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Picking up Sonic, halp.

Nintendevil

Smash Ace
Joined
Oct 27, 2007
Messages
910
Location
I'm still trying to figure that out...
I'v never even tried two thirds of the roster, but I tried out Sonic and he works well for me. Few questions.

1. whats a good follow up for a grab.

2. OK I have this problem with dashing. With characters with slower Dashes, I can often dash away, pause for a sec then dash back. Sonics dash has really bad ending lag though, and I always fall short with his dash grab. Any advice?
 

ROOOOY!

Smash Master
Joined
Dec 24, 2006
Messages
3,118
Location
Lincolnshire, England.
NNID
Gengite
3DS FC
5456-0280-5804
1. Go to the archives thread and look at Tenki's grab follow-ups thread. It's great.
Or look at my moveset thread. It sucks though so don't bother.

2. wut?
 

Kinzer

Mammy
Joined
Jun 2, 2008
Messages
10,397
Location
Las Vegas, NV
NNID
Kinzer
3DS FC
2251-6533-0581
1. depends what grab.

2. I'm too tired to try to think what you're saying here, so I'll just assume that you saying "how do I encorperate Sonic' dash attack into my game?"

Simple put, Dash attack has a hitbox that works liek a sex kick, it's stronger at the begining frames, and is weaker during the end, but still has a hitbox nevertheless. Be creative and come up with your own stuff, for example UTilt follows up from a dash atatck on an opponent that is at low %ages.

For future references BTW, this didn't need a thread, we would've happily answered you had you posted the question in the Redeemed chatroom or the rFAQ. Sorry I'm coming on like a jerk, but I am tired, and I feel that it is only right.
 

Nintendevil

Smash Ace
Joined
Oct 27, 2007
Messages
910
Location
I'm still trying to figure that out...
Yeah I noticed all of the locked threads here (and nobody did answer my second question but w/e.) Nobody ever spams at the ROb board... Hell, the mods spam at the Rob board. You can lock it now. I main ROB so I know all about tilts and how to manage your moves, I was talking about the dash alone, but I just remembered I could shield cancel it Xp
 

infomon

Smash Scientist
Joined
Mar 11, 2008
Messages
5,559
Location
Toronto, Canada
Welcome, yo.

I'v never even tried two thirds of the roster, but I tried out Sonic and he works well for me. Few questions.

1. whats a good follow up for a grab.
Up-throw: lots of options. At low percents, ppl like Usmash, Utilt, Uair, VSDJ (side-B then jump), or use side-B to bait a response, cancel it, then do something (maybe a regrab!).

Fthrow: side-B bait works well, also maybe an instant SDJ (down-B then up on the C-stick) > Fair

Dthrow: If they don't DI up (which they prolly should), it can lead to tech-chasing. Regrabbing is fun :)

Bthrow: not a lot you can do about this, mostly used for getting them off the stage to start edgeguarding.

2. OK I have this problem with dashing. With characters with slower Dashes, I can often dash away, pause for a sec then dash back. Sonics dash has really bad ending lag though, and I always fall short with his dash grab. Any advice?
Sonic's dashes are.... interesting. The "bad ending lag" you're talking about is probably where Sonic's arms are out, like he's surfing? That's what we call "grinding", altho it's also called "surfing" lol. This seems like lag and is something most of us avoid. However, there are a lot of things you can do from a grind; delayed dash-attack, dash-grab or a pivot grab (while sliding forward!), dodge-roll, side-B which can shield-cancel to let us quickly shield or spot-dodge during the grind, and you can also jump out of grind, which further means you can jump-cancel a grounded up-B or up-smash. :) Check my Merry Steakmas! thread where I talk about this in more depth.

But it's generally safer to either use Sonic's initial-dash state (first few frames of a foxtrot, the part that allows for dash-dancing), or his full-dash (which has controllable speed, mind you :laugh:). Because from initial-dash you can use tilts and smashes, and from a run if you release the control stick for a moment you go into a "screech-stop" which is also cancellable with a tilt or smash or w/e.

Sorry for wall-of-text, hope this helps...
 

TheREALShadowChaos

Smash Journeyman
Joined
May 17, 2008
Messages
465
Location
Netherland
If Sonic breaks he makes that funny sound that he used to make. Very interesting.
Also welcome to the Sonic boards and don't forget to use a Haunter at the end of your post I use a Weedle because I am elite but all you normal folk must use a Haunter.

:013:
 

infomon

Smash Scientist
Joined
Mar 11, 2008
Messages
5,559
Location
Toronto, Canada
No point in closing threads unless they're a problem. Just leave it alone and it'll fade into irrelevance just like our lives, QQ
 
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