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Project M's File loading code?

TDRR

Smash Journeyman
Joined
Sep 18, 2017
Messages
286
Location
Venezuela
Hi everyone! I have been trying to get Project M on my Hacked Wii, however, every single time i use USBLoaderGX to load the PM codes i only get Vanilla Brawl, i have the "projectm" folder on my 4GB SDHC, so i already know why it isn't loading.

I need to load the SDHC Extension code alongside PM's File loading code, something i can't do, because PM's code is located in a GCT file i can't edit, so if anyone can send me the code that PM's launcher uses this issue will be easily fixable.

EDIT: I'm an idiot
 
Last edited:

TDRR

Smash Journeyman
Joined
Sep 18, 2017
Messages
286
Location
Venezuela
Nevermind, it's 8000+ lines of code so USBLoaderGX isn't able to load it fully, any help?
 

Narpas_sword

Moderator
Moderator
Joined
Dec 11, 2013
Messages
3,859
Location
Wellington, New Zealand
not sure im understanding the problem

you seem to think that you need to do something to make PM run using an sdhc?
you dont - if you're booting via anything other than hackless stage builder exploit, sdhc is fine.

the 'gameconfig.txt' is what allows the extra lines of code in the gct btw.

i think we need to rewind and sort out exactly what you need from the beginning
 
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