- Joined
- Feb 27, 2008
- Messages
- 26,564
no i think your suggestion has merit. i have now increased the hitbox on rest to be 3x as large.
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I believe ledgeteching is a hybrid between the way it was in Melee and Brawl as of right now, but don't quote me on that.Just to ask, I know it won't be included in demo2, but has there been any breakthroughs with ledge teching? I always loved being able to do that in melee, made the edgeguarding more dynamic.
the only quotes you should take seriously are the PMBR quotesI believe ledgeteching is a hybrid between the way it was in Melee and Brawl as of right now, but don't quote me on that.
no i think your suggestion has merit. i have now increased the hitbox on rest to be 3x as large.
I swear you asked this like a week ago, or someone else did at least.Just to ask, I know it won't be included in demo2, but has there been any breakthroughs with ledge teching? I always loved being able to do that in melee, made the edgeguarding more dynamic.
I think you may be confusing ledge teching with ledge occupancy. I'm meaning the situation where you get hit (marth's fsmash being a prime example), and you smash DI into the stage to tech, meaning you do a little hop and can attempt to recover againI believe ledgeteching is a hybrid between the way it was in Melee and Brawl as of right now, but don't quote me on that.
Wasn't me, thanks though.I swear you asked this like a week ago, or someone else did at least.
The answer is no.
Holy god this is the most horrible line of reasoning I've ever read in this thread.You don't have to play Wolf to realize that.... ...stuff...
But if you did that Jigglypuff will be overpowered. In order to allow the other characters to keep up with her, please make Fox's shine have the strength of a Warlock punch.no i think your suggestion has merit. i have now increased the hitbox on rest to be 3x as large.
But then he couldn't infiniteBut if you did that Jigglypuff will be overpowered. In order to allow the other characters to keep up with her, please make Fox's shine have the strength of a Warlock punch.
too goodGood point. Let's make it do that much damage, but not have the current amount of knockback. Unless it's an aerial shine, in which case it's has 7x the knockback as a Warlock Punch.
That's very.....odd. First time I've seen a respawn glitch.
Here you go:So what was that glitch that i gather invilved charizard?..
Please tell me... I must know... And i usually don't shut up until i get an infraction... and i never get an answer until after i've b gotten infractioned=(...
Yeah and the internet on my cottage is too slow to watch anything... and if i do anything that makes it go slower my neighbour is booting me... cause i'm borrowing his internet as i'm the only one who can't connect to the beter shared network=(...
I think it would be better to get the demo out on time.. Me personally I'm in suspense and want to be surprised by who makes it in and who doesn't for the second demo. I have an Idea on who wont be in but the others just makes it more excitingShall we push the release back a week so we can work on those?
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You should prolly stfu until you actually get to play as wolf in demo 2 and give some feasible feedback. What you're saying isn't constructive nor relevant. You're blindly making assumptions about a character you've never used(I assume you are a waiting fan like I am and not PMBRStrong Bad... That's just a cop out for explaining. The PMBR does this a lot.
You've received a lot of controversial feedback for character like wolf because he feels wrong and you haven't addressed it; nor have you taken into account WHY we don't like him. Saying 'if you don't like him, don't play him' is that same as the brawl players getting mad a project m and saying just play melee. it's not an argument at all. Most of the brawl newcomers designs are either gimmicky or nothing special... Everyone either feels over the top or like sheik. The only ones I can say turned out decently are DDD, Wario and Lucas. Everyone else looks like a simple pick up and play character or a poor design (aside from Lucario).