Kareem™
Smash Rookie
I love the Pokemon trainer returning to the smash game, but there are some things that don't really sit well with me character-wise and the overall upgrade.
Obviously, Sakurai returned the idea of mid-game transformations, hence the ability to switch Pokemon throughout battles. The switch out frame is approximately 38 FAF in switches, making it easier to return to the basis of fighting your opponent. Also, I personally love that we can now change Pokemon midair, because it makes everything a whole lot easier when fighting. Back in brawl, if some of you paid attention, there was this feature where the Pokemon you played as eventually ran out of stamina, which decreased the amount of damage they gave by roughly 30%, forcing you to switch out for better fighting tactics. THIS IS NO LONGER THE CASE, THANK GOD! Now, if you are fluent with the Pokemon trainer, you can play as one of his Pokémon for as long as you please, maybe the entire game if you're only good with one. That's my breakdown of the general Pokemon trainer.
My biggest issue is the final smash. Maybe it's just my personal feelings, but I still think Charizard should've kept his ability to mega evolve. This sort of lead me to an idea, so you guys can feel free to share your opinions.
Obviously, I'm perfectly fine with not being able to control a character throughout their final smash like Lucario, or Wario, or Little Mac, however, running back to the triple finish as a final smash wasn't a good idea to me. Here's what I think should've happened.
Ken and Ryu have two final smashes, right? So wouldn't be cool if Squirtle, Ivysaur, and Charizard had their own individual final smashes? Squirtle's final smash could be a massive water pulse that can reach a range half way through a stage like Smashville. My estimated damage rate would be roughly 60-75% damage.
Ivysaur can charge up and use a massive solar beam that can stretch the entire stage like Samus or the Mii Gunner, giving the same amount of damage as either of the two.
And Charizard can, of course, mega evolve to Mega Charizard X, and perform a massive flame thrower that can also stretch the entire stage to instantly kill any opponent over 40% in damage.
This is just my opinion, and I'm open to argue with anybody with constructive criticism of my analysis. What do you think?
Obviously, Sakurai returned the idea of mid-game transformations, hence the ability to switch Pokemon throughout battles. The switch out frame is approximately 38 FAF in switches, making it easier to return to the basis of fighting your opponent. Also, I personally love that we can now change Pokemon midair, because it makes everything a whole lot easier when fighting. Back in brawl, if some of you paid attention, there was this feature where the Pokemon you played as eventually ran out of stamina, which decreased the amount of damage they gave by roughly 30%, forcing you to switch out for better fighting tactics. THIS IS NO LONGER THE CASE, THANK GOD! Now, if you are fluent with the Pokemon trainer, you can play as one of his Pokémon for as long as you please, maybe the entire game if you're only good with one. That's my breakdown of the general Pokemon trainer.
- Squirtle:
- Ivysaur:
- Charizard:
My biggest issue is the final smash. Maybe it's just my personal feelings, but I still think Charizard should've kept his ability to mega evolve. This sort of lead me to an idea, so you guys can feel free to share your opinions.
Obviously, I'm perfectly fine with not being able to control a character throughout their final smash like Lucario, or Wario, or Little Mac, however, running back to the triple finish as a final smash wasn't a good idea to me. Here's what I think should've happened.
Ken and Ryu have two final smashes, right? So wouldn't be cool if Squirtle, Ivysaur, and Charizard had their own individual final smashes? Squirtle's final smash could be a massive water pulse that can reach a range half way through a stage like Smashville. My estimated damage rate would be roughly 60-75% damage.
Ivysaur can charge up and use a massive solar beam that can stretch the entire stage like Samus or the Mii Gunner, giving the same amount of damage as either of the two.
And Charizard can, of course, mega evolve to Mega Charizard X, and perform a massive flame thrower that can also stretch the entire stage to instantly kill any opponent over 40% in damage.
This is just my opinion, and I'm open to argue with anybody with constructive criticism of my analysis. What do you think?
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