A port to Melee of a Brawl port of Smash Ultimate's Mementos (Persona 5 look). Thanks to nnbef for the original port to Brawl.
This stage goes over Hyrule Temple, and has a whopping amount of 30k tris and verts. I think this more of both than any other vMelee stage, but it still runs at a solid 60fps even with 4 players. This stage will be included in Melee XT 2.2.
This stage goes over Hyrule Temple, and has a whopping amount of 30k tris and verts. I think this more of both than any other vMelee stage, but it still runs at a solid 60fps even with 4 players. This stage will be included in Melee XT 2.2.
-All vertex color was lost. Blender does not export vertex colors nor alpha, so lighting is unfortunately not like in the original. In particular, the fake Ambient Occlusion effect in the platform is now a solid white, but I kept it because it still looks like it fits the style well.
-The stage is static and hazardless. Mostly because I can't do animations, but I wouldn't have added hazards either way.
-The stage is static and hazardless. Mostly because I can't do animations, but I wouldn't have added hazards either way.
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