• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

[Official SSB4 Discussion] --- Nintendo announces 2 new Smash games!

Status
Not open for further replies.

Paper Mario Master

Smash Ace
Joined
Aug 22, 2009
Messages
612
well i do agree that toon zelda may be pointless the only reason toon link is here is because to be an update for child link
I don't support Toon Zelda much at all but I do support her more than Tingle.

and Toon Link is much better, and can improve, than Y. Link

btw thank goodness you're not a Gamecuber compared to N64.
 

drag0nscythe

Smash Master
Joined
Sep 2, 2007
Messages
3,268
Man you two (Smashchu, Pieman) know how to beat dead horses don't you? So naturally I'll take a few whacks at it!

Paper Mario definitely has a unique personality versus "normal" Mario. He is presented as being a little fiery and saucy, more of an attitude if you well, as well as being thoughtless at times. The assumption that Paper Mario is simply "flat Mario" without any type of individuality is wrong. Do not try saying Dr. Mario had anymore personality than Paper Mario could have, because he didn't. From what I have seen an amount of casual players (basically those soccer mom's who picked up Super Paper Mario for the family) draw a difference between Paper Mario and canon Mario. To be honest though their opinion is really useless since half the time they do not even think that in depth regarding a game as most of us here do. This is also based upon limited observations so take it for what you will.

On the pro-Paper Mario side of things they have not really established any good reasons on why he should be playable other than he would have a cool moveset. Both arguments truly just fall into individuals personal preferences, but that is the nature of speculating a roster for a game that is not even in development (that we know of) right now.

Before anything else though they better give me Megaman! By the way, did you all hear that Capcom's Seth Killian stated Melee and Brawl are real fighting games? Check it out.

http://gonintendo.com/viewstory.php?id=94817



It does not have any Earthbound music!
1. Different directors have different takes on characters.
Should I assume that the Comic batman, the Burton Batman and the Dark Knight Batman are all different characters? Should I request all three to be playable in a batman game?

You can see the point.

2. He is just flat mario.

3. Strikers Mario has a fiery attitude to him.
 

Paper Mario Master

Smash Ace
Joined
Aug 22, 2009
Messages
612
Skull Kid would be freakin awesome, but he'll never make it. Vaati wasn't in much (wasn't it only Link to the Past) Midna is lame and one game, again. The toons have a shot too but Tingle is crazy popular in Japan.
Yes to SK! and he might MM was VC ya know

Lttp, Minish Cap and Four Swords and Four Swords Adv. actually I'm not sure he was in Lttp but just the Four Swords part on the GBA.

Aren't there a lot of characters that are popular in Japan that aren't in? I can only think of one that was in because of it and I'm pretty sure everyone else does too, Jigglypuff. Plus didn't someone a little back say that Sakurai said he didn't want Japan only characters? (I know Tingle's not JO but that's most likely where his moves would come from.)

and BBQTV what do you mean???
 

Pieman0920

Smash Master
Joined
Jul 17, 2007
Messages
3,300
Location
Right behind you with a knife.
Considering the nature of Wario games in general and the fact that you'd be making up a moveset for both of them, I don't think making sense is an issue.
It just comes easier to one than the other is all, and one would technically be based around things from within the game, while the other most likely wouldn't. Plus there's the animal helpers, which have esablished attacks (Though personally, I'd prefer the Microgame theme)


[qupte]Out of fairness, 7 Koopalings vs. 1 Bowser Jr. is a little different. Especially when a good chunk of Mario fans outright hate him. And yeah, everyone expects Mona, but you can't ignore the response to seeing someone you've missed whom you thought dropped off the face of the earth.[/quote]

I can't think of a way for it to be possible, but having 7 Koopalings would be pretty awesome. Anyways, all I'm saying is that comparing people's reaction to Mona's inclusion in a Wario game against the reaction towards Syrup is just faulty due to the frequency of it all.


Well that was why I mentioned Smooth Moves's launch title status, since I'm sure Shake It would be at 2 million if it came so early. It's still selling too (11k last week in America), hence the "only a year" thing . But as I said, sales aren't important because Sakurai doesn't look at them.
We'll never know if Shake It could have done that well if it was a launch title, but given the fact that Nintendo had enough confidence to have the game as a launch title does seem to indicate its popularity. In any case I think he must look at sales to some degree, based on the fact that the series with the most sales generally have more characters, especailly when considering current sales, rather than just past ones. Still, I'd think that since sales normally do equate to popularity, it'd make more sense to give more focus towards the aspect of the series that's doing better for the time being.
 

ToiseOfChoice

Smash Ace
Joined
Sep 1, 2008
Messages
961
Location
Cape Cod, MA
It just comes easier to one than the other is all, and one would technically be based around things from within the game, while the other most likely wouldn't. Plus there's the animal helpers, which have esablished attacks (Though personally, I'd prefer the Microgame theme)
I know you're really hung up on the moveset thing but it really doesn't matter. It's not important at all.


I can't think of a way for it to be possible, but having 7 Koopalings would be pretty awesome. Anyways, all I'm saying is that comparing people's reaction to Mona's inclusion in a Wario game against the reaction towards Syrup is just faulty due to the frequency of it all.
I remember some columnist at IGN or somewhere had Koopalings at the top of his list and he was like "just make it happen." Would've been sweet.

Anyway, this was more of a "people are pretty passionate about Captain Syrup, not so much Mona" type of thing. I don't know how familiar you are with Wario fans in general (or if you're sure they exist) so I'm not gonna try to force this on you.


We'll never know if Shake It could have done that well if it was a launch title, but given the fact that Nintendo had enough confidence to have the game as a launch title does seem to indicate its popularity. In any case I think he must look at sales to some degree, based on the fact that the series with the most sales generally have more characters, especailly when considering current sales, rather than just past ones. Still, I'd think that since sales normally do equate to popularity, it'd make more sense to give more focus towards the aspect of the series that's doing better for the time being.
You don't think Shake It could've gotten an extra million in sales if it was one of the only games available for the Wii? Especially in light of the other titles on sale at the time and the history of WL games selling 2 million each. But I don't know why we're discussing this.

Look, the question isn't "what's more popular, Wario Land or WarioWare?" It's "who's more popular, Captain Syrup or Mona?" We're not comparing the games, we're comparing the characters. You can bring up sales if you want but it's obvious Sakurai doesn't care about sales at all.
 

Pieman0920

Smash Master
Joined
Jul 17, 2007
Messages
3,300
Location
Right behind you with a knife.
I know you're really hung up on the moveset thing but it really doesn't matter. It's not important at all.
Sure it is. Its better to use a character who has already existing moves, and if not that, ones that refference the series they are from. The majority of characters aren't ones who don't have anything to work with, after all, and Sakurai has made comments on characters that just don't fit a combat setting, such as the AC human and the Nintendog.


I remember some columnist at IGN or somewhere had Koopalings at the top of his list and he was like "just make it happen." Would've been sweet.
I remember that too. Still, I really can't think of a good way to use them all, and since they are always known as a group, you can't just have one without the other.

Anyway, this was more of a "people are pretty passionate about Captain Syrup, not so much Mona" type of thing. I don't know how familiar you are with Wario fans in general (or if you're sure they exist) so I'm not gonna try to force this on you.
I actually tracked the information of Shake It at the time, so I do know there are Wario fans. (I also remember that a bunch of people kept on speculating that Syrup's role in Shake It could get her into SSB4, though it turned out in the end that she didn't really do much)


You don't think Shake It could've gotten an extra million in sales if it was one of the only games available for the Wii? Especially in light of the other titles on sale at the time and the history of WL games selling 2 million each. But I don't know why we're discussing this.
A extra million wouldn't get it to WWSM's sales though. I'm not going to deny that being a launch title would have helped it a bit more. All I'm saying is that I don't think that even if it was though that it would have sold like WWSM. (Though this may be in part to the fact that Shake It didn't use the motion controls in the same way WWSM did)

Look, the question isn't "what's more popular, Wario Land or WarioWare?" It's "who's more popular, Captain Syrup or Mona?" We're not comparing the games, we're comparing the characters. You can bring up sales if you want but it's obvious Sakurai doesn't care about sales at all.
I think you're downplaying sales too much. They basically do translate out into popularity as far as the series is concerned. If Syrup does have enough populairty though, she'll make a return apperance in the next WL game (whenever that may be) or even get in way into some of the Mario spinoffs and/or WW games. If she has the popularity to do the latter, then she very well may put Mona (and all other Wario characters) out of the picture. Still, that's a big if.
 

Clownbot

Smash Lord
Joined
Jun 9, 2009
Messages
1,851
PMM: Why do you not want Tingle to be in? Not that I support/dislike the idea of him being in (I'm kind of indifferent toward the idea), just curious.

And sorry if this was cleared up before.... I just don't feel like checking the last couple of pages. :p
 

drag0nscythe

Smash Master
Joined
Sep 2, 2007
Messages
3,268
Besides trophies, we should have the stuffed toys from N64 back.

The Stuffed toys should be the playable characters.
Trophies should be the form they are cursed to when captured.

Also, we need a kickass opening like Melee or N64, not just cinema rehashes from the adventure mode like Brawl.
 

Paper Mario Master

Smash Ace
Joined
Aug 22, 2009
Messages
612
PMM: Why do you not want Tingle to be in? Not that I support/dislike the idea of him being in (I'm kind of indifferent toward the idea), just curious.

And sorry if this was cleared up before.... I just don't feel like checking the last couple of pages. :p
Nah it's cool, I just don't like him and on top of that I think there are, among the other choices (Midna Skull Kid Vaati any Toon) better characters than him. It's kinda like the Doc vs. PM argument.

Plus somebody (don't want to take the time to look) I think said something about Sakurai not wanting Japan only characters even if they're popular. I know he's not JO but his moves would come from Tingle's Rupee Land which is JO. I could be wrong about the not wanting JO characters.

Hope that clears it up :).

Agreed Drag0nscythe the opening should be it's own thing not some music vid using the story mode and normal gameplay.
 

ToiseOfChoice

Smash Ace
Joined
Sep 1, 2008
Messages
961
Location
Cape Cod, MA
Sure it is. Its better to use a character who has already existing moves, and if not that, ones that refference the series they are from. The majority of characters aren't ones who don't have anything to work with, after all, and Sakurai has made comments on characters that just don't fit a combat setting, such as the AC human and the Nintendog.
No, it really is irrelevant. Sakurai only cares whether it's "wrong" for certain characters to be fighting. You make it sound as if playing Mona would be like "of course! just like in WarioWare!" where playing Captain Syrup would be like "well I can't enjoy this, they made that up." And then you have to assume people care more about made-up movesets over the fact that they can actually play as them.


I actually tracked the information of Shake It at the time, so I do know there are Wario fans. (I also remember that a bunch of people kept on speculating that Syrup's role in Shake It could get her into SSB4, though it turned out in the end that she didn't really do much)
If by "didn't do much" you mean start the plot, appear consistently (since you had to visit the shop at least several times for the maps), and pretty much steal the ending (literally and figuratively), then sure, she didn't do much. I'm not sure if you're still tracking the fans, but now they want to see Wario chase her down again. Wario fans LOVE the war between the two.


A extra million wouldn't get it to WWSM's sales though. I'm not going to deny that being a launch title would have helped it a bit more. All I'm saying is that I don't think that even if it was though that it would have sold like WWSM. (Though this may be in part to the fact that Shake It didn't use the motion controls in the same way WWSM did)
670k vs. 2.03 million isn't an exact million, but you know what I mean. If you don't think being a launch title would've mattered that much, then I have have any interest in talking to you about the how and why of sales.


I think you're downplaying sales too much. They basically do translate out into popularity as far as the series is concerned. If Syrup does have enough populairty though, she'll make a return apperance in the next WL game (whenever that may be) or even get in way into some of the Mario spinoffs and/or WW games. If she has the popularity to do the latter, then she very well may put Mona (and all other Wario characters) out of the picture. Still, that's a big if.
Sakurai is the one downplaying sales. If you don't agree with that, that's fine. You're the one stuck in the notion that WL sales are tangible points for Syrup and WW sales for Mona. It's not that basic.

The short version of everything said in the last few pages over these two: neither one clearly stands out over the other. Not right now.
 

Starphoenix

How Long Have I Been Asleep?
Joined
Oct 10, 2007
Messages
8,993
Location
Cyberspace
NNID
GalaxyPhoenix
3DS FC
2122-6914-9465
1. Different directors have different takes on characters.
Should I assume that the Comic batman, the Burton Batman and the Dark Knight Batman are all different characters? Should I request all three to be playable in a batman game?

You can see the point.

2. He is just flat mario.

3. Strikers Mario has a fiery attitude to him.
I was responding that Paper Mario does have personality beyond being simply "flat Mario".
 

Pieman0920

Smash Master
Joined
Jul 17, 2007
Messages
3,300
Location
Right behind you with a knife.
No, it really is irrelevant. Sakurai only cares whether it's "wrong" for certain characters to be fighting. You make it sound as if playing Mona would be like "of course! just like in WarioWare!" where playing Captain Syrup would be like "well I can't enjoy this, they made that up." And then you have to assume people care more about made-up movesets over the fact that they can actually play as them.
Well Syrup really doesn't fight though, while Mona takes a active role, at least in the cutscenes. Thus the problem with Syrup is that there's really not much she activley does. She has others do her work, and that's why she doesn't have much to go by in terms of actual moves that she could call her own. Thus the problem becomes that people aren't playing as Captain Syrup, they are playing with generic pirate moveset #34B with Syrup's image pasted over it. She's a manipulator who doesn't do these things herself, unless she had one of those mechs from WL2, in which case, she'd be better off as a boss.


If by "didn't do much" you mean start the plot, appear consistently (since you had to visit the shop at least several times for the maps), and pretty much steal the ending (literally and figuratively), then sure, she didn't do much. I'm not sure if you're still tracking the fans, but now they want to see Wario chase her down again. Wario fans LOVE the war between the two.
I meant didn't do much in a active role. The Happy Mask Salesman had a large role in MM, but he wasn't a active type of character. You can't really want to play as him. And I really find it kind of hard to beleive that Wario fans "LOVE" the war between the two, so can you get me some proof of this?


670k vs. 2.03 million isn't an exact million, but you know what I mean. If you don't think being a launch title would've mattered that much, then I have have any interest in talking to you about the how and why of sales.
I worded it poorly (okay, worse than poorly. I need to proof read better) but I didn't deny that its sales would have been higher. I just don't think that on Earth 2, where Shake It was the launch title, that the sales would have been better than Smooth Moves over here on Earth 1, though that could be because of the way each used the motion controls.


Sakurai is the one downplaying sales. If you don't agree with that, that's fine. You're the one stuck in the notion that WL sales are tangible points for Syrup and WW sales for Mona. It's not that basic.
Its not the deciding factor, no, but its still a point. As of now, the WW series is more popular than the WL, and thus that a character from the WW games is more likely than one from WL.
 

Paper Mario Master

Smash Ace
Joined
Aug 22, 2009
Messages
612
I think Syrup would be fun and so would Mona but even if Syrup's not a character The Sweet Stuff (I think that's the name of her ship) should be a stage somehow and also Diamond City should be a stage somehow.
 

Starphoenix

How Long Have I Been Asleep?
Joined
Oct 10, 2007
Messages
8,993
Location
Cyberspace
NNID
GalaxyPhoenix
3DS FC
2122-6914-9465
While I am not particularly interested in Pacman he is not totally out of the question seeing as how he was in Mario Kart DS. Nothing could bar him from appearing other than obviously Namco. Do I think it is likely? Not really but I still cannot say it couldn't happen.
 

BBQTV

Smash Master
Joined
Jul 12, 2009
Messages
4,000
yeah pacman could have a move set unlike cough syrup cough because pac man has fighting ability not to say syrup has none but we seen pac man fight
 

ToiseOfChoice

Smash Ace
Joined
Sep 1, 2008
Messages
961
Location
Cape Cod, MA
Well Syrup really doesn't fight though, while Mona takes a active role, at least in the cutscenes. Thus the problem with Syrup is that there's really not much she activley does. She has others do her work, and that's why she doesn't have much to go by in terms of actual moves that she could call her own. Thus the problem becomes that people aren't playing as Captain Syrup, they are playing with generic pirate moveset #34B with Syrup's image pasted over it. She's a manipulator who doesn't do these things herself, unless she had one of those mechs from WL2, in which case, she'd be better off as a boss.
So... because she never fought Wario without genies or robots in Wario Land, she can't be playable in Smash Bros.? Because it wouldn't be accurate to her canon, right? Is this the problem?


I meant didn't do much in a active role. The Happy Mask Salesman had a large role in MM, but he wasn't a active type of character. You can't really want to play as him. And I really find it kind of hard to beleive that Wario fans "LOVE" the war between the two, so can you get me some proof of this?
How is she not active? She's everywhere and she pretty much carries the (very basic) plot the entire way through. The only thing she didn't do was have a boss fight. And that's ignoring the other Wario Land games she's in (particularly #2).

As for Wario fans LOVING the conflict between them, you really need proof? Look around the internet, preferably the same way you were supposed to look around for proof that people like Roy. Do you really expect people to not care about the only recurring villain in Wario Land?


I worded it poorly (okay, worse than poorly. I need to proof read better) but I didn't deny that its sales would have been higher. I just don't think that on Earth 2, where Shake It was the launch title, that the sales would have been better than Smooth Moves over here on Earth 1, though that could be because of the way each used the motion controls.
Considering ANY motion controls three years ago were revolutionary (hence the original name), I'm sure people would eat up what Shake It had, especially given WL's sales history.


Its not the deciding factor, no, but its still a point. As of now, the WW series is more popular than the WL, and thus that a character from the WW games is more likely than one from WL.
I don't know how many times I have to say this.

Series sales =/= Individual character popularity


You can't accurately measure popularity of individual characters within a series by sales. At most, sales will tell you how popular the main character is. And even that's debatable, depending on the game and series. If you want to know who's important in an ensemble, you find the fans themselves. It's painfully obvious that you haven't done that.
 

Starphoenix

How Long Have I Been Asleep?
Joined
Oct 10, 2007
Messages
8,993
Location
Cyberspace
NNID
GalaxyPhoenix
3DS FC
2122-6914-9465
I have a question for you Toise. Do you use Vgchartz primarily for your sales data or do you use various sources (including or not including Vgchartz)?
 

Starphoenix

How Long Have I Been Asleep?
Joined
Oct 10, 2007
Messages
8,993
Location
Cyberspace
NNID
GalaxyPhoenix
3DS FC
2122-6914-9465
http://www.vgchartz.com/

^-- primarily that, though there's a lot of cases where I need another source
Oops, I realized I made a mistake in my last post. I meant to ask whether you used Vgchartz, not Gamerankings. I had a complete mental meltdown, yet I still had my questioned answered none the less. lol
 

Neckbeard Torterra

Smash Journeyman
Joined
Apr 11, 2009
Messages
220
Location
San Diego, CA
Sakurai's idea of player rank systems are flawed.
Beginners need to practice with beginners to get stronger. Like wise with pros. Pros with Beginners is frustrating.
 

Pieman0920

Smash Master
Joined
Jul 17, 2007
Messages
3,300
Location
Right behind you with a knife.
So... because she never fought Wario without genies or robots in Wario Land, she can't be playable in Smash Bros.? Because it wouldn't be accurate to her canon, right? Is this the problem?
The fact that in the WL games, that she's basically the equivilent to Dr. Wiley doesn't discount her from being a playable character, though it is something that would be akward given her past history. In opposition, Mona's more apt to fight at close range, and the microgame idea can be implemented in such a way too. Its just that one character fits better as a playable character in this situation. (Though don't get me wrong Syrup could be playable, but it just wouldn't fit as well)


How is she not active? She's everywhere and she pretty much carries the (very basic) plot the entire way through. The only thing she didn't do was have a boss fight. And that's ignoring the other Wario Land games she's in (particularly #2).
She sold maps, and stole treasure without confrontation. She wasn't very active. Perhaps the problem here is that I'm using the word active in a unusual way though. What I mean by it is that she is not as inclined to action in Shake It, and rather just sits on the sidelines. In WL2, where she had her biggest role, she was more active, though she never got into any combat herself.

As for Wario fans LOVING the conflict between them, you really need proof? Look around the internet, preferably the same way you were supposed to look around for proof that people like Roy. Do you really expect people to not care about the only recurring villain in Wario Land?
She's the first recurring villain, but not the only one technically. (Poor Rudy. No one loves you. ;_; )

But anyways, I really don't know what you're refferencing. I've been checking around GameFaqs, and don't see anyone there LOVING the relation between Wario and Syrup. Is there any other type of forum out there that you're reffering to? Really now, the internet is a big place.


Considering ANY motion controls three years ago were revolutionary (hence the original name), I'm sure people would eat up what Shake It had, especially given WL's sales history.
I somewhat doubt that, given how mass appeal normally isn't for platformers any more, and how Smooth Moves was generally geared towards a wider audiance. If it had WL's sales history, then it would be doing better than it is right now though. None of the other WL games were launch titles after all.


I don't know how many times I have to say this.

Series sales =/= Individual character popularity


You can't accurately measure popularity of individual characters within a series by sales. At most, sales will tell you how popular the main character is. And even that's debatable, depending on the game and series. If you want to know who's important in an ensemble, you find the fans themselves. It's painfully obvious that you haven't done that.
Its true that sales don't say a individual character's popularity, but it does indicate the series popularity. In a case like this, it gives Mona a advantage over Syrup, though that's all it is, a advantage. Thus in something that's fairly even, I'd say the person with the advantage is more likely than the one who doesn't have it. And popularity through forums is quite a difficult thing to gauge, given the nature of most forums. At this point, there is no real "Who would you rather have as a Wario character in SSB4" threads going on around here, or any other place that I am aware of, so I really can't say the general fan's reaction, but I don't think you can either. As it stands, Syrup got kicked out of the WL games for a bit there, while Mona's been in nearly every WW game so far (The exception is the Wii version of WW DIY, but I think that's only because the characters used in there were all ones not used in the DS version) Now you're probably going to nitpick me judgeing characters popularity based on their attendance in their own series, but as far as I'm concerned its usually pretty faithful in series with reoccuring characters, since people want to see more of them. At the very least it seems a better idea than using the internet alone as a basis for popularity.
 

BurningCharizard

Smash Cadet
Joined
Aug 24, 2009
Messages
68
Location
Northern California
My perfect Smash Bros 4 character list:

Keep everyone from Brawl
-change Ganondorf so he actually has a Zelda-themed moveset rather than being Falcon's slower fatter father.
-change Falco and Wolf's Final Smashes.
-change Toon Link's FS to Oni Link from Majora's Mask.

Bring back Mewtwo and Roy from Melee
-do some extensive adjusting of Mewtwo. Make him heavier, power up his attacks a little, change Down B and Side B to Psycho Cut (psychic blade spins around his body, hitting once in the air and multiple times on the ground) and Psybeam (operates like Flamethrower/Fire Breath, but can't be tilted and holds the opponent in place until it starts to fade out, then it's easy to escape). Change some of his A moves around so they're more mental than physical and use Psychic energy instead of Darkness.
-change around Roy so he's the middle FE character in terms of weight and speed and power. Keep Counter and Flare Blade, but change DED to something like a sword throw which boomerangs back to him, and change his Up B to an attack where he leaps up until he reaches an opponent or the height limit, then does a single spin slash. Also change around his A moves so they're visually different from Marth's.

Make these Assist Trophy characters playable:
-Saki
-Isaac
-Little Mac
-Waluigi
-Kat & Ana
-Ray mkIII
-Gray Fox
-Lyn
-Samurai Goroh

Make Ridley playable

Add these characters:
Donkey Kong series
-King K. Rool (Down B changes him to Kaptain and Baron, all three have different movesets, same Final Smash for all costumes)

Zelda series
-Vaati

Metroid series
-Rundas
-Weavile

Yoshi series
-Kamek

StarFox series
-Krystal

Pokemon series
-Heracross

Mother series
-Porky (in a scaled-down version of his Heavily Armed Porky walker from Mother 2/EarthBound)

Fire Emblem series
-Black Knight

Sonic series
-Knuckles

Miscellaneous series
-Animal Crosser Boy/Girl (can choose which one to use, only play as one, only difference is cosmetic)
-King Hippo (Punch-Out!)
-Mike Jones (StarTropics)
 

KirbyWorshipper2465

Smash Legend
Joined
Oct 29, 2007
Messages
19,378
Location
The Western side of Pop Star.
I rethought it an dMach Rider would be crazy awkward, but Balloon Fighter would be no less awkwad than Jigglypuff
When you think about it, Mach Rider doesn't sound so awkward. It's possible for him to get his own moveset without having to be on his motorcycle all the time.

I mean, look at Captain Falcon: he's a racer that is a part-time bounty hunter. Meanwhile, Mach Rider lives on a post-apocalyptic Earth that is invaded by Quadrunners. He'd need to have some sort of fighting skills to survive, don't you think?

That said, it's possible to have Balloon Fighter as a playable character. The only issue is Sakurai thinking that his balloons would be easy to pop. But hey, that's no less of a disadvantage than losing an Ice Climber or leaving Olimar with no Pikmin, so it's feasible for him to get in.
 

KirbyWorshipper2465

Smash Legend
Joined
Oct 29, 2007
Messages
19,378
Location
The Western side of Pop Star.
When you think about it, Mach Rider doesn't sound so awkward. It's possible for him to get his own moveset without having to be on his motorcycle all the time.

I mean, look at Captain Falcon: he's a racer that is a part-time bounty hunter. Meanwhile, Mach Rider lives on a post-apocalyptic Earth that is invaded by Quadrunners. He'd need to have some sort of fighting skill to survive, don't you think?

That said, it's possible to have Balloon Fighter as a playable character. The only issue is Sakurai thinking that his balloons would be easy to pop. But hey, that's no less of a disadvantage than losing an Ice Climber or leaving Olimar with no Pikmin, so it's feasible for him to get in.
Edit: Also:



That gun could easily be changed into a laser blaster.
 
Status
Not open for further replies.
Top Bottom