments, it's not relevant).
B) It'll be handy to consider dates that don't conflict with other things and also planned way in advance so people can fly for cheaper. It's probably a good idea to ask Mic to set you up a poll to get an idea of preferred dates.
C) I'm on the fence about rotating the Gold Coast and Brisbane, because it would be more complicate to execute. Relying on another TO is a gamble, and I think local tournaments are better having a permanent home-base. If it's going to be the Gold Coast, people are going to trust that and not have to worry about other venues and other tournament organisers every month. It'll keep things more under control. Vyse wouldn't have to run it every single month either. Just adopt the lassiez-faire approach and let the bracket unfold itself; the regulars will step in and take control (such as the other Ward members + Chris) if necessary. It's meant to be relaxed. Spearding the load is important and everyone would be mature and responsible enough to know when they need to help out.
About crews - forcing people into crews is excellent, but a system to mix up everyone every month is probably something you'd want to persue. Unpopular people will still feel left out if crews are permanent, and local tournies should give people the chance to be under the wing of those they look up to and not have to worry about being excluded all the time.
More about money - If do decide to charge, perhaps consider starting a Smash Bank. Sydney and Melbourne have one, and the community can decide what to do with it when the time comes. It'll provide the community with extra mobility should you require it.
lol wut?At least MK isnt spammed online by almost every single player... like sonic.
Nintendo's Japanese and American press conferences have spawned a storm of craziness and announcements of hardware, software, and everything in between. It's still being sorted out as announcements continue rolling in, but here's what we know so far.
A BIG THANKS TO CHIEF MENDEZ FOR LETTING ME STEAL HIS AWESOME POST TO USE AS THE FIRST ONE HERE.
>Nintendo DSi
>Wii's storage solution
>They're now called "Nintendo Points", rather than just 'Wii Points'
>DS Ware online store
>The pedometer attachment's for a Wii Fit-esque DSi game
>1000 free Nintendo points for buying a DSi (before 2010)
Which takes care of the hardware side of things. Now, the games, in no particular order...
Legend:
Red = Wii Title
Blue = DS Title
>Punch-Out!!
>Sin & Punishment 2
>Taiko Drum Master (w/Drum Controller!)
>Let's Tap (obscure, but it's being developed by Yuji Naka's studio)
>Klonoa: Door to Phantomile (remake of the PSX original)
>Cosmic Walker (basically an outer space simulator, possibly along the lines of Endless Ocean?)
>Trace Memory
>Monster Hunter 3 tri~
>Tales of "Mothership" game
>Sonic and the Black Knight
>Samurai Warriors 3 (exercise game of the year--I'm calling it)
>Oboro Muramasa Yotoden
>Picross 3D
>Tatsunoko vs. Capcom
>Sky Crawlers: Innocent Aces
>Rune Factory Wii
>Rygar: The Battle of Argus
>Tenchu IV
>Harvest Moon Wii
>Wand of Magic (or something. Trace runs to cast magic)
>Endless Ocean 2
>An NHK game (I find this concept to be hilarious)
>FRAGILE
>Dynamic Action (not the real name, but it's a hack n' slash with GIANT enemies)
>Cave Story (Considered by some to be best example Metroidvania-style gameplay.)
>Final Fantasy Crystal Chronicles: Echoes of Time (for both DS and Wii!)
>Phantasy Star 0
>Family Athletic Lifestyle (the pedometer game)
>Mario & Luigi 3
>Stage Debut (YES!)
>New Wario Ware game
>Mega Man Starforce 3
>Valkyrie Profile: The Accused One
>Chocobo Fables 2
>Tales of Hearts
>Professor Layton 3 (has a subtitle, can't remember it)
>Gyakuten Kenji! (AKA Turnabout Prosecutor)
>Kingdom Hearts 358/2 Days
>The 7th Dragon
------------
EDIT - And the English conference hath begun! Of note/not already covered by the Japanese summit:
>Rygar in action: http://www.gametrailers.com/player/40691.html
>Punch-Out!! releases in North America during before Q3 of 2009
>Sin & Punishment 2 being published by Nintendo, out in "early 2009"
>CLUB NINTENDO'S COMING TO NORTH AMERICA!! (By year's end, no less!)
>Wii Speak Channel downloadable w/purchase of Wii Speak. Basically a simpler Wii-enabled VOIP client
>DSi Ware Shop's debut games are "DSi-specific" ports of Brain Age 1 & 2
>Other "Play on Wii" games (cheap ports of GCN games on Wii with maybe some updated controls or something) are DK Jungle Beat, both GCN Metroid titles, Chibi-Robo, Pikmin 2, and Mario Power Tennis
>DSi won't be out anywhere but Japan until "well into 2009" (Awwww....)
>Nintendo's publishing The Conduit!
>Fire Emblem: Shadow Dragon officially announced for US and EU release (Yay!)
Keep in mind the event's still ongoing as of this time, so make sure and regularly check your gaming blog(s) of choice all throughout Friday!
http://www.nintendo.co.jp/n10/conference2008fall/mov/wii.html?n10 -- Gameplay videos from the conference. There's alot of awesomeness/quirkiness/Japanese-yness in there. The Wii suddenly perked up ALOT.
Virtual Boy much?
Tell me, why do I still have faith? Because Nintendo's been in the game longer than Sony or Microsoft. As far as I'm concerned, they have yet to fail anything. Every choice they've made thusfar is well justified and otherwise the best for the continued growth of Nintendo and its ENTIRE customer base.
Lol, okay, but Virtual Boy is still too good.Virtual Boy much?
Also pcyc is masspensive, upwards of $100 for the day. Plus there's only like 30 parking spaces.