So, as most of you probably know, Pikachu's shield is relatively small due to the small character. However, very commonly I run into the problem of getting shield poked very easily by what it seems like random moves being thrown out. What makes even less sense is that usually, my shield is full, which should at least absorb one hit before being poked. Some examples of moves that poke for almost no reason are Fox and Falco's shine, up-smash, and forward smash, C. Falcon's down-air, forward air, forward smash, and even a falcon punch (this happened while playing a friend who was the Pikachu at the time. We agreed that the punch shield poked on frame 2 of the shield being out.) And finally, Jigglypuff's back-air. Is there just a certain angle that the shield needs to be at to block these,can you just not block these, or is there maybe something else I'm missing?