Moffe
Smash Apprentice
- Joined
- Dec 18, 2014
- Messages
- 90
Alright so this is like some of the more interesting "techs" thats been discovered lately, at least to me.
For those who don't know what I mean should check out tech of the week vids on youtube. Ill link them here sometime later!
So far I have been trying the shield to utilt OS as Im using tilt stick.
This means that i hit shield quick and short and immedietly flick my tilt stick up. This also works great with ftilt.
What happens is that if i perfect shield. The shield dissappears fast enough for me to activate the utilt at frameperfect speed through buffering. If i do not get hit or get hit on normal shield the utilt wont come out and you can do a safer and more defensive option if youre being pressured.
This works great against characters like Sheik and other aggressive characters that like to approach from the air. But it takes a while to get used to, im not fully used to it yet, but i believe this is quite important especially against MUs like sheik.
This is a pretty big topic as you have tons of different types of OS, though I believe the one I already mentioned is probably one of the most interesting to us. So please be creative and share your thoughts and ideas
Currently im thinking of experimenting with a OS that includes tilt if perfect shielded, but spot dodge if not perfect shielded, incase im in a MU where you also have to watch out for grabs. Though its going to be quite difficult with timing etc... I dont know if itll work yet!
Edit: it works but it takes a lot of focus and energy to do it consistently.. XD
For those who don't know what I mean should check out tech of the week vids on youtube. Ill link them here sometime later!
So far I have been trying the shield to utilt OS as Im using tilt stick.
This means that i hit shield quick and short and immedietly flick my tilt stick up. This also works great with ftilt.
What happens is that if i perfect shield. The shield dissappears fast enough for me to activate the utilt at frameperfect speed through buffering. If i do not get hit or get hit on normal shield the utilt wont come out and you can do a safer and more defensive option if youre being pressured.
This works great against characters like Sheik and other aggressive characters that like to approach from the air. But it takes a while to get used to, im not fully used to it yet, but i believe this is quite important especially against MUs like sheik.
This is a pretty big topic as you have tons of different types of OS, though I believe the one I already mentioned is probably one of the most interesting to us. So please be creative and share your thoughts and ideas
Currently im thinking of experimenting with a OS that includes tilt if perfect shielded, but spot dodge if not perfect shielded, incase im in a MU where you also have to watch out for grabs. Though its going to be quite difficult with timing etc... I dont know if itll work yet!
Edit: it works but it takes a lot of focus and energy to do it consistently.. XD
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