Pichu: One of the few characters Pika has a range advantage on, so take advantage of it. He's light, so he's nice usmash bait. Also, your jolts are spammable, his aren't. Try to stay close enough to hit him with usmash/tilts, but not quite close enough for his usmash, because his usmash->thunder can still kill you at mid-high percents. When recovering against him, try to quick attack over him if he's waiting by the edge(to avoid his fsmash), and sweetspot if you can get to the edge before him. If you do get hit by his fsmash, try to smash DI away and up out of it.
uh just wanted to comment a bit on this (its not the reason i was in this thread, but I can't see pichu and not comment on it
), but most of you probably don't care since you're never going to play this matchup.... also sorry if somebody else (namely ICG) posted something similar, I didn't read the whole thread :\
Camping with jolts is dumb... he's going to jolt you back... if they're playing pichu, they aren't going to be caring too much about self damage... and jolts only take 1%. His jolts, like yours, can be used to provide an opening to approach, so your bigger range isn't going to do a hell of allot there. Its harder for you to combo pichu than it is for him to combo you... so don't count on big combos or anything to get percent.
what you should do: tech chase at low percent, downthrow -> usmash at mid/high percent
what you shouldn't do: rely on your bigger range, pichu is used to being outranged, its why we has teh approaching tricks. learn to punish perfect agility stuffs and watch for shffl'd nairs. recovery the same way... just because you're above him doesn't mean he can't hit you, his thunder can be used to combo. avoid getting grabbed, his grab range is twice as big and he also has a dthrow -> usmash on you. also lots of grab combos and such. your uair spiking is kinda useless since it'll send him down not that far and his horizontal recovery is pretty beast.
remember: Pichu is like a mini Pika except he's faster and has less lag and a sexy agility. He's good at your good stages and bad at your bad stages. its also going to be harder to kill him off the stage because his horizontal recovery is sexy and him vertical is pree good. Counterpick at FD, cuz allot of pichu's like their platforms cuz of agility stuffs. also dsmash allot because that annoys pichu. also don't jolt too much because pichu can kind of run under them... and he has jolts too...
idk if i'd call it a "very easy" matchup... because its like pika/pika matchup.. but with less range and killing power...
and I wasn't saying Pichu was better than Pika at all btw, just bored and talking about the matchup a little more. now you can all fight Pichu better and won't camp with jolt or something stupid like that to try to win ^^
sorry if it seems ranty, It isn't organized at all.. its more stream of consciousness xD