Stunts
Smash Journeyman
wasn't that what happened with the Metaknight build a while back?play the character yourselves instead of making guesses and using theory to talk about why you don't like them.
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wasn't that what happened with the Metaknight build a while back?play the character yourselves instead of making guesses and using theory to talk about why you don't like them.
that's you opinion and that's fine, but i feel you might be the minority here.However I think he was put into a role that he didn't fit into. I don't think he needs to have a spacie playstyle honestly.
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I completely agree. However I think he was put into a role that he didn't fit into. I don't think he needs to have a spacie playstyle honestly.No but as a character he makes way mroe sense in pm with his new playstyle than he did before.
I'd be fine with multi-animation fancydorf. Though I kind of like the idea of a "stomp" for 'dorf's d-side tilt. Maybe make the spin for the up angled one.How about the animation on ganodorf's up and down angled side tilt, the animation just looks weird, leave the hitboxes but make it a roundhouse, sidekick or maybe a spin hook though that might be too fancy for Ganondorf
I'm pretty sure he meant it as a term for "Spacie moveset" + "Spacie physics" which we can agree are a trademark of sorts for them."Spacie playstyle" is kind of an absurd notion, since Falco and Fox play totally differently.
So you never liked Brawl's Wolf in general then am I right?Ok... I'll try not to drag this out.
I don't like wolf's design. Its that simple. It's not that I don't like his moves or that he's an untraditional spacie, its simply that I feel his playstyle does not fit his character. I don't have too play him to say that I don't like him...
I've watched what sw had some with him and while its impressive, it doesn't feel like wolf. It's just the design and how everything works.... I'm saying in a general sense that the characters personality and demeanor in his canon games is not carried over well.
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I have absolutely no trust in my own intuition. Even if I have an obvious opportunity to recover, it's unlikely that I'll actually have the guts to take it. Ever wonder why I never DThrow with D3? Even if I can figure out which options my opponent is trying to cover (or avoid), I simply don't have the confidence to act upon that.and 9K, why do you make DDD's up-b seem so bad lol
Well in star fox assault, some of the gameplay took place outside of the cockpit. Game developers model a moveset based off the character's attributes(is he fast, is he slow,is he heavy is he light?). In Fox's case he was modeled to be fast and agile because of his game's history. His fast falling speed comes from his heavy metal legs that make him drop so fast. The rest of his moves were just made up I guess lolnow i've never played a starfox game with wolf in it but did he ever leave the ship to even get a sense of what his playstyle could be like?
(even though fox and falco didn't leave their ships either but they still got move sets made up)
ah ok thanks. good to know. The only starfox i've ever played is starfox adventuresWell in star fox assault, some of the gameplay took place outside of the cockpit. Game developers model a moveset based off the character's attributes(is he fast, is he slow,is he heavy is he light?). In Fox's case he was modeled to be fast and agile because of his game's history. His fast falling speed comes from his heavy metal legs that make him drop so fast. The rest of his moves were just made up I guess lol
Edit: Not sure if fox had a refelctor in Assault but maybe his shine move came from the arwing, since it was able to reflect enemy projectiles.
http://www.youtube.com/watch?v=EdsbrDZgPD4now i've never played a starfox game with wolf in it but did he ever leave the ship to even get a sense of what his playstyle could be like?
Relevant correction: only in a vacuum.random snoby science kid fact. heavier objects dont fall faster than light objects.![]()
It makes sense. Everyone has things they need to work on. Honestly I still can't even wavedash consistently, so I've got a long way to go. But it'll come eventually.I have absolutely no trust in my own intuition. Even if I have an obvious opportunity to recover, it's unlikely that I'll actually have the guts to take it. Ever wonder why I never DThrow with D3? Even if I can figure out which options my opponent is trying to cover (or avoid), I simply don't have the confidence to act upon that.
Just another plateau to get over >_>
Back to Xenoblade~
unless you can alter gravity for one object and not the other, its true outside a vacum too.Relevant correction: only in a vacuum.
I'm better than half of Antarcticanoob plus1
Yeah. I'm definitely going to iron out the kinks in my playstyle, soon. It's not as if I go into every match without a mindset to follow; execution and, more importantly, the lack of (varied) experience are the disadvantages holding me back.It makes sense. Everyone has things they need to work on. Honestly I still can't even wavedash consistently, so I've got a long way to go. But it'll come eventually.
Nike: "Just do it"
That's a sign that you're scared of what may happen if you fail to accomplish something when trying to be assertive or adventurous against others. You know what the worst that can happen if that move you're considering to make turns out to be the "wrong move" or they predict it is?I have absolutely no trust in my own intuition. Even if I have an obvious opportunity to recover, it's unlikely that I'll actually have the guts to take it. Ever wonder why I never DThrow with D3? Even if I can figure out which options my opponent is trying to cover (or avoid), I simply don't have the confidence to act upon that.
Just another plateau to get over >_>
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How is shine a barrel roll? lolFox and Falco's special moves are based on the controls of an Arwing.
B - Regular shot (Fox also alludes to having a blaster in SFA but that was after Melee)
B Side - Boost
B up - Take off
B down - Barrel Roll
Wolf was kinda spun off from that.
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the intended purpose of the shine was to deflect projectiles. I know people who didn't know the the name was "reflector" lolHow is shine a barrel roll? lol
It deflects projectiles.How is shine a barrel roll? lol
9.9...That's a sign that you're scared of what may happen if you fail to accomplish something when trying to be assertive or adventurous against others. You know what the worst that can happen is if that move you're considering to make turns out to be the "wrong move", or if they predict it?
WELL, DO YOU!?
...you get hit and you know what can happen if you try doing whatever you did in that situation from now on. You live and learn.
I know I'm not a big time poster on this site and don't have much online credibility on this kind of stuff, but consider the possibility that the most boring and unproductive playstyle in any game is the one that refuses to try anything new or different. While playing on livestreams, don't feel pressured to do what you've always been doing. I don't care if you win or lose, just SHOW YA MOVES
/endcheesefest
*goes back to lurking*
The reason I'm doing it now is because I thought wolf was still under heavy construction, but since he was confirmed, I'm a little disappointed in what he is.Exactly. The demo is to come out in a bit over a week, and you're having character debates now of all times?
As in, when it's far too close to the demo for the team to actually even consider changing the character to any real degree, and just days before you'll get to actually play the character yourselves instead of making guesses and using theory to talk about why you don't like them.
TBHBecause jcaesar, I don't agree with the design. I'm not saying the character is bad... I don't understand how me playing will change that I don't like his design.............
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