Dan_X
Smash Lord
Help with this code?
---Start---
46000010 00000000
44000000 005A7D00
6620000D 00000000 (12+1=13)
+
4f4e4c49 0B000000 (11 Button Activated Stages)
01100000 00000000 A+Z loads _A Factory Destination
01200001 00000000 A+R loads _B Tabuu Destination
01400002 00000000 A+L loads _C Shadow Bug
05000003 00000000 A+X loads _D Jungle
09000004 00000000 A+Y loads _E Dark Samus
10000005 00000000 start loads _F Great Maze Clone (three low platforms)
03000006 00000000 A+B loads _G Stadium
01000007 00000000 A loads _H Multi-Platform Iron Works
02000008 00000000 B loads _I Sparta Hole 2 Plat Form
00000009 00000000 No Button Held loads _J WWR
0800000A 00000000 Y Loads _K Treetop Greens
+
00000DED FADEDEAD
E0000000 80008000
---End---
Full Code (all connected):
Custom Made Stage Selection v1.0
46000010 00000000
44000000 005A7D00
6620000D 00000000
4f4e4c49 0B000000
01100000 00000000
01200001 00000000
01400002 00000000
05000003 00000000
09000004 00000000
10000005 00000000
03000006 00000000
01000007 00000000
02000008 00000000
00000009 00000000
0800000A 00000000
00000DED FADEDEAD
E0000000 80008000
Firstly, it didn't seem that the button activators were working right. A+R loaded Jungle instead of TD for example... not sure why. It then froze shortly there after, with a nice long beeeeep. I had to have done something wrong with the code.
How do I select the default stage (WWR)? Do I need the .pac for it, and include it as one of the button presses? In this case I made it so no buttons held = WWR, which seemed to work. However, is that correct?
Also, is there a way to make the level cycle randomly?
Sorry for the lame questions, but I'm TRYING to get the hang of this.
Thanks for the help!
--------------------------
EDIT!! I may have solved my dilemma... I forgot to put the .pacs on the SD card, in the correct fashion... Either way, please look at my code to make sure I did it right, I'd really appreciate it!
EDIT#2: Well, the levels have been selectable thus far... but I still get a freeze and a beeeeeep a few seconds into the match...
---Start---
46000010 00000000
44000000 005A7D00
6620000D 00000000 (12+1=13)
+
4f4e4c49 0B000000 (11 Button Activated Stages)
01100000 00000000 A+Z loads _A Factory Destination
01200001 00000000 A+R loads _B Tabuu Destination
01400002 00000000 A+L loads _C Shadow Bug
05000003 00000000 A+X loads _D Jungle
09000004 00000000 A+Y loads _E Dark Samus
10000005 00000000 start loads _F Great Maze Clone (three low platforms)
03000006 00000000 A+B loads _G Stadium
01000007 00000000 A loads _H Multi-Platform Iron Works
02000008 00000000 B loads _I Sparta Hole 2 Plat Form
00000009 00000000 No Button Held loads _J WWR
0800000A 00000000 Y Loads _K Treetop Greens
+
00000DED FADEDEAD
E0000000 80008000
---End---
Full Code (all connected):
Custom Made Stage Selection v1.0
46000010 00000000
44000000 005A7D00
6620000D 00000000
4f4e4c49 0B000000
01100000 00000000
01200001 00000000
01400002 00000000
05000003 00000000
09000004 00000000
10000005 00000000
03000006 00000000
01000007 00000000
02000008 00000000
00000009 00000000
0800000A 00000000
00000DED FADEDEAD
E0000000 80008000
Firstly, it didn't seem that the button activators were working right. A+R loaded Jungle instead of TD for example... not sure why. It then froze shortly there after, with a nice long beeeeep. I had to have done something wrong with the code.
How do I select the default stage (WWR)? Do I need the .pac for it, and include it as one of the button presses? In this case I made it so no buttons held = WWR, which seemed to work. However, is that correct?
Also, is there a way to make the level cycle randomly?
Sorry for the lame questions, but I'm TRYING to get the hang of this.
Thanks for the help!
--------------------------
EDIT!! I may have solved my dilemma... I forgot to put the .pacs on the SD card, in the correct fashion... Either way, please look at my code to make sure I did it right, I'd really appreciate it!
EDIT#2: Well, the levels have been selectable thus far... but I still get a freeze and a beeeeeep a few seconds into the match...