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protato accidentally finds stuff: the thread

Discussion in 'Captain Falcon' started by protato, Feb 26, 2015.

  1. protato

    protato
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    #20GX
    twitch.tv/20gx
    youtube.com/TheBoringPotato


    ive been finding more and more kooky falcon stuff that you can do so im just gonna make a thread and update it every once and awhile

    ill be making videos on all the things i find and how to do them

    dash attack walljump

    pivot walljump

    the correct way to sticky walk

    quick ways to get to ledge

    why single hit nair is good and spreadsheet

    crouching while in run

    boost run/charlie tutorial

    dsmash on platforms

    run b cancel and vududashing

    rising falcon punches

    mango's stomp spacing explained

    TAS Videos [give me requests pls]

    falcon vs fox tas 1

    falcon vs falco tas 1

    falcon vs fox tas 2

    i have plans to make videos on the following:
    - dash attack walljumps
    - pivot ledgegrabs
    - bunch of stuff lol


    please suggest more tutorials/videos for me to cover dudes
     
    #1 protato, Feb 26, 2015
    Last edited: May 26, 2015
  2. Spak

    Spak
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    Hero of Neverwinter

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    Just a heads-up: if you spoiler videos, it reduces their quality significantly and makes them look like they're recorded by a tin can powered by a potato battery.
     
    Eagleye893 likes this.
  3. protato

    protato
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    is there anyway to make them not tiny but still keep them as spoilers/something similar?
     
  4. Spak

    Spak
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    Hero of Neverwinter

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    Unfortunately, I haven't found a way to do that. There might be a way to, but I haven't found it.

    EDIT: All of the commands are here. You could just post the link to the videos below or above the description of your findings, or you could directly embed the media and deal with the size. You can play around with your formatting to see what does or doesn't work for you.

    EDIT 2: If you wanted to see it, here is the page that describes how to embed a video.
     
    #4 Spak, Feb 27, 2015
    Last edited: Feb 27, 2015
    protato likes this.
  5. SwiftOfDaSouth

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    UPDATE:

    This thread has been changed to: Spak and Protato figure out how to do stuff: The Thread

    top keks
     
  6. protato

    protato
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  7. SwiftOfDaSouth

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    protato likes this.
  8. protato

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  9. Spak

    Spak
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    Hero of Neverwinter

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    By the way, it looks like they fixed some of the horrible video quality for spoilered content. Smashboards rejoice, we can now spoiler videos without sacrificing quality!
     
  10. protato

    protato
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    i found something kind of newish and ill make a video of it this weekend
    stay tuned boys
     
  11. Spak

    Spak
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    Hero of Neverwinter

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    Cool. I'll be at Disney this weekend (about time, last time I went was New Year's 2003-04), so I'll probably not be available at all times, but I'll look at it as soon as I can. I'm excited for what you accidentally found this time!
     
    protato likes this.
  12. SwiftOfDaSouth

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    Disney Spring Break hype!

    Have fun at the Space Animal kingdom
    Challenge people in line to Space Animal Mountain to moneymatches for their fastpass
     
    Spak likes this.
  13. protato

    protato
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  14. 6VI6

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    Single hit nair -> fsmash actually works on Puff? I can't wait to use that.
    Great video
     
  15. Spak

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    Hero of Neverwinter

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    Space Animal Mountain broke down right before I could ride it for the second time. They couldn't handle the single-hit Nair into grab.
     
    SwiftOfDaSouth likes this.
  16. Sizzurp

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    This whole thread is amazing! You guys are heroes
     
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  17. Spak

    Spak
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    Hero of Neverwinter

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    Also, just decided since this is a thread about Falcon-specific stuff, I'll put a video posted by Magus, the God of Melee('s frame data) on Falcon's auto-sweetspot. I've never found use for it because every time I try using it I get Battlefielded, but it's interesting nevertheless and more people should know about it.

    http://m.youtube.com/watch?v=E2cOUEL9uic
     
    SwiftOfDaSouth likes this.
  18. DraculaSb

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    Commenting to stay posted on videos. These are great
     
  19. protato

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  20. schmooblidon

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    How are you calculating hitstun from single hit nair? Because I'm getting different results.

    your results

    hitstun of single hit nair on characters:
    (falcon 16)
    (fox 11) (unreliable)
    (falco 14) (unreliable)
    (mario 23)
    (marth 23)
    (peach 23: CAN ACT OUT OUT ON FRAME 24 /before landing/)
    (samus 23: CAN ACT OUT ON FRAME 24-25 /before landing/)
    (puff: 29)

    my results

    falcon 18
    fox 20 (lands and actionable on 16)
    falco 20 (lands and actionable on 19)
    mario 18
    marth 19
    peach 19
    samus 18
    puff 21
     
    protato likes this.
  21. protato

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    there's a small period of time where they start moving but aren't in hitstun yet, roughly 2ish frames? I'll check it again tonight
     
  22. Sizzurp

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    Protato, that crouch cancel video..

    Oh mai gaw... the applications for this are all over the place. Jab resets from hella far away now...the Captain can get there. WOW. This is so cool, thanks for sharing.
     
    protato likes this.
  23. protato

    protato
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    idk how you are getting these results, what im doing is counting frames when P2 is blue (using 20xx) and startup frames (NOT freeze frames)
    im not including landing lag tho

    i also finished the spreadsheet https://docs.google.com/spreadsheets/d/1L6H4UnvPINZ727Zj67u7vqDCpDOGuLZaRCdGENR0NLM/edit?usp=sharing
     
  24. DraculaSb

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    Watched all the videos. Have a lot to practice, thanks!!!!
     
  25. schmooblidon

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    I checked out 20XX and it doesn't display hitstun accurately. Those startup frames you are talking about are just hitstun frames, idk why 20XX doesn't turn them blue. 20XX does not tell you when they can jump out and instead will keep them blue before they transition into Fall or land.

    To see hitstun accurately you should get magus' debug feature or use frame advance and hit x/y one frame, then tap up the next frame repeatedly until they jump out, or there might be a 20XX command that makes them do it I dno.
     
    #25 schmooblidon, Mar 28, 2015
    Last edited: Mar 28, 2015
  26. Kadano

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    Magical Express

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  27. protato

    protato
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    ouch right in the spreadsheet
    i currently have no way to accurately test hitstun/knockback
    if a fine gentlemen could do it for me try to contact me on stream @ http://steamcommunity.com/id/publicrelations and ill try to find a "payment" method (tf2 keys, csgo keys, whatever your heart desires)
     
  28. schmooblidon

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    SwiftOfDaSouth and protato like this.
  29. protato

    protato
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    youre a god

    edit: is there a way to calculate when/if they will land and be actionable?
     
    #29 protato, Mar 28, 2015
    Last edited: Mar 28, 2015
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  30. schmooblidon

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    theoretically yes, but I don't know exactly how melee translates a knockback value to a velocity value and how it decreases each frame. it'd be easier to just test each character manually.
     
  31. Sizzurp

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    Hey protato, if we have questions about certain stuff we think we might have found, is it cool to pose them here? I don't wanna hijack your thread if that ain't part of your plan here :D
     
    #31 Sizzurp, Mar 29, 2015
    Last edited: Mar 29, 2015
  32. protato

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    sounds good to me
     
  33. Sizzurp

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    Nevermind, it was basically covered in your stickywalking vid. The only difference was that instead of cancelling a stickywalk with a dash in the direction captain is facing, you cancel it the opposite way. He accelerates very quickly, so much so that I thought I had uncovered some way to make him go faster, but I think its just camera tricksies. He goes so fast that the camera has to catch up. But you guys are the true wizards of might and magic, so you guys would be able to find all those details. If it interests you I can try to explain my inputs.
     
  34. protato

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    yeah, westballz calls that a "boost run"
    video on it is possible
     
  35. Sizzurp

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    Nice, so I wasn't the only one who stumbled upon this. Your vids are GOAT, I'm excited :grin:
     
  36. protato

    protato
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  37. protato

    protato
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    im thinking about making a dash/run speed comparison video next
    thoughts or ideas?
     
  38. Mastodon

    Mastodon
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    Eh. I don't see why falcon players are focusing so much on running, spending time on things like cactuar dash and CC'ed tilts/jabs/pivots etc. I don't see falcon players spending a lot of time in the run state. Almost everything I do in a game is out of a dash.

    But what do I know? I hardly ever run in games, maybe someone should explain to me why its a good thing.
     
    #38 Mastodon, Apr 10, 2015
    Last edited: Apr 10, 2015
  39. SwiftOfDaSouth

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    Gotta go fast
     
  40. protato

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